this adds lag and is unnecessary
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@ -1057,6 +1057,7 @@ impl framework::Example for GlobalState {
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)
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.copy_from_slice(bytemuck::cast_slice(&camera_uniforms));
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//This code only needs to run when the uniforms change
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/*
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for model in self.graphics.models.iter() {
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let model_uniforms = get_instances_buffer_data(&model.instances);
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self.graphics.staging_belt
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@ -1069,6 +1070,7 @@ impl framework::Example for GlobalState {
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)
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.copy_from_slice(bytemuck::cast_slice(&model_uniforms));
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}
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*/
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self.graphics.staging_belt.finish();
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{
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