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25 Commits

Author SHA1 Message Date
39a7c31d32 v0.2.0 fixed wide vectors 2024-09-30 10:31:05 -07:00
4eb8ff1928 v0.1.3 update common 2024-08-09 14:26:19 -07:00
6a198ad746 update common 2024-08-09 14:25:45 -07:00
a31bb6c095 v0.1.2 update common 2024-08-07 18:15:17 -07:00
3255b687e5 refactor JumpCalculation 2024-08-07 18:11:24 -07:00
617cae300f name some ids 2024-08-06 13:02:56 -07:00
4b2de6f88c update deps 2024-08-06 12:58:44 -07:00
d036a33501 v0.1.1 no panic 2024-07-29 18:22:26 -07:00
05c8db4750 don't panic 2024-07-29 18:20:44 -07:00
e3130661f4 v0.1.0 2024-07-29 16:38:32 -07:00
a1ee34c7a3 binrw enums 2024-07-29 16:36:00 -07:00
5d25400942 there's no way that a max heap is better than just sorting 2024-07-27 10:31:44 -07:00
a00b6a63c9 wow it's wrong again 2024-07-26 17:26:57 -07:00
931cef52b1 serial file access 2024-07-26 16:13:51 -07:00
3e8c5167dc do not include unused features 2024-07-26 15:42:38 -07:00
2262c6feac fixes 2024-07-26 15:24:20 -07:00
fa7e7d58bf load textures and meshes in ascending order 2024-07-26 15:10:49 -07:00
0705e879db fix block_location 2024-07-26 12:19:09 -07:00
d3e114c7b6 implement error traits 2024-07-25 17:47:00 -07:00
e1cdddc892 write map 2024-07-25 16:09:03 -07:00
4abeefa7e8 todo: header machinery in file (file.add_block) 2024-07-25 16:09:03 -07:00
47aef14ff3 newtypes from engine types (boilerplate) 2024-07-25 15:35:51 -07:00
3434cd394a implement map file format 2024-07-25 11:33:41 -07:00
b6935b4f5f file tweaks 2024-07-25 11:33:41 -07:00
f0035bcee9 newtypes (boilerplate) 2024-07-25 11:33:41 -07:00
15 changed files with 1154 additions and 186 deletions

65
Cargo.lock generated
View File

@ -8,6 +8,12 @@ version = "2.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3d62b7694a562cdf5a74227903507c56ab2cc8bdd1f781ed5cb4cf9c9f810bfc"
[[package]]
name = "arrayvec"
version = "0.7.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7c02d123df017efcdfbd739ef81735b36c5ba83ec3c59c80a9d7ecc718f92e50"
[[package]]
name = "binrw"
version = "0.14.0"
@ -39,10 +45,16 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b048fb63fd8b5923fc5aa7b340d8e156aec7ec02f0c78fa8a6ddc2613f6f71de"
[[package]]
name = "bytemuck"
version = "1.16.1"
name = "bnum"
version = "0.12.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b236fc92302c97ed75b38da1f4917b5cdda4984745740f153a5d3059e48d725e"
checksum = "50202def95bf36cb7d1d7a7962cea1c36a3f8ad42425e5d2b71d7acb8041b5b8"
[[package]]
name = "bytemuck"
version = "1.16.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "102087e286b4677862ea56cf8fc58bb2cdfa8725c40ffb80fe3a008eb7f2fc83"
[[package]]
name = "either"
@ -50,6 +62,18 @@ version = "1.13.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "60b1af1c220855b6ceac025d3f6ecdd2b7c4894bfe9cd9bda4fbb4bc7c0d4cf0"
[[package]]
name = "fixed_wide"
version = "0.1.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "7a8d6e10c51c9df39ead915c62288afbc41d13e00368e526037e530ee5c58e13"
dependencies = [
"arrayvec",
"bnum",
"paste",
"ratio_ops",
]
[[package]]
name = "glam"
version = "0.28.0"
@ -67,12 +91,29 @@ dependencies = [
"syn 2.0.72",
]
[[package]]
name = "linear_ops"
version = "0.1.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "b2e6977ac24f47086d8a7a2d4ae1c720e86dfdc8407cf5e34c18bfa01053c456"
dependencies = [
"fixed_wide",
"paste",
"ratio_ops",
]
[[package]]
name = "owo-colors"
version = "3.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c1b04fb49957986fdce4d6ee7a65027d55d4b6d2265e5848bbb507b58ccfdb6f"
[[package]]
name = "paste"
version = "1.0.15"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "57c0d7b74b563b49d38dae00a0c37d4d6de9b432382b2892f0574ddcae73fd0a"
[[package]]
name = "proc-macro2"
version = "1.0.86"
@ -92,19 +133,29 @@ dependencies = [
]
[[package]]
name = "strafesnet_common"
version = "0.1.3"
name = "ratio_ops"
version = "0.1.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "10a7e3b69506893bbdde90ce8a9d75cd56d280c0424d2dfdf98f8520179d0c1b"
checksum = "01239195d6afe0509e7e3511b716c0540251dfe7ece0a9a5a27116afb766c42c"
[[package]]
name = "strafesnet_common"
version = "0.5.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "d8fcc44793ae84a1d80882f367980913292241c94eb87584de4010bdad4a918d"
dependencies = [
"arrayvec",
"bitflags",
"fixed_wide",
"glam",
"id",
"linear_ops",
"ratio_ops",
]
[[package]]
name = "strafesnet_snf"
version = "0.1.0"
version = "0.2.0"
dependencies = [
"binrw",
"id",

View File

@ -1,6 +1,6 @@
[package]
name = "strafesnet_snf"
version = "0.1.0"
version = "0.2.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
@ -8,4 +8,4 @@ edition = "2021"
[dependencies]
binrw = "0.14.0"
id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common = { version = "0.1.3", registry = "strafesnet" }
strafesnet_common = { version = "0.5.0", registry = "strafesnet" }

