2023-10-04 08:30:33 +00:00
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use std::thread;
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use std::sync::{mpsc,Arc};
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use parking_lot::Mutex;
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2023-10-19 23:40:26 +00:00
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//WorkerPool
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struct Pool(u32);
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enum PoolOrdering{
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Single,//single thread cannot get out of order
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Ordered(u32),//order matters and should be buffered/dropped according to ControlFlow
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Unordered(u32),//order does not matter
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}
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//WorkerInput
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enum Input{
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//no input, workers have everything needed at creation
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None,
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//Immediate input to any available worker, dropped if they are overflowing (all workers are busy)
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Immediate,
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//Queued input is ordered, but serial jobs that mutate state (such as running physics) can only be done with a single worker
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Queued,
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}
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//WorkerOutput
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enum Output{
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None(Pool),
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Realtime(PoolOrdering),//outputs are dropped if they are out of order and order is demanded
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Buffered(PoolOrdering),//outputs are held back internally if they are out of order and order is demanded
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}
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//realtime output is an arc mutex of the output value that is assigned every time a worker completes a job
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//buffered output produces a receiver object that can be passed to the creation of another worker
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//when ordering is requested, output is ordered by the order each thread is run
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//which is the same as the order that the input data is processed except for Input::None which has no input data
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//WorkerDescription
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struct Description{
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input:Input,
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output:Output,
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}
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2023-10-04 08:30:33 +00:00
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//The goal here is to have a worker thread that parks itself when it runs out of work.
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//The worker thread publishes the result of its work back to the worker object for every item in the work queue.
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2023-10-19 23:52:50 +00:00
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//Previous values do not matter as soon as a new value is produced, which is why it's called "Realtime"
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2023-10-04 08:30:33 +00:00
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//The physics (target use case) knows when it has not changed the body, so not updating the value is also an option.
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2023-10-19 23:52:50 +00:00
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/*
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QR = WorkerDescription{
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input:Queued,
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output:Realtime(Single),
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}
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*/
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pub struct QRWorker<Task:Send,Value:Clone>{
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2023-10-04 08:30:33 +00:00
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sender: mpsc::Sender<Task>,
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value:Arc<Mutex<Value>>,
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}
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2023-10-19 23:52:50 +00:00
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impl<Task:Send+'static,Value:Clone+Send+'static> QRWorker<Task,Value>{
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2023-10-05 03:04:04 +00:00
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pub fn new<F:FnMut(Task)->Value+Send+'static>(value:Value,mut f:F) -> Self {
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2023-10-04 08:30:33 +00:00
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let (sender, receiver) = mpsc::channel::<Task>();
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let ret=Self {
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sender,
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value:Arc::new(Mutex::new(value)),
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};
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let value=ret.value.clone();
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thread::spawn(move || {
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loop {
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match receiver.recv() {
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Ok(task) => {
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let v=f(task);//make sure function is evaluated before lock is acquired
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*value.lock()=v;
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}
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Err(_) => {
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println!("Worker stopping.",);
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break;
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}
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}
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}
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});
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ret
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}
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2023-10-05 03:04:04 +00:00
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pub fn send(&self,task:Task)->Result<(), mpsc::SendError<Task>>{
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2023-10-04 08:30:33 +00:00
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self.sender.send(task)
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}
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2023-10-05 03:04:04 +00:00
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pub fn grab_clone(&self)->Value{
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2023-10-04 08:30:33 +00:00
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self.value.lock().clone()
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}
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}
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2023-10-19 21:55:24 +00:00
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/*
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QN = WorkerDescription{
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input:Queued,
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output:None(Single),
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}
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*/
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//None Output Worker does all its work internally from the perspective of the work submitter
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pub struct QNWorker<Task:Send> {
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sender: mpsc::Sender<Task>,
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}
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impl<Task:Send+'static> QNWorker<Task>{
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pub fn new<F:FnMut(Task)+Send+'static>(mut f:F)->Self{
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let (sender,receiver)=mpsc::channel::<Task>();
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let ret=Self {
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sender,
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};
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thread::spawn(move ||{
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loop {
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match receiver.recv() {
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Ok(task)=>f(task),
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Err(_)=>{
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println!("Worker stopping.",);
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break;
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}
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}
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}
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});
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ret
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}
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pub fn send(&self,task:Task)->Result<(),mpsc::SendError<Task>>{
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self.sender.send(task)
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}
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}
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2023-10-04 08:30:33 +00:00
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#[test]//How to run this test with printing: cargo test --release -- --nocapture
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fn test_worker() {
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println!("hiiiii");
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// Create the worker thread
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2023-10-19 21:55:24 +00:00
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let worker=QRWorker::new(crate::physics::Body::with_pva(crate::integer::Planar64Vec3::ZERO,crate::integer::Planar64Vec3::ZERO,crate::integer::Planar64Vec3::ZERO),
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2023-09-27 09:12:20 +00:00
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|_|crate::physics::Body::with_pva(crate::integer::Planar64Vec3::ONE,crate::integer::Planar64Vec3::ONE,crate::integer::Planar64Vec3::ONE)
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2023-10-04 08:30:33 +00:00
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);
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// Send tasks to the worker
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2023-10-10 23:30:00 +00:00
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for _ in 0..5 {
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2023-10-04 08:30:33 +00:00
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let task = crate::instruction::TimedInstruction{
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2023-09-27 09:12:20 +00:00
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time:crate::integer::Time::ZERO,
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2023-10-04 22:58:02 +00:00
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instruction:crate::physics::PhysicsInstruction::StrafeTick,
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2023-10-04 08:30:33 +00:00
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};
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worker.send(task).unwrap();
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}
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// Optional: Signal the worker to stop (in a real-world scenario)
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// sender.send("STOP".to_string()).unwrap();
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// Sleep to allow the worker thread to finish processing
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thread::sleep(std::time::Duration::from_secs(2));
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// Send a new task
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let task = crate::instruction::TimedInstruction{
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2023-09-27 09:12:20 +00:00
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time:crate::integer::Time::ZERO,
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2023-10-04 22:58:02 +00:00
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instruction:crate::physics::PhysicsInstruction::StrafeTick,
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2023-10-04 08:30:33 +00:00
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};
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worker.send(task).unwrap();
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2023-10-14 22:41:59 +00:00
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println!("value={}",worker.grab_clone());
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2023-10-04 08:30:33 +00:00
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// wait long enough to see print from final task
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thread::sleep(std::time::Duration::from_secs(1));
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}
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