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f0035bcee9 |
65
Cargo.lock
generated
65
Cargo.lock
generated
@ -8,6 +8,12 @@ version = "2.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3d62b7694a562cdf5a74227903507c56ab2cc8bdd1f781ed5cb4cf9c9f810bfc"
|
||||
|
||||
[[package]]
|
||||
name = "arrayvec"
|
||||
version = "0.7.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7c02d123df017efcdfbd739ef81735b36c5ba83ec3c59c80a9d7ecc718f92e50"
|
||||
|
||||
[[package]]
|
||||
name = "binrw"
|
||||
version = "0.14.0"
|
||||
@ -39,10 +45,16 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b048fb63fd8b5923fc5aa7b340d8e156aec7ec02f0c78fa8a6ddc2613f6f71de"
|
||||
|
||||
[[package]]
|
||||
name = "bytemuck"
|
||||
version = "1.16.1"
|
||||
name = "bnum"
|
||||
version = "0.12.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b236fc92302c97ed75b38da1f4917b5cdda4984745740f153a5d3059e48d725e"
|
||||
checksum = "50202def95bf36cb7d1d7a7962cea1c36a3f8ad42425e5d2b71d7acb8041b5b8"
|
||||
|
||||
[[package]]
|
||||
name = "bytemuck"
|
||||
version = "1.16.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "102087e286b4677862ea56cf8fc58bb2cdfa8725c40ffb80fe3a008eb7f2fc83"
|
||||
|
||||
[[package]]
|
||||
name = "either"
|
||||
@ -50,6 +62,18 @@ version = "1.13.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "60b1af1c220855b6ceac025d3f6ecdd2b7c4894bfe9cd9bda4fbb4bc7c0d4cf0"
|
||||
|
||||
[[package]]
|
||||
name = "fixed_wide"
|
||||
version = "0.1.0"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "7a8d6e10c51c9df39ead915c62288afbc41d13e00368e526037e530ee5c58e13"
|
||||
dependencies = [
|
||||
"arrayvec",
|
||||
"bnum",
|
||||
"paste",
|
||||
"ratio_ops",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "glam"
|
||||
version = "0.28.0"
|
||||
@ -67,12 +91,29 @@ dependencies = [
|
||||
"syn 2.0.72",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "linear_ops"
|
||||
version = "0.1.0"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "b2e6977ac24f47086d8a7a2d4ae1c720e86dfdc8407cf5e34c18bfa01053c456"
|
||||
dependencies = [
|
||||
"fixed_wide",
|
||||
"paste",
|
||||
"ratio_ops",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "owo-colors"
|
||||
version = "3.5.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c1b04fb49957986fdce4d6ee7a65027d55d4b6d2265e5848bbb507b58ccfdb6f"
|
||||
|
||||
[[package]]
|
||||
name = "paste"
|
||||
version = "1.0.15"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "57c0d7b74b563b49d38dae00a0c37d4d6de9b432382b2892f0574ddcae73fd0a"
|
||||
|
||||
[[package]]
|
||||
name = "proc-macro2"
|
||||
version = "1.0.86"
|
||||
@ -92,19 +133,29 @@ dependencies = [
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "strafesnet_common"
|
||||
version = "0.1.3"
|
||||
name = "ratio_ops"
|
||||
version = "0.1.0"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "10a7e3b69506893bbdde90ce8a9d75cd56d280c0424d2dfdf98f8520179d0c1b"
|
||||
checksum = "01239195d6afe0509e7e3511b716c0540251dfe7ece0a9a5a27116afb766c42c"
|
||||
|
||||
[[package]]
|
||||
name = "strafesnet_common"
|
||||
version = "0.5.0"
|
||||
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
||||
checksum = "d8fcc44793ae84a1d80882f367980913292241c94eb87584de4010bdad4a918d"
|
||||
dependencies = [
|
||||
"arrayvec",
|
||||
"bitflags",
|
||||
"fixed_wide",
|
||||
"glam",
|
||||
"id",
|
||||
"linear_ops",
|
||||
"ratio_ops",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "strafesnet_snf"
|
||||
version = "0.1.0"
|
||||
version = "0.2.0"
|
||||
dependencies = [
|
||||
"binrw",
|
||||
"id",
|
||||
|
@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "strafesnet_snf"
|
||||
version = "0.1.0"
|
||||
version = "0.2.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
@ -8,4 +8,4 @@ edition = "2021"
|
||||
[dependencies]
|
||||
binrw = "0.14.0"
|
||||
id = { version = "0.1.0", registry = "strafesnet" }
|
||||
strafesnet_common = { version = "0.1.3", registry = "strafesnet" }
|
||||
strafesnet_common = { version = "0.5.0", registry = "strafesnet" }
|
||||
|
@ -1,5 +1,6 @@
|
||||
use binrw::{BinReaderExt, binrw};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
InvalidHeader,
|
||||
InvalidSegment(binrw::Error),
|
||||
@ -64,7 +65,7 @@ mod simulation{
|
||||
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
#[derive(Clone,Copy,id::Id)]
|
||||
#[derive(Clone,Copy,Debug,id::Id)]
|
||||
pub struct SegmentId(u32);
|
||||
|
||||
#[binrw]
|
||||
|
@ -1,5 +1,6 @@
|
||||
use binrw::BinReaderExt;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
InvalidHeader,
|
||||
}
|
||||
@ -27,4 +28,4 @@ impl<R:BinReaderExt> StreamableDemo<R>{
|
||||
pub(crate) fn new(file:crate::file::File<R>)->Result<Self,Error>{
|
||||
Err(Error::InvalidHeader)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
33
src/file.rs
33
src/file.rs
@ -2,12 +2,19 @@
|
||||
|
||||
use binrw::{binrw, BinReaderExt, io::TakeSeekExt};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
InvalidHeader(binrw::Error),
|
||||
UnexpectedEOF,
|
||||
InvalidBlockId(BlockId),
|
||||
Seek(std::io::Error),
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for Error{}
|
||||
|
||||
/* spec
|
||||
|
||||
@ -40,7 +47,7 @@ for block_id in 1..num_blocks{
|
||||
*/
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
#[derive(Clone,Copy)]
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub(crate) enum FourCC{
|
||||
#[brw(magic=b"SNFM")]
|
||||
Map,
|
||||
@ -51,24 +58,25 @@ pub(crate) enum FourCC{
|
||||
}
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
struct Header{
|
||||
#[derive(Debug)]
|
||||
pub struct Header{
|
||||
/// Type of file
|
||||
fourcc:FourCC,
|
||||
/// Type version
|
||||
version:u32,
|
||||
pub fourcc:FourCC,
|
||||
/// File format version
|
||||
pub version:u32,
|
||||
/// Minimum data required to know the location of all streamable resources for this specific file
|
||||
priming:u64,
|
||||
pub priming:u64,
|
||||
/// uuid for this file
|
||||
resource:u128,
|
||||
pub resource:u128,
|
||||
//don't need try_calc: the struct will force field initialization anyways and it can be calculated there
|
||||
block_count:u32,
|
||||
pub block_count:u32,
|
||||
#[br(count=block_count+1)]
|
||||
block_location:Vec<u64>,
|
||||
pub block_location:Vec<u64>,
|
||||
}
|
||||
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,Ord,PartialEq,PartialOrd)]
|
||||
pub struct BlockId(u32);
|
||||
|
||||
pub(crate) struct File<R:BinReaderExt>{
|
||||
@ -84,6 +92,9 @@ impl<R:BinReaderExt> File<R>{
|
||||
data:input,
|
||||
})
|
||||
}
|
||||
pub(crate) fn as_mut(&mut self)->&mut R{
|
||||
&mut self.data
|
||||
}
|
||||
pub(crate) fn block_reader(&mut self,block_id:BlockId)->Result<binrw::io::TakeSeek<&mut R>,Error>{
|
||||
if self.header.block_location.len() as u32<=block_id.get(){
|
||||
return Err(Error::InvalidBlockId(block_id))
|
||||
@ -91,7 +102,7 @@ impl<R:BinReaderExt> File<R>{
|
||||
let block_start=self.header.block_location[block_id.get() as usize];
|
||||
let block_end=self.header.block_location[block_id.get() as usize+1];
|
||||
self.data.seek(std::io::SeekFrom::Start(block_start)).map_err(Error::Seek)?;
|
||||
Ok((&mut self.data).take_seek(block_end-block_start))
|
||||
Ok(self.as_mut().take_seek(block_end-block_start))
|
||||
}
|
||||
pub(crate) fn fourcc(&self)->FourCC{
|
||||
self.header.fourcc
|
||||
|
11
src/lib.rs
11
src/lib.rs
@ -1,10 +1,13 @@
|
||||
use binrw::BinReaderExt;
|
||||
|
||||
pub mod file;
|
||||
mod newtypes;
|
||||
|
||||
mod file;
|
||||
pub mod map;
|
||||
pub mod bot;
|
||||
pub mod demo;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
UnexpectedFourCC,
|
||||
Header(file::Error),
|
||||
@ -12,6 +15,12 @@ pub enum Error{
|
||||
Bot(bot::Error),
|
||||
Demo(demo::Error),
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for Error{}
|
||||
|
||||
pub enum SNF<R:BinReaderExt>{
|
||||
Map(map::StreamableMap<R>),
|
||||
|
436
src/map.rs
436
src/map.rs
@ -1,23 +1,45 @@
|
||||
//use strafesnet_common::model;
|
||||
//use strafesnet_common::gameplay_modes;
|
||||
use binrw::{BinReaderExt, binrw};
|
||||
use std::io::Read;
|
||||
use std::collections::HashMap;
|
||||
|
||||
use crate::newtypes;
|
||||
use crate::file::BlockId;
|
||||
use binrw::{binrw,BinReaderExt,BinWriterExt};
|
||||
use strafesnet_common::model;
|
||||
use strafesnet_common::aabb::Aabb;
|
||||
use strafesnet_common::bvh::BvhNode;
|
||||
use strafesnet_common::gameplay_modes;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
InvalidHeader,
|
||||
InvalidBvhNodeId(BvhNodeId),
|
||||
InvalidRegion(binrw::Error),
|
||||
InvalidHeader(binrw::Error),
|
||||
InvalidMode(newtypes::gameplay_modes::ModeError),
|
||||
InvalidBlockId(BlockId),
|
||||
InvalidMeshId(model::MeshId),
|
||||
InvalidModelId(model::ModelId),
|
||||
InvalidTextureId(model::TextureId),
|
||||
InvalidData(binrw::Error),
|
||||
IO(std::io::Error),
|
||||
File(crate::file::Error),
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for Error{}
|
||||
|
||||
/* block types
|
||||
|
||||
BLOCK_MAP_HEADER:
|
||||
DefaultStyleInfo style_info
|
||||
//bvh goes here
|
||||
u64 num_nodes
|
||||
u32 num_nodes
|
||||
u32 num_spacial_blocks
|
||||
u32 num_resource_blocks
|
||||
u32 num_resources_external
|
||||
//node 0 parent node is implied to be None
|
||||
for node_id in 1..num_nodes{
|
||||
u64 parent_node
|
||||
u32 parent_node
|
||||
}
|
||||
|
||||
//NOTE: alternate realities are not necessary.