View File

@ -1,5 +1,6 @@
use binrw::{BinReaderExt, binrw};
#[derive(Debug)]
pub enum Error{
InvalidHeader,
InvalidSegment(binrw::Error),
@ -64,7 +65,7 @@ mod simulation{
#[binrw]
#[brw(little)]
#[derive(Clone,Copy,id::Id)]
#[derive(Clone,Copy,Debug,id::Id)]
pub struct SegmentId(u32);
#[binrw]

View File

@ -1,5 +1,6 @@
use binrw::BinReaderExt;
#[derive(Debug)]
pub enum Error{
InvalidHeader,
}

View File

@ -2,12 +2,19 @@
use binrw::{binrw, BinReaderExt, io::TakeSeekExt};
#[derive(Debug)]
pub enum Error{
InvalidHeader(binrw::Error),
UnexpectedEOF,
InvalidBlockId(BlockId),
Seek(std::io::Error),
}
impl std::fmt::Display for Error{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for Error{}
/* spec
@ -40,7 +47,7 @@ for block_id in 1..num_blocks{
*/
#[binrw]
#[brw(little)]
#[derive(Clone,Copy)]
#[derive(Clone,Copy,Debug)]
pub(crate) enum FourCC{
#[brw(magic=b"SNFM")]
Map,
@ -51,24 +58,25 @@ pub(crate) enum FourCC{
}
#[binrw]
#[brw(little)]
struct Header{
#[derive(Debug)]
pub struct Header{
/// Type of file
fourcc:FourCC,
/// Type version
version:u32,
pub fourcc:FourCC,
/// File format version
pub version:u32,
/// Minimum data required to know the location of all streamable resources for this specific file
priming:u64,
pub priming:u64,
/// uuid for this file
resource:u128,
pub resource:u128,
//don't need try_calc: the struct will force field initialization anyways and it can be calculated there
block_count:u32,
pub block_count:u32,
#[br(count=block_count+1)]
block_location:Vec<u64>,
pub block_location:Vec<u64>,
}
#[binrw]
#[brw(little)]
#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,Ord,PartialEq,PartialOrd)]
pub struct BlockId(u32);
pub(crate) struct File<R:BinReaderExt>{

View File

@ -7,6 +7,7 @@ pub mod map;
pub mod bot;
pub mod demo;
#[derive(Debug)]
pub enum Error{
UnexpectedFourCC,
Header(file::Error),
@ -14,6 +15,12 @@ pub enum Error{
Bot(bot::Error),
Demo(demo::Error),
}
impl std::fmt::Display for Error{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for Error{}
pub enum SNF<R:BinReaderExt>{
Map(map::StreamableMap<R>),

