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file-forma
Author | SHA1 | Date | |
---|---|---|---|
50d1a3188e | |||
9cc099a6eb | |||
5d9c124e76 | |||
d60486acc3 | |||
2eef7843a2 | |||
5e644c7eed | |||
567ce86370 | |||
9cef23c519 | |||
4f90956e16 | |||
1883c06f12 |
@ -84,6 +84,9 @@ impl<R:BinReaderExt> File<R>{
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data:input,
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data:input,
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})
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})
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}
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}
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pub(crate) fn as_mut(&mut self)->&mut R{
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&mut self.data
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}
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pub(crate) fn block_reader(&mut self,block_id:BlockId)->Result<binrw::io::TakeSeek<&mut R>,Error>{
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pub(crate) fn block_reader(&mut self,block_id:BlockId)->Result<binrw::io::TakeSeek<&mut R>,Error>{
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if self.header.block_location.len() as u32<=block_id.get(){
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if self.header.block_location.len() as u32<=block_id.get(){
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return Err(Error::InvalidBlockId(block_id))
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return Err(Error::InvalidBlockId(block_id))
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@ -91,7 +94,7 @@ impl<R:BinReaderExt> File<R>{
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let block_start=self.header.block_location[block_id.get() as usize];
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let block_start=self.header.block_location[block_id.get() as usize];
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let block_end=self.header.block_location[block_id.get() as usize+1];
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let block_end=self.header.block_location[block_id.get() as usize+1];
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self.data.seek(std::io::SeekFrom::Start(block_start)).map_err(Error::Seek)?;
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self.data.seek(std::io::SeekFrom::Start(block_start)).map_err(Error::Seek)?;
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Ok((&mut self.data).take_seek(block_end-block_start))
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Ok(self.as_mut().take_seek(block_end-block_start))
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}
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}
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pub(crate) fn fourcc(&self)->FourCC{
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pub(crate) fn fourcc(&self)->FourCC{
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self.header.fourcc
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self.header.fourcc
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@ -1,6 +1,8 @@
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use binrw::BinReaderExt;
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use binrw::BinReaderExt;
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pub mod file;
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mod newtypes;
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mod file;
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pub mod map;
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pub mod map;
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pub mod bot;
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pub mod bot;
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pub mod demo;
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pub mod demo;
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276
src/map.rs
276
src/map.rs
@ -1,11 +1,21 @@
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//use strafesnet_common::model;
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use std::io::Read;
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//use strafesnet_common::gameplay_modes;
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use std::collections::HashMap;
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use binrw::{BinReaderExt, binrw};
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use crate::newtypes;
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use crate::file::BlockId;
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use binrw::{binrw,BinReaderExt};
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use strafesnet_common::model;
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use strafesnet_common::aabb::Aabb;
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use strafesnet_common::bvh::BvhNode;
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use strafesnet_common::gameplay_modes;
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pub enum Error{
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pub enum Error{
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InvalidHeader,
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InvalidHeader(binrw::Error),
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InvalidBvhNodeId(BvhNodeId),
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InvalidBlockId(BlockId),
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InvalidRegion(binrw::Error),
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InvalidMeshId(model::MeshId),
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InvalidTextureId(model::TextureId),
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InvalidData(binrw::Error),
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IO(std::io::Error),
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File(crate::file::Error),
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File(crate::file::Error),
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}
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}
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@ -14,10 +24,13 @@ pub enum Error{
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BLOCK_MAP_HEADER:
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BLOCK_MAP_HEADER:
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DefaultStyleInfo style_info
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DefaultStyleInfo style_info
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//bvh goes here
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//bvh goes here
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u64 num_nodes
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u32 num_nodes
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u32 num_spacial_blocks
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u32 num_resource_blocks
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u32 num_resources_external
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//node 0 parent node is implied to be None
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//node 0 parent node is implied to be None
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for node_id in 1..num_nodes{
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for node_id in 1..num_nodes{
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u64 parent_node
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u32 parent_node
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}
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}
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//NOTE: alternate realities are not necessary.
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//NOTE: alternate realities are not necessary.
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@ -26,17 +39,21 @@ for node_id in 1..num_nodes{
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//ideally spacial blocks are sorted from distance to start zone
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//ideally spacial blocks are sorted from distance to start zone
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//texture blocks are inserted before the first spacial block they are used in
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//texture blocks are inserted before the first spacial block they are used in
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u64 num_spacial_blocks
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for spacial_block_id in 0..num_spacial_blocks{
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for spacial_block_id in 0..num_spacial_blocks{
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u64 node_id
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u32 node_id
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u64 block_id //data block
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u32 block_id //data block
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Aabb block_extents
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Aabb extents
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}
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}
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//if the map file references external resources, num_resources = 0
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//the order of these lists uniquely generates the incremental Ids
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u64 num_resources
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//MeshId, TextureId etc. based on resource type
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for resource_id in 0..num_resources{
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//the first 8 bits of resource_uuid describe the type (mesh, texture, etc)
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u64 block_id
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//if the map file references only external resources, num_resource_blocks = 0
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u128 resource_id
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for resource_idx in 0..num_resource_blocks{
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Resource resource_type
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u32 block_id
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}
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for resource_idx in 0..num_resources_external{
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u128 resource_uuid
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}
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}
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BLOCK_MAP_RESOURCE:
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BLOCK_MAP_RESOURCE:
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@ -52,71 +69,218 @@ Resource resource_type
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BLOCK_MAP_REGION:
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BLOCK_MAP_REGION:
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u64 num_models
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u64 num_models
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for model_id in 0..num_models{
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for model_id in 0..num_models{
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u128 model_resource_uuid
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ModelInstance mode_instance
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ModelInstance mode_instance
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}