|
||||
@ -26,17 +48,21 @@ for node_id in 1..num_nodes{
|
||||
|
||||
//ideally spacial blocks are sorted from distance to start zone
|
||||
//texture blocks are inserted before the first spacial block they are used in
|
||||
u64 num_spacial_blocks
|
||||
for spacial_block_id in 0..num_spacial_blocks{
|
||||
u64 node_id
|
||||
u64 block_id //data block
|
||||
Aabb block_extents
|
||||
u32 node_id
|
||||
u32 block_id //data block
|
||||
Aabb extents
|
||||
}
|
||||
//if the map file references external resources, num_resources = 0
|
||||
u64 num_resources
|
||||
for resource_id in 0..num_resources{
|
||||
u64 block_id
|
||||
u128 resource_id
|
||||
//the order of these lists uniquely generates the incremental Ids
|
||||
//MeshId, TextureId etc. based on resource type
|
||||
//the first 8 bits of resource_uuid describe the type (mesh, texture, etc)
|
||||
//if the map file references only external resources, num_resource_blocks = 0
|
||||
for resource_idx in 0..num_resource_blocks{
|
||||
Resource resource_type
|
||||
u32 block_id
|
||||
}
|
||||
for resource_idx in 0..num_resources_external{
|
||||
u128 resource_uuid
|
||||
}
|
||||
|
||||
BLOCK_MAP_RESOURCE:
|
||||
@ -52,71 +78,367 @@ Resource resource_type
|
||||
BLOCK_MAP_REGION:
|
||||
u64 num_models
|
||||
for model_id in 0..num_models{
|
||||
u128 model_resource_uuid
|
||||
ModelInstance mode_instance
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
|
||||
//error hiding mock code
|
||||
mod gameplay_modes{
|
||||
pub struct Modes{}
|
||||
//if you hash the resource itself and set the first 8 bits to this, that's the resource uuid
|
||||
#[binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
enum ResourceType{
|
||||
Mesh,
|
||||
Texture,
|
||||
//Shader,
|
||||
//Sound,
|
||||
//Video,
|
||||
//Animation,
|
||||
}
|
||||
mod model{
|
||||
pub struct Mesh{}
|
||||
#[super::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Model{}
|
||||
}
|
||||
mod image{
|
||||
pub struct Image{}
|
||||
const RESOURCE_TYPE_VARIANT_COUNT:u8=2;
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
struct ResourceId(u128);
|
||||
impl ResourceId{
|
||||
fn resource_type(&self)->Option<ResourceType>{
|
||||
let discriminant=self.0 as u8;
|
||||
//TODO: use this when it is stabilized https://github.com/rust-lang/rust/issues/73662
|
||||
//if (discriminant as usize)<std::mem::variant_count::<ResourceType>(){
|
||||
match discriminant<RESOURCE_TYPE_VARIANT_COUNT{
|
||||
true=>Some(unsafe{std::mem::transmute::<u8,ResourceType>(discriminant)}),
|
||||
false=>None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//serious code
|
||||
|
||||
struct ModelUuid(u128);
|
||||
struct ImageUuid(u128);
|
||||
struct ResourceMap<T>{
|
||||
meshes:HashMap<strafesnet_common::model::MeshId,T>,
|
||||
textures:HashMap<strafesnet_common::model::TextureId,T>,
|
||||
}
|
||||
impl<T> Default for ResourceMap<T>{
|
||||
fn default()->Self{
|
||||
Self{
|
||||
meshes:HashMap::new(),
|
||||
textures:HashMap::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
#[derive(Clone,Copy,id::Id)]
|
||||
pub struct BvhNodeId(u32);
|
||||
struct BvhNode{
|
||||
//aabb
|
||||
//child
|
||||
struct SpacialBlockHeader{
|
||||
id:BlockId,
|
||||
extents:newtypes::aabb::Aabb,
|
||||
}
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
struct ResourceBlockHeader{
|
||||
resource:ResourceType,
|
||||
id:BlockId,
|
||||
}
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
struct ResourceExternalHeader{
|
||||
resource_uuid:ResourceId,
|
||||
}
|
||||
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
struct MapHeader{
|
||||
num_spacial_blocks:u32,
|
||||
num_resource_blocks:u32,
|
||||
//num_resources_external:u32,
|
||||
num_modes:u32,
|
||||
num_attributes:u32,
|
||||
num_render_configs:u32,
|
||||
#[br(count=num_spacial_blocks)]
|
||||
spacial_blocks:Vec<SpacialBlockHeader>,
|
||||
#[br(count=num_resource_blocks)]
|
||||
resource_blocks:Vec<ResourceBlockHeader>,
|
||||
//#[br(count=num_resources_external)]
|
||||
//external_resources:Vec<ResourceExternalHeader>,
|
||||
#[br(count=num_modes)]
|
||||
modes:Vec<newtypes::gameplay_modes::Mode>,
|
||||
#[br(count=num_attributes)]
|
||||
attributes:Vec<newtypes::gameplay_attributes::CollisionAttributes>,
|
||||
#[br(count=num_render_configs)]
|
||||
render_configs:Vec<newtypes::model::RenderConfig>,
|
||||
}
|
||||
|
||||
#[binrw]
|
||||
#[brw(little)]
|
||||
struct Region{
|
||||
//consider including a bvh in the region instead of needing to rebalance the physics bvh on the fly
|
||||
model_count:u32,
|
||||
#[br(count=model_count)]
|
||||
models:Vec<model::Model>,
|
||||
models:Vec<(u32,newtypes::model::Model)>,
|
||||
}
|
||||
|
||||
//code deduplication reused in into_complete_map
|
||||
fn read_region<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<(model::ModelId,model::Model)>,Error>{
|
||||
//load region from disk
|
||||
//parse the models and determine what resources need to be loaded
|
||||
//load resources into self.resources
|
||||
//return Region
|
||||
let mut block=file.block_reader(block_id).map_err(Error::File)?;
|
||||
let region:Region=block.read_le().map_err(Error::InvalidData)?;
|
||||
Ok(region.models.into_iter().map(|(model_id,model)|
|
||||
(model::ModelId::new(model_id),model.into())
|
||||
).collect())
|
||||
}
|
||||
fn read_mesh<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<model::Mesh,Error>{
|
||||
let mut block=file.block_reader(block_id).map_err(Error::File)?;
|
||||
let mesh:newtypes::model::Mesh=block.read_le().map_err(Error::InvalidData)?;
|
||||
Ok(mesh.into())
|
||||
}
|
||||
fn read_texture<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<u8>,Error>{
|
||||
let mut block=file.block_reader(block_id).map_err(Error::File)?;
|
||||
let mut texture=Vec::new();
|
||||
block.read_to_end(&mut texture).map_err(Error::IO)?;
|
||||
Ok(texture)
|
||||
}
|
||||
|
||||
pub struct StreamableMap<R:BinReaderExt>{
|
||||
file:crate::file::File<R>,
|
||||
//this includes every platform... move the unconstrained datas to their appropriate data block?
|
||||
modes:gameplay_modes::Modes,
|
||||
bvh:BvhNode,
|
||||
node_id_to_block_id:Vec<crate::file::BlockId>,
|
||||
//this is every possible attribute... need some sort of streaming system
|
||||
attributes:Vec<strafesnet_common::gameplay_attributes::CollisionAttributes>,
|
||||
//this is every possible render configuration... shaders and such... need streaming
|
||||
render_configs:Vec<strafesnet_common::model::RenderConfig>,
|
||||
//this makes sense to keep in memory for streaming, a map of which blocks occupy what space
|
||||
bvh:BvhNode<BlockId>,
|
||||
//something something resources hashmaps
|
||||
resource_blocks:ResourceMap<BlockId>,
|
||||
//resource_external:ResourceMap<ResourceId>,
|
||||
}
|
||||
impl<R:BinReaderExt> StreamableMap<R>{
|
||||
pub(crate) fn new(file:crate::file::File<R>)->Result<Self,Error>{
|
||||
Err(Error::InvalidHeader)
|
||||
pub(crate) fn new(mut file:crate::file::File<R>)->Result<Self,Error>{
|
||||
//assume the file seek is in the right place to start reading a map header
|
||||
let header:MapHeader=file.as_mut().read_le().map_err(Error::InvalidHeader)?;
|
||||
let modes=header.modes.into_iter().map(TryInto::try_into).collect::<Result<_,_>>().map_err(Error::InvalidMode)?;
|
||||
let attributes=header.attributes.into_iter().map(Into::into).collect();
|
||||
let render_configs=header.render_configs.into_iter().map(Into::into).collect();
|
||||
let bvh=header.spacial_blocks.into_iter().map(|spacial_block|
|
||||
(spacial_block.id,spacial_block.extents.into())
|
||||
).collect();
|
||||
//generate mesh ids and texture ids from resource list order
|
||||
let mut resource_blocks=ResourceMap::default();
|
||||
for resource_block_header in header.resource_blocks{
|
||||
match resource_block_header.resource{
|
||||
ResourceType::Mesh=>{
|
||||
resource_blocks.meshes.insert(
|
||||
//generate the id from the current length
|
||||
model::MeshId::new(resource_blocks.meshes.len() as u32),
|
||||
resource_block_header.id
|
||||
);
|
||||
},
|
||||
ResourceType::Texture=>{
|
||||
resource_blocks.textures.insert(
|
||||
model::TextureId::new(resource_blocks.textures.len() as u32),
|
||||
resource_block_header.id
|
||||
);
|
||||
},
|
||||
}
|
||||
}
|
||||
Ok(Self{
|
||||
file,
|
||||
modes:strafesnet_common::gameplay_modes::Modes::new(modes),
|
||||
attributes,
|
||||
render_configs,
|
||||
bvh:strafesnet_common::bvh::generate_bvh(bvh),
|
||||
resource_blocks,
|
||||
//resource_external:Default::default(),
|
||||
})
|
||||
}
|
||||
pub fn load_node(&mut self,node_id:BvhNodeId)->Result<Vec<model::Model>,Error>{
|
||||
//load region from disk
|
||||
//parse the models and determine what resources need to be loaded
|
||||
//load resources into self.resources
|
||||
//return Region
|
||||
let block_id=*self.node_id_to_block_id.get(node_id.get() as usize).ok_or(Error::InvalidBvhNodeId(node_id))?;
|
||||
let mut block=self.file.block_reader(block_id).map_err(Error::File)?;
|
||||
let region:Region=block.read_le().map_err(Error::InvalidRegion)?;
|
||||
Ok(region.models)
|
||||
pub fn get_intersecting_region_block_ids(&self,aabb:&Aabb)->Vec<BlockId>{
|
||||
let mut block_ids=Vec::new();
|
||||
self.bvh.the_tester(aabb,&mut |&block_id|block_ids.push(block_id));
|
||||
block_ids
|
||||
}
|
||||
// pub fn load_resource(&mut self,resource_id:ResourceId)->Resource{
|
||||
// //
|
||||
// }
|
||||
}
|
||||
pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<(model::ModelId,model::Model)>,Error>{
|
||||
read_region(&mut self.file,block_id)
|
||||
}
|
||||
pub fn load_mesh(&mut self,mesh_id:model::MeshId)->Result<model::Mesh,Error>{
|
||||
let block_id=*self.resource_blocks.meshes.get(&mesh_id).ok_or(Error::InvalidMeshId(mesh_id))?;
|
||||
read_mesh(&mut self.file,block_id)
|
||||
}
|
||||
pub fn load_texture(&mut self,texture_id:model::TextureId)->Result<Vec<u8>,Error>{
|
||||
let block_id=*self.resource_blocks.textures.get(&texture_id).ok_or(Error::InvalidTextureId(texture_id))?;
|
||||
read_texture(&mut self.file,block_id)
|
||||
}
|
||||
pub fn into_complete_map(mut self)->Result<strafesnet_common::map::CompleteMap,Error>{
|
||||
let mut block_ids=Vec::new();
|
||||
self.bvh.into_visitor(&mut |block_id|block_ids.push(block_id));
|
||||
//count on reading the file in sequential order being fastest
|
||||
block_ids.sort_unstable();
|
||||
//load all regions
|
||||
let mut model_pairs=HashMap::new();
|
||||
for block_id in block_ids{
|
||||
model_pairs.extend(read_region(&mut self.file,block_id)?);
|
||||
}
|
||||
let mut models=Vec::with_capacity(model_pairs.len());
|
||||
for model_id in 0..model_pairs.len() as u32{
|
||||
let model_id=model::ModelId::new(model_id);