View File

@ -3,21 +3,30 @@ use std::collections::HashMap;
use crate::newtypes;
use crate::file::BlockId;
use binrw::{binrw,BinReaderExt};
use binrw::{binrw,BinReaderExt,BinWriterExt};
use strafesnet_common::model;
use strafesnet_common::aabb::Aabb;
use strafesnet_common::bvh::BvhNode;
use strafesnet_common::gameplay_modes;
#[derive(Debug)]
pub enum Error{
InvalidHeader(binrw::Error),
InvalidMode(newtypes::gameplay_modes::ModeError),
InvalidBlockId(BlockId),
InvalidMeshId(model::MeshId),
InvalidModelId(model::ModelId),
InvalidTextureId(model::TextureId),
InvalidData(binrw::Error),
IO(std::io::Error),
File(crate::file::Error),
}
impl std::fmt::Display for Error{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for Error{}
/* block types
@ -135,21 +144,18 @@ struct ResourceExternalHeader{
#[binrw]
#[brw(little)]
struct MapHeader{
num_nodes:u32,
num_spacial_blocks:u32,
num_resource_blocks:u32,
num_resources_external:u32,
//num_resources_external:u32,
num_modes:u32,
num_attributes:u32,
num_render_configs:u32,
#[br(count=num_nodes)]
nodes:Vec<u32>,
#[br(count=num_spacial_blocks)]
spacial_blocks:Vec<SpacialBlockHeader>,
#[br(count=num_resource_blocks)]
resource_blocks:Vec<ResourceBlockHeader>,
#[br(count=num_resources_external)]
external_resources:Vec<ResourceExternalHeader>,
//#[br(count=num_resources_external)]
//external_resources:Vec<ResourceExternalHeader>,
#[br(count=num_modes)]
modes:Vec<newtypes::gameplay_modes::Mode>,
#[br(count=num_attributes)]
@ -164,18 +170,20 @@ struct Region{
//consider including a bvh in the region instead of needing to rebalance the physics bvh on the fly
model_count:u32,
#[br(count=model_count)]
models:Vec<newtypes::model::Model>,
models:Vec<(u32,newtypes::model::Model)>,
}
//code deduplication reused in into_complete_map
fn read_region<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<model::Model>,Error>{
fn read_region<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<Vec<(model::ModelId,model::Model)>,Error>{
//load region from disk
//parse the models and determine what resources need to be loaded
//load resources into self.resources
//return Region
let mut block=file.block_reader(block_id).map_err(Error::File)?;
let region:Region=block.read_le().map_err(Error::InvalidData)?;
Ok(region.models.into_iter().map(Into::into).collect())
Ok(region.models.into_iter().map(|(model_id,model)|
(model::ModelId::new(model_id),model.into())
).collect())
}
fn read_mesh<R:BinReaderExt>(file:&mut crate::file::File<R>,block_id:BlockId)->Result<model::Mesh,Error>{
let mut block=file.block_reader(block_id).map_err(Error::File)?;
@ -207,7 +215,7 @@ impl<R:BinReaderExt> StreamableMap<R>{
pub(crate) fn new(mut file:crate::file::File<R>)->Result<Self,Error>{
//assume the file seek is in the right place to start reading a map header
let header:MapHeader=file.as_mut().read_le().map_err(Error::InvalidHeader)?;
let modes=header.modes.into_iter().map(Into::into).collect();
let modes=header.modes.into_iter().map(TryInto::try_into).collect::<Result<_,_>>().map_err(Error::InvalidMode)?;
let attributes=header.attributes.into_iter().map(Into::into).collect();
let render_configs=header.render_configs.into_iter().map(Into::into).collect();
let bvh=header.spacial_blocks.into_iter().map(|spacial_block|
@ -244,10 +252,10 @@ impl<R:BinReaderExt> StreamableMap<R>{
}
pub fn get_intersecting_region_block_ids(&self,aabb:&Aabb)->Vec<BlockId>{
let mut block_ids=Vec::new();
self.bvh.the_tester(aabb,&mut |block_id|block_ids.push(block_id));
self.bvh.the_tester(aabb,&mut |&block_id|block_ids.push(block_id));
block_ids
}
pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<model::Model>,Error>{
pub fn load_region(&mut self,block_id:BlockId)->Result<Vec<(model::ModelId,model::Model)>,Error>{
read_region(&mut self.file,block_id)
}
pub fn load_mesh(&mut self,mesh_id:model::MeshId)->Result<model::Mesh,Error>{
@ -259,20 +267,33 @@ impl<R:BinReaderExt> StreamableMap<R>{
read_texture(&mut self.file,block_id)
}
pub fn into_complete_map(mut self)->Result<strafesnet_common::map::CompleteMap,Error>{
//load all meshes
let meshes=self.resource_blocks.meshes.into_values().map(|block_id|
read_mesh(&mut self.file,block_id)
).collect::<Result<Vec<_>,_>>()?;
//load all textures
let textures=self.resource_blocks.textures.into_values().map(|block_id|
read_texture(&mut self.file,block_id)
).collect::<Result<Vec<_>,_>>()?;
let mut block_ids=Vec::new();
self.bvh.into_visitor(&mut |block_id|block_ids.push(block_id));
//count on reading the file in sequential order being fastest
block_ids.sort_unstable();
//load all regions
let mut models=Vec::new();
let mut model_pairs=HashMap::new();
for block_id in block_ids{
models.append(&mut read_region(&mut self.file,block_id)?);
model_pairs.extend(read_region(&mut self.file,block_id)?);
}
let mut models=Vec::with_capacity(model_pairs.len());
for model_id in 0..model_pairs.len() as u32{
let model_id=model::ModelId::new(model_id);
models.push(model_pairs.remove(&model_id).ok_or(Error::InvalidModelId(model_id))?);
}
//load all meshes
let mut meshes=Vec::with_capacity(self.resource_blocks.meshes.len());
for mesh_id in 0..self.resource_blocks.meshes.len() as u32{
let mesh_id=model::MeshId::new(mesh_id);
let block_id=self.resource_blocks.meshes[&mesh_id];
meshes.push(read_mesh(&mut self.file,block_id)?);
};
//load all textures
let mut textures=Vec::with_capacity(self.resource_blocks.textures.len());
for texture_id in 0..self.resource_blocks.textures.len() as u32{
let texture_id=model::TextureId::new(texture_id);
let block_id=self.resource_blocks.textures[&texture_id];
textures.push(read_texture(&mut self.file,block_id)?);
}
Ok(strafesnet_common::map::CompleteMap{
modes:self.modes,
@ -284,3 +305,140 @@ impl<R:BinReaderExt> StreamableMap<R>{
})
}
}
const BVH_NODE_MAX_WEIGHT:usize=64*1024;//64 kB
fn collect_spacial_blocks(
block_location:&mut Vec<u64>,
block_headers:&mut Vec<SpacialBlockHeader>,
sequential_block_data:&mut std::io::Cursor<&mut Vec<u8>>,
bvh_node:strafesnet_common::bvh::BvhWeightNode<usize,(model::ModelId,newtypes::model::Model)>
)->Result<(),Error>{
//inspect the node weights top-down.
//When a node weighs less than the limit,
//serialize its entire contents into a region block
if *bvh_node.weight()<BVH_NODE_MAX_WEIGHT{
let mut models=Vec::new();
let mut model_count=0;
let extents=bvh_node.aabb().clone().into();
bvh_node.into_visitor(&mut |(model_id,model)|{
model_count+=1;
models.push((model_id.get(),model));
});
let id=BlockId::new(block_headers.len() as u32+1);
block_headers.push(SpacialBlockHeader{
id,
extents,
});
let region=Region{
model_count,
models,
};
binrw::BinWrite::write_le(&region,sequential_block_data).map_err(Error::InvalidData)?;
block_location.push(sequential_block_data.position());
}else{
match bvh_node.into_content(){
strafesnet_common::bvh::RecursiveContent::Branch(bvh_node_list)=>{
for bvh_node in bvh_node_list{
collect_spacial_blocks(block_location,block_headers,sequential_block_data,bvh_node)?;
}
},
strafesnet_common::bvh::RecursiveContent::Leaf(_)=>panic!(),//bvh branches are 20 leaves minimum
}
}
Ok(())
}
/// TODO: Optionally provide a bot that describes the path through the map
/// otherwise sort by distance to start zone
pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::CompleteMap)->Result<(),Error>{
//serialize models and make a bvh that knows the file size of the branch
let boxen=map.models.into_iter().enumerate().map(|(model_id,model)|{
//grow your own aabb
let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?;
let mut aabb=strafesnet_common::aabb::Aabb::default();
for &pos in &mesh.unique_pos{
aabb.grow(model.transform.transform_point3(pos).fix_1());
}
Ok(((model::ModelId::new(model_id as u32),model.into()),aabb))
}).collect::<Result<Vec<_>,_>>()?;
let bvh=strafesnet_common::bvh::generate_bvh(boxen).weigh_contents(&|_|std::mem::size_of::<newtypes::model::Model>());
//build blocks
//block location is initialized with two values
//the first value represents the location of the first byte after the file header
//the second value represents the first byte of the second data block
//the first data block is always the map header, so the difference is the map header size.
//this information is filled in later after the sizes are known.
let mut block_location=vec![0,0];//for file header
let mut spacial_blocks=Vec::new();//for map header
let mut sequential_block_data=Vec::new();
let mut cursor_to_data=std::io::Cursor::new(&mut sequential_block_data);
collect_spacial_blocks(&mut block_location,&mut spacial_blocks,&mut cursor_to_data,bvh)?;
let mut block_count=spacial_blocks.len() as u32+1;//continue block id
let mut resource_blocks=Vec::new();//for map header
//meshes
for mesh in map.meshes.into_iter(){
resource_blocks.push(ResourceBlockHeader{
resource:ResourceType::Mesh,
id:BlockId::new(block_count),
});
block_count+=1;
let serializable_mesh:newtypes::model::Mesh=mesh.into();
binrw::BinWrite::write_le(&serializable_mesh,&mut cursor_to_data).map_err(Error::InvalidData)?;
block_location.push(cursor_to_data.position());
}
//textures
for mut texture in map.textures.into_iter(){
resource_blocks.push(ResourceBlockHeader{
resource:ResourceType::Texture,
id:BlockId::new(block_count),
});
block_count+=1;
sequential_block_data.append(&mut texture);
block_location.push(sequential_block_data.len() as u64);
}
//build header
let map_header=MapHeader{
num_spacial_blocks:spacial_blocks.len() as u32,
num_resource_blocks:resource_blocks.len() as u32,
//num_resources_external:0,
num_modes:map.modes.modes.len() as u32,
num_attributes:map.attributes.len() as u32,
num_render_configs:map.render_configs.len() as u32,
spacial_blocks,
resource_blocks,
//external_resources:Vec::new(),
modes:map.modes.modes.into_iter().map(Into::into).collect(),
attributes:map.attributes.into_iter().map(Into::into).collect(),
render_configs:map.render_configs.into_iter().map(Into::into).collect(),
};
let mut file_header=crate::file::Header{
fourcc:crate::file::FourCC::Map,
version:0,
priming:0,
resource:0,
block_count,
block_location,
};
//probe header length
let mut file_header_data=Vec::new();
binrw::BinWrite::write_le(&file_header,&mut std::io::Cursor::new(&mut file_header_data)).map_err(Error::InvalidData)?;
let mut map_header_data=Vec::new();
binrw::BinWrite::write_le(&map_header,&mut std::io::Cursor::new(&mut map_header_data)).map_err(Error::InvalidData)?;
//update file header according to probe data
let mut offset=file_header_data.len() as u64;
file_header.priming=offset;
file_header.block_location[0]=offset;
offset+=map_header_data.len() as u64;
for position in &mut file_header.block_location[1..]{
*position+=offset;
}
//write (updated) file header
writer.write_le(&file_header).map_err(Error::InvalidData)?;
//write map header
writer.write(&map_header_data).map_err(Error::IO)?;
//write blocks
writer.write(&sequential_block_data).map_err(Error::IO)?;
Ok(())
}

