Commit Graph

411 Commits

Author SHA1 Message Date
c895a66ad6 wip 2024-02-20 22:27:31 -08:00
efdb4c97be edit jumped_velocity garbage 2024-02-18 01:52:29 -08:00
9396623f0c wip - notably remove camera interpolation for walking and rocket 2024-02-18 01:52:29 -08:00
c55156bb92 wip 2024-02-18 01:52:29 -08:00
0ac1c1aa6b adjust clipping planes 2024-02-18 00:23:27 -08:00
0a75e78c90 update deferred_loader 2024-02-17 22:08:06 -08:00
ecc8d2395b update bsp_loader 2024-02-17 20:32:03 -08:00
e2bd8b4038 v0.9.5 fix graphical bug 2024-02-16 20:03:15 -08:00
4a53040011 use .entry().or_insert_with() pattern everywhere 2024-02-16 06:04:24 -08:00
b1d860edf1 fix invisible walls 2024-02-16 04:11:42 -08:00
db6e1e43c1 file is probably gonna be here a long time 2024-02-16 00:18:16 -08:00
03970edeb8 update bsp_loader 2024-02-15 01:47:18 -08:00
e2da41ec99 update rbx_loader 2024-02-15 00:59:37 -08:00
ae4d539ab1 too much spam 2024-02-15 00:22:11 -08:00
9de60a8e19 v0.9.4 valve mesh loading 2024-02-15 00:22:11 -08:00
df8189b874 implement valve mesh loading 2024-02-15 00:22:11 -08:00
b25bcc627d asref path 2024-02-14 23:33:10 -08:00
977069c4eb v0.9.3 bsp legacy texture loader 2024-02-14 23:33:10 -08:00
63655ef931 enable source_legacy style texture loading 2024-02-14 23:33:10 -08:00
39924db94d change PhysicsMesh::from to PhysicsMesh::try_from 2024-02-14 23:33:10 -08:00
3b3ccefebb fix panic when no modes 2024-02-13 23:16:11 -08:00
ae6e4ee6aa v0.9.2 bsp_loader (no props or textures) 2024-02-13 22:36:12 -08:00
746d3eb7ee bsp_loader 2024-02-13 22:34:13 -08:00
7be93d2114 refactor loaders + file loading 2024-02-13 22:14:26 -08:00
e7f01eff80 print instead of panic 2024-02-13 06:08:03 -08:00
f58a17adba v0.9.1 data structure rewrite 2024-02-13 06:08:03 -08:00
3be9730b52 allow texture loading failure 2024-02-13 06:08:03 -08:00
93eeb3354f rewrite data structures, implement texture_loader 2024-02-13 06:08:03 -08:00
69bab269db stop clone 2024-02-13 00:07:30 -08:00
3bad427f61 shrink code 2024-02-07 21:11:50 -08:00
90cca51e6e patch arcane 2024-02-07 19:50:03 -08:00
480cd0e3be commonize 2024-01-29 22:37:48 -08:00
515ca20fb5 this is now a multi year project 2024-01-29 16:19:57 -08:00
6dff6a2c33 update dependencies 2024-01-29 16:19:57 -08:00
ae9fc15320 update wgpu and slap lifetimes on everything until it works 2024-01-19 20:11:58 -08:00
6ae058d834 make room for missing texture print 2024-01-18 13:05:54 -08:00
517c4914ac load_bsp module 2024-01-18 13:05:26 -08:00
6ce057ac64 add vbsp dep 2024-01-18 13:00:08 -08:00
c86824bdc1 skip objects with zero determinant 2023-12-30 10:36:03 -08:00
a7f7edef00 update deps 2023-12-24 13:10:12 -08:00
5b8e5c8899 we're not using floats anymore 2023-12-12 15:47:31 -08:00
14000c016e multiply and check instead of doing bithacks 2023-12-12 15:30:09 -08:00
1c4191cfc9 convert recursion to stack 2023-12-12 14:47:20 -08:00
b2f067e0b4 stop erroring on subnormals, it's not really an issue 2023-12-04 08:55:21 -08:00
aec82358ee comment about conceptual failure case 2023-12-02 03:06:13 -08:00
5da5006027 attempt to fix the bug 2023-12-02 03:06:13 -08:00
97a1b57b65 TODO: relative d value 2023-12-02 02:02:51 -08:00
a359650ff8 use relative position to avoid overflow 2023-12-02 01:58:18 -08:00
1790390055 don't mess with casts, wtf 2023-12-02 01:31:47 -08:00
49e077996d overflow detect 2023-12-02 01:31:47 -08:00