|
||||
models.push(model_pairs.remove(&model_id).ok_or(Error::InvalidModelId(model_id))?);
|
||||
}
|
||||
//load all meshes
|
||||
let mut meshes=Vec::with_capacity(self.resource_blocks.meshes.len());
|
||||
for mesh_id in 0..self.resource_blocks.meshes.len() as u32{
|
||||
let mesh_id=model::MeshId::new(mesh_id);
|
||||
let block_id=self.resource_blocks.meshes[&mesh_id];
|
||||
meshes.push(read_mesh(&mut self.file,block_id)?);
|
||||
};
|
||||
//load all textures
|
||||
let mut textures=Vec::with_capacity(self.resource_blocks.textures.len());
|
||||
for texture_id in 0..self.resource_blocks.textures.len() as u32{
|
||||
let texture_id=model::TextureId::new(texture_id);
|
||||
let block_id=self.resource_blocks.textures[&texture_id];
|
||||
textures.push(read_texture(&mut self.file,block_id)?);
|
||||
}
|
||||
Ok(strafesnet_common::map::CompleteMap{
|
||||
modes:self.modes,
|
||||
attributes:self.attributes,
|
||||
meshes,
|
||||
models,
|
||||
textures,
|
||||
render_configs:self.render_configs,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
const BVH_NODE_MAX_WEIGHT:usize=64*1024;//64 kB
|
||||
fn collect_spacial_blocks(
|
||||
block_location:&mut Vec<u64>,
|
||||
block_headers:&mut Vec<SpacialBlockHeader>,
|
||||
sequential_block_data:&mut std::io::Cursor<&mut Vec<u8>>,
|
||||
bvh_node:strafesnet_common::bvh::BvhWeightNode<usize,(model::ModelId,newtypes::model::Model)>
|
||||
)->Result<(),Error>{
|
||||
//inspect the node weights top-down.
|
||||
//When a node weighs less than the limit,
|
||||
//serialize its entire contents into a region block
|
||||
if *bvh_node.weight()<BVH_NODE_MAX_WEIGHT{
|
||||
let mut models=Vec::new();
|
||||
let mut model_count=0;
|
||||
let extents=bvh_node.aabb().clone().into();
|
||||
bvh_node.into_visitor(&mut |(model_id,model)|{
|
||||
model_count+=1;
|
||||
models.push((model_id.get(),model));
|
||||
});
|
||||
let id=BlockId::new(block_headers.len() as u32+1);
|
||||
block_headers.push(SpacialBlockHeader{
|
||||
id,
|
||||
extents,
|
||||
});
|
||||
let region=Region{
|
||||
model_count,
|
||||
models,
|
||||
};
|
||||
binrw::BinWrite::write_le(®ion,sequential_block_data).map_err(Error::InvalidData)?;
|
||||
block_location.push(sequential_block_data.position());
|
||||
}else{
|
||||
match bvh_node.into_content(){
|
||||
strafesnet_common::bvh::RecursiveContent::Branch(bvh_node_list)=>{
|
||||
for bvh_node in bvh_node_list{
|
||||
collect_spacial_blocks(block_location,block_headers,sequential_block_data,bvh_node)?;
|
||||
}
|
||||
},
|
||||
strafesnet_common::bvh::RecursiveContent::Leaf(_)=>panic!(),//bvh branches are 20 leaves minimum
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// TODO: Optionally provide a bot that describes the path through the map
|
||||
/// otherwise sort by distance to start zone
|
||||
pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::CompleteMap)->Result<(),Error>{
|
||||
//serialize models and make a bvh that knows the file size of the branch
|
||||
let boxen=map.models.into_iter().enumerate().map(|(model_id,model)|{
|
||||
//grow your own aabb
|
||||
let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?;
|
||||
let mut aabb=strafesnet_common::aabb::Aabb::default();
|
||||
for &pos in &mesh.unique_pos{
|
||||
aabb.grow(model.transform.transform_point3(pos).fix_1());
|
||||
}
|
||||
Ok(((model::ModelId::new(model_id as u32),model.into()),aabb))
|
||||
}).collect::<Result<Vec<_>,_>>()?;
|
||||
let bvh=strafesnet_common::bvh::generate_bvh(boxen).weigh_contents(&|_|std::mem::size_of::<newtypes::model::Model>());
|
||||
//build blocks
|
||||
//block location is initialized with two values
|
||||
//the first value represents the location of the first byte after the file header
|
||||
//the second value represents the first byte of the second data block
|
||||
//the first data block is always the map header, so the difference is the map header size.
|
||||
//this information is filled in later after the sizes are known.
|
||||
let mut block_location=vec![0,0];//for file header
|
||||
let mut spacial_blocks=Vec::new();//for map header
|
||||
let mut sequential_block_data=Vec::new();
|
||||
let mut cursor_to_data=std::io::Cursor::new(&mut sequential_block_data);
|
||||
collect_spacial_blocks(&mut block_location,&mut spacial_blocks,&mut cursor_to_data,bvh)?;
|
||||
let mut block_count=spacial_blocks.len() as u32+1;//continue block id
|
||||
let mut resource_blocks=Vec::new();//for map header
|
||||
//meshes
|
||||
for mesh in map.meshes.into_iter(){
|
||||
resource_blocks.push(ResourceBlockHeader{
|
||||
resource:ResourceType::Mesh,
|
||||
id:BlockId::new(block_count),
|
||||
});
|
||||
block_count+=1;
|
||||
let serializable_mesh:newtypes::model::Mesh=mesh.into();
|
||||
binrw::BinWrite::write_le(&serializable_mesh,&mut cursor_to_data).map_err(Error::InvalidData)?;
|
||||
block_location.push(cursor_to_data.position());
|
||||
}
|
||||
//textures
|
||||
for mut texture in map.textures.into_iter(){
|
||||
resource_blocks.push(ResourceBlockHeader{
|
||||
resource:ResourceType::Texture,
|
||||
id:BlockId::new(block_count),
|
||||
});
|
||||
block_count+=1;
|
||||
sequential_block_data.append(&mut texture);
|
||||
block_location.push(sequential_block_data.len() as u64);
|
||||
}
|
||||
//build header
|
||||
let map_header=MapHeader{
|
||||
num_spacial_blocks:spacial_blocks.len() as u32,
|
||||
num_resource_blocks:resource_blocks.len() as u32,
|
||||
//num_resources_external:0,
|
||||
num_modes:map.modes.modes.len() as u32,
|
||||
num_attributes:map.attributes.len() as u32,
|
||||
num_render_configs:map.render_configs.len() as u32,
|
||||
spacial_blocks,
|
||||
resource_blocks,
|
||||
//external_resources:Vec::new(),
|
||||
modes:map.modes.modes.into_iter().map(Into::into).collect(),
|
||||
attributes:map.attributes.into_iter().map(Into::into).collect(),
|
||||
render_configs:map.render_configs.into_iter().map(Into::into).collect(),
|
||||
};
|
||||
let mut file_header=crate::file::Header{
|
||||
fourcc:crate::file::FourCC::Map,
|
||||
version:0,
|
||||
priming:0,
|
||||
resource:0,
|
||||
block_count,
|
||||
block_location,
|
||||
};
|
||||
//probe header length
|
||||
let mut file_header_data=Vec::new();
|
||||
binrw::BinWrite::write_le(&file_header,&mut std::io::Cursor::new(&mut file_header_data)).map_err(Error::InvalidData)?;
|
||||
let mut map_header_data=Vec::new();
|
||||
binrw::BinWrite::write_le(&map_header,&mut std::io::Cursor::new(&mut map_header_data)).map_err(Error::InvalidData)?;
|
||||
|
||||
//update file header according to probe data
|
||||
let mut offset=file_header_data.len() as u64;
|
||||
file_header.priming=offset;
|
||||
file_header.block_location[0]=offset;
|
||||
offset+=map_header_data.len() as u64;
|
||||
for position in &mut file_header.block_location[1..]{
|
||||
*position+=offset;
|
||||
}
|
||||
|
||||
//write (updated) file header
|
||||
writer.write_le(&file_header).map_err(Error::InvalidData)?;
|
||||
//write map header
|
||||
writer.write(&map_header_data).map_err(Error::IO)?;
|
||||
//write blocks
|
||||
writer.write(&sequential_block_data).map_err(Error::IO)?;
|
||||
Ok(())
|
||||
}
|
||||
|
7
src/newtypes.rs
Normal file
7
src/newtypes.rs
Normal file
@ -0,0 +1,7 @@
|
||||
mod common;
|
||||
pub mod aabb;
|
||||
pub mod model;
|
||||
pub mod integer;
|
||||
pub mod gameplay_modes;
|
||||
pub mod gameplay_style;
|
||||
pub mod gameplay_attributes;
|
23
src/newtypes/aabb.rs
Normal file
23
src/newtypes/aabb.rs
Normal file
@ -0,0 +1,23 @@
|
||||
use super::integer::Planar64Vec3;
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Aabb{
|
||||
pub min:Planar64Vec3,
|
||||
pub max:Planar64Vec3,
|
||||
}
|
||||
impl Into<strafesnet_common::aabb::Aabb> for Aabb{
|
||||
fn into(self)->strafesnet_common::aabb::Aabb{
|
||||
strafesnet_common::aabb::Aabb::new(
|
||||
strafesnet_common::integer::vec3::raw_array(self.min),
|
||||
strafesnet_common::integer::vec3::raw_array(self.max),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::aabb::Aabb> for Aabb{
|
||||
fn from(value:strafesnet_common::aabb::Aabb)->Self{
|
||||
Self{
|
||||
max:value.max().map(|t|t.to_raw()).to_array(),
|
||||
min:value.min().map(|t|t.to_raw()).to_array(),
|
||||
}
|
||||
}
|
||||
}
|
26
src/newtypes/common.rs
Normal file
26
src/newtypes/common.rs
Normal file
@ -0,0 +1,26 @@
|
||||
pub const fn flag(b:bool,mask:u8)->u8{
|
||||
(-(b as i8) as u8)&mask
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
pub enum Boolio{
|
||||
True,
|
||||
False
|
||||
}
|
||||
impl Into<bool> for Boolio{
|
||||
fn into(self)->bool{
|
||||
match self{
|
||||
Boolio::True=>true,
|
||||
Boolio::False=>false,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<bool> for Boolio{
|
||||
fn from(value:bool)->Self{
|
||||
match value{
|
||||
true=>Boolio::True,
|
||||
false=>Boolio::False,
|
||||
}
|
||||
}
|
||||
}
|
491
src/newtypes/gameplay_attributes.rs
Normal file
491
src/newtypes/gameplay_attributes.rs
Normal file
@ -0,0 +1,491 @@
|
||||
use super::common::{flag,Boolio};
|
||||
use super::integer::{Time,Planar64,Planar64Vec3};
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct ContactingLadder{
|
||||
pub sticky:Boolio,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::ContactingLadder> for ContactingLadder{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::ContactingLadder{
|
||||
strafesnet_common::gameplay_attributes::ContactingLadder{
|
||||
sticky:self.sticky.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::ContactingLadder> for ContactingLadder{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::ContactingLadder)->Self{
|
||||
Self{
|
||||
sticky:value.sticky.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum ContactingBehaviour{
|
||||
#[brw(magic=0u8)]
|
||||
Surf,
|
||||
#[brw(magic=1u8)]
|
||||
Ladder(ContactingLadder),
|
||||
#[brw(magic=2u8)]
|
||||
NoJump,
|
||||
#[brw(magic=3u8)]
|
||||
Cling,
|
||||
#[brw(magic=4u8)]
|
||||
Elastic(u32),
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::ContactingBehaviour> for ContactingBehaviour{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::ContactingBehaviour{
|
||||
match self{
|
||||
ContactingBehaviour::Surf=>
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Surf,
|
||||
ContactingBehaviour::Ladder(contacting_ladder)=>
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Ladder(
|
||||
contacting_ladder.into(),
|
||||
),
|
||||
ContactingBehaviour::NoJump=>
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::NoJump,
|
||||
ContactingBehaviour::Cling=>
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Cling,
|
||||
ContactingBehaviour::Elastic(elasticity)=>