View File

@ -1,3 +1,4 @@
mod common;
pub mod aabb;
pub mod model;
pub mod integer;

View File

@ -8,8 +8,16 @@ pub struct Aabb{
impl Into<strafesnet_common::aabb::Aabb> for Aabb{
fn into(self)->strafesnet_common::aabb::Aabb{
strafesnet_common::aabb::Aabb::new(
strafesnet_common::integer::Planar64Vec3::raw_array(self.min),
strafesnet_common::integer::Planar64Vec3::raw_array(self.max),
strafesnet_common::integer::vec3::raw_array(self.min),
strafesnet_common::integer::vec3::raw_array(self.max),
)
}
}
impl From<strafesnet_common::aabb::Aabb> for Aabb{
fn from(value:strafesnet_common::aabb::Aabb)->Self{
Self{
max:value.max().map(|t|t.to_raw()).to_array(),
min:value.min().map(|t|t.to_raw()).to_array(),
}
}
}

26
src/newtypes/common.rs Normal file
View File

@ -0,0 +1,26 @@
pub const fn flag(b:bool,mask:u8)->u8{
(-(b as i8) as u8)&mask
}
#[binrw::binrw]
#[brw(little,repr=u8)]
pub enum Boolio{
True,
False
}
impl Into<bool> for Boolio{
fn into(self)->bool{
match self{
Boolio::True=>true,
Boolio::False=>false,
}
}
}
impl From<bool> for Boolio{
fn from(value:bool)->Self{
match value{
true=>Boolio::True,
false=>Boolio::False,
}
}
}

