comment about processed_time
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@ -20,6 +20,8 @@ pub struct Body {
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velocity: glam::Vec3,//I64 where 2^32 = 1 u/s
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velocity: glam::Vec3,//I64 where 2^32 = 1 u/s
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acceleration: glam::Vec3,//I64 where 2^32 = 1 u/s/s
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acceleration: glam::Vec3,//I64 where 2^32 = 1 u/s/s
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time: TIME,//nanoseconds x xxxxD!
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time: TIME,//nanoseconds x xxxxD!
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//origin_time = timestamp of position and velocity
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//processed_time = starting time for new events. prevents colliding with the analytic euqation in the past
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}
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}
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pub enum MoveRestriction {
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pub enum MoveRestriction {
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