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Elastic(elasticity),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::ContactingBehaviour> for ContactingBehaviour{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::ContactingBehaviour)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Surf=>
|
||||
ContactingBehaviour::Surf,
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Ladder(contacting_ladder)=>
|
||||
ContactingBehaviour::Ladder(
|
||||
contacting_ladder.into()
|
||||
),
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::NoJump=>
|
||||
ContactingBehaviour::NoJump,
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Cling=>
|
||||
ContactingBehaviour::Cling,
|
||||
strafesnet_common::gameplay_attributes::ContactingBehaviour::Elastic(elasticity)=>
|
||||
ContactingBehaviour::Elastic(elasticity),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct IntersectingWater{
|
||||
pub viscosity:Planar64,
|
||||
pub density:Planar64,
|
||||
pub velocity:Planar64Vec3,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::IntersectingWater> for IntersectingWater{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::IntersectingWater{
|
||||
strafesnet_common::gameplay_attributes::IntersectingWater{
|
||||
viscosity:strafesnet_common::integer::Planar64::raw(self.viscosity),
|
||||
density:strafesnet_common::integer::Planar64::raw(self.density),
|
||||
velocity:strafesnet_common::integer::vec3::raw_array(self.velocity),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::IntersectingWater> for IntersectingWater{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::IntersectingWater)->Self{
|
||||
Self{
|
||||
viscosity:value.viscosity.to_raw(),
|
||||
density:value.density.to_raw(),
|
||||
velocity:value.velocity.map(|t|t.to_raw()).to_array(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Accelerator{
|
||||
pub acceleration:Planar64Vec3
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::Accelerator{
|
||||
strafesnet_common::gameplay_attributes::Accelerator{
|
||||
acceleration:strafesnet_common::integer::vec3::raw_array(self.acceleration)
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::Accelerator)->Self{
|
||||
Self{
|
||||
acceleration:value.acceleration.map(|t|t.to_raw()).to_array(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum Booster{
|
||||
#[brw(magic=0u8)]
|
||||
Velocity(Planar64Vec3),
|
||||
#[brw(magic=1u8)]
|
||||
Energy{direction:Planar64Vec3,energy:Planar64},
|
||||
#[brw(magic=2u8)]
|
||||
AirTime(Time),
|
||||
#[brw(magic=3u8)]
|
||||
Height(Planar64),
|
||||
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::Booster{
|
||||
match self{
|
||||
Booster::Velocity(velocity)=>
|
||||
strafesnet_common::gameplay_attributes::Booster::Velocity(
|
||||
strafesnet_common::integer::vec3::raw_array(velocity)
|
||||
),
|
||||
Booster::Energy{direction,energy}=>
|
||||
strafesnet_common::gameplay_attributes::Booster::Energy{
|
||||
direction:strafesnet_common::integer::vec3::raw_array(direction),
|
||||
energy:strafesnet_common::integer::Planar64::raw(energy)
|
||||
},
|
||||
Booster::AirTime(time)=>
|
||||
strafesnet_common::gameplay_attributes::Booster::AirTime(
|
||||
strafesnet_common::integer::Time::raw(time)
|
||||
),
|
||||
Booster::Height(height)=>
|
||||
strafesnet_common::gameplay_attributes::Booster::Height(
|
||||
strafesnet_common::integer::Planar64::raw(height)
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::Booster> for Booster{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::Booster)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_attributes::Booster::Velocity(velocity)=>
|
||||
Booster::Velocity(velocity.map(|t|t.to_raw()).to_array()),
|
||||
strafesnet_common::gameplay_attributes::Booster::Energy{direction,energy}=>
|
||||
Booster::Energy{
|
||||
direction:direction.map(|t|t.to_raw()).to_array(),
|
||||
energy:energy.to_raw(),
|
||||
},
|
||||
strafesnet_common::gameplay_attributes::Booster::AirTime(time)=>
|
||||
Booster::AirTime(time.get()),
|
||||
strafesnet_common::gameplay_attributes::Booster::Height(height)=>
|
||||
Booster::Height(height.to_raw()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
pub enum TrajectoryChoice{
|
||||
HighArcLongDuration,
|
||||
LowArcShortDuration,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::TrajectoryChoice> for TrajectoryChoice{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::TrajectoryChoice{
|
||||
match self{
|
||||
TrajectoryChoice::HighArcLongDuration=>
|
||||
strafesnet_common::gameplay_attributes::TrajectoryChoice::HighArcLongDuration,
|
||||
TrajectoryChoice::LowArcShortDuration=>
|
||||
strafesnet_common::gameplay_attributes::TrajectoryChoice::LowArcShortDuration,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::TrajectoryChoice> for TrajectoryChoice{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::TrajectoryChoice)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_attributes::TrajectoryChoice::HighArcLongDuration=>
|
||||
TrajectoryChoice::HighArcLongDuration,
|
||||
strafesnet_common::gameplay_attributes::TrajectoryChoice::LowArcShortDuration=>
|
||||
TrajectoryChoice::LowArcShortDuration,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum SetTrajectory{
|
||||
#[brw(magic=0u8)]
|
||||
AirTime(Time),
|
||||
#[brw(magic=1u8)]
|
||||
Height(Planar64),
|
||||
#[brw(magic=2u8)]
|
||||
DotVelocity{direction:Planar64Vec3,dot:Planar64},
|
||||
#[brw(magic=3u8)]
|
||||
TargetPointTime{
|
||||
target_point:Planar64Vec3,
|
||||
time:Time,
|
||||
},
|
||||
#[brw(magic=4u8)]
|
||||
TargetPointSpeed{
|
||||
target_point:Planar64Vec3,
|
||||
speed:Planar64,
|
||||
trajectory_choice:TrajectoryChoice,
|
||||
},
|
||||
#[brw(magic=5u8)]
|
||||
Velocity(Planar64Vec3),
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajectory{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::SetTrajectory{
|
||||
match self{
|
||||
SetTrajectory::AirTime(time)=>
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::AirTime(
|
||||
strafesnet_common::integer::Time::raw(time)
|
||||
),
|
||||
SetTrajectory::Height(height)=>
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::Height(
|
||||
strafesnet_common::integer::Planar64::raw(height)
|
||||
),
|
||||
SetTrajectory::DotVelocity{direction,dot}=>
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{
|
||||
direction:strafesnet_common::integer::vec3::raw_array(direction),
|
||||
dot:strafesnet_common::integer::Planar64::raw(dot),
|
||||
},
|
||||
SetTrajectory::TargetPointTime{target_point,time}=>
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{
|
||||
target_point:strafesnet_common::integer::vec3::raw_array(target_point),
|
||||
time:strafesnet_common::integer::Time::raw(time),
|
||||
},
|
||||
SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=>
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{
|
||||
target_point:strafesnet_common::integer::vec3::raw_array(target_point),
|
||||
speed:strafesnet_common::integer::Planar64::raw(speed),
|
||||
trajectory_choice:trajectory_choice.into(),
|
||||
},
|
||||
SetTrajectory::Velocity(velocity)=>
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::Velocity(
|
||||
strafesnet_common::integer::vec3::raw_array(velocity)
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajectory{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::SetTrajectory)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::AirTime(time)=>
|
||||
SetTrajectory::AirTime(
|
||||
time.get()
|
||||
),
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::Height(height)=>
|
||||
SetTrajectory::Height(
|
||||
height.to_raw()
|
||||
),
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{direction,dot}=>
|
||||
SetTrajectory::DotVelocity{
|
||||
direction:direction.map(|t|t.to_raw()).to_array(),
|
||||
dot:dot.to_raw(),
|
||||
},
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{target_point,time}=>
|
||||
SetTrajectory::TargetPointTime{
|
||||
target_point:target_point.map(|t|t.to_raw()).to_array(),
|
||||
time:time.get(),
|
||||
},
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=>
|
||||
SetTrajectory::TargetPointSpeed{
|
||||
target_point:target_point.map(|t|t.to_raw()).to_array(),
|
||||
speed:speed.to_raw(),
|
||||
trajectory_choice:trajectory_choice.into(),
|
||||
},
|
||||
strafesnet_common::gameplay_attributes::SetTrajectory::Velocity(velocity)=>
|
||||
SetTrajectory::Velocity(
|
||||
velocity.map(|t|t.to_raw()).to_array()
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Wormhole{
|
||||
pub destination_model:u32,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::Wormhole{
|
||||
strafesnet_common::gameplay_attributes::Wormhole{
|
||||
destination_model:strafesnet_common::model::ModelId::new(self.destination_model),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::Wormhole)->Self{
|
||||
Self{
|
||||
destination_model:value.destination_model.get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct GeneralAttributes{
|
||||
pub header:u8,
|
||||
#[br(if(header&Self::BOOSTER!=0))]
|
||||
pub booster:Option<Booster>,
|
||||
#[br(if(header&Self::TRAJECTORY!=0))]
|
||||
pub trajectory:Option<SetTrajectory>,
|
||||
#[br(if(header&Self::WORMHOLE!=0))]
|
||||
pub wormhole:Option<Wormhole>,
|
||||
#[br(if(header&Self::ACCELERATOR!=0))]
|
||||
pub accelerator:Option<Accelerator>,
|
||||
}
|
||||
impl GeneralAttributes{
|
||||
const BOOSTER:u8=1<<0;
|
||||
const TRAJECTORY:u8=1<<1;
|
||||
const WORMHOLE:u8=1<<2;
|
||||
const ACCELERATOR:u8=1<<3;
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::GeneralAttributes{
|
||||
strafesnet_common::gameplay_attributes::GeneralAttributes{
|
||||
booster:self.booster.map(Into::into),
|
||||
trajectory:self.trajectory.map(Into::into),
|
||||
wormhole:self.wormhole.map(Into::into),
|
||||
accelerator:self.accelerator.map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::GeneralAttributes)->Self{
|
||||
let header=
|
||||
flag(value.booster.is_some(),GeneralAttributes::BOOSTER)
|
||||
|flag(value.trajectory.is_some(),GeneralAttributes::TRAJECTORY)
|
||||
|flag(value.wormhole.is_some(),GeneralAttributes::WORMHOLE)
|
||||
|flag(value.accelerator.is_some(),GeneralAttributes::ACCELERATOR);
|
||||
Self{
|
||||
header,
|
||||
booster:value.booster.map(Into::into),
|
||||
trajectory:value.trajectory.map(Into::into),
|
||||
wormhole:value.wormhole.map(Into::into),
|
||||
accelerator:value.accelerator.map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct ContactingAttributes{
|
||||
pub header:u8,
|
||||
#[br(if(header&Self::CONTACTING_BEHAVIOUR!=0))]
|
||||
pub contact_behaviour:Option<ContactingBehaviour>,
|
||||
}
|
||||
impl ContactingAttributes{
|
||||
const CONTACTING_BEHAVIOUR:u8=1<<0;
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::ContactingAttributes{
|
||||
strafesnet_common::gameplay_attributes::ContactingAttributes{