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}
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*/
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*/
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//if you hash the resource itself and set the first 8 bits to this, that's the resource uuid
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//error hiding mock code
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#[binrw]
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mod gameplay_modes{
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#[brw(little,repr=u8)]
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pub struct Modes{}
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enum ResourceType{
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Mesh,
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Texture,
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//Shader,
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//Sound,
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//Video,
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//Animation,
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}
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}
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mod model{
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const RESOURCE_TYPE_VARIANT_COUNT:u8=2;
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pub struct Mesh{}
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#[binrw]
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#[super::binrw]
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#[brw(little)]
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#[brw(little)]
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struct ResourceId(u128);
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pub struct Model{}
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impl ResourceId{
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}
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fn resource_type(&self)->Option<ResourceType>{
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mod image{
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let discriminant=self.0 as u8;
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pub struct Image{}
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//TODO: use this when it is stabilized https://github.com/rust-lang/rust/issues/73662
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//if (discriminant as usize)<std::mem::variant_count::<ResourceType>(){
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match discriminant<RESOURCE_TYPE_VARIANT_COUNT{
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true=>Some(unsafe{std::mem::transmute::<u8,ResourceType>(discriminant)}),
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false=>None,
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}
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}
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}
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}
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//serious code
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struct ResourceMap<T>{
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meshes:HashMap<strafesnet_common::model::MeshId,T>,
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struct ModelUuid(u128);
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textures:HashMap<strafesnet_common::model::TextureId,T>,
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struct ImageUuid(u128);
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}
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impl<T> Default for ResourceMap<T>{
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fn default()->Self{
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Self{
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meshes:HashMap::new(),
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textures:HashMap::new(),
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}
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}
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}
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#[binrw]
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#[binrw]
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#[brw(little)]
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#[brw(little)]
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#[derive(Clone,Copy,id::Id)]
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struct SpacialBlockHeader{
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pub struct BvhNodeId(u32);
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id:BlockId,
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struct BvhNode{
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extents:newtypes::aabb::Aabb,
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//aabb
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//child
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}
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}
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#[binrw]
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#[brw(little)]
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struct ResourceBlockHeader{
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resource:ResourceType,
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id:BlockId,
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}
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#[binrw]
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#[brw(little)]
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struct ResourceExternalHeader{
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resource_uuid:ResourceId,
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}
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#[binrw]
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#[brw(little)]
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struct MapHeader{
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num_nodes:u32,
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num_spacial_blocks:u32,
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num_resource_blocks:u32,
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num_resources_external:u32,
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num_modes:u32,
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num_attributes:u32,
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num_render_configs:u32,
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#[br(count=num_nodes)]
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nodes:Vec<u32>,
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#[br(count=num_spacial_blocks)]
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spacial_blocks:Vec<SpacialBlockHeader>,
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#[br(count=num_resource_blocks)]
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resource_blocks:Vec<ResourceBlockHeader>,
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#[br(count=num_resources_external)]
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external_resources:Vec<ResourceExternalHeader>,
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#[br(count=num_modes)]
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modes:Vec<newtypes::gameplay_modes::Mode>,
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#[br(count=num_attributes)]
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attributes:Vec<newtypes::gameplay_attributes::CollisionAttributes>,
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#[br(count=num_render_configs)]
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render_configs:Vec<newtypes::model::RenderConfig>,
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}
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#[binrw]
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#[binrw]
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#[brw(little)]
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#[brw(little)]
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struct Region{
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struct Region{
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//consider including a bvh in the region instead of needing to rebalance the physics bvh on the fly
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//consider including a bvh in the region instead of needing to rebalance the physics bvh on the fly
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model_count:u32,
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model_count:u32,
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#[br(count=model_count)]
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#[br(count=model_count)]
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models:Vec<model::Model>,
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models:Vec<newtypes::model::Model>,
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}
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//code deduplication reused in into_complete_map
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fn read_region<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<model::Model>,Error>{
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//load region from disk
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//parse the models and determine what resources need to be loaded
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//load resources into self.resources
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//return Region
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let mut block=file.block_reader(block_id).map_err(Error::File)?;
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let region:Region=block.read_le().map_err(Error::InvalidData)?;
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Ok(region.models.into_iter().map(Into::into).collect())
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}
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fn read_mesh<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<model::Mesh,Error>{
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let mut block=file.block_reader(block_id).map_err(Error::File)?;
|
||||||
|
let mesh:newtypes::model::Mesh=block.read_le().map_err(Error::InvalidData)?;
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|
Ok(mesh.into())
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||||||
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}
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|
fn read_texture<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<u8>,Error>{
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let mut block=file.block_reader(block_id).map_err(Error::File)?;
|
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|
let mut texture=Vec::new();
|
||||||
|
block.read_to_end(&mut texture).map_err(Error::IO)?;
|
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|
Ok(texture)
|
||||||
}
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}
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|
|
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pub struct StreamableMap<R:BinReaderExt>{
|
pub struct StreamableMap<R:BinReaderExt>{
|
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file:crate::file::File<R>,
|
file:crate::file::File<R>,
|
||||||
//this includes every platform... move the unconstrained datas to their appropriate data block?
|
//this includes every platform... move the unconstrained datas to their appropriate data block?
