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workaround
Author | SHA1 | Date | |
---|---|---|---|
b6fede20bf | |||
020eae4781 | |||
5d25400942 | |||
a00b6a63c9 | |||
931cef52b1 | |||
3e8c5167dc | |||
2262c6feac | |||
fa7e7d58bf | |||
0705e879db | |||
d3e114c7b6 | |||
e1cdddc892 | |||
4abeefa7e8 | |||
47aef14ff3 |
@ -1,5 +1,6 @@
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use binrw::{BinReaderExt, binrw};
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#[derive(Debug)]
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pub enum Error{
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InvalidHeader,
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InvalidSegment(binrw::Error),
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@ -64,7 +65,7 @@ mod simulation{
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#[binrw]
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#[brw(little)]
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#[derive(Clone,Copy,id::Id)]
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#[derive(Clone,Copy,Debug,id::Id)]
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pub struct SegmentId(u32);
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#[binrw]
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@ -1,5 +1,6 @@
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use binrw::BinReaderExt;
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#[derive(Debug)]
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pub enum Error{
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InvalidHeader,
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}
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@ -27,4 +28,4 @@ impl<R:BinReaderExt> StreamableDemo<R>{
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pub(crate) fn new(file:crate::file::File<R>)->Result<Self,Error>{
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Err(Error::InvalidHeader)
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}
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}
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}
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28
src/file.rs
28
src/file.rs
@ -2,12 +2,19 @@
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use binrw::{binrw, BinReaderExt, io::TakeSeekExt};
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#[derive(Debug)]
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pub enum Error{
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InvalidHeader(binrw::Error),
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UnexpectedEOF,
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InvalidBlockId(BlockId),
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Seek(std::io::Error),
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}
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impl std::fmt::Display for Error{
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fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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write!(f,"{self:?}")
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}
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}
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impl std::error::Error for Error{}
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/* spec
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@ -40,7 +47,7 @@ for block_id in 1..num_blocks{
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*/
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#[binrw]
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#[brw(little)]
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#[derive(Clone,Copy)]
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#[derive(Clone,Copy,Debug)]
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pub(crate) enum FourCC{
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#[brw(magic=b"SNFM")]
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Map,
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@ -51,24 +58,25 @@ pub(crate) enum FourCC{
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}
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#[binrw]
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#[brw(little)]
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struct Header{
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#[derive(Debug)]
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pub struct Header{
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/// Type of file
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fourcc:FourCC,
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/// Type version
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version:u32,
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pub fourcc:FourCC,
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/// File format version
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pub version:u32,
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/// Minimum data required to know the location of all streamable resources for this specific file
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priming:u64,
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pub priming:u64,
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/// uuid for this file
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resource:u128,
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pub resource:u128,
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//don't need try_calc: the struct will force field initialization anyways and it can be calculated there
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block_count:u32,
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pub block_count:u32,
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#[br(count=block_count+1)]
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block_location:Vec<u64>,
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pub block_location:Vec<u64>,
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}
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#[binrw]
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#[brw(little)]
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#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
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#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,Ord,PartialEq,PartialOrd)]
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pub struct BlockId(u32);
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pub(crate) struct File<R:BinReaderExt>{
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@ -7,6 +7,7 @@ pub mod map;
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pub mod bot;
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pub mod demo;
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#[derive(Debug)]
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pub enum Error{
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UnexpectedFourCC,
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Header(file::Error),
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@ -14,6 +15,12 @@ pub enum Error{
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Bot(bot::Error),
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Demo(demo::Error),
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}
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impl std::fmt::Display for Error{
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fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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write!(f,"{self:?}")
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}
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}
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impl std::error::Error for Error{}
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pub enum SNF<R:BinReaderExt>{
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Map(map::StreamableMap<R>),
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201
src/map.rs
201
src/map.rs
@ -3,21 +3,29 @@ use std::collections::HashMap;
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use crate::newtypes;
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use crate::file::BlockId;
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use binrw::{binrw,BinReaderExt};
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use binrw::{binrw,BinReaderExt,BinWriterExt};
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use strafesnet_common::model;
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use strafesnet_common::aabb::Aabb;
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use strafesnet_common::bvh::BvhNode;
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use strafesnet_common::gameplay_modes;
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#[derive(Debug)]
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pub enum Error{
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InvalidHeader(binrw::Error),
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InvalidBlockId(BlockId),
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InvalidMeshId(model::MeshId),
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InvalidModelId(model::ModelId),
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InvalidTextureId(model::TextureId),
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InvalidData(binrw::Error),
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IO(std::io::Error),
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File(crate::file::Error),
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}
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impl std::fmt::Display for Error{
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fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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write!(f,"{self:?}")
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}
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}
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impl std::error::Error for Error{}
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/* block types
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@ -135,21 +143,18 @@ struct ResourceExternalHeader{
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#[binrw]
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#[brw(little)]
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struct MapHeader{
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num_nodes:u32,
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num_spacial_blocks:u32,
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num_resource_blocks:u32,
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num_resources_external:u32,
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//num_resources_external:u32,
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num_modes:u32,
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num_attributes:u32,
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num_render_configs:u32,
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#[br(count=num_nodes)]
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nodes:Vec<u32>,
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#[br(count=num_spacial_blocks)]
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spacial_blocks:Vec<SpacialBlockHeader>,
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#[br(count=num_resource_blocks)]
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resource_blocks:Vec<ResourceBlockHeader>,
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#[br(count=num_resources_external)]
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external_resources:Vec<ResourceExternalHeader>,
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//#[br(count=num_resources_external)]
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//external_resources:Vec<ResourceExternalHeader>,
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#[br(count=num_modes)]
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modes:Vec<newtypes::gameplay_modes::Mode>,
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#[br(count=num_attributes)]
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@ -164,18 +169,20 @@ struct Region{
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//consider including a bvh in the region instead of needing to rebalance the physics bvh on the fly
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model_count:u32,
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#[br(count=model_count)]
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models:Vec<newtypes::model::Model>,
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models:Vec<(u32,newtypes::model::Model)>,
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}
