Commit Graph

18 Commits

Author SHA1 Message Date
085d4e7912 use cubes instead of teapots and monkeys 2023-11-07 16:54:44 -08:00
dd6b5bed24 implement primitive FaceDescriptions with fixed size arrays instead of hashmaps 2023-11-07 13:26:24 -08:00
076dab23cf delete some dead code 2023-10-27 00:24:11 -07:00
497ca93071 unneeded copy 2023-10-16 19:38:24 -07:00
0d6741a81c integer physics 2023-10-14 12:34:20 -07:00
82d71df94e texture fallbacks for corner wedge 2023-10-08 13:32:50 -07:00
bfd6f4493f I was just stupid the whole time 2023-10-03 17:31:34 -07:00
d3e4918d3e into_iter is probably better than drain 2023-10-02 01:57:15 -07:00
d86aed5ae1 teapot transform 2023-09-30 19:38:01 -07:00
92bbbce1c3 umm wend 2023-09-30 19:38:01 -07:00
7e3bfeb59e default texture alpha is zero to reveal model_color 2023-09-29 02:32:56 -07:00
a618f305e1 idea for roblox primitives optimization 2023-09-28 20:01:08 -07:00
665a83d174 primitives generates IndexedModel 2023-09-28 19:21:01 -07:00
5b770fc8a9 refactor model gen 2023-09-28 19:20:08 -07:00
b5c689f8ff implement roblox cube texture coordinates 2023-09-27 15:00:53 -07:00
0913063a00 transform those bad boys 2023-09-27 14:10:45 -07:00
f492a09377 unique model per face texture algorithm 2023-09-26 22:39:41 -07:00
31156aadfb load textures + spawn point 2023-09-26 20:26:08 -07:00