|
||||||
modes:gameplay_modes::Modes,
|
modes:gameplay_modes::Modes,
|
||||||
bvh:BvhNode,
|
//this is every possible attribute... need some sort of streaming system
|
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node_id_to_block_id:Vec<crate::file::BlockId>,
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attributes:Vec<strafesnet_common::gameplay_attributes::CollisionAttributes>,
|
||||||
|
//this is every possible render configuration... shaders and such... need streaming
|
||||||
|
render_configs:Vec<strafesnet_common::model::RenderConfig>,
|
||||||
|
//this makes sense to keep in memory for streaming, a map of which blocks occupy what space
|
||||||
|
bvh:BvhNode<BlockId>,
|
||||||
|
//something something resources hashmaps
|
||||||
|
resource_blocks:ResourceMap<BlockId>,
|
||||||
|
//resource_external:ResourceMap<ResourceId>,
|
||||||
}
|
}
|
||||||
impl<R:BinReaderExt> StreamableMap<R>{
|
impl<R:BinReaderExt> StreamableMap<R>{
|
||||||
pub(crate) fn new(file:crate::file::File<R>)->Result<Self,Error>{
|
pub(crate) fn new(mut file:crate::file::File<R>)->Result<Self,Error>{
|
||||||
Err(Error::InvalidHeader)
|
//assume the file seek is in the right place to start reading a map header
|
||||||
|
let header:MapHeader=file.as_mut().read_le().map_err(Error::InvalidHeader)?;
|
||||||
|
let modes=header.modes.into_iter().map(Into::into).collect();
|
||||||
|
let attributes=header.attributes.into_iter().map(Into::into).collect();
|
||||||
|
let render_configs=header.render_configs.into_iter().map(Into::into).collect();
|
||||||
|
let bvh=header.spacial_blocks.into_iter().map(|spacial_block|
|
||||||
|
(spacial_block.id,spacial_block.extents.into())
|
||||||
|
).collect();
|
||||||
|
//generate mesh ids and texture ids from resource list order
|
||||||
|
let mut resource_blocks=ResourceMap::default();
|
||||||
|
for resource_block_header in header.resource_blocks{
|
||||||
|
match resource_block_header.resource{
|
||||||
|
ResourceType::Mesh=>{
|
||||||
|
resource_blocks.meshes.insert(
|
||||||
|
//generate the id from the current length
|
||||||
|
model::MeshId::new(resource_blocks.meshes.len() as u32),
|
||||||
|
resource_block_header.id
|
||||||
|
);
|
||||||
|
},
|
||||||
|
ResourceType::Texture=>{
|
||||||
|
resource_blocks.textures.insert(
|
||||||
|
model::TextureId::new(resource_blocks.textures.len() as u32),
|
||||||
|
resource_block_header.id
|
||||||
|
);
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Ok(Self{
|
||||||
|
file,
|
||||||
|
modes:strafesnet_common::gameplay_modes::Modes::new(modes),
|
||||||
|
attributes,
|
||||||
|
render_configs,
|
||||||
|
bvh:strafesnet_common::bvh::generate_bvh(bvh),
|
||||||
|
resource_blocks,
|
||||||
|
//resource_external:Default::default(),
|
||||||
|
})
|
||||||
}
|
}
|
||||||
pub fn load_node(&mut self,node_id:BvhNodeId)->Result<Vec<model::Model>,Error>{
|
pub fn get_intersecting_region_block_ids(&self,aabb:&Aabb)->Vec<BlockId>{
|
||||||
//load region from disk
|
let mut block_ids=Vec::new();
|
||||||
//parse the models and determine what resources need to be loaded
|
self.bvh.the_tester(aabb,&mut |block_id|block_ids.push(block_id));
|
||||||
//load resources into self.resources
|
block_ids
|
||||||
//return Region
|
}
|
||||||
let block_id=*self.node_id_to_block_id.get(node_id.get() as usize).ok_or(Error::InvalidBvhNodeId(node_id))?;
|
pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<model::Model>,Error>{
|
||||||
let mut block=self.file.block_reader(block_id).map_err(Error::File)?;
|
read_region(&mut self.file,block_id)
|
||||||
let region:Region=block.read_le().map_err(Error::InvalidRegion)?;
|
}
|
||||||
Ok(region.models)
|
pub fn load_mesh(&mut self,mesh_id:model::MeshId)->Result<model::Mesh,Error>{
|
||||||
|
let block_id=*self.resource_blocks.meshes.get(&mesh_id).ok_or(Error::InvalidMeshId(mesh_id))?;
|
||||||
|
read_mesh(&mut self.file,block_id)
|
||||||
|
}
|
||||||
|
pub fn load_texture(&mut self,texture_id:model::TextureId)->Result<Vec<u8>,Error>{
|
||||||
|
let block_id=*self.resource_blocks.textures.get(&texture_id).ok_or(Error::InvalidTextureId(texture_id))?;
|
||||||
|
read_texture(&mut self.file,block_id)
|
||||||
|
}
|
||||||
|
pub fn into_complete_map(mut self)->Result<strafesnet_common::map::CompleteMap,Error>{
|
||||||
|
//load all meshes
|
||||||
|
let meshes=self.resource_blocks.meshes.into_values().map(|block_id|
|
||||||
|
read_mesh(&mut self.file,block_id)
|
||||||
|
).collect::<Result<Vec<_>,_>>()?;
|
||||||
|
//load all textures
|
||||||
|
let textures=self.resource_blocks.textures.into_values().map(|block_id|
|
||||||
|
read_texture(&mut self.file,block_id)
|
||||||
|
).collect::<Result<Vec<_>,_>>()?;
|
||||||
|
let mut block_ids=Vec::new();
|
||||||
|
self.bvh.into_visitor(&mut |block_id|block_ids.push(block_id));
|
||||||
|
//load all regions
|
||||||
|
let mut models=Vec::new();
|
||||||
|
for block_id in block_ids{
|
||||||
|
models.append(&mut read_region(&mut self.file,block_id)?);
|
||||||
|
}
|
||||||
|
Ok(strafesnet_common::map::CompleteMap{
|
||||||
|
modes:self.modes,
|
||||||
|
attributes:self.attributes,
|
||||||
|
meshes,
|
||||||
|
models,
|
||||||
|
textures,
|
||||||
|
render_configs:self.render_configs,
|
||||||
|
})
|
||||||
}
|
}
|
||||||
// pub fn load_resource(&mut self,resource_id:ResourceId)->Resource{
|
|
||||||
// //
|
|
||||||
// }
|
|
||||||
}
|
}
|
6
src/newtypes.rs
Normal file
6
src/newtypes.rs
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
pub mod aabb;
|
||||||
|
pub mod model;
|
||||||
|
pub mod integer;
|
||||||
|
pub mod gameplay_modes;
|
||||||
|
pub mod gameplay_style;
|
||||||
|
pub mod gameplay_attributes;
|
15
src/newtypes/aabb.rs
Normal file
15
src/newtypes/aabb.rs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
