v0.6.1 refactor roblox_load model splitting into graphics loading
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Cargo.lock
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2
Cargo.lock
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@ -1659,7 +1659,7 @@ checksum = "a2eb9349b6444b326872e140eb1cf5e7c522154d69e7a0ffb0fb81c06b37543f"
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[[package]]
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[[package]]
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name = "strafe-client"
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name = "strafe-client"
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version = "0.6.0"
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version = "0.6.1"
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dependencies = [
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dependencies = [
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"async-executor",
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"async-executor",
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"bytemuck",
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"bytemuck",
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@ -1,6 +1,6 @@
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[package]
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[package]
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name = "strafe-client"
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name = "strafe-client"
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version = "0.6.0"
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version = "0.6.1"
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edition = "2021"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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