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96085a3076
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graphics rewrite (one error left)
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2024-02-07 19:47:51 -08:00 |
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2049e2dd2c
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get_instances_buffer_data: surely this is the same
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2024-02-07 16:22:11 -08:00 |
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5b38b2ca33
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use id
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2024-02-06 22:55:27 -08:00 |
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0c7b8c8a59
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graphics map function thing and don't consume map
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2024-02-05 20:27:06 -08:00 |
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56bf453337
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wip
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2024-02-04 22:41:27 -08:00 |
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8687c65e80
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wip
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2024-02-04 21:00:05 -08:00 |
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480cd0e3be
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commonize
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2024-01-29 22:37:48 -08:00 |
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ae9fc15320
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update wgpu and slap lifetimes on everything until it works
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2024-01-19 20:11:58 -08:00 |
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6ae058d834
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make room for missing texture print
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2024-01-18 13:05:54 -08:00 |
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19e602544a
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anisotropic filtering
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2023-11-10 19:08:33 -08:00 |
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873c6ab935
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panic when u32::MAX verts
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2023-10-30 22:12:17 -07:00 |
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9fc7884270
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rename Model{Graphics|Physics} for consistency
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2023-10-30 18:27:52 -07:00 |
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953b17bc69
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change model index_format based on number of vertices
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2023-10-30 17:58:21 -07:00 |
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073a076fe8
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already u32
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2023-10-30 16:23:58 -07:00 |
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9848d66001
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tabs
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2023-10-30 16:13:57 -07:00 |
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076dab23cf
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delete some dead code
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2023-10-27 00:24:11 -07:00 |
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c1001d6f37
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update wgpu to 0.18.0
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2023-10-26 23:58:27 -07:00 |
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08d4e7d997
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back face culling
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2023-10-26 19:07:44 -07:00 |
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41dd155c50
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styling
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2023-10-25 15:58:10 -07:00 |
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9f62f5f2fd
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graphics thread + refactor everything + drop deps + update winit
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2023-10-25 15:41:35 -07:00 |
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