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//code deduplication reused in into_complete_map
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fn read_region<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<model::Model>,Error>{
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fn read_region<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<(model::ModelId,model::Model)>,Error>{
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//load region from disk
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//parse the models and determine what resources need to be loaded
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//load resources into self.resources
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//return Region
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let mut block=file.block_reader(block_id).map_err(Error::File)?;
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let region:Region=block.read_le().map_err(Error::InvalidData)?;
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Ok(region.models.into_iter().map(Into::into).collect())
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Ok(region.models.into_iter().map(|(model_id,model)|
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(model::ModelId::new(model_id),model.into())
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).collect())
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}
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fn read_mesh<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<model::Mesh,Error>{
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let mut block=file.block_reader(block_id).map_err(Error::File)?;
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@ -244,10 +251,10 @@ impl<R:BinReaderExt> StreamableMap<R>{
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}
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pub fn get_intersecting_region_block_ids(&self,aabb:&Aabb)->Vec<BlockId>{
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let mut block_ids=Vec::new();
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self.bvh.the_tester(aabb,&mut |block_id|block_ids.push(block_id));
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self.bvh.the_tester(aabb,&mut |&block_id|block_ids.push(block_id));
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block_ids
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}
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pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<model::Model>,Error>{
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pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<(model::ModelId,model::Model)>,Error>{
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read_region(&mut self.file,block_id)
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}
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pub fn load_mesh(&mut self,mesh_id:model::MeshId)->Result<model::Mesh,Error>{
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@ -259,20 +266,33 @@ impl<R:BinReaderExt> StreamableMap<R>{
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read_texture(&mut self.file,block_id)
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}
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pub fn into_complete_map(mut self)->Result<strafesnet_common::map::CompleteMap,Error>{
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//load all meshes
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let meshes=self.resource_blocks.meshes.into_values().map(|block_id|
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read_mesh(&mut self.file,block_id)
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).collect::<Result<Vec<_>,_>>()?;
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//load all textures
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let textures=self.resource_blocks.textures.into_values().map(|block_id|
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read_texture(&mut self.file,block_id)
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).collect::<Result<Vec<_>,_>>()?;
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let mut block_ids=Vec::new();
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self.bvh.into_visitor(&mut |block_id|block_ids.push(block_id));
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//count on reading the file in sequential order being fastest
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block_ids.sort_unstable();
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//load all regions
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let mut models=Vec::new();
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let mut model_pairs=HashMap::new();
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for block_id in block_ids{
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models.append(&mut read_region(&mut self.file,block_id)?);
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model_pairs.extend(read_region(&mut self.file,block_id)?);
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}
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let mut models=Vec::with_capacity(model_pairs.len());
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for model_id in 0..model_pairs.len() as u32{
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let model_id=model::ModelId::new(model_id);
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models.push(model_pairs.remove(&model_id).ok_or(Error::InvalidModelId(model_id))?);
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}
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//load all meshes
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let mut meshes=Vec::with_capacity(self.resource_blocks.meshes.len());
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for mesh_id in 0..self.resource_blocks.meshes.len() as u32{
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let mesh_id=model::MeshId::new(mesh_id);
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let block_id=self.resource_blocks.meshes[&mesh_id];
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meshes.push(read_mesh(&mut self.file,block_id)?);
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};
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//load all textures
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let mut textures=Vec::with_capacity(self.resource_blocks.textures.len());
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for texture_id in 0..self.resource_blocks.textures.len() as u32{
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let texture_id=model::TextureId::new(texture_id);
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let block_id=self.resource_blocks.textures[&texture_id];
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textures.push(read_texture(&mut self.file,block_id)?);
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}
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Ok(strafesnet_common::map::CompleteMap{
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modes:self.modes,
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@ -284,3 +304,140 @@ impl<R:BinReaderExt> StreamableMap<R>{
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})
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}
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}
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const BVH_NODE_MAX_WEIGHT:usize=64*1024;//64 kB
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fn collect_spacial_blocks(
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block_location:&mut Vec<u64>,
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block_headers:&mut Vec<SpacialBlockHeader>,
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sequential_block_data:&mut std::io::Cursor<&mut Vec<u8>>,
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bvh_node:strafesnet_common::bvh::BvhWeightNode<usize,(model::ModelId,newtypes::model::Model)>
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)->Result<(),Error>{
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//inspect the node weights top-down.
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//When a node weighs less than the limit,
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//serialize its entire contents into a region block
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if *bvh_node.weight()<BVH_NODE_MAX_WEIGHT{
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let mut models=Vec::new();
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let mut model_count=0;
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let extents=bvh_node.aabb().clone().into();
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bvh_node.into_visitor(&mut |(model_id,model)|{
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model_count+=1;
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models.push((model_id.get(),model));
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});
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let id=BlockId::new(block_headers.len() as u32+1);
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block_headers.push(SpacialBlockHeader{
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id,
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extents,
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});
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let region=Region{
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model_count,
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models,
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};
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binrw::BinWrite::write_le(®ion,sequential_block_data).map_err(Error::InvalidData)?;
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block_location.push(sequential_block_data.position());
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}else{
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match bvh_node.into_content(){
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strafesnet_common::bvh::RecursiveContent::Branch(bvh_node_list)=>{
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for bvh_node in bvh_node_list{
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collect_spacial_blocks(block_location,block_headers,sequential_block_data,bvh_node)?;
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}
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},
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strafesnet_common::bvh::RecursiveContent::Leaf(_)=>panic!(),//bvh branches are 20 leaves minimum
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}
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}
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Ok(())
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}
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/// TODO: Optionally provide a bot that describes the path through the map
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/// otherwise sort by distance to start zone
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pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::CompleteMap)->Result<(),Error>{
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//serialize models and make a bvh that knows the file size of the branch
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let boxen=map.models.into_iter().enumerate().map(|(model_id,model)|{
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//grow your own aabb
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let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?;
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let mut aabb=strafesnet_common::aabb::Aabb::default();
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for &pos in &mesh.unique_pos{
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aabb.grow(model.transform.transform_point3(pos));
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}
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Ok(((model::ModelId::new(model_id as u32),model.into()),aabb))
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}).collect::<Result<Vec<_>,_>>()?;
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let bvh=strafesnet_common::bvh::generate_bvh(boxen).weigh_contents(&|_|std::mem::size_of::<newtypes::model::Model>());
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//build blocks
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//block location is initialized with two values
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//the first value represents the location of the first byte after the file header
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//the second value represents the first byte of the second data block
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//the first data block is always the map header, so the difference is the map header size.