|
||||
contact_behaviour:self.contact_behaviour.map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::ContactingAttributes)->Self{
|
||||
Self{
|
||||
header:flag(value.contact_behaviour.is_some(),ContactingAttributes::CONTACTING_BEHAVIOUR),
|
||||
contact_behaviour:value.contact_behaviour.map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct IntersectingAttributes{
|
||||
pub header:u8,
|
||||
#[br(if(header&Self::INTERSECTING_WATER!=0))]
|
||||
pub water:Option<IntersectingWater>,
|
||||
}
|
||||
impl IntersectingAttributes{
|
||||
const INTERSECTING_WATER:u8=1<<0;
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||
strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||
water:self.water.map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::IntersectingAttributes)->Self{
|
||||
Self{
|
||||
header:flag(value.water.is_some(),IntersectingAttributes::INTERSECTING_WATER),
|
||||
water:value.water.map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct ContactAttributes{
|
||||
contacting:ContactingAttributes,
|
||||
general:GeneralAttributes,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::ContactAttributes> for ContactAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::ContactAttributes{
|
||||
strafesnet_common::gameplay_attributes::ContactAttributes{
|
||||
contacting:self.contacting.into(),
|
||||
general:self.general.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::ContactAttributes> for ContactAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::ContactAttributes)->Self{
|
||||
Self{
|
||||
contacting:value.contacting.into(),
|
||||
general:value.general.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct IntersectAttributes{
|
||||
intersecting:IntersectingAttributes,
|
||||
general:GeneralAttributes,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::IntersectAttributes> for IntersectAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::IntersectAttributes{
|
||||
strafesnet_common::gameplay_attributes::IntersectAttributes{
|
||||
intersecting:self.intersecting.into(),
|
||||
general:self.general.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::IntersectAttributes> for IntersectAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::IntersectAttributes)->Self{
|
||||
Self{
|
||||
intersecting:value.intersecting.into(),
|
||||
general:value.general.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum CollisionAttributes{
|
||||
#[brw(magic=0u8)]
|
||||
Decoration,
|
||||
#[brw(magic=1u8)]
|
||||
Contact(ContactAttributes),
|
||||
#[brw(magic=2u8)]
|
||||
Intersect(IntersectAttributes),
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::CollisionAttributes> for CollisionAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::CollisionAttributes{
|
||||
match self{
|
||||
CollisionAttributes::Decoration=>
|
||||
strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration,
|
||||
CollisionAttributes::Contact(attr)=>
|
||||
strafesnet_common::gameplay_attributes::CollisionAttributes::Contact(attr.into()),
|
||||
CollisionAttributes::Intersect(attr)=>
|
||||
strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect(attr.into()),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::CollisionAttributes> for CollisionAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::CollisionAttributes)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration=>
|
||||
CollisionAttributes::Decoration,
|
||||
strafesnet_common::gameplay_attributes::CollisionAttributes::Contact(attr)=>
|
||||
CollisionAttributes::Contact(attr.into()),
|
||||
strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect(attr)=>
|
||||
CollisionAttributes::Intersect(attr.into()),
|
||||
}
|
||||
}
|
||||
}
|
220
src/newtypes/gameplay_modes.rs
Normal file
220
src/newtypes/gameplay_modes.rs
Normal file
@ -0,0 +1,220 @@
|
||||
use super::common::flag;
|
||||
|
||||
pub type ModeId=u32;
|
||||
pub type StageId=u32;
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StageElement{
|
||||
pub header:u8,
|
||||
pub stage_id:StageId,
|
||||
#[br(if(header&Self::JUMP_LIMIT!=0))]
|
||||
pub jump_limit:Option<u8>,
|
||||
}
|
||||
impl StageElement{
|
||||
const BEHAVIOUR:u8=0b00111;
|
||||
const JUMP_LIMIT:u8=1<<3;
|
||||
const FORCE:u8=1<<4;
|
||||
const fn behaviour(&self)->Option<strafesnet_common::gameplay_modes::StageElementBehaviour>{
|
||||
match self.header&Self::BEHAVIOUR{
|
||||
0=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt),
|
||||
1=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger),
|
||||
2=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport),
|
||||
3=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Platform),
|
||||
4=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Check),
|
||||
5=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint),
|
||||
_=>None,
|
||||
}
|
||||
}
|
||||
const fn force(&self)->bool{
|
||||
self.header&Self::FORCE!=0
|
||||
}
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum StageElementError{
|
||||
InvalidBehaviour,
|
||||
}
|
||||
impl std::fmt::Display for StageElementError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for StageElementError{}
|
||||
impl TryInto<strafesnet_common::gameplay_modes::StageElement> for StageElement{
|
||||
type Error=StageElementError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_modes::StageElement,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_modes::StageElement::new(
|
||||
strafesnet_common::gameplay_modes::StageId::new(self.stage_id),
|
||||
self.force(),
|
||||
self.behaviour().ok_or(StageElementError::InvalidBehaviour)?,
|
||||
self.jump_limit,
|
||||
))
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::StageElement> for StageElement{
|
||||
fn from(value:strafesnet_common::gameplay_modes::StageElement)->Self{
|
||||
let behaviour=match value.behaviour(){
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt=>0,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger=>1,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport=>2,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Platform=>3,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Check=>4,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint=>5,
|
||||
};
|
||||
let header=
|
||||
behaviour
|
||||
|flag(value.jump_limit().is_some(),StageElement::JUMP_LIMIT)
|
||||
|flag(value.force(),StageElement::FORCE);
|
||||
Self{
|
||||
header,
|
||||
stage_id:value.stage_id().get(),
|
||||
jump_limit:value.jump_limit(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Stage{
|
||||
pub spawn:u32,
|
||||
//open world support lol
|
||||
pub ordered_checkpoints_count:u32,
|
||||
pub unordered_checkpoints_count:u32,
|
||||
//currently loaded checkpoint models
|
||||
#[br(count=ordered_checkpoints_count)]
|
||||
pub ordered_checkpoints:Vec<(u32,u32)>,
|
||||
#[br(count=unordered_checkpoints_count)]
|
||||
pub unordered_checkpoints:Vec<u32>,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_modes::Stage> for Stage{
|
||||
fn into(self)->strafesnet_common::gameplay_modes::Stage{
|
||||
strafesnet_common::gameplay_modes::Stage::new(
|
||||
strafesnet_common::model::ModelId::new(self.spawn),
|
||||
self.ordered_checkpoints_count,
|
||||
self.unordered_checkpoints_count,
|
||||
self.ordered_checkpoints.into_iter().map(|(checkpoint_id,model_id)|(
|
||||
strafesnet_common::gameplay_modes::CheckpointId::new(checkpoint_id),
|
||||
strafesnet_common::model::ModelId::new(model_id),
|
||||
)).collect(),
|
||||
self.unordered_checkpoints.into_iter()
|
||||
.map(strafesnet_common::model::ModelId::new)
|
||||
.collect(),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::Stage> for Stage{
|
||||
fn from(value:strafesnet_common::gameplay_modes::Stage)->Self{
|
||||
let spawn=value.spawn().get();
|
||||
let ordered_checkpoints_count=value.ordered_checkpoints_count();
|
||||
let unordered_checkpoints_count=value.unordered_checkpoints_count();
|
||||
let (ordered_checkpoints,unordered_checkpoints)=value.into_inner();
|
||||
Self{
|
||||
spawn,
|
||||
ordered_checkpoints_count,
|
||||
unordered_checkpoints_count,
|
||||
ordered_checkpoints:ordered_checkpoints.into_iter()
|
||||
.map(|(checkpoint_id,model_id)|(checkpoint_id.get(),model_id.get()))
|
||||
.collect(),
|
||||
unordered_checkpoints:unordered_checkpoints.into_iter()
|
||||
.map(|model_id|model_id.get())
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
pub enum Zone{
|
||||
Start,
|
||||
Finish,
|
||||
Anticheat,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_modes::Zone> for Zone{
|
||||
fn into(self)->strafesnet_common::gameplay_modes::Zone{
|
||||
match self{
|
||||
Zone::Start=>strafesnet_common::gameplay_modes::Zone::Start,
|
||||
Zone::Finish=>strafesnet_common::gameplay_modes::Zone::Finish,
|
||||
Zone::Anticheat=>strafesnet_common::gameplay_modes::Zone::Anticheat,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::Zone> for Zone{
|
||||
fn from(value:strafesnet_common::gameplay_modes::Zone)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_modes::Zone::Start=>Zone::Start,
|
||||
strafesnet_common::gameplay_modes::Zone::Finish=>Zone::Finish,
|
||||
strafesnet_common::gameplay_modes::Zone::Anticheat=>Zone::Anticheat,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct ModeHeader{
|
||||
pub zones:u32,
|
||||
pub stages:u32,
|
||||
pub elements:u32,
|
||||
}
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Mode{
|
||||
pub header:ModeHeader,
|
||||
pub style:super::gameplay_style::StyleModifiers,
|
||||
pub start:u32,
|
||||
#[br(count=header.zones)]
|
||||
pub zones:Vec<(u32,Zone)>,
|
||||
#[br(count=header.stages)]
|
||||
pub stages:Vec<Stage>,
|
||||
#[br(count=header.elements)]
|
||||
pub elements:Vec<(u32,StageElement)>,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum ModeError{
|
||||
StyleModifier(super::gameplay_style::StyleModifierError),
|
||||
StageElement(StageElementError),
|
||||
}
|
||||
impl std::fmt::Display for ModeError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for ModeError{}
|
||||
impl TryInto<strafesnet_common::gameplay_modes::Mode> for Mode{
|
||||
type Error=ModeError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_modes::Mode,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_modes::Mode::new(
|
||||
self.style.try_into().map_err(ModeError::StyleModifier)?,
|
||||
strafesnet_common::model::ModelId::new(self.start),
|
||||
self.zones.into_iter().map(|(model_id,zone)|
|
||||
(strafesnet_common::model::ModelId::new(model_id),zone.into())
|
||||
).collect(),
|
||||
self.stages.into_iter().map(Into::into).collect(),
|
||||
self.elements.into_iter().map(|(model_id,stage_element)|
|
||||
Ok((strafesnet_common::model::ModelId::new(model_id),stage_element.try_into()?))