use super::integer::Planar64Vec3;
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Aabb{
|
||||||
|
pub min:Planar64Vec3,
|
||||||
|
pub max:Planar64Vec3,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::aabb::Aabb> for Aabb{
|
||||||
|
fn into(self)->strafesnet_common::aabb::Aabb{
|
||||||
|
strafesnet_common::aabb::Aabb::new(
|
||||||
|
strafesnet_common::integer::Planar64Vec3::raw_array(self.min),
|
||||||
|
strafesnet_common::integer::Planar64Vec3::raw_array(self.max),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
246
src/newtypes/gameplay_attributes.rs
Normal file
246
src/newtypes/gameplay_attributes.rs
Normal file
@ -0,0 +1,246 @@
|
|||||||
|
use super::integer::{Time,Planar64,Planar64Vec3};
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct ContactingLadder{
|
||||||
|
pub sticky:Option<()>,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::ContactingLadder> for ContactingLadder{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::ContactingLadder{
|
||||||
|
strafesnet_common::gameplay_attributes::ContactingLadder{
|
||||||
|
sticky:self.sticky.is_some(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub enum ContactingBehaviour{
|
||||||
|
Surf,
|
||||||
|
Ladder(ContactingLadder),
|
||||||
|
NoJump,
|
||||||
|
Cling,
|
||||||
|
Elastic(u32),
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::ContactingBehaviour> for ContactingBehaviour{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::ContactingBehaviour{
|
||||||
|
match self{
|
||||||
|
ContactingBehaviour::Surf=>
|
||||||
|
strafesnet_common::gameplay_attributes::ContactingBehaviour::Surf,
|
||||||
|
ContactingBehaviour::Ladder(contacting_ladder)=>
|
||||||
|
strafesnet_common::gameplay_attributes::ContactingBehaviour::Ladder(
|
||||||
|
contacting_ladder.into(),
|
||||||
|
),
|
||||||
|
ContactingBehaviour::NoJump=>
|
||||||
|
strafesnet_common::gameplay_attributes::ContactingBehaviour::NoJump,
|
||||||
|
ContactingBehaviour::Cling=>
|
||||||
|
strafesnet_common::gameplay_attributes::ContactingBehaviour::Cling,
|
||||||
|
ContactingBehaviour::Elastic(elasticity)=>
|
||||||
|
strafesnet_common::gameplay_attributes::ContactingBehaviour::Elastic(elasticity),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct IntersectingWater{
|
||||||
|
pub viscosity:Planar64,
|
||||||
|
pub density:Planar64,
|
||||||
|
pub velocity:Planar64Vec3,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::IntersectingWater> for IntersectingWater{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::IntersectingWater{
|
||||||
|
strafesnet_common::gameplay_attributes::IntersectingWater{
|
||||||
|
viscosity:strafesnet_common::integer::Planar64::raw(self.viscosity),
|
||||||
|
density:strafesnet_common::integer::Planar64::raw(self.density),
|
||||||
|
velocity:strafesnet_common::integer::Planar64Vec3::raw_array(self.velocity),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Accelerator{
|
||||||
|
pub acceleration:Planar64Vec3
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::Accelerator{
|
||||||
|
strafesnet_common::gameplay_attributes::Accelerator{
|
||||||
|
acceleration:strafesnet_common::integer::Planar64Vec3::raw_array(self.acceleration)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub enum Booster{
|
||||||
|
Velocity(Planar64Vec3),
|
||||||
|
Energy{direction:Planar64Vec3,energy:Planar64},
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::Booster{
|
||||||
|
match self{
|
||||||
|
Booster::Velocity(velocity)=>
|
||||||
|
strafesnet_common::gameplay_attributes::Booster::Velocity(
|
||||||
|
strafesnet_common::integer::Planar64Vec3::raw_array(velocity)
|
||||||
|
),
|
||||||
|
Booster::Energy{direction,energy}=>
|
||||||
|
strafesnet_common::gameplay_attributes::Booster::Energy{
|
||||||
|
direction:strafesnet_common::integer::Planar64Vec3::raw_array(direction),
|
||||||
|
energy:strafesnet_common::integer::Planar64::raw(energy)
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little,repr=u8)]
|
||||||
|
pub enum TrajectoryChoice{
|
||||||
|
HighArcLongDuration,
|
||||||
|
LowArcShortDuration,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::TrajectoryChoice> for TrajectoryChoice{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::TrajectoryChoice{
|
||||||
|
match self{
|
||||||
|
TrajectoryChoice::HighArcLongDuration=>
|
||||||
|
strafesnet_common::gameplay_attributes::TrajectoryChoice::HighArcLongDuration,
|
||||||
|
TrajectoryChoice::LowArcShortDuration=>
|
||||||
|
strafesnet_common::gameplay_attributes::TrajectoryChoice::LowArcShortDuration,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub enum SetTrajectory{
|
||||||
|
AirTime(Time),
|
||||||
|
Height(Planar64),
|
||||||
|
DotVelocity{direction:Planar64Vec3,dot:Planar64},
|
||||||
|
TargetPointTime{
|
||||||
|
target_point:Planar64Vec3,
|
||||||
|
time:Time,
|
||||||
|
},
|
||||||
|
TargetPointSpeed{
|
||||||
|
target_point:Planar64Vec3,
|
||||||
|
speed:Planar64,
|
||||||
|
trajectory_choice:TrajectoryChoice,
|
||||||
|
},
|
||||||
|
Velocity(Planar64Vec3),
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajectory{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::SetTrajectory{
|
||||||
|
match self{
|
||||||
|
SetTrajectory::AirTime(time)=>
|
||||||
|
strafesnet_common::gameplay_attributes::SetTrajectory::AirTime(
|
||||||
|
strafesnet_common::integer::Time::raw(time)
|
||||||
|
),
|
||||||
|
SetTrajectory::Height(height)=>
|
||||||
|
strafesnet_common::gameplay_attributes::SetTrajectory::Height(
|
||||||
|
strafesnet_common::integer::Planar64::raw(height)
|
||||||
|
),
|
||||||
|
SetTrajectory::DotVelocity{direction,dot}=>
|
||||||
|
strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{
|
||||||
|
direction:strafesnet_common::integer::Planar64Vec3::raw_array(direction),