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//this information is filled in later after the sizes are known.
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let mut block_location=vec![0,0];//for file header
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let mut spacial_blocks=Vec::new();//for map header
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let mut sequential_block_data=Vec::new();
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let mut cursor_to_data=std::io::Cursor::new(&mut sequential_block_data);
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collect_spacial_blocks(&mut block_location,&mut spacial_blocks,&mut cursor_to_data,bvh)?;
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let mut block_count=spacial_blocks.len() as u32+1;//continue block id
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let mut resource_blocks=Vec::new();//for map header
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//meshes
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for mesh in map.meshes.into_iter(){
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resource_blocks.push(ResourceBlockHeader{
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resource:ResourceType::Mesh,
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id:BlockId::new(block_count),
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});
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block_count+=1;
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let serializable_mesh:newtypes::model::Mesh=mesh.into();
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binrw::BinWrite::write_le(&serializable_mesh,&mut cursor_to_data).map_err(Error::InvalidData)?;
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block_location.push(cursor_to_data.position());
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}
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//textures
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for mut texture in map.textures.into_iter(){
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resource_blocks.push(ResourceBlockHeader{
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resource:ResourceType::Texture,
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id:BlockId::new(block_count),
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});
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block_count+=1;
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sequential_block_data.append(&mut texture);
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block_location.push(sequential_block_data.len() as u64);
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}
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//build header
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let map_header=MapHeader{
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num_spacial_blocks:spacial_blocks.len() as u32,
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num_resource_blocks:resource_blocks.len() as u32,
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//num_resources_external:0,
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num_modes:map.modes.modes.len() as u32,
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num_attributes:map.attributes.len() as u32,
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num_render_configs:map.render_configs.len() as u32,
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spacial_blocks,
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resource_blocks,
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//external_resources:Vec::new(),
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modes:map.modes.modes.into_iter().map(Into::into).collect(),
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attributes:map.attributes.into_iter().map(Into::into).collect(),
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render_configs:map.render_configs.into_iter().map(Into::into).collect(),
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};
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let mut file_header=crate::file::Header{
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fourcc:crate::file::FourCC::Map,
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version:0,
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priming:0,
|
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resource:0,
|
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block_count,
|
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block_location,
|
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};
|
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//probe header length
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let mut file_header_data=Vec::new();
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binrw::BinWrite::write_le(&file_header,&mut std::io::Cursor::new(&mut file_header_data)).map_err(Error::InvalidData)?;
|
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let mut map_header_data=Vec::new();
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binrw::BinWrite::write_le(&map_header,&mut std::io::Cursor::new(&mut map_header_data)).map_err(Error::InvalidData)?;
|
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|
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//update file header according to probe data
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let mut offset=file_header_data.len() as u64;
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file_header.priming=offset;
|
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file_header.block_location[0]=offset;
|
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offset+=map_header_data.len() as u64;
|
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for position in &mut file_header.block_location[1..]{
|
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*position+=offset;
|
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}
|
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|
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//write (updated) file header
|
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writer.write_le(&file_header).map_err(Error::InvalidData)?;
|
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//write map header
|
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writer.write(&map_header_data).map_err(Error::IO)?;
|
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//write blocks