View File

@ -1,14 +1,22 @@
use super::common::{flag,Boolio};
use super::integer::{Time,Planar64,Planar64Vec3};
#[binrw::binrw]
#[brw(little)]
pub struct ContactingLadder{
pub sticky:Option<()>,
pub sticky:Boolio,
}
impl Into<strafesnet_common::gameplay_attributes::ContactingLadder> for ContactingLadder{
fn into(self)->strafesnet_common::gameplay_attributes::ContactingLadder{
strafesnet_common::gameplay_attributes::ContactingLadder{
sticky:self.sticky.is_some(),
sticky:self.sticky.into(),
}
}
}
impl From<strafesnet_common::gameplay_attributes::ContactingLadder> for ContactingLadder{
fn from(value:strafesnet_common::gameplay_attributes::ContactingLadder)->Self{
Self{
sticky:value.sticky.into(),
}
}
}
@ -16,10 +24,15 @@ impl Into<strafesnet_common::gameplay_attributes::ContactingLadder> for Contacti
#[binrw::binrw]
#[brw(little)]
pub enum ContactingBehaviour{
#[brw(magic=0u8)]
Surf,
#[brw(magic=1u8)]
Ladder(ContactingLadder),
#[brw(magic=2u8)]
NoJump,
#[brw(magic=3u8)]
Cling,
#[brw(magic=4u8)]
Elastic(u32),
}
impl Into<strafesnet_common::gameplay_attributes::ContactingBehaviour> for ContactingBehaviour{
@ -40,6 +53,24 @@ impl Into<strafesnet_common::gameplay_attributes::ContactingBehaviour> for Conta
}
}
}
impl From<strafesnet_common::gameplay_attributes::ContactingBehaviour> for ContactingBehaviour{
fn from(value:strafesnet_common::gameplay_attributes::ContactingBehaviour)->Self{
match value{
strafesnet_common::gameplay_attributes::ContactingBehaviour::Surf=>
ContactingBehaviour::Surf,
strafesnet_common::gameplay_attributes::ContactingBehaviour::Ladder(contacting_ladder)=>
ContactingBehaviour::Ladder(
contacting_ladder.into()
),
strafesnet_common::gameplay_attributes::ContactingBehaviour::NoJump=>
ContactingBehaviour::NoJump,
strafesnet_common::gameplay_attributes::ContactingBehaviour::Cling=>
ContactingBehaviour::Cling,
strafesnet_common::gameplay_attributes::ContactingBehaviour::Elastic(elasticity)=>
ContactingBehaviour::Elastic(elasticity),
}
}
}
#[binrw::binrw]
#[brw(little)]
@ -53,7 +84,16 @@ impl Into<strafesnet_common::gameplay_attributes::IntersectingWater> for Interse
strafesnet_common::gameplay_attributes::IntersectingWater{
viscosity:strafesnet_common::integer::Planar64::raw(self.viscosity),
density:strafesnet_common::integer::Planar64::raw(self.density),
velocity:strafesnet_common::integer::Planar64Vec3::raw_array(self.velocity),
velocity:strafesnet_common::integer::vec3::raw_array(self.velocity),
}
}
}
impl From<strafesnet_common::gameplay_attributes::IntersectingWater> for IntersectingWater{
fn from(value:strafesnet_common::gameplay_attributes::IntersectingWater)->Self{
Self{
viscosity:value.viscosity.to_raw(),
density:value.density.to_raw(),
velocity:value.velocity.map(|t|t.to_raw()).to_array(),
}
}
}
@ -66,7 +106,14 @@ pub struct Accelerator{
impl Into<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
fn into(self)->strafesnet_common::gameplay_attributes::Accelerator{
strafesnet_common::gameplay_attributes::Accelerator{
acceleration:strafesnet_common::integer::Planar64Vec3::raw_array(self.acceleration)
acceleration:strafesnet_common::integer::vec3::raw_array(self.acceleration)
}
}
}
impl From<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
fn from(value:strafesnet_common::gameplay_attributes::Accelerator)->Self{
Self{
acceleration:value.acceleration.map(|t|t.to_raw()).to_array(),
}
}
}
@ -74,21 +121,53 @@ impl Into<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
#[binrw::binrw]
#[brw(little)]
pub enum Booster{
#[brw(magic=0u8)]
Velocity(Planar64Vec3),
#[brw(magic=1u8)]
Energy{direction:Planar64Vec3,energy:Planar64},
#[brw(magic=2u8)]
AirTime(Time),
#[brw(magic=3u8)]
Height(Planar64),
}
impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
fn into(self)->strafesnet_common::gameplay_attributes::Booster{
match self{
Booster::Velocity(velocity)=>
strafesnet_common::gameplay_attributes::Booster::Velocity(
strafesnet_common::integer::Planar64Vec3::raw_array(velocity)
strafesnet_common::integer::vec3::raw_array(velocity)
),
Booster::Energy{direction,energy}=>
strafesnet_common::gameplay_attributes::Booster::Energy{
direction:strafesnet_common::integer::Planar64Vec3::raw_array(direction),
direction:strafesnet_common::integer::vec3::raw_array(direction),
energy:strafesnet_common::integer::Planar64::raw(energy)
},
Booster::AirTime(time)=>
strafesnet_common::gameplay_attributes::Booster::AirTime(
strafesnet_common::integer::Time::raw(time)
),
Booster::Height(height)=>
strafesnet_common::gameplay_attributes::Booster::Height(
strafesnet_common::integer::Planar64::raw(height)
),
}
}
}
impl From<strafesnet_common::gameplay_attributes::Booster> for Booster{
fn from(value:strafesnet_common::gameplay_attributes::Booster)->Self{
match value{
strafesnet_common::gameplay_attributes::Booster::Velocity(velocity)=>
Booster::Velocity(velocity.map(|t|t.to_raw()).to_array()),
strafesnet_common::gameplay_attributes::Booster::Energy{direction,energy}=>
Booster::Energy{
direction:direction.map(|t|t.to_raw()).to_array(),
energy:energy.to_raw(),
},
strafesnet_common::gameplay_attributes::Booster::AirTime(time)=>
Booster::AirTime(time.get()),
strafesnet_common::gameplay_attributes::Booster::Height(height)=>
Booster::Height(height.to_raw()),
}
}
}
@ -109,22 +188,38 @@ impl Into<strafesnet_common::gameplay_attributes::TrajectoryChoice> for Trajecto
}
}
}
impl From<strafesnet_common::gameplay_attributes::TrajectoryChoice> for TrajectoryChoice{
fn from(value:strafesnet_common::gameplay_attributes::TrajectoryChoice)->Self{
match value{
strafesnet_common::gameplay_attributes::TrajectoryChoice::HighArcLongDuration=>
TrajectoryChoice::HighArcLongDuration,
strafesnet_common::gameplay_attributes::TrajectoryChoice::LowArcShortDuration=>
TrajectoryChoice::LowArcShortDuration,
}
}
}
#[binrw::binrw]
#[brw(little)]
pub enum SetTrajectory{
#[brw(magic=0u8)]
AirTime(Time),
#[brw(magic=1u8)]
Height(Planar64),
#[brw(magic=2u8)]
DotVelocity{direction:Planar64Vec3,dot:Planar64},
#[brw(magic=3u8)]
TargetPointTime{
target_point:Planar64Vec3,
time:Time,
},
#[brw(magic=4u8)]
TargetPointSpeed{
target_point:Planar64Vec3,
speed:Planar64,
trajectory_choice:TrajectoryChoice,
},
#[brw(magic=5u8)]
Velocity(Planar64Vec3),
}
impl Into<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajectory{
@ -140,23 +235,57 @@ impl Into<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajecto
),
SetTrajectory::DotVelocity{direction,dot}=>
strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{
direction:strafesnet_common::integer::Planar64Vec3::raw_array(direction),
direction:strafesnet_common::integer::vec3::raw_array(direction),
dot:strafesnet_common::integer::Planar64::raw(dot),
},
SetTrajectory::TargetPointTime{target_point,time}=>
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{
target_point:strafesnet_common::integer::Planar64Vec3::raw_array(target_point),
target_point:strafesnet_common::integer::vec3::raw_array(target_point),
time:strafesnet_common::integer::Time::raw(time),
},
SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=>
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{
target_point:strafesnet_common::integer::Planar64Vec3::raw_array(target_point),
target_point:strafesnet_common::integer::vec3::raw_array(target_point),
speed:strafesnet_common::integer::Planar64::raw(speed),
trajectory_choice:trajectory_choice.into(),
},
SetTrajectory::Velocity(velocity)=>
strafesnet_common::gameplay_attributes::SetTrajectory::Velocity(
strafesnet_common::integer::Planar64Vec3::raw_array(velocity)
strafesnet_common::integer::vec3::raw_array(velocity)