|
||||
).collect::<Result<_,_>>().map_err(ModeError::StageElement)?,
|
||||
))
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::Mode> for Mode{
|
||||
fn from(value:strafesnet_common::gameplay_modes::Mode)->Self{
|
||||
let (style,start,zones,stages,elements)=value.into_inner();
|
||||
Self{
|
||||
header:ModeHeader{
|
||||
zones:zones.len() as u32,
|
||||
stages:stages.len() as u32,
|
||||
elements:elements.len() as u32,
|
||||
},
|
||||
style:style.into(),
|
||||
start:start.get(),
|
||||
zones:zones.into_iter()
|
||||
.map(|(model_id,zone)|(model_id.get(),zone.into()))
|
||||
.collect(),
|
||||
stages:stages.into_iter()
|
||||
.map(Into::into)
|
||||
.collect(),
|
||||
elements:elements.into_iter()
|
||||
.map(|(model_id,stage_element)|(model_id.get(),stage_element.into()))
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
}
|
442
src/newtypes/gameplay_style.rs
Normal file
442
src/newtypes/gameplay_style.rs
Normal file
@ -0,0 +1,442 @@
|
||||
use super::common::flag;
|
||||
use super::integer::{Time,Ratio64,Planar64,Planar64Vec3};
|
||||
|
||||
pub type Controls=u32;
|
||||
#[derive(Debug)]
|
||||
pub enum ControlsError{
|
||||
UnknownBits,
|
||||
}
|
||||
impl std::fmt::Display for ControlsError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for ControlsError{}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StyleModifiers{
|
||||
pub header:u8,
|
||||
pub controls_mask:Controls,
|
||||
pub controls_mask_state:Controls,
|
||||
#[br(if(header&Self::STRAFE!=0))]
|
||||
pub strafe:Option<StrafeSettings>,
|
||||
#[br(if(header&Self::ROCKET!=0))]
|
||||
pub rocket:Option<PropulsionSettings>,
|
||||
#[br(if(header&Self::JUMP!=0))]
|
||||
pub jump:Option<JumpSettings>,
|
||||
#[br(if(header&Self::WALK!=0))]
|
||||
pub walk:Option<WalkSettings>,
|
||||
#[br(if(header&Self::LADDER!=0))]
|
||||
pub ladder:Option<LadderSettings>,
|
||||
#[br(if(header&Self::SWIM!=0))]
|
||||
pub swim:Option<PropulsionSettings>,
|
||||
pub gravity:Planar64Vec3,
|
||||
pub hitbox:Hitbox,
|
||||
pub camera_offset:Planar64Vec3,
|
||||
pub mass:Planar64,
|
||||
}
|
||||
impl StyleModifiers{
|
||||
const STRAFE:u8=1<<0;
|
||||
const ROCKET:u8=1<<1;
|
||||
const JUMP:u8=1<<2;
|
||||
const WALK:u8=1<<3;
|
||||
const LADDER:u8=1<<4;
|
||||
const SWIM:u8=1<<5;
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum StyleModifierError{
|
||||
Controls(ControlsError),
|
||||
JumpSettings(JumpSettingsError),
|
||||
StrafeSettings(StrafeSettingsError),
|
||||
}
|
||||
impl std::fmt::Display for StyleModifierError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for StyleModifierError{}
|
||||
impl TryInto<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
type Error=StyleModifierError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_style::StyleModifiers,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_style::StyleModifiers{
|
||||
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).ok_or(StyleModifierError::Controls(ControlsError::UnknownBits))?,
|
||||
controls_mask_state:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask_state).ok_or(StyleModifierError::Controls(ControlsError::UnknownBits))?,
|
||||
strafe:self.strafe.map(TryInto::try_into).transpose().map_err(StyleModifierError::StrafeSettings)?,
|
||||
rocket:self.rocket.map(Into::into),
|
||||
jump:self.jump.map(TryInto::try_into).transpose().map_err(StyleModifierError::JumpSettings)?,
|
||||
walk:self.walk.map(Into::into),
|
||||
ladder:self.ladder.map(Into::into),
|
||||
swim:self.swim.map(Into::into),
|
||||
gravity:strafesnet_common::integer::vec3::raw_array(self.gravity),
|
||||
hitbox:self.hitbox.into(),
|
||||
camera_offset:strafesnet_common::integer::vec3::raw_array(self.camera_offset),
|
||||
mass:strafesnet_common::integer::Planar64::raw(self.mass),
|
||||
})
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
fn from(value:strafesnet_common::gameplay_style::StyleModifiers)->Self{
|
||||
let header=
|
||||
flag(value.strafe.is_some(),StyleModifiers::STRAFE)
|
||||
|flag(value.rocket.is_some(),StyleModifiers::ROCKET)
|
||||
|flag(value.jump.is_some(),StyleModifiers::JUMP)
|
||||
|flag(value.walk.is_some(),StyleModifiers::WALK)
|
||||
|flag(value.ladder.is_some(),StyleModifiers::LADDER)
|
||||
|flag(value.swim.is_some(),StyleModifiers::SWIM);
|
||||
Self{
|
||||
header,
|
||||
controls_mask:value.controls_mask.bits(),
|
||||
controls_mask_state:value.controls_mask_state.bits(),
|
||||
strafe:value.strafe.map(Into::into),
|
||||
rocket:value.rocket.map(Into::into),
|
||||
jump:value.jump.map(Into::into),
|
||||
walk:value.walk.map(Into::into),
|
||||
ladder:value.ladder.map(Into::into),
|
||||
swim:value.swim.map(Into::into),
|
||||
gravity:value.gravity.map(|t|t.to_raw()).to_array(),
|
||||
hitbox:value.hitbox.into(),
|
||||
camera_offset:value.camera_offset.map(|t|t.to_raw()).to_array(),
|
||||
mass:value.mass.to_raw(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
pub enum JumpCalculation{
|
||||
Max,
|
||||
BoostThenJump,
|
||||
JumpThenBoost,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{
|
||||
fn into(self)->strafesnet_common::gameplay_style::JumpCalculation{
|
||||
match self{
|
||||
JumpCalculation::Max=>strafesnet_common::gameplay_style::JumpCalculation::Max,
|
||||
JumpCalculation::BoostThenJump=>strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump,
|
||||
JumpCalculation::JumpThenBoost=>strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{
|
||||
fn from(value:strafesnet_common::gameplay_style::JumpCalculation)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Max=>JumpCalculation::Max,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump=>JumpCalculation::BoostThenJump,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost=>JumpCalculation::JumpThenBoost,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum JumpImpulse{
|
||||
Time(Time),
|
||||
Height(Planar64),
|
||||
Linear(Planar64),
|
||||
Energy(Planar64),
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
|
||||
fn into(self)->strafesnet_common::gameplay_style::JumpImpulse{
|
||||
match self{
|
||||
JumpImpulse::Time(time)=>strafesnet_common::gameplay_style::JumpImpulse::Time(strafesnet_common::integer::Time::raw(time)),
|
||||
JumpImpulse::Height(height)=>strafesnet_common::gameplay_style::JumpImpulse::Height(strafesnet_common::integer::Planar64::raw(height)),
|
||||
JumpImpulse::Linear(deltav)=>strafesnet_common::gameplay_style::JumpImpulse::Linear(strafesnet_common::integer::Planar64::raw(deltav)),
|
||||
JumpImpulse::Energy(energy)=>strafesnet_common::gameplay_style::JumpImpulse::Energy(strafesnet_common::integer::Planar64::raw(energy)),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
|
||||
fn from(value:strafesnet_common::gameplay_style::JumpImpulse)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Time(time)=>JumpImpulse::Time(time.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Height(height)=>JumpImpulse::Height(height.to_raw()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Linear(deltav)=>JumpImpulse::Linear(deltav.to_raw()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Energy(energy)=>JumpImpulse::Energy(energy.to_raw()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct ControlsActivation{
|
||||
controls_mask:Controls,
|
||||
controls_intersects:Controls,
|
||||
controls_contains:Controls,
|
||||
}
|
||||
impl TryInto<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
|
||||
type Error=ControlsError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_style::ControlsActivation,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_style::ControlsActivation{
|
||||
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).ok_or(ControlsError::UnknownBits)?,
|
||||
controls_intersects:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_intersects).ok_or(ControlsError::UnknownBits)?,
|
||||
controls_contains:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_contains).ok_or(ControlsError::UnknownBits)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
|
||||
fn from(value:strafesnet_common::gameplay_style::ControlsActivation)->Self{
|
||||
Self{
|
||||
controls_mask:value.controls_mask.bits(),
|
||||
controls_intersects:value.controls_intersects.bits(),
|
||||
controls_contains:value.controls_contains.bits(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StrafeSettings{
|
||||
header:u8,
|
||||
enable:ControlsActivation,
|
||||
mv:Planar64,
|
||||
#[br(if(header&Self::AIR_ACCEL_LIMIT!=0))]
|
||||
air_accel_limit:Option<Planar64>,
|
||||
tick_rate:Ratio64,
|
||||
}
|
||||
impl StrafeSettings{
|
||||
const AIR_ACCEL_LIMIT:u8=1<<0;
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum StrafeSettingsError{
|
||||
Ratio(super::integer::RatioError),
|
||||
Controls(ControlsError),
|
||||
}
|
||||
impl std::fmt::Display for StrafeSettingsError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for StrafeSettingsError{}
|
||||
impl TryInto<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||
type Error=StrafeSettingsError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_style::StrafeSettings,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_style::StrafeSettings{
|
||||