|
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writer.write(&sequential_block_data).map_err(Error::IO)?;
|
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Ok(())
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}
|
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|
@ -13,3 +13,11 @@ impl Into<strafesnet_common::aabb::Aabb> for Aabb{
|
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)
|
||||
}
|
||||
}
|
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impl From<strafesnet_common::aabb::Aabb> for Aabb{
|
||||
fn from(value:strafesnet_common::aabb::Aabb)->Self{
|
||||
Self{
|
||||
max:value.max().get().to_array(),
|
||||
min:value.min().get().to_array(),
|
||||
}
|
||||
}
|
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}
|
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|
@ -1,14 +1,44 @@
|
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use super::integer::{Time,Planar64,Planar64Vec3};
|
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|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
pub enum Boolio{
|
||||
True,
|
||||
False
|
||||
}
|
||||
impl Into<bool> for Boolio{
|
||||
fn into(self)->bool{
|
||||
match self{
|
||||
Boolio::True=>true,
|
||||
Boolio::False=>false,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<bool> for Boolio{
|
||||
fn from(value:bool)->Self{
|
||||
match value{
|
||||
true=>Boolio::True,
|
||||
false=>Boolio::False,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct ContactingLadder{
|
||||
pub sticky:Option<()>,
|
||||
pub sticky:Boolio,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::ContactingLadder> for ContactingLadder{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::ContactingLadder{
|
||||
strafesnet_common::gameplay_attributes::ContactingLadder{
|
||||
sticky:self.sticky.is_some(),
|
||||
sticky:self.sticky.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::ContactingLadder> for ContactingLadder{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::ContactingLadder)->Self{
|
||||
Self{
|
||||
sticky:value.sticky.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -16,10 +46,15 @@ impl Into<strafesnet_common::gameplay_attributes::ContactingLadder> for Contacti
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum ContactingBehaviour{
|
||||
#[brw(magic=0u8)]
|
||||
Surf,
|
||||
#[brw(magic=1u8)]
|
||||
Ladder(ContactingLadder),
|
||||
#[brw(magic=2u8)]
|
||||
NoJump,
|
||||
#[brw(magic=3u8)]
|
||||
Cling,
|
||||
#[brw(magic=4u8)]
|
||||
Elastic(u32),
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::ContactingBehaviour> for ContactingBehaviour{
|
||||
@ -40,6 +75,24 @@ impl Into<strafesnet_common::gameplay_attributes::ContactingBehaviour> for Conta
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::ContactingBehaviour> for ContactingBehaviour{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::ContactingBehaviour)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Surf=>
|
||||
ContactingBehaviour::Surf,
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Ladder(contacting_ladder)=>
|
||||
ContactingBehaviour::Ladder(
|
||||
contacting_ladder.into()
|
||||
),
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::NoJump=>
|
||||
ContactingBehaviour::NoJump,
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Cling=>
|
||||
ContactingBehaviour::Cling,
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Elastic(elasticity)=>
|
||||
ContactingBehaviour::Elastic(elasticity),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -57,6 +110,15 @@ impl Into<strafesnet_common::gameplay_attributes::IntersectingWater> for Interse
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::IntersectingWater> for IntersectingWater{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::IntersectingWater)->Self{
|
||||
Self{
|
||||
viscosity:value.viscosity.get(),
|
||||
density:value.density.get(),
|
||||
velocity:value.velocity.get().to_array(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -70,11 +132,20 @@ impl Into<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::Accelerator)->Self{
|
||||
Self{
|
||||
acceleration:value.acceleration.get().to_array(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum Booster{
|
||||
#[brw(magic=0u8)]
|
||||
Velocity(Planar64Vec3),
|
||||
#[brw(magic=1u8)]
|
||||
Energy{direction:Planar64Vec3,energy:Planar64},
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
|
||||
@ -92,6 +163,19 @@ impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::Booster> for Booster{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::Booster)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_attributes::Booster::Velocity(velocity)=>
|
||||
Booster::Velocity(velocity.get().to_array()),
|
||||
strafesnet_common::gameplay_attributes::Booster::Energy{direction,energy}=>
|
||||
Booster::Energy{
|
||||
direction:direction.get().to_array(),
|
||||
energy:energy.get(),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
@ -109,22 +193,38 @@ impl Into<strafesnet_common::gameplay_attributes::TrajectoryChoice> for Trajecto
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::TrajectoryChoice> for TrajectoryChoice{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::TrajectoryChoice)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_attributes::TrajectoryChoice::HighArcLongDuration=>
|
||||
TrajectoryChoice::HighArcLongDuration,
|
||||
strafesnet_common::gameplay_attributes::TrajectoryChoice::LowArcShortDuration=>
|
||||
TrajectoryChoice::LowArcShortDuration,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum SetTrajectory{
|
||||
#[brw(magic=0u8)]
|
||||
AirTime(Time),
|
||||
#[brw(magic=1u8)]
|
||||
Height(Planar64),
|
||||
#[brw(magic=2u8)]
|
||||
DotVelocity{direction:Planar64Vec3,dot:Planar64},
|
||||
#[brw(magic=3u8)]
|
||||
TargetPointTime{
|
||||
target_point:Planar64Vec3,
|
||||
time:Time,
|
||||
},
|
||||
#[brw(magic=4u8)]
|
||||
TargetPointSpeed{
|
||||
target_point:Planar64Vec3,
|
||||
speed:Planar64,
|
||||
trajectory_choice:TrajectoryChoice,
|
||||
},
|
||||
#[brw(magic=5u8)]
|
||||
Velocity(Planar64Vec3),
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajectory{
|
||||
@ -161,6 +261,40 @@ impl Into<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajecto
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajectory{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::SetTrajectory)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::AirTime(time)=>
|
||||