|
||||||
|
dot:strafesnet_common::integer::Planar64::raw(dot),
|
||||||
|
},
|
||||||
|
SetTrajectory::TargetPointTime{target_point,time}=>
|
||||||
|
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{
|
||||||
|
target_point:strafesnet_common::integer::Planar64Vec3::raw_array(target_point),
|
||||||
|
time:strafesnet_common::integer::Time::raw(time),
|
||||||
|
},
|
||||||
|
SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=>
|
||||||
|
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{
|
||||||
|
target_point:strafesnet_common::integer::Planar64Vec3::raw_array(target_point),
|
||||||
|
speed:strafesnet_common::integer::Planar64::raw(speed),
|
||||||
|
trajectory_choice:trajectory_choice.into(),
|
||||||
|
},
|
||||||
|
SetTrajectory::Velocity(velocity)=>
|
||||||
|
strafesnet_common::gameplay_attributes::SetTrajectory::Velocity(
|
||||||
|
strafesnet_common::integer::Planar64Vec3::raw_array(velocity)
|
||||||
|
),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Wormhole{
|
||||||
|
pub destination_model:u32,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::Wormhole{
|
||||||
|
strafesnet_common::gameplay_attributes::Wormhole{
|
||||||
|
destination_model:strafesnet_common::model::ModelId::new(self.destination_model),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct GeneralAttributes{
|
||||||
|
pub booster:Option<Booster>,
|
||||||
|
pub trajectory:Option<SetTrajectory>,
|
||||||
|
pub wormhole:Option<Wormhole>,
|
||||||
|
pub accelerator:Option<Accelerator>,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::GeneralAttributes{
|
||||||
|
strafesnet_common::gameplay_attributes::GeneralAttributes{
|
||||||
|
booster:self.booster.map(Into::into),
|
||||||
|
trajectory:self.trajectory.map(Into::into),
|
||||||
|
wormhole:self.wormhole.map(Into::into),
|
||||||
|
accelerator:self.accelerator.map(Into::into),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct ContactingAttributes{
|
||||||
|
pub contact_behaviour:Option<ContactingBehaviour>,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::ContactingAttributes{
|
||||||
|
strafesnet_common::gameplay_attributes::ContactingAttributes{
|
||||||
|
contact_behaviour:self.contact_behaviour.map(Into::into),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct IntersectingAttributes{
|
||||||
|
pub water:Option<IntersectingWater>,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||||
|
strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||||
|
water:self.water.map(Into::into),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub enum CollisionAttributes{
|
||||||
|
Decoration,
|
||||||
|
Contact{
|
||||||
|
contacting:ContactingAttributes,
|
||||||
|
general:GeneralAttributes,
|
||||||
|
},
|
||||||
|
Intersect{
|
||||||
|
intersecting:IntersectingAttributes,
|
||||||
|
general:GeneralAttributes,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_attributes::CollisionAttributes> for CollisionAttributes{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_attributes::CollisionAttributes{
|
||||||
|
match self{
|
||||||
|
CollisionAttributes::Decoration=>
|
||||||
|
strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration,
|
||||||
|
CollisionAttributes::Contact{contacting,general}=>
|
||||||
|
strafesnet_common::gameplay_attributes::CollisionAttributes::Contact{contacting:contacting.into(),general:general.into()},
|
||||||
|
CollisionAttributes::Intersect{intersecting,general}=>
|
||||||
|
strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect{intersecting:intersecting.into(),general:general.into()},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
126
src/newtypes/gameplay_modes.rs
Normal file
126
src/newtypes/gameplay_modes.rs
Normal file
@ -0,0 +1,126 @@
|
|||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little,repr=u8)]
|
||||||
|
pub enum StageElementBehaviour{
|
||||||
|
SpawnAt,//must be standing on top to get effect. except cancollide false
|
||||||
|
Trigger,
|
||||||
|
Teleport,
|
||||||
|
Platform,
|
||||||
|
//Check(point) acts like a trigger if you haven't hit all the checkpoints on previous stages yet.
|
||||||
|
//Note that all stage elements act like this, this is just the isolated behaviour.
|
||||||
|
Check,
|
||||||
|
Checkpoint,//this is a combined behaviour for Ordered & Unordered in case a model is used multiple times or for both.
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageElementBehaviour{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_modes::StageElementBehaviour{
|
||||||
|
match self{
|
||||||
|
StageElementBehaviour::SpawnAt=>strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt,
|
||||||
|
StageElementBehaviour::Trigger=>strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger,
|
||||||
|
StageElementBehaviour::Teleport=>strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport,
|
||||||
|
StageElementBehaviour::Platform=>strafesnet_common::gameplay_modes::StageElementBehaviour::Platform,
|
||||||
|
StageElementBehaviour::Check=>strafesnet_common::gameplay_modes::StageElementBehaviour::Check,
|
||||||
|
StageElementBehaviour::Checkpoint=>strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct StageElement{
|
||||||
|
pub stage_id:u32,//which stage spawn to send to
|
||||||
|
pub behaviour:StageElementBehaviour,
|
||||||
|
pub jump_limit:Option<u8>,
|
||||||
|
pub force:Option<()>,//allow setting to lower spawn id i.e. 7->3
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_modes::StageElement> for StageElement{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_modes::StageElement{
|
||||||
|
strafesnet_common::gameplay_modes::StageElement::new(
|
||||||
|
strafesnet_common::gameplay_modes::StageId::new(self.stage_id),
|
||||||
|
self.force.is_some(),
|
||||||
|
self.behaviour.into(),
|
