35 lines
1012 B
Rust
35 lines
1012 B
Rust
|
use bytemuck::{Pod, Zeroable};
|
||
|
use crate::model::{IndexedVertex,IndexedPolygon};
|
||
|
#[derive(Clone, Copy, Pod, Zeroable)]
|
||
|
#[repr(C)]
|
||
|
pub struct GraphicsVertex {
|
||
|
pub pos: [f32; 3],
|
||
|
pub tex: [f32; 2],
|
||
|
pub normal: [f32; 3],
|
||
|
pub color: [f32; 4],
|
||
|
}
|
||
|
pub struct IndexedGroupFixedTexture{
|
||
|
pub polys:Vec<IndexedPolygon>,
|
||
|
}
|
||
|
pub struct IndexedModelGraphicsSingleTexture{
|
||
|
pub unique_pos:Vec<[f32; 3]>,
|
||
|
pub unique_tex:Vec<[f32; 2]>,
|
||
|
pub unique_normal:Vec<[f32; 3]>,
|
||
|
pub unique_color:Vec<[f32; 4]>,
|
||
|
pub unique_vertices:Vec<IndexedVertex>,
|
||
|
pub texture:Option<u32>,//RenderPattern? material/texture/shader/flat color
|
||
|
pub groups: Vec<IndexedGroupFixedTexture>,
|
||
|
pub instances:Vec<ModelGraphicsInstance>,
|
||
|
}
|
||
|
pub struct ModelGraphicsSingleTexture{
|
||
|
pub instances: Vec<ModelGraphicsInstance>,
|
||
|
pub vertices: Vec<GraphicsVertex>,
|
||
|
pub entities: Vec<Vec<u16>>,
|
||
|
pub texture: Option<u32>,
|
||
|
}
|
||
|
#[derive(Clone)]
|
||
|
pub struct ModelGraphicsInstance{
|
||
|
pub transform:glam::Mat4,
|
||
|
pub normal_transform:glam::Mat3,
|
||
|
pub color:glam::Vec4,
|
||
|
}
|