SetTrajectory::AirTime(
|
||||
time.get()
|
||||
),
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::Height(height)=>
|
||||
SetTrajectory::Height(
|
||||
height.get()
|
||||
),
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{direction,dot}=>
|
||||
SetTrajectory::DotVelocity{
|
||||
direction:direction.get().to_array(),
|
||||
dot:dot.get(),
|
||||
},
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{target_point,time}=>
|
||||
SetTrajectory::TargetPointTime{
|
||||
target_point:target_point.get().to_array(),
|
||||
time:time.get(),
|
||||
},
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=>
|
||||
SetTrajectory::TargetPointSpeed{
|
||||
target_point:target_point.get().to_array(),
|
||||
speed:speed.get(),
|
||||
trajectory_choice:trajectory_choice.into(),
|
||||
},
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::Velocity(velocity)=>
|
||||
SetTrajectory::Velocity(
|
||||
velocity.get().to_array()
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -174,22 +308,58 @@ impl Into<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::Wormhole)->Self{
|
||||
Self{
|
||||
destination_model:value.destination_model.get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct GeneralAttributesHeader{
|
||||
pub booster:u8,
|
||||
pub trajectory:u8,
|
||||
pub wormhole:u8,
|
||||
pub accelerator:u8,
|
||||
}
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct GeneralAttributes{
|
||||
pub booster:Option<Booster>,
|
||||
pub trajectory:Option<SetTrajectory>,
|
||||
pub wormhole:Option<Wormhole>,
|
||||
pub accelerator:Option<Accelerator>,
|
||||
pub header:GeneralAttributesHeader,
|
||||
#[br(count=header.booster)]
|
||||
pub booster:Vec<Booster>,
|
||||
#[br(count=header.trajectory)]
|
||||
pub trajectory:Vec<SetTrajectory>,
|
||||
#[br(count=header.wormhole)]
|
||||
pub wormhole:Vec<Wormhole>,
|
||||
#[br(count=header.accelerator)]
|
||||
pub accelerator:Vec<Accelerator>,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::GeneralAttributes{
|
||||
fn into(mut self)->strafesnet_common::gameplay_attributes::GeneralAttributes{
|
||||
strafesnet_common::gameplay_attributes::GeneralAttributes{
|
||||
booster:self.booster.map(Into::into),
|
||||
trajectory:self.trajectory.map(Into::into),
|
||||
wormhole:self.wormhole.map(Into::into),
|
||||
accelerator:self.accelerator.map(Into::into),
|
||||
booster:self.booster.pop().map(Into::into),
|
||||
trajectory:self.trajectory.pop().map(Into::into),
|
||||
wormhole:self.wormhole.pop().map(Into::into),
|
||||
accelerator:self.accelerator.pop().map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::GeneralAttributes)->Self{
|
||||
Self{
|
||||
header:GeneralAttributesHeader{
|
||||
booster:value.booster.is_some() as u8,
|
||||
trajectory:value.trajectory.is_some() as u8,
|
||||
wormhole:value.wormhole.is_some() as u8,
|
||||
accelerator:value.accelerator.is_some() as u8,
|
||||
},
|
||||
booster:super::gameplay_style::stupid(value.booster.map(Into::into)),
|
||||
trajectory:super::gameplay_style::stupid(value.trajectory.map(Into::into)),
|
||||
wormhole:super::gameplay_style::stupid(value.wormhole.map(Into::into)),
|
||||
accelerator:super::gameplay_style::stupid(value.accelerator.map(Into::into)),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -197,12 +367,22 @@ impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for General
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct ContactingAttributes{
|
||||
pub contact_behaviour:Option<ContactingBehaviour>,
|
||||
pub contact_behaviour_enabled:u8,
|
||||
#[br(count=contact_behaviour_enabled)]
|
||||
pub contact_behaviour:Vec<ContactingBehaviour>,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::ContactingAttributes{
|
||||
fn into(mut self)->strafesnet_common::gameplay_attributes::ContactingAttributes{
|
||||
strafesnet_common::gameplay_attributes::ContactingAttributes{
|
||||
contact_behaviour:self.contact_behaviour.map(Into::into),
|
||||
contact_behaviour:self.contact_behaviour.pop().map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::ContactingAttributes)->Self{
|
||||
Self{
|
||||
contact_behaviour_enabled:value.contact_behaviour.is_some() as u8,
|
||||
contact_behaviour:super::gameplay_style::stupid(value.contact_behaviour.map(Into::into)),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -210,23 +390,37 @@ impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for Cont
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct IntersectingAttributes{
|
||||
pub water:Option<IntersectingWater>,
|
||||
pub water_enabled:u8,
|
||||
#[br(count=water_enabled)]
|
||||
pub water:Vec<IntersectingWater>,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||
fn into(mut self)->strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||
strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||
water:self.water.map(Into::into),
|
||||
water:self.water.pop().map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::IntersectingAttributes)->Self{
|
||||
Self{
|
||||
water_enabled:value.water.is_some() as u8,
|
||||
water:super::gameplay_style::stupid(value.water.map(Into::into)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum CollisionAttributes{
|
||||
#[brw(magic=0u8)]
|
||||
Decoration,
|
||||
#[brw(magic=1u8)]
|
||||
Contact{
|
||||
contacting:ContactingAttributes,
|
||||
general:GeneralAttributes,
|
||||
},
|
||||
#[brw(magic=2u8)]
|
||||
Intersect{
|
||||
intersecting:IntersectingAttributes,
|
||||
general:GeneralAttributes,
|
||||
@ -244,3 +438,15 @@ impl Into<strafesnet_common::gameplay_attributes::CollisionAttributes> for Colli
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::CollisionAttributes> for CollisionAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::CollisionAttributes)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration=>
|
||||
CollisionAttributes::Decoration,
|
||||
strafesnet_common::gameplay_attributes::CollisionAttributes::Contact{contacting,general}=>
|
||||
CollisionAttributes::Contact{contacting:contacting.into(),general:general.into()},
|
||||
strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect{intersecting,general}=>
|
||||
CollisionAttributes::Intersect{intersecting:intersecting.into(),general:general.into()},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,25 +22,50 @@ impl Into<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageEle
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageElementBehaviour{
|
||||