),
}
}
}
impl From<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajectory{
fn from(value:strafesnet_common::gameplay_attributes::SetTrajectory)->Self{
match value{
strafesnet_common::gameplay_attributes::SetTrajectory::AirTime(time)=>
SetTrajectory::AirTime(
time.get()
),
strafesnet_common::gameplay_attributes::SetTrajectory::Height(height)=>
SetTrajectory::Height(
height.to_raw()
),
strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{direction,dot}=>
SetTrajectory::DotVelocity{
direction:direction.map(|t|t.to_raw()).to_array(),
dot:dot.to_raw(),
},
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{target_point,time}=>
SetTrajectory::TargetPointTime{
target_point:target_point.map(|t|t.to_raw()).to_array(),
time:time.get(),
},
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=>
SetTrajectory::TargetPointSpeed{
target_point:target_point.map(|t|t.to_raw()).to_array(),
speed:speed.to_raw(),
trajectory_choice:trajectory_choice.into(),
},
strafesnet_common::gameplay_attributes::SetTrajectory::Velocity(velocity)=>
SetTrajectory::Velocity(
velocity.map(|t|t.to_raw()).to_array()
),
}
}
@ -174,15 +303,33 @@ impl Into<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
}
}
}
impl From<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
fn from(value:strafesnet_common::gameplay_attributes::Wormhole)->Self{
Self{
destination_model:value.destination_model.get(),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct GeneralAttributes{
pub header:u8,
#[br(if(header&Self::BOOSTER!=0))]
pub booster:Option<Booster>,
#[br(if(header&Self::TRAJECTORY!=0))]
pub trajectory:Option<SetTrajectory>,
#[br(if(header&Self::WORMHOLE!=0))]
pub wormhole:Option<Wormhole>,
#[br(if(header&Self::ACCELERATOR!=0))]
pub accelerator:Option<Accelerator>,
}
impl GeneralAttributes{
const BOOSTER:u8=1<<0;
const TRAJECTORY:u8=1<<1;
const WORMHOLE:u8=1<<2;
const ACCELERATOR:u8=1<<3;
}
impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
fn into(self)->strafesnet_common::gameplay_attributes::GeneralAttributes{
strafesnet_common::gameplay_attributes::GeneralAttributes{
@ -193,12 +340,33 @@ impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for General
}
}
}
impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
fn from(value:strafesnet_common::gameplay_attributes::GeneralAttributes)->Self{
let header=
flag(value.booster.is_some(),GeneralAttributes::BOOSTER)
|flag(value.trajectory.is_some(),GeneralAttributes::TRAJECTORY)
|flag(value.wormhole.is_some(),GeneralAttributes::WORMHOLE)
|flag(value.accelerator.is_some(),GeneralAttributes::ACCELERATOR);
Self{
header,
booster:value.booster.map(Into::into),
trajectory:value.trajectory.map(Into::into),
wormhole:value.wormhole.map(Into::into),
accelerator:value.accelerator.map(Into::into),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct ContactingAttributes{
pub header:u8,
#[br(if(header&Self::CONTACTING_BEHAVIOUR!=0))]
pub contact_behaviour:Option<ContactingBehaviour>,
}
impl ContactingAttributes{
const CONTACTING_BEHAVIOUR:u8=1<<0;
}
impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
fn into(self)->strafesnet_common::gameplay_attributes::ContactingAttributes{
strafesnet_common::gameplay_attributes::ContactingAttributes{
@ -206,12 +374,25 @@ impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for Cont
}
}
}
impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
fn from(value:strafesnet_common::gameplay_attributes::ContactingAttributes)->Self{
Self{
header:flag(value.contact_behaviour.is_some(),ContactingAttributes::CONTACTING_BEHAVIOUR),
contact_behaviour:value.contact_behaviour.map(Into::into),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct IntersectingAttributes{
pub header:u8,
#[br(if(header&Self::INTERSECTING_WATER!=0))]
pub water:Option<IntersectingWater>,
}
impl IntersectingAttributes{
const INTERSECTING_WATER:u8=1<<0;
}
impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
fn into(self)->strafesnet_common::gameplay_attributes::IntersectingAttributes{
strafesnet_common::gameplay_attributes::IntersectingAttributes{
@ -219,28 +400,92 @@ impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for In
}
}
}
impl From<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
fn from(value:strafesnet_common::gameplay_attributes::IntersectingAttributes)->Self{
Self{
header:flag(value.water.is_some(),IntersectingAttributes::INTERSECTING_WATER),
water:value.water.map(Into::into),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct ContactAttributes{
contacting:ContactingAttributes,
general:GeneralAttributes,
}
impl Into<strafesnet_common::gameplay_attributes::ContactAttributes> for ContactAttributes{
fn into(self)->strafesnet_common::gameplay_attributes::ContactAttributes{
strafesnet_common::gameplay_attributes::ContactAttributes{
contacting:self.contacting.into(),
general:self.general.into(),
}
}
}
impl From<strafesnet_common::gameplay_attributes::ContactAttributes> for ContactAttributes{
fn from(value:strafesnet_common::gameplay_attributes::ContactAttributes)->Self{
Self{
contacting:value.contacting.into(),
general:value.general.into(),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct IntersectAttributes{
intersecting:IntersectingAttributes,
general:GeneralAttributes,
}
impl Into<strafesnet_common::gameplay_attributes::IntersectAttributes> for IntersectAttributes{
fn into(self)->strafesnet_common::gameplay_attributes::IntersectAttributes{
strafesnet_common::gameplay_attributes::IntersectAttributes{
intersecting:self.intersecting.into(),
general:self.general.into(),
}
}
}
impl From<strafesnet_common::gameplay_attributes::IntersectAttributes> for IntersectAttributes{
fn from(value:strafesnet_common::gameplay_attributes::IntersectAttributes)->Self{
Self{
intersecting:value.intersecting.into(),
general:value.general.into(),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub enum CollisionAttributes{
#[brw(magic=0u8)]
Decoration,
Contact{
contacting:ContactingAttributes,
general:GeneralAttributes,
},
Intersect{
intersecting:IntersectingAttributes,
general:GeneralAttributes,
},
#[brw(magic=1u8)]
Contact(ContactAttributes),
#[brw(magic=2u8)]
Intersect(IntersectAttributes),
}
impl Into<strafesnet_common::gameplay_attributes::CollisionAttributes> for CollisionAttributes{
fn into(self)->strafesnet_common::gameplay_attributes::CollisionAttributes{
match self{
CollisionAttributes::Decoration=>
strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration,
CollisionAttributes::Contact{contacting,general}=>
strafesnet_common::gameplay_attributes::CollisionAttributes::Contact{contacting:contacting.into(),general:general.into()},
CollisionAttributes::Intersect{intersecting,general}=>
strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect{intersecting:intersecting.into(),general:general.into()},
CollisionAttributes::Contact(attr)=>
strafesnet_common::gameplay_attributes::CollisionAttributes::Contact(attr.into()),
CollisionAttributes::Intersect(attr)=>
strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect(attr.into()),
}
}
}
impl From<strafesnet_common::gameplay_attributes::CollisionAttributes> for CollisionAttributes{
fn from(value:strafesnet_common::gameplay_attributes::CollisionAttributes)->Self{
match value{
strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration=>
CollisionAttributes::Decoration,
strafesnet_common::gameplay_attributes::CollisionAttributes::Contact(attr)=>
CollisionAttributes::Contact(attr.into()),
strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect(attr)=>
CollisionAttributes::Intersect(attr.into()),
}
}
}