||||||
|
self.jump_limit,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Stage{
|
||||||
|
pub spawn:u32,
|
||||||
|
//open world support lol
|
||||||
|
pub ordered_checkpoints_count:u32,
|
||||||
|
pub unordered_checkpoints_count:u32,
|
||||||
|
//currently loaded checkpoint models
|
||||||
|
#[br(count=ordered_checkpoints_count)]
|
||||||
|
pub ordered_checkpoints:Vec<(u32,u32)>,
|
||||||
|
#[br(count=unordered_checkpoints_count)]
|
||||||
|
pub unordered_checkpoints:Vec<u32>,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_modes::Stage> for Stage{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_modes::Stage{
|
||||||
|
strafesnet_common::gameplay_modes::Stage::new(
|
||||||
|
strafesnet_common::model::ModelId::new(self.spawn),
|
||||||
|
self.ordered_checkpoints_count,
|
||||||
|
self.unordered_checkpoints_count,
|
||||||
|
self.ordered_checkpoints.into_iter().map(|(checkpoint_id,model_id)|(
|
||||||
|
strafesnet_common::gameplay_modes::CheckpointId::new(checkpoint_id),
|
||||||
|
strafesnet_common::model::ModelId::new(model_id),
|
||||||
|
)).collect(),
|
||||||
|
self.unordered_checkpoints.into_iter()
|
||||||
|
.map(strafesnet_common::model::ModelId::new)
|
||||||
|
.collect(),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little,repr=u8)]
|
||||||
|
pub enum Zone{
|
||||||
|
Start,
|
||||||
|
Finish,
|
||||||
|
Anticheat,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_modes::Zone> for Zone{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_modes::Zone{
|
||||||
|
match self{
|
||||||
|
Zone::Start=>strafesnet_common::gameplay_modes::Zone::Start,
|
||||||
|
Zone::Finish=>strafesnet_common::gameplay_modes::Zone::Finish,
|
||||||
|
Zone::Anticheat=>strafesnet_common::gameplay_modes::Zone::Anticheat,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct ModeHeader{
|
||||||
|
pub zones:u32,
|
||||||
|
pub stages:u32,
|
||||||
|
pub elements:u32,
|
||||||
|
}
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Mode{
|
||||||
|
pub header:ModeHeader,
|
||||||
|
pub style:super::gameplay_style::StyleModifiers,
|
||||||
|
pub start:u32,
|
||||||
|
#[br(count=header.zones)]
|
||||||
|
pub zones:Vec<(u32,Zone)>,
|
||||||
|
#[br(count=header.stages)]
|
||||||
|
pub stages:Vec<Stage>,
|
||||||
|
#[br(count=header.elements)]
|
||||||
|
pub elements:Vec<(u32,StageElement)>,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_modes::Mode> for Mode{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_modes::Mode{
|
||||||
|
strafesnet_common::gameplay_modes::Mode::new(
|
||||||
|
self.style.into(),
|
||||||
|
strafesnet_common::model::ModelId::new(self.start),
|
||||||
|
self.zones.into_iter().map(|(model_id,zone)|
|
||||||
|
(strafesnet_common::model::ModelId::new(model_id),zone.into())
|
||||||
|
).collect(),
|
||||||
|
self.stages.into_iter().map(Into::into).collect(),
|
||||||
|
self.elements.into_iter().map(|(model_id,stage_element)|
|
||||||
|
(strafesnet_common::model::ModelId::new(model_id),stage_element.into())
|
||||||
|
).collect(),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
218
src/newtypes/gameplay_style.rs
Normal file
218
src/newtypes/gameplay_style.rs
Normal file
@ -0,0 +1,218 @@
|
|||||||
|
use super::integer::{Time,Ratio64,Planar64,Planar64Vec3};
|
||||||
|
|
||||||
|
pub type Controls=u32;
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct StyleModifiers{
|
||||||
|
pub controls_mask:Controls,
|
||||||
|
pub controls_mask_state:Controls,
|
||||||
|
pub strafe:Option<StrafeSettings>,
|
||||||
|
pub rocket:Option<PropulsionSettings>,
|
||||||
|
pub jump:Option<JumpSettings>,
|
||||||
|
pub walk:Option<WalkSettings>,
|
||||||
|
pub ladder:Option<LadderSettings>,
|
||||||
|
pub swim:Option<PropulsionSettings>,
|
||||||
|
pub gravity:Planar64Vec3,
|
||||||
|
pub hitbox:Hitbox,
|
||||||
|
pub camera_offset:Planar64Vec3,
|
||||||
|
pub mass:Planar64,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::StyleModifiers{
|
||||||
|
strafesnet_common::gameplay_style::StyleModifiers{
|
||||||
|
//TODO: fail gracefully in binrw instead of panicing here
|
||||||
|
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).unwrap(),
|
||||||
|
controls_mask_state:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask_state).unwrap(),
|
||||||
|
strafe:self.strafe.map(Into::into),
|
||||||
|
rocket:self.rocket.map(Into::into),
|
||||||
|
jump:self.jump.map(Into::into),
|
||||||
|
walk:self.walk.map(Into::into),
|
||||||
|
ladder:self.ladder.map(Into::into),
|
||||||
|
swim:self.swim.map(Into::into),
|
||||||
|
gravity:strafesnet_common::integer::Planar64Vec3::raw_array(self.gravity),
|
||||||
|
hitbox:self.hitbox.into(),
|
||||||
|
camera_offset:strafesnet_common::integer::Planar64Vec3::raw_array(self.camera_offset),
|
||||||
|
mass:strafesnet_common::integer::Planar64::raw(self.mass),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little,repr=u8)]
|
||||||
|
pub enum JumpCalculation{
|
||||||
|
Capped,
|
||||||
|
Energy,
|
||||||
|
Linear,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::JumpCalculation{
|
||||||
|
match self{
|
||||||
|
JumpCalculation::Capped=>strafesnet_common::gameplay_style::JumpCalculation::Capped,
|
||||||
|
JumpCalculation::Energy=>strafesnet_common::gameplay_style::JumpCalculation::Energy,
|
||||||
|
JumpCalculation::Linear=>strafesnet_common::gameplay_style::JumpCalculation::Linear,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub enum JumpImpulse{
|
||||||
|
FromTime(Time),
|
||||||
|
FromHeight(Planar64),
|
||||||
|
FromDeltaV(Planar64),
|
||||||
|
FromEnergy(Planar64),
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::JumpImpulse{
|
||||||
|
match self{
|
||||||
|
JumpImpulse::FromTime(time)=>strafesnet_common::gameplay_style::JumpImpulse::FromTime(strafesnet_common::integer::Time::raw(time)),
