use absolute pos
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@ -173,8 +173,8 @@ impl PhysicsCamera {
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a.y=a.y.clamp(-std::f64::consts::FRAC_PI_2, std::f64::consts::FRAC_PI_2);
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return a
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}
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fn simulate_move_rotation_y(&self, delta_x: i32) -> glam::Mat3 {
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mat3_from_rotation_y_f64(self.angles.x-self.sensitivity.x*(delta_x as f64))
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fn simulate_move_rotation_y(&self, mouse_pos_x: i32) -> glam::Mat3 {
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mat3_from_rotation_y_f64(self.angles.x-self.sensitivity.x*((mouse_pos_x-self.mouse.pos.x) as f64))
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}
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}
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