View File

@ -1,44 +1,75 @@
#[binrw::binrw]
#[brw(little,repr=u8)]
pub enum StageElementBehaviour{
SpawnAt,//must be standing on top to get effect. except cancollide false
Trigger,
Teleport,
Platform,
//Check(point) acts like a trigger if you haven't hit all the checkpoints on previous stages yet.
//Note that all stage elements act like this, this is just the isolated behaviour.
Check,
Checkpoint,//this is a combined behaviour for Ordered & Unordered in case a model is used multiple times or for both.
}
impl Into<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageElementBehaviour{
fn into(self)->strafesnet_common::gameplay_modes::StageElementBehaviour{
match self{
StageElementBehaviour::SpawnAt=>strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt,
StageElementBehaviour::Trigger=>strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger,
StageElementBehaviour::Teleport=>strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport,
StageElementBehaviour::Platform=>strafesnet_common::gameplay_modes::StageElementBehaviour::Platform,
StageElementBehaviour::Check=>strafesnet_common::gameplay_modes::StageElementBehaviour::Check,
StageElementBehaviour::Checkpoint=>strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint,
}
}
}
use super::common::flag;
pub type ModeId=u32;
pub type StageId=u32;
#[binrw::binrw]
#[brw(little)]
pub struct StageElement{
pub stage_id:u32,//which stage spawn to send to
pub behaviour:StageElementBehaviour,
pub header:u8,
pub stage_id:StageId,
#[br(if(header&Self::JUMP_LIMIT!=0))]
pub jump_limit:Option<u8>,
pub force:Option<()>,//allow setting to lower spawn id i.e. 7->3
}
impl Into<strafesnet_common::gameplay_modes::StageElement> for StageElement{
fn into(self)->strafesnet_common::gameplay_modes::StageElement{
strafesnet_common::gameplay_modes::StageElement::new(
impl StageElement{
const BEHAVIOUR:u8=0b00111;
const JUMP_LIMIT:u8=1<<3;
const FORCE:u8=1<<4;
const fn behaviour(&self)->Option<strafesnet_common::gameplay_modes::StageElementBehaviour>{
match self.header&Self::BEHAVIOUR{
0=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt),
1=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger),
2=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport),
3=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Platform),
4=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Check),
5=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint),
_=>None,
}
}
const fn force(&self)->bool{
self.header&Self::FORCE!=0
}
}
#[derive(Debug)]
pub enum StageElementError{
InvalidBehaviour,
}
impl std::fmt::Display for StageElementError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for StageElementError{}
impl TryInto<strafesnet_common::gameplay_modes::StageElement> for StageElement{
type Error=StageElementError;
fn try_into(self)->Result<strafesnet_common::gameplay_modes::StageElement,Self::Error>{
Ok(strafesnet_common::gameplay_modes::StageElement::new(
strafesnet_common::gameplay_modes::StageId::new(self.stage_id),
self.force.is_some(),
self.behaviour.into(),
self.force(),
self.behaviour().ok_or(StageElementError::InvalidBehaviour)?,
self.jump_limit,
)
))
}
}
impl From<strafesnet_common::gameplay_modes::StageElement> for StageElement{
fn from(value:strafesnet_common::gameplay_modes::StageElement)->Self{
let behaviour=match value.behaviour(){
strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt=>0,
strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger=>1,
strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport=>2,
strafesnet_common::gameplay_modes::StageElementBehaviour::Platform=>3,
strafesnet_common::gameplay_modes::StageElementBehaviour::Check=>4,
strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint=>5,
};
let header=
behaviour
|flag(value.jump_limit().is_some(),StageElement::JUMP_LIMIT)
|flag(value.force(),StageElement::FORCE);
Self{
header,
stage_id:value.stage_id().get(),
jump_limit:value.jump_limit(),
}
}
}
@ -71,6 +102,25 @@ impl Into<strafesnet_common::gameplay_modes::Stage> for Stage{
)
}
}
impl From<strafesnet_common::gameplay_modes::Stage> for Stage{
fn from(value:strafesnet_common::gameplay_modes::Stage)->Self{
let spawn=value.spawn().get();
let ordered_checkpoints_count=value.ordered_checkpoints_count();
let unordered_checkpoints_count=value.unordered_checkpoints_count();
let (ordered_checkpoints,unordered_checkpoints)=value.into_inner();
Self{
spawn,
ordered_checkpoints_count,
unordered_checkpoints_count,
ordered_checkpoints:ordered_checkpoints.into_iter()
.map(|(checkpoint_id,model_id)|(checkpoint_id.get(),model_id.get()))
.collect(),
unordered_checkpoints:unordered_checkpoints.into_iter()
.map(|model_id|model_id.get())
.collect(),
}
}
}
#[binrw::binrw]
#[brw(little,repr=u8)]
@ -88,6 +138,15 @@ impl Into<strafesnet_common::gameplay_modes::Zone> for Zone{
}
}
}
impl From<strafesnet_common::gameplay_modes::Zone> for Zone{
fn from(value:strafesnet_common::gameplay_modes::Zone)->Self{
match value{
strafesnet_common::gameplay_modes::Zone::Start=>Zone::Start,
strafesnet_common::gameplay_modes::Zone::Finish=>Zone::Finish,
strafesnet_common::gameplay_modes::Zone::Anticheat=>Zone::Anticheat,
}
}
}
#[binrw::binrw]
#[brw(little)]
@ -109,18 +168,53 @@ pub struct Mode{
#[br(count=header.elements)]
pub elements:Vec<(u32,StageElement)>,
}
impl Into<strafesnet_common::gameplay_modes::Mode> for Mode{
fn into(self)->strafesnet_common::gameplay_modes::Mode{
strafesnet_common::gameplay_modes::Mode::new(
self.style.into(),
#[derive(Debug)]
pub enum ModeError{
StyleModifier(super::gameplay_style::StyleModifierError),
StageElement(StageElementError),
}
impl std::fmt::Display for ModeError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ModeError{}
impl TryInto<strafesnet_common::gameplay_modes::Mode> for Mode{
type Error=ModeError;
fn try_into(self)->Result<strafesnet_common::gameplay_modes::Mode,Self::Error>{
Ok(strafesnet_common::gameplay_modes::Mode::new(
self.style.try_into().map_err(ModeError::StyleModifier)?,
strafesnet_common::model::ModelId::new(self.start),
self.zones.into_iter().map(|(model_id,zone)|
(strafesnet_common::model::ModelId::new(model_id),zone.into())
).collect(),
self.stages.into_iter().map(Into::into).collect(),
self.elements.into_iter().map(|(model_id,stage_element)|
(strafesnet_common::model::ModelId::new(model_id),stage_element.into())
).collect(),
)
Ok((strafesnet_common::model::ModelId::new(model_id),stage_element.try_into()?))
).collect::<Result<_,_>>().map_err(ModeError::StageElement)?,
))
}
}
impl From<strafesnet_common::gameplay_modes::Mode> for Mode{
fn from(value:strafesnet_common::gameplay_modes::Mode)->Self{
let (style,start,zones,stages,elements)=value.into_inner();
Self{
header:ModeHeader{
zones:zones.len() as u32,
stages:stages.len() as u32,
elements:elements.len() as u32,
},
style:style.into(),
start:start.get(),
zones:zones.into_iter()
.map(|(model_id,zone)|(model_id.get(),zone.into()))
.collect(),
stages:stages.into_iter()
.map(Into::into)
.collect(),
elements:elements.into_iter()
.map(|(model_id,stage_element)|(model_id.get(),stage_element.into()))
.collect(),
}
}
}