|
||||||
|
JumpImpulse::FromHeight(height)=>strafesnet_common::gameplay_style::JumpImpulse::FromHeight(strafesnet_common::integer::Planar64::raw(height)),
|
||||||
|
JumpImpulse::FromDeltaV(deltav)=>strafesnet_common::gameplay_style::JumpImpulse::FromDeltaV(strafesnet_common::integer::Planar64::raw(deltav)),
|
||||||
|
JumpImpulse::FromEnergy(energy)=>strafesnet_common::gameplay_style::JumpImpulse::FromEnergy(strafesnet_common::integer::Planar64::raw(energy)),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct ControlsActivation{
|
||||||
|
controls_mask:Controls,
|
||||||
|
controls_intersects:Controls,
|
||||||
|
controls_contains:Controls,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::ControlsActivation{
|
||||||
|
strafesnet_common::gameplay_style::ControlsActivation::new(
|
||||||
|
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).unwrap(),
|
||||||
|
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_intersects).unwrap(),
|
||||||
|
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_contains).unwrap(),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct StrafeSettings{
|
||||||
|
enable:ControlsActivation,
|
||||||
|
mv:Planar64,
|
||||||
|
air_accel_limit:Option<Planar64>,
|
||||||
|
tick_rate:Ratio64,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::StrafeSettings{
|
||||||
|
strafesnet_common::gameplay_style::StrafeSettings::new(
|
||||||
|
self.enable.into(),
|
||||||
|
strafesnet_common::integer::Planar64::raw(self.mv),
|
||||||
|
self.air_accel_limit.map(strafesnet_common::integer::Planar64::raw),
|
||||||
|
self.tick_rate.into(),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct PropulsionSettings{
|
||||||
|
magnitude:Planar64,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::PropulsionSettings{
|
||||||
|
strafesnet_common::gameplay_style::PropulsionSettings::new(
|
||||||
|
strafesnet_common::integer::Planar64::raw(self.magnitude)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct JumpSettings{
|
||||||
|
impulse:JumpImpulse,
|
||||||
|
calculation:JumpCalculation,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::JumpSettings{
|
||||||
|
strafesnet_common::gameplay_style::JumpSettings::new(
|
||||||
|
self.impulse.into(),
|
||||||
|
self.calculation.into(),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct AccelerateSettings{
|
||||||
|
accel:Planar64,
|
||||||
|
topspeed:Planar64,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::AccelerateSettings{
|
||||||
|
strafesnet_common::gameplay_style::AccelerateSettings::new(
|
||||||
|
strafesnet_common::integer::Planar64::raw(self.accel),
|
||||||
|
strafesnet_common::integer::Planar64::raw(self.topspeed),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct WalkSettings{
|
||||||
|
accelerate:AccelerateSettings,
|
||||||
|
static_friction:Planar64,
|
||||||
|
kinetic_friction:Planar64,
|
||||||
|
surf_dot:Planar64,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::WalkSettings{
|
||||||
|
strafesnet_common::gameplay_style::WalkSettings::new(
|
||||||
|
self.accelerate.into(),
|
||||||
|
strafesnet_common::integer::Planar64::raw(self.static_friction),
|
||||||
|
strafesnet_common::integer::Planar64::raw(self.kinetic_friction),
|
||||||
|
strafesnet_common::integer::Planar64::raw(self.surf_dot),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct LadderSettings{
|
||||||
|
accelerate:AccelerateSettings,
|
||||||
|
dot:Planar64,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::LadderSettings{
|
||||||
|
strafesnet_common::gameplay_style::LadderSettings::new(
|
||||||
|
self.accelerate.into(),
|
||||||
|
strafesnet_common::integer::Planar64::raw(self.dot),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little,repr=u8)]
|
||||||
|
pub enum HitboxMesh{
|
||||||
|
Box,
|
||||||
|
Cylinder,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::HitboxMesh> for HitboxMesh{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::HitboxMesh{
|
||||||
|
match self{
|
||||||
|
HitboxMesh::Box=>strafesnet_common::gameplay_style::HitboxMesh::Box,
|
||||||
|
HitboxMesh::Cylinder=>strafesnet_common::gameplay_style::HitboxMesh::Cylinder,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Hitbox{
|
||||||
|
pub halfsize:Planar64Vec3,
|
||||||
|
pub mesh:HitboxMesh,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::gameplay_style::Hitbox> for Hitbox{
|
||||||
|
fn into(self)->strafesnet_common::gameplay_style::Hitbox{
|
||||||
|
strafesnet_common::gameplay_style::Hitbox{
|
||||||
|
halfsize:strafesnet_common::integer::Planar64Vec3::raw_array(self.halfsize),
|
||||||
|
mesh:self.mesh.into(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
26
src/newtypes/integer.rs
Normal file
26
src/newtypes/integer.rs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
pub type Time=i64;
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Ratio64{
|
||||||
|
num:i64,
|
||||||
|
den:u64,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::integer::Ratio64> for Ratio64{
|
||||||
|
fn into(self)->strafesnet_common::integer::Ratio64{
|
||||||
|
strafesnet_common::integer::Ratio64::new(self.num,self.den).unwrap()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Ratio64Vec2{
|
||||||
|
pub x:Ratio64,
|
||||||
|
pub y:Ratio64,
|
||||||
|
}
|
||||||
|
|
||||||
|
pub type Angle32=i32;
|
||||||
|
pub type Planar64=i64;
|
||||||
|
pub type Planar64Vec3=[i64;3];
|
||||||
|
pub type Planar64Mat3=[i64;9];
|
||||||
|
pub type Planar64Affine3=[i64;12];
|
152
src/newtypes/model.rs
Normal file
152
src/newtypes/model.rs
Normal file
@ -0,0 +1,152 @@
|
|||||||
|
use super::integer::{Planar64Vec3,Planar64Affine3};
|
||||||
|
|
||||||
|
pub type TextureCoordinate=[f32;2];
|
||||||
|
pub type Color4=[f32;4];
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct IndexedVertex{