fn from(value:strafesnet_common::gameplay_modes::StageElementBehaviour)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt=>StageElementBehaviour::SpawnAt,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger=>StageElementBehaviour::Trigger,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport=>StageElementBehaviour::Teleport,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Platform=>StageElementBehaviour::Platform,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Check=>StageElementBehaviour::Check,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint=>StageElementBehaviour::Checkpoint,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StageElement{
|
||||
pub stage_id:u32,//which stage spawn to send to
|
||||
pub behaviour:StageElementBehaviour,
|
||||
pub jump_limit:Option<u8>,
|
||||
pub force:Option<()>,//allow setting to lower spawn id i.e. 7->3
|
||||
pub jump_limit_enabled:u8,
|
||||
#[br(count=jump_limit_enabled)]
|
||||
pub jump_limit:Vec<u8>,
|
||||
pub force:super::gameplay_attributes::Boolio,//allow setting to lower spawn id i.e. 7->3
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_modes::StageElement> for StageElement{
|
||||
fn into(self)->strafesnet_common::gameplay_modes::StageElement{
|
||||
fn into(mut self)->strafesnet_common::gameplay_modes::StageElement{
|
||||
strafesnet_common::gameplay_modes::StageElement::new(
|
||||
strafesnet_common::gameplay_modes::StageId::new(self.stage_id),
|
||||
self.force.is_some(),
|
||||
self.force.into(),
|
||||
self.behaviour.into(),
|
||||
self.jump_limit,
|
||||
self.jump_limit.pop(),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::StageElement> for StageElement{
|
||||
fn from(value:strafesnet_common::gameplay_modes::StageElement)->Self{
|
||||
Self{
|
||||
stage_id:value.stage_id().get(),
|
||||
behaviour:value.behaviour().into(),
|
||||
jump_limit_enabled:value.jump_limit().is_some() as u8,
|
||||
jump_limit:super::gameplay_style::stupid(value.jump_limit()),
|
||||
force:value.force().into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -71,9 +96,29 @@ impl Into<strafesnet_common::gameplay_modes::Stage> for Stage{
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::Stage> for Stage{
|
||||
fn from(value:strafesnet_common::gameplay_modes::Stage)->Self{
|
||||
let spawn=value.spawn().get();
|
||||
let ordered_checkpoints_count=value.ordered_checkpoints_count();
|
||||
let unordered_checkpoints_count=value.unordered_checkpoints_count();
|
||||
let (ordered_checkpoints,unordered_checkpoints)=value.into_inner();
|
||||
Self{
|
||||
spawn,
|
||||
ordered_checkpoints_count,
|
||||
unordered_checkpoints_count,
|
||||
ordered_checkpoints:ordered_checkpoints.into_iter()
|
||||
.map(|(checkpoint_id,model_id)|(checkpoint_id.get(),model_id.get()))
|
||||
.collect(),
|
||||
unordered_checkpoints:unordered_checkpoints.into_iter()
|
||||
.map(|model_id|model_id.get())
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
#[brw(little,repr=u32)]
|
||||
#[repr(u32)]
|
||||
pub enum Zone{
|
||||
Start,
|
||||
Finish,
|
||||
@ -88,9 +133,19 @@ impl Into<strafesnet_common::gameplay_modes::Zone> for Zone{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::Zone> for Zone{
|
||||
fn from(value:strafesnet_common::gameplay_modes::Zone)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_modes::Zone::Start=>Zone::Start,
|
||||
strafesnet_common::gameplay_modes::Zone::Finish=>Zone::Finish,
|
||||
strafesnet_common::gameplay_modes::Zone::Anticheat=>Zone::Anticheat,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
#[derive(Debug)]
|
||||
pub struct ModeHeader{
|
||||
pub zones:u32,
|
||||
pub stages:u32,
|
||||
@ -124,3 +179,26 @@ impl Into<strafesnet_common::gameplay_modes::Mode> for Mode{
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::Mode> for Mode{
|
||||
fn from(value:strafesnet_common::gameplay_modes::Mode)->Self{
|
||||
let (style,start,zones,stages,elements)=value.into_inner();
|
||||
Self{
|
||||
header:ModeHeader{
|
||||
zones:zones.len() as u32,
|
||||
stages:stages.len() as u32,
|
||||
elements:elements.len() as u32,
|
||||
},
|
||||
style:style.into(),
|
||||
start:start.get(),
|
||||
zones:zones.into_iter()
|
||||
.map(|(model_id,zone)|(model_id.get(),zone.into()))
|
||||
.collect(),
|
||||
stages:stages.into_iter()
|
||||
.map(Into::into)
|
||||
.collect(),
|
||||
elements:elements.into_iter()
|
||||
.map(|(model_id,stage_element)|(model_id.get(),stage_element.into()))
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,34 +2,52 @@ use super::integer::{Time,Ratio64,Planar64,Planar64Vec3};
|
||||
|
||||
pub type Controls=u32;
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StyleModifiersHeader{
|
||||
pub strafe:u8,
|
||||
pub rocket:u8,
|
||||
pub jump:u8,
|
||||
pub walk:u8,
|
||||
pub ladder:u8,
|
||||
pub swim:u8,
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StyleModifiers{
|
||||
pub header:StyleModifiersHeader,
|
||||
pub controls_mask:Controls,
|
||||
pub controls_mask_state:Controls,
|
||||
pub strafe:Option<StrafeSettings>,
|
||||
pub rocket:Option<PropulsionSettings>,
|
||||
pub jump:Option<JumpSettings>,
|
||||
pub walk:Option<WalkSettings>,
|
||||
pub ladder:Option<LadderSettings>,
|
||||
pub swim:Option<PropulsionSettings>,
|
||||
#[br(count=header.strafe)]
|
||||
pub strafe:Vec<StrafeSettings>,
|
||||
#[br(count=header.rocket)]
|
||||
pub rocket:Vec<PropulsionSettings>,
|
||||
#[br(count=header.jump)]
|
||||
pub jump:Vec<JumpSettings>,
|
||||
#[br(count=header.walk)]
|
||||
pub walk:Vec<WalkSettings>,
|
||||
#[br(count=header.ladder)]
|
||||
pub ladder:Vec<LadderSettings>,
|
||||
#[br(count=header.swim)]
|
||||
pub swim:Vec<PropulsionSettings>,
|
||||
pub gravity:Planar64Vec3,
|
||||
pub hitbox:Hitbox,
|
||||
pub camera_offset:Planar64Vec3,
|
||||
pub mass:Planar64,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
fn into(self)->strafesnet_common::gameplay_style::StyleModifiers{
|
||||
fn into(mut self)->strafesnet_common::gameplay_style::StyleModifiers{
|
||||
strafesnet_common::gameplay_style::StyleModifiers{
|
||||
//TODO: fail gracefully in binrw instead of panicing here
|
||||
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).unwrap(),
|
||||
controls_mask_state:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask_state).unwrap(),
|
||||
strafe:self.strafe.map(Into::into),
|
||||
rocket:self.rocket.map(Into::into),
|
||||
jump:self.jump.map(Into::into),
|
||||
walk:self.walk.map(Into::into),
|
||||
ladder:self.ladder.map(Into::into),
|
||||