enable:self.enable.try_into().map_err(StrafeSettingsError::Controls)?,
|
||||
mv:strafesnet_common::integer::Planar64::raw(self.mv),
|
||||
air_accel_limit:self.air_accel_limit.map(strafesnet_common::integer::Planar64::raw),
|
||||
tick_rate:self.tick_rate.try_into().map_err(StrafeSettingsError::Ratio)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::StrafeSettings)->Self{
|
||||
let header=flag(value.air_accel_limit.is_some(),StrafeSettings::AIR_ACCEL_LIMIT);
|
||||
Self{
|
||||
header,
|
||||
enable:value.enable.into(),
|
||||
mv:value.mv.to_raw(),
|
||||
air_accel_limit:value.air_accel_limit.map(|a|a.to_raw()),
|
||||
tick_rate:value.tick_rate.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct PropulsionSettings{
|
||||
magnitude:Planar64,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::PropulsionSettings{
|
||||
strafesnet_common::gameplay_style::PropulsionSettings{
|
||||
magnitude:strafesnet_common::integer::Planar64::raw(self.magnitude)
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::PropulsionSettings)->Self{
|
||||
Self{
|
||||
magnitude:value.magnitude.to_raw(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct JumpSettings{
|
||||
header:u8,
|
||||
impulse:i64,
|
||||
}
|
||||
impl JumpSettings{
|
||||
const IMPULSE:u8=0b00011;
|
||||
const CALCULATION:u8=0b01100;
|
||||
const LIMIT_MINIMUM:u8=0b10000;
|
||||
const fn impulse(&self)->Option<strafesnet_common::gameplay_style::JumpImpulse>{
|
||||
match self.header&Self::IMPULSE{
|
||||
0=>Some(strafesnet_common::gameplay_style::JumpImpulse::Time(strafesnet_common::integer::Time::raw(self.impulse))),
|
||||
1=>Some(strafesnet_common::gameplay_style::JumpImpulse::Height(strafesnet_common::integer::Planar64::raw(self.impulse))),
|
||||
2=>Some(strafesnet_common::gameplay_style::JumpImpulse::Linear(strafesnet_common::integer::Planar64::raw(self.impulse))),
|
||||
3=>Some(strafesnet_common::gameplay_style::JumpImpulse::Energy(strafesnet_common::integer::Planar64::raw(self.impulse))),
|
||||
_=>None,
|
||||
}
|
||||
}
|
||||
const fn calculation(&self)->Option<strafesnet_common::gameplay_style::JumpCalculation>{
|
||||
match (self.header&Self::CALCULATION)>>2{
|
||||
0=>Some(strafesnet_common::gameplay_style::JumpCalculation::Max),
|
||||
1=>Some(strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost),
|
||||
2=>Some(strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump),
|
||||
_=>None,
|
||||
}
|
||||
}
|
||||
const fn limit_minimum(&self)->bool{
|
||||
self.header&Self::LIMIT_MINIMUM!=0
|
||||
}
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum JumpSettingsError{
|
||||
InvalidImpulseDiscriminant,
|
||||
InvalidCalculationDiscriminant,
|
||||
}
|
||||
impl TryInto<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
|
||||
type Error=JumpSettingsError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_style::JumpSettings,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_style::JumpSettings{
|
||||
impulse:self.impulse().ok_or(JumpSettingsError::InvalidImpulseDiscriminant)?,
|
||||
calculation:self.calculation().ok_or(JumpSettingsError::InvalidCalculationDiscriminant)?,
|
||||
limit_minimum:self.limit_minimum(),
|
||||
})
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::JumpSettings)->Self{
|
||||
let (impulse,impulse_header)=match value.impulse{
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Time(impulse)=>(impulse.get(),0),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Height(impulse)=>(impulse.to_raw(),1),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Linear(impulse)=>(impulse.to_raw(),2),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Energy(impulse)=>(impulse.to_raw(),3),
|
||||
};
|
||||
let calculation_header=match value.calculation{
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Max=>0,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost=>1,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump=>2,
|
||||
};
|
||||
let header=
|
||||
impulse_header
|
||||
|(calculation_header<<2)
|
||||
|((value.limit_minimum as u8)<<4);
|
||||
Self{
|
||||
header,
|
||||
impulse,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct AccelerateSettings{
|
||||
accel:Planar64,
|
||||
topspeed:Planar64,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::AccelerateSettings{
|
||||
strafesnet_common::gameplay_style::AccelerateSettings{
|
||||
accel:strafesnet_common::integer::Planar64::raw(self.accel),
|
||||
topspeed:strafesnet_common::integer::Planar64::raw(self.topspeed),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::AccelerateSettings)->Self{
|
||||
Self{
|
||||
accel:value.accel.to_raw(),
|
||||
topspeed:value.topspeed.to_raw(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct WalkSettings{
|
||||
accelerate:AccelerateSettings,
|
||||
static_friction:Planar64,
|
||||
kinetic_friction:Planar64,
|
||||
surf_dot:Planar64,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::WalkSettings{
|
||||
strafesnet_common::gameplay_style::WalkSettings{
|
||||
accelerate:self.accelerate.into(),
|
||||
static_friction:strafesnet_common::integer::Planar64::raw(self.static_friction),
|
||||
kinetic_friction:strafesnet_common::integer::Planar64::raw(self.kinetic_friction),
|
||||
surf_dot:strafesnet_common::integer::Planar64::raw(self.surf_dot),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::WalkSettings)->Self{
|
||||
Self{
|
||||
accelerate:value.accelerate.into(),
|
||||
static_friction:value.static_friction.to_raw(),
|
||||
kinetic_friction:value.kinetic_friction.to_raw(),
|
||||
surf_dot:value.surf_dot.to_raw(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct LadderSettings{
|
||||
accelerate:AccelerateSettings,
|
||||
dot:Planar64,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::LadderSettings{
|
||||
strafesnet_common::gameplay_style::LadderSettings{
|
||||
accelerate:self.accelerate.into(),
|
||||
dot:strafesnet_common::integer::Planar64::raw(self.dot),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::LadderSettings)->Self{
|
||||
Self{
|
||||
accelerate:value.accelerate.into(),
|
||||
dot:value.dot.to_raw(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
pub enum HitboxMesh{
|
||||
Box,
|
||||
Cylinder,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::HitboxMesh> for HitboxMesh{
|
||||
fn into(self)->strafesnet_common::gameplay_style::HitboxMesh{
|
||||
match self{
|
||||
HitboxMesh::Box=>strafesnet_common::gameplay_style::HitboxMesh::Box,
|
||||
HitboxMesh::Cylinder=>strafesnet_common::gameplay_style::HitboxMesh::Cylinder,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::HitboxMesh> for HitboxMesh{
|
||||
fn from(value:strafesnet_common::gameplay_style::HitboxMesh)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_style::HitboxMesh::Box=>HitboxMesh::Box,
|
||||
strafesnet_common::gameplay_style::HitboxMesh::Cylinder=>HitboxMesh::Cylinder,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Hitbox{
|
||||
pub halfsize:Planar64Vec3,
|
||||
pub mesh:HitboxMesh,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::Hitbox> for Hitbox{
|
||||
fn into(self)->strafesnet_common::gameplay_style::Hitbox{
|
||||
strafesnet_common::gameplay_style::Hitbox{
|
||||
halfsize:strafesnet_common::integer::vec3::raw_array(self.halfsize),
|
||||
mesh:self.mesh.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::Hitbox> for Hitbox{
|
||||
fn from(value:strafesnet_common::gameplay_style::Hitbox)->Self{
|
||||
Self{
|
||||
halfsize:value.halfsize.map(|t|t.to_raw()).to_array(),
|
||||
mesh:value.mesh.into(),
|
||||
}
|
||||
}
|
||||
}
|
46
src/newtypes/integer.rs
Normal file
46
src/newtypes/integer.rs
Normal file
@ -0,0 +1,46 @@
|
||||
pub type Time=i64;
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Ratio64{
|
||||
num:i64,
|
||||
den:u64,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum RatioError{
|
||||
ZeroDenominator,
|
||||
}
|
||||
impl std::fmt::Display for RatioError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for RatioError{}
|
||||
impl TryInto<strafesnet_common::integer::Ratio64> for Ratio64{
|
||||
type Error=RatioError;
|
||||
fn try_into(self)->Result<strafesnet_common::integer::Ratio64,Self::Error>{
|
||||
strafesnet_common::integer::Ratio64::new(self.num,self.den)
|
||||
.ok_or(RatioError::ZeroDenominator)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::integer::Ratio64> for Ratio64{
|
||||
fn from(value:strafesnet_common::integer::Ratio64)->Self{
|
||||
Self{
|
||||
num:value.num(),
|
||||
den:value.den(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Ratio64Vec2{
|
||||
pub x:Ratio64,
|
||||
pub y:Ratio64,
|
||||
}
|
||||
|
||||
pub type Angle32=i32;
|
||||
pub type Planar64=i64;
|
||||
pub type Planar64Vec3=[i64;3];
|
||||
pub type Planar64Mat3=[i64;9];
|
||||
pub type Planar64Affine3=[i64;12];
|
276
src/newtypes/model.rs
Normal file
276
src/newtypes/model.rs
Normal file
@ -0,0 +1,276 @@
|
||||
use super::common::flag;
|
||||
use strafesnet_common::model::PolygonIter;
|
||||
|
||||
use super::integer::{Planar64Vec3,Planar64Affine3};
|
||||
|
||||
pub type TextureCoordinate=[f32;2];
|
||||
pub type Color4=[f32;4];
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct IndexedVertex{
|
||||
pub pos:u32,
|
||||
pub tex:u32,
|
||||
pub normal:u32,
|