|
||||||
|
pub pos:u32,
|
||||||
|
pub tex:u32,
|
||||||
|
pub normal:u32,
|
||||||
|
pub color:u32,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Polygon{
|
||||||
|
pub count:u32,
|
||||||
|
#[br(count=count)]
|
||||||
|
pub vertices:Vec<u32>,
|
||||||
|
}
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct PolygonGroup{
|
||||||
|
pub count:u32,
|
||||||
|
#[br(count=count)]
|
||||||
|
pub polys:Vec<Polygon>,
|
||||||
|
}
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct RenderConfig{
|
||||||
|
pub texture:Option<u32>,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::model::RenderConfig> for RenderConfig{
|
||||||
|
fn into(self)->strafesnet_common::model::RenderConfig{
|
||||||
|
strafesnet_common::model::RenderConfig{
|
||||||
|
texture:self.texture.map(strafesnet_common::model::TextureId::new),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct IndexedGraphicsGroup{
|
||||||
|
pub count:u32,
|
||||||
|
pub render:u32,
|
||||||
|
#[br(count=count)]
|
||||||
|
pub groups:Vec<u32>,
|
||||||
|
}
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct IndexedPhysicsGroup{
|
||||||
|
pub count:u32,
|
||||||
|
#[br(count=count)]
|
||||||
|
pub groups:Vec<u32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct MeshHeader{
|
||||||
|
pub unique_pos:u32,
|
||||||
|
pub unique_normal:u32,
|
||||||
|
pub unique_tex:u32,
|
||||||
|
pub unique_color:u32,
|
||||||
|
pub unique_vertices:u32,
|
||||||
|
pub polygon_groups:u32,
|
||||||
|
pub graphics_groups:u32,
|
||||||
|
pub physics_groups:u32,
|
||||||
|
}
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Mesh{
|
||||||
|
pub header:MeshHeader,
|
||||||
|
#[br(count=header.unique_pos)]
|
||||||
|
pub unique_pos:Vec<Planar64Vec3>,
|
||||||
|
#[br(count=header.unique_normal)]
|
||||||
|
pub unique_normal:Vec<Planar64Vec3>,
|
||||||
|
#[br(count=header.unique_tex)]
|
||||||
|
pub unique_tex:Vec<TextureCoordinate>,
|
||||||
|
#[br(count=header.unique_color)]
|
||||||
|
pub unique_color:Vec<Color4>,
|
||||||
|
#[br(count=header.unique_vertices)]
|
||||||
|
pub unique_vertices:Vec<IndexedVertex>,
|
||||||
|
#[br(count=header.polygon_groups)]
|
||||||
|
pub polygon_groups:Vec<PolygonGroup>,
|
||||||
|
#[br(count=header.graphics_groups)]
|
||||||
|
pub graphics_groups:Vec<IndexedGraphicsGroup>,
|
||||||
|
#[br(count=header.physics_groups)]
|
||||||
|
pub physics_groups:Vec<IndexedPhysicsGroup>,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::model::Mesh> for Mesh{
|
||||||
|
fn into(self)->strafesnet_common::model::Mesh{
|
||||||
|
strafesnet_common::model::Mesh{
|
||||||
|
unique_pos:self.unique_pos.into_iter().map(strafesnet_common::integer::Planar64Vec3::raw_array).collect(),
|
||||||
|
unique_normal:self.unique_normal.into_iter().map(strafesnet_common::integer::Planar64Vec3::raw_array).collect(),
|
||||||
|
unique_tex:self.unique_tex.into_iter().map(strafesnet_common::model::TextureCoordinate::from_array).collect(),
|
||||||
|
unique_color:self.unique_color.into_iter().map(strafesnet_common::model::Color4::from_array).collect(),
|
||||||
|
unique_vertices:self.unique_vertices.into_iter().map(|vert|strafesnet_common::model::IndexedVertex{
|
||||||
|
pos:strafesnet_common::model::PositionId::new(vert.pos),
|
||||||
|
tex:strafesnet_common::model::TextureCoordinateId::new(vert.tex),
|
||||||
|
normal:strafesnet_common::model::NormalId::new(vert.normal),
|
||||||
|
color:strafesnet_common::model::ColorId::new(vert.color),
|
||||||
|
}).collect(),
|
||||||
|
polygon_groups:self.polygon_groups.into_iter().map(|group|
|
||||||
|
strafesnet_common::model::PolygonGroup::PolygonList(
|
||||||
|
strafesnet_common::model::PolygonList::new(
|
||||||
|
group.polys.into_iter().map(|vert|
|
||||||
|
vert.vertices.into_iter().map(strafesnet_common::model::VertexId::new).collect()
|
||||||
|
).collect()
|
||||||
|
)
|
||||||
|
)
|
||||||
|
).collect(),
|
||||||
|
graphics_groups:self.graphics_groups.into_iter().map(|group|
|
||||||
|
strafesnet_common::model::IndexedGraphicsGroup{
|
||||||
|
render:strafesnet_common::model::RenderConfigId::new(group.render),
|
||||||
|
groups:group.groups.into_iter().map(strafesnet_common::model::PolygonGroupId::new).collect(),
|
||||||
|
}
|
||||||
|
).collect(),
|
||||||
|
physics_groups:self.physics_groups.into_iter().map(|group|
|
||||||
|
strafesnet_common::model::IndexedPhysicsGroup{
|
||||||
|
groups:group.groups.into_iter().map(strafesnet_common::model::PolygonGroupId::new).collect(),
|
||||||
|
}
|
||||||
|
).collect(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[binrw::binrw]
|
||||||
|
#[brw(little)]
|
||||||
|
pub struct Model{
|
||||||
|
pub mesh:u32,
|
||||||
|
pub attributes:u32,
|
||||||
|
pub color:Color4,
|
||||||
|
pub transform:Planar64Affine3,
|
||||||
|
}
|
||||||
|
impl Into<strafesnet_common::model::Model> for Model{
|
||||||
|
fn into(self)->strafesnet_common::model::Model{
|
||||||
|
let [_0,_1,_2,_3,_4,_5,_6,_7,_8,_9,_a,_b]=self.transform;
|
||||||
|
strafesnet_common::model::Model{
|
||||||
|
mesh:strafesnet_common::model::MeshId::new(self.mesh),
|
||||||
|
attributes:strafesnet_common::gameplay_attributes::CollisionAttributesId::new(self.attributes),
|
||||||
|
color:strafesnet_common::model::Color4::from_array(self.color),
|
||||||
|
transform:strafesnet_common::integer::Planar64Affine3::new(
|
||||||
|
strafesnet_common::integer::Planar64Mat3::from_cols(
|
||||||
|
strafesnet_common::integer::Planar64Vec3::raw_xyz(_0,_1,_2),
|
||||||
|
strafesnet_common::integer::Planar64Vec3::raw_xyz(_3,_4,_5),
|
||||||
|
strafesnet_common::integer::Planar64Vec3::raw_xyz(_6,_7,_8)
|
||||||
|
),
|
||||||
|
strafesnet_common::integer::Planar64Vec3::raw_xyz(_9,_a,_b)
|
||||||
|
),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user