swim:self.swim.map(Into::into),
|
||||
strafe:self.strafe.pop().map(Into::into),
|
||||
rocket:self.rocket.pop().map(Into::into),
|
||||
jump:self.jump.pop().map(Into::into),
|
||||
walk:self.walk.pop().map(Into::into),
|
||||
ladder:self.ladder.pop().map(Into::into),
|
||||
swim:self.swim.pop().map(Into::into),
|
||||
gravity:strafesnet_common::integer::Planar64Vec3::raw_array(self.gravity),
|
||||
hitbox:self.hitbox.into(),
|
||||
camera_offset:strafesnet_common::integer::Planar64Vec3::raw_array(self.camera_offset),
|
||||
@ -37,6 +55,38 @@ impl Into<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
}
|
||||
}
|
||||
}
|
||||
pub(crate) fn stupid<T>(o:Option<T>)->Vec<T>{
|
||||
match o{
|
||||
Some(v)=>vec![v],
|
||||
None=>Vec::new(),
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
fn from(value:strafesnet_common::gameplay_style::StyleModifiers)->Self{
|
||||
Self{
|
||||
header:StyleModifiersHeader{
|
||||
strafe:value.strafe.is_some() as u8,
|
||||
rocket:value.rocket.is_some() as u8,
|
||||
jump:value.jump.is_some() as u8,
|
||||
walk:value.walk.is_some() as u8,
|
||||
ladder:value.ladder.is_some() as u8,
|
||||
swim:value.swim.is_some() as u8,
|
||||
},
|
||||
controls_mask:value.controls_mask.bits(),
|
||||
controls_mask_state:value.controls_mask_state.bits(),
|
||||
strafe:stupid(value.strafe.map(Into::into)),
|
||||
rocket:stupid(value.rocket.map(Into::into)),
|
||||
jump:stupid(value.jump.map(Into::into)),
|
||||
walk:stupid(value.walk.map(Into::into)),
|
||||
ladder:stupid(value.ladder.map(Into::into)),
|
||||
swim:stupid(value.swim.map(Into::into)),
|
||||
gravity:value.gravity.get().to_array(),
|
||||
hitbox:value.hitbox.into(),
|
||||
camera_offset:value.camera_offset.get().to_array(),
|
||||
mass:value.mass.get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
@ -54,6 +104,15 @@ impl Into<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculatio
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{
|
||||
fn from(value:strafesnet_common::gameplay_style::JumpCalculation)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Capped=>JumpCalculation::Capped,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Energy=>JumpCalculation::Energy,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Linear=>JumpCalculation::Linear,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -73,6 +132,16 @@ impl Into<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
|
||||
fn from(value:strafesnet_common::gameplay_style::JumpImpulse)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromTime(time)=>JumpImpulse::FromTime(time.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromHeight(height)=>JumpImpulse::FromHeight(height.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromDeltaV(deltav)=>JumpImpulse::FromDeltaV(deltav.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromEnergy(energy)=>JumpImpulse::FromEnergy(energy.get()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -90,25 +159,48 @@ impl Into<strafesnet_common::gameplay_style::ControlsActivation> for ControlsAct
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
|
||||
fn from(value:strafesnet_common::gameplay_style::ControlsActivation)->Self{
|
||||
Self{
|
||||
controls_mask:value.controls_mask().bits(),
|
||||
controls_intersects:value.controls_intersects().bits(),
|
||||
controls_contains:value.controls_contains().bits(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StrafeSettings{
|
||||
enable:ControlsActivation,
|
||||
mv:Planar64,
|
||||
air_accel_limit:Option<Planar64>,
|
||||
air_accel_limit_enabled:u8,
|
||||
#[br(count=air_accel_limit_enabled)]
|
||||
air_accel_limit:Vec<Planar64>,
|
||||
tick_rate:Ratio64,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::StrafeSettings{
|
||||
fn into(mut self)->strafesnet_common::gameplay_style::StrafeSettings{
|
||||
strafesnet_common::gameplay_style::StrafeSettings::new(
|
||||
self.enable.into(),
|
||||
strafesnet_common::integer::Planar64::raw(self.mv),
|
||||
self.air_accel_limit.map(strafesnet_common::integer::Planar64::raw),
|
||||
self.air_accel_limit.pop().map(strafesnet_common::integer::Planar64::raw),
|
||||
self.tick_rate.into(),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::StrafeSettings)->Self{
|
||||
let (enable,mv,air_accel_limit,tick_rate)=value.into_inner();
|
||||
Self{
|
||||
enable:enable.into(),
|
||||
mv:mv.get(),
|
||||
air_accel_limit_enabled:air_accel_limit.is_some() as u8,
|
||||
air_accel_limit:stupid(air_accel_limit.map(|a|a.get())),
|
||||
tick_rate:tick_rate.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -122,6 +214,13 @@ impl Into<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionS
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::PropulsionSettings)->Self{
|
||||
Self{
|
||||
magnitude:value.magnitude().get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -137,6 +236,15 @@ impl Into<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::JumpSettings)->Self{
|
||||
let (impulse,calculation)=value.into_inner();
|
||||
Self{
|
||||
impulse:impulse.into(),
|
||||
calculation:calculation.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -152,6 +260,14 @@ impl Into<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateS
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::AccelerateSettings)->Self{
|
||||
Self{
|
||||
accel:value.accel().get(),
|
||||
topspeed:value.topspeed().get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -171,6 +287,17 @@ impl Into<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::WalkSettings)->Self{
|
||||
let (accelerate,static_friction,kinetic_friction,surf_dot)=value.into_inner();
|
||||
Self{
|
||||
accelerate:accelerate.into(),
|
||||
static_friction:static_friction.get(),
|
||||
kinetic_friction:kinetic_friction.get(),
|
||||
surf_dot:surf_dot.get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -186,6 +313,15 @@ impl Into<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::LadderSettings)->Self{
|
||||
let (accelerate,dot)=value.into_inner();
|
||||
Self{
|
||||
accelerate:accelerate.into(),
|
||||
dot:dot.get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
@ -201,6 +337,14 @@ impl Into<strafesnet_common::gameplay_style::HitboxMesh> for HitboxMesh{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::HitboxMesh> for HitboxMesh{
|
||||
fn from(value:strafesnet_common::gameplay_style::HitboxMesh)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_style::HitboxMesh::Box=>HitboxMesh::Box,
|