||||
pub color:u32,
|
||||
}
|
||||
impl From<strafesnet_common::model::IndexedVertex> for IndexedVertex{
|
||||
fn from(value:strafesnet_common::model::IndexedVertex)->Self{
|
||||
Self{
|
||||
pos:value.pos.get(),
|
||||
tex:value.tex.get(),
|
||||
normal:value.normal.get(),
|
||||
color:value.color.get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Polygon{
|
||||
pub count:u32,
|
||||
#[br(count=count)]
|
||||
pub vertices:Vec<u32>,
|
||||
}
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct PolygonGroup{
|
||||
pub count:u32,
|
||||
#[br(count=count)]
|
||||
pub polys:Vec<Polygon>,
|
||||
}
|
||||
impl From<strafesnet_common::model::PolygonGroup> for PolygonGroup{
|
||||
fn from(value:strafesnet_common::model::PolygonGroup)->Self{
|
||||
match value{
|
||||
strafesnet_common::model::PolygonGroup::PolygonList(polygon_list)=>{
|
||||
let polys:Vec<Polygon>=polygon_list.polys().map(|poly|{
|
||||
let vertices:Vec<u32>=poly.iter().map(|vert|vert.get()).collect();
|
||||
Polygon{
|
||||
count:vertices.len() as u32,
|
||||
vertices,
|
||||
}
|
||||
}).collect();
|
||||
Self{
|
||||
count:polys.len() as u32,
|
||||
polys,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct RenderConfig{
|
||||
pub header:u8,
|
||||
#[br(if(header&Self::TEXTURE!=0))]
|
||||
pub texture:Option<u32>,
|
||||
}
|
||||
impl RenderConfig{
|
||||
const TEXTURE:u8=1<<0;
|
||||
}
|
||||
impl Into<strafesnet_common::model::RenderConfig> for RenderConfig{
|
||||
fn into(self)->strafesnet_common::model::RenderConfig{
|
||||
strafesnet_common::model::RenderConfig{
|
||||
texture:self.texture.map(strafesnet_common::model::TextureId::new),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::model::RenderConfig> for RenderConfig{
|
||||
fn from(value:strafesnet_common::model::RenderConfig)->Self{
|
||||
let header=flag(value.texture.is_some(),RenderConfig::TEXTURE);
|
||||
Self{
|
||||
header,
|
||||
texture:value.texture.map(|texture_id|texture_id.get()),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct IndexedGraphicsGroup{
|
||||
pub count:u32,
|
||||
pub render:u32,
|
||||
#[br(count=count)]
|
||||
pub groups:Vec<u32>,
|
||||
}
|
||||
impl From<strafesnet_common::model::IndexedGraphicsGroup> for IndexedGraphicsGroup{
|
||||
fn from(value:strafesnet_common::model::IndexedGraphicsGroup)->Self{
|
||||
Self{
|
||||
count:value.groups.len() as u32,
|
||||
render:value.render.get(),
|
||||
groups:value.groups.into_iter().map(|group_id|group_id.get()).collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct IndexedPhysicsGroup{
|
||||
pub count:u32,
|
||||
#[br(count=count)]
|
||||
pub groups:Vec<u32>,
|
||||
}
|
||||
impl From<strafesnet_common::model::IndexedPhysicsGroup> for IndexedPhysicsGroup{
|
||||
fn from(value:strafesnet_common::model::IndexedPhysicsGroup)->Self{
|
||||
Self{
|
||||
count:value.groups.len() as u32,
|
||||
groups:value.groups.into_iter().map(|group_id|group_id.get()).collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct MeshHeader{
|
||||
pub unique_pos:u32,
|
||||
pub unique_normal:u32,
|
||||
pub unique_tex:u32,
|
||||
pub unique_color:u32,
|
||||
pub unique_vertices:u32,
|
||||
pub polygon_groups:u32,
|
||||
pub graphics_groups:u32,
|
||||
pub physics_groups:u32,
|
||||
}
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Mesh{
|
||||
pub header:MeshHeader,
|
||||
#[br(count=header.unique_pos)]
|
||||
pub unique_pos:Vec<Planar64Vec3>,
|
||||
#[br(count=header.unique_normal)]
|
||||
pub unique_normal:Vec<Planar64Vec3>,
|
||||
#[br(count=header.unique_tex)]
|
||||
pub unique_tex:Vec<TextureCoordinate>,
|
||||
#[br(count=header.unique_color)]
|
||||
pub unique_color:Vec<Color4>,
|
||||
#[br(count=header.unique_vertices)]
|
||||
pub unique_vertices:Vec<IndexedVertex>,
|
||||
#[br(count=header.polygon_groups)]
|
||||
pub polygon_groups:Vec<PolygonGroup>,
|
||||
#[br(count=header.graphics_groups)]
|
||||
pub graphics_groups:Vec<IndexedGraphicsGroup>,
|
||||
#[br(count=header.physics_groups)]
|
||||
pub physics_groups:Vec<IndexedPhysicsGroup>,
|
||||
}
|
||||
impl Into<strafesnet_common::model::Mesh> for Mesh{
|
||||
fn into(self)->strafesnet_common::model::Mesh{
|
||||
strafesnet_common::model::Mesh{
|
||||
unique_pos:self.unique_pos.into_iter().map(strafesnet_common::integer::vec3::raw_array).collect(),
|
||||
unique_normal:self.unique_normal.into_iter().map(strafesnet_common::integer::vec3::raw_array).collect(),
|
||||
unique_tex:self.unique_tex.into_iter().map(strafesnet_common::model::TextureCoordinate::from_array).collect(),
|
||||
unique_color:self.unique_color.into_iter().map(strafesnet_common::model::Color4::from_array).collect(),
|
||||
unique_vertices:self.unique_vertices.into_iter().map(|vert|strafesnet_common::model::IndexedVertex{
|
||||
pos:strafesnet_common::model::PositionId::new(vert.pos),
|
||||
tex:strafesnet_common::model::TextureCoordinateId::new(vert.tex),
|
||||
normal:strafesnet_common::model::NormalId::new(vert.normal),
|
||||
color:strafesnet_common::model::ColorId::new(vert.color),
|
||||
}).collect(),
|
||||
polygon_groups:self.polygon_groups.into_iter().map(|group|
|
||||
strafesnet_common::model::PolygonGroup::PolygonList(
|
||||
strafesnet_common::model::PolygonList::new(
|
||||
group.polys.into_iter().map(|vert|
|
||||
vert.vertices.into_iter().map(strafesnet_common::model::VertexId::new).collect()
|
||||
).collect()
|
||||
)
|
||||
)
|
||||
).collect(),
|
||||
graphics_groups:self.graphics_groups.into_iter().map(|group|
|
||||
strafesnet_common::model::IndexedGraphicsGroup{
|
||||
render:strafesnet_common::model::RenderConfigId::new(group.render),
|
||||
groups:group.groups.into_iter().map(strafesnet_common::model::PolygonGroupId::new).collect(),
|
||||
}
|
||||
).collect(),
|
||||
physics_groups:self.physics_groups.into_iter().map(|group|
|
||||
strafesnet_common::model::IndexedPhysicsGroup{
|
||||
groups:group.groups.into_iter().map(strafesnet_common::model::PolygonGroupId::new).collect(),
|
||||
}
|
||||
).collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::model::Mesh> for Mesh{
|
||||
fn from(value:strafesnet_common::model::Mesh)->Self{
|
||||
Self{
|
||||
header:MeshHeader{
|
||||
unique_pos:value.unique_pos.len() as u32,
|
||||
unique_normal:value.unique_normal.len() as u32,
|
||||
unique_tex:value.unique_tex.len() as u32,
|
||||
unique_color:value.unique_color.len() as u32,
|
||||
unique_vertices:value.unique_vertices.len() as u32,
|
||||
polygon_groups:value.polygon_groups.len() as u32,
|
||||
graphics_groups:value.graphics_groups.len() as u32,
|
||||
physics_groups:value.physics_groups.len() as u32,
|
||||
},
|
||||
unique_pos:value.unique_pos.into_iter()
|
||||
.map(|pos|pos.map(|t|t.to_raw()).to_array())
|
||||
.collect(),
|
||||
unique_normal:value.unique_normal.into_iter()
|
||||
.map(|normal|normal.map(|t|t.to_raw()).to_array())
|
||||
.collect(),
|
||||
unique_tex:value.unique_tex.into_iter()
|
||||
.map(|tex|tex.to_array())
|
||||
.collect(),
|
||||
unique_color:value.unique_color.into_iter()
|
||||
.map(|color|color.to_array())
|
||||
.collect(),
|
||||
unique_vertices:value.unique_vertices.into_iter()
|
||||
.map(Into::into)
|
||||
.collect(),
|
||||
polygon_groups:value.polygon_groups.into_iter()
|
||||
.map(Into::into)
|
||||
.collect(),
|
||||
graphics_groups:value.graphics_groups.into_iter()
|
||||
.map(Into::into)
|
||||
.collect(),
|
||||
physics_groups:value.physics_groups.into_iter()
|
||||
.map(Into::into)
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct Model{
|
||||
pub mesh:u32,
|
||||
pub attributes:u32,
|
||||
pub color:Color4,
|
||||
pub transform:Planar64Affine3,
|
||||
}
|
||||
impl Into<strafesnet_common::model::Model> for Model{
|
||||
fn into(self)->strafesnet_common::model::Model{
|
||||
let [_0,_1,_2,_3,_4,_5,_6,_7,_8,_9,_a,_b]=self.transform;
|
||||
strafesnet_common::model::Model{
|
||||
mesh:strafesnet_common::model::MeshId::new(self.mesh),
|
||||
attributes:strafesnet_common::gameplay_attributes::CollisionAttributesId::new(self.attributes),
|
||||
color:strafesnet_common::model::Color4::from_array(self.color),
|
||||
transform:strafesnet_common::integer::Planar64Affine3::new(
|
||||
strafesnet_common::integer::Planar64Mat3::from_cols([
|
||||
strafesnet_common::integer::vec3::raw_xyz(_0,_1,_2),
|
||||
strafesnet_common::integer::vec3::raw_xyz(_3,_4,_5),
|
||||
strafesnet_common::integer::vec3::raw_xyz(_6,_7,_8)
|
||||
]),
|
||||
strafesnet_common::integer::vec3::raw_xyz(_9,_a,_b)
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::model::Model> for Model{
|
||||
fn from(value:strafesnet_common::model::Model)->Self{
|
||||
let (
|
||||
[_0,_1,_2],
|
||||
[_3,_4,_5],
|
||||
[_6,_7,_8],
|
||||
[_9,_a,_b]
|
||||
)=(
|
||||
value.transform.matrix3.x_axis.map(|t|t.to_raw()).to_array(),
|
||||
value.transform.matrix3.y_axis.map(|t|t.to_raw()).to_array(),
|
||||
value.transform.matrix3.z_axis.map(|t|t.to_raw()).to_array(),
|
||||
value.transform.translation.map(|t|t.to_raw()).to_array()
|
||||
);
|
||||
Self{
|
||||
mesh:value.mesh.get(),
|
||||
attributes:value.attributes.get(),
|
||||
color:value.color.to_array(),
|
||||
transform:[_0,_1,_2,_3,_4,_5,_6,_7,_8,_9,_a,_b],
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user