||||
strafesnet_common::gameplay_style::HitboxMesh::Cylinder=>HitboxMesh::Cylinder,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -216,3 +360,11 @@ impl Into<strafesnet_common::gameplay_style::Hitbox> for Hitbox{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::Hitbox> for Hitbox{
|
||||
fn from(value:strafesnet_common::gameplay_style::Hitbox)->Self{
|
||||
Self{
|
||||
halfsize:value.halfsize.get().to_array(),
|
||||
mesh:value.mesh.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,6 +11,14 @@ impl Into<strafesnet_common::integer::Ratio64> for Ratio64{
|
||||
strafesnet_common::integer::Ratio64::new(self.num,self.den).unwrap()
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::integer::Ratio64> for Ratio64{
|
||||
fn from(value:strafesnet_common::integer::Ratio64)->Self{
|
||||
Self{
|
||||
num:value.num(),
|
||||
den:value.den(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
|
@ -1,3 +1,5 @@
|
||||
use strafesnet_common::model::PolygonIter;
|
||||
|
||||
use super::integer::{Planar64Vec3,Planar64Affine3};
|
||||
|
||||
pub type TextureCoordinate=[f32;2];
|
||||
@ -11,6 +13,16 @@ pub struct IndexedVertex{
|
||||
pub normal:u32,
|
||||
pub color:u32,
|
||||
}
|
||||
impl From<strafesnet_common::model::IndexedVertex> for IndexedVertex{
|
||||
fn from(value:strafesnet_common::model::IndexedVertex)->Self{
|
||||
Self{
|
||||
pos:value.pos.get(),
|
||||
tex:value.tex.get(),
|
||||
normal:value.normal.get(),
|
||||
color:value.color.get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -26,15 +38,44 @@ pub struct PolygonGroup{
|
||||
#[br(count=count)]
|
||||
pub polys:Vec<Polygon>,
|
||||
}
|
||||
impl From<strafesnet_common::model::PolygonGroup> for PolygonGroup{
|
||||
fn from(value:strafesnet_common::model::PolygonGroup)->Self{
|
||||
match value{
|
||||
strafesnet_common::model::PolygonGroup::PolygonList(polygon_list)=>{
|
||||
let polys:Vec<Polygon>=polygon_list.polys().map(|poly|{
|
||||
let vertices:Vec<u32>=poly.iter().map(|vert|vert.get()).collect();
|
||||
Polygon{
|
||||
count:vertices.len() as u32,
|
||||
vertices,
|
||||
}
|
||||
}).collect();
|
||||
Self{
|
||||
count:polys.len() as u32,
|
||||
polys,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct RenderConfig{
|
||||
pub texture:Option<u32>,
|
||||
pub texture_enabled:u8,
|
||||
#[br(count=texture_enabled)]
|
||||
pub texture:Vec<u32>,
|
||||
}
|
||||
impl Into<strafesnet_common::model::RenderConfig> for RenderConfig{
|
||||
fn into(self)->strafesnet_common::model::RenderConfig{
|
||||
fn into(mut self)->strafesnet_common::model::RenderConfig{
|
||||
strafesnet_common::model::RenderConfig{
|
||||
texture:self.texture.map(strafesnet_common::model::TextureId::new),
|
||||
texture:self.texture.pop().map(strafesnet_common::model::TextureId::new),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::model::RenderConfig> for RenderConfig{
|
||||
fn from(value:strafesnet_common::model::RenderConfig)->Self{
|
||||
Self{
|
||||
texture_enabled:value.texture.is_some() as u8,
|
||||
texture:super::gameplay_style::stupid(value.texture.map(|texture_id|texture_id.get())),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -46,6 +87,15 @@ pub struct IndexedGraphicsGroup{
|
||||
#[br(count=count)]
|
||||
pub groups:Vec<u32>,
|
||||
}
|
||||
impl From<strafesnet_common::model::IndexedGraphicsGroup> for IndexedGraphicsGroup{
|
||||
fn from(value:strafesnet_common::model::IndexedGraphicsGroup)->Self{
|
||||
Self{
|
||||
count:value.groups.len() as u32,
|
||||
render:value.render.get(),
|
||||
groups:value.groups.into_iter().map(|group_id|group_id.get()).collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct IndexedPhysicsGroup{
|
||||
@ -53,6 +103,14 @@ pub struct IndexedPhysicsGroup{
|
||||
#[br(count=count)]
|
||||
pub groups:Vec<u32>,
|
||||
}
|
||||
impl From<strafesnet_common::model::IndexedPhysicsGroup> for IndexedPhysicsGroup{
|
||||
fn from(value:strafesnet_common::model::IndexedPhysicsGroup)->Self{
|
||||
Self{
|
||||
count:value.groups.len() as u32,
|
||||
groups:value.groups.into_iter().map(|group_id|group_id.get()).collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -123,6 +181,46 @@ impl Into<strafesnet_common::model::Mesh> for Mesh{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::model::Mesh> for Mesh{
|
||||
fn from(value:strafesnet_common::model::Mesh)->Self{
|
||||
Self{
|
||||
header:MeshHeader{
|
||||
unique_pos:value.unique_pos.len() as u32,
|
||||
unique_normal:value.unique_normal.len() as u32,
|
||||
unique_tex:value.unique_tex.len() as u32,
|
||||
unique_color:value.unique_color.len() as u32,
|
||||
unique_vertices:value.unique_vertices.len() as u32,
|
||||
polygon_groups:value.polygon_groups.len() as u32,
|
||||
graphics_groups:value.graphics_groups.len() as u32,
|
||||
physics_groups:value.physics_groups.len() as u32,
|
||||
},
|
||||
unique_pos:value.unique_pos.into_iter()
|
||||
.map(|pos|pos.get().to_array())
|
||||
.collect(),
|
||||
unique_normal:value.unique_normal.into_iter()
|
||||
.map(|normal|normal.get().to_array())
|
||||
.collect(),
|
||||
unique_tex:value.unique_tex.into_iter()
|
||||
.map(|tex|tex.to_array())
|
||||
.collect(),
|
||||
unique_color:value.unique_color.into_iter()
|
||||
.map(|color|color.to_array())
|
||||
.collect(),
|
||||
unique_vertices:value.unique_vertices.into_iter()
|
||||
.map(Into::into)
|
||||
.collect(),
|
||||
polygon_groups:value.polygon_groups.into_iter()
|
||||
.map(Into::into)
|
||||
.collect(),
|
||||
graphics_groups:value.graphics_groups.into_iter()
|
||||
.map(Into::into)
|
||||
.collect(),
|
||||
physics_groups:value.physics_groups.into_iter()
|
||||
.map(Into::into)
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
@ -150,3 +248,24 @@ impl Into<strafesnet_common::model::Model> for Model{
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::model::Model> for Model{
|
||||
fn from(value:strafesnet_common::model::Model)->Self{
|
||||
let (
|
||||
[_0,_1,_2],
|
||||
[_3,_4,_5],
|
||||
[_6,_7,_8],
|
||||
[_9,_a,_b]
|
||||
)=(
|
||||
value.transform.matrix3.x_axis.get().to_array(),
|
||||
value.transform.matrix3.y_axis.get().to_array(),
|
||||
value.transform.matrix3.z_axis.get().to_array(),
|
||||
value.transform.translation.get().to_array()
|
||||
);
|
||||
Self{
|
||||
mesh:value.mesh.get(),
|
||||
attributes:value.attributes.get(),
|
||||
color:value.color.to_array(),
|
||||
transform:[_0,_1,_2,_3,_4,_5,_6,_7,_8,_9,_a,_b],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user