View File

@ -1,39 +1,103 @@
use super::common::flag;
use super::integer::{Time,Ratio64,Planar64,Planar64Vec3};
pub type Controls=u32;
#[derive(Debug)]
pub enum ControlsError{
UnknownBits,
}
impl std::fmt::Display for ControlsError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ControlsError{}
#[binrw::binrw]
#[brw(little)]
pub struct StyleModifiers{
pub header:u8,
pub controls_mask:Controls,
pub controls_mask_state:Controls,
#[br(if(header&Self::STRAFE!=0))]
pub strafe:Option<StrafeSettings>,
#[br(if(header&Self::ROCKET!=0))]
pub rocket:Option<PropulsionSettings>,
#[br(if(header&Self::JUMP!=0))]
pub jump:Option<JumpSettings>,
#[br(if(header&Self::WALK!=0))]
pub walk:Option<WalkSettings>,
#[br(if(header&Self::LADDER!=0))]
pub ladder:Option<LadderSettings>,
#[br(if(header&Self::SWIM!=0))]
pub swim:Option<PropulsionSettings>,
pub gravity:Planar64Vec3,
pub hitbox:Hitbox,
pub camera_offset:Planar64Vec3,
pub mass:Planar64,
}
impl Into<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
fn into(self)->strafesnet_common::gameplay_style::StyleModifiers{
strafesnet_common::gameplay_style::StyleModifiers{
//TODO: fail gracefully in binrw instead of panicing here
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).unwrap(),
controls_mask_state:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask_state).unwrap(),
strafe:self.strafe.map(Into::into),
impl StyleModifiers{
const STRAFE:u8=1<<0;
const ROCKET:u8=1<<1;
const JUMP:u8=1<<2;
const WALK:u8=1<<3;
const LADDER:u8=1<<4;
const SWIM:u8=1<<5;
}
#[derive(Debug)]
pub enum StyleModifierError{
Controls(ControlsError),
JumpSettings(JumpSettingsError),
StrafeSettings(StrafeSettingsError),
}
impl std::fmt::Display for StyleModifierError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for StyleModifierError{}
impl TryInto<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
type Error=StyleModifierError;
fn try_into(self)->Result<strafesnet_common::gameplay_style::StyleModifiers,Self::Error>{
Ok(strafesnet_common::gameplay_style::StyleModifiers{
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).ok_or(StyleModifierError::Controls(ControlsError::UnknownBits))?,
controls_mask_state:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask_state).ok_or(StyleModifierError::Controls(ControlsError::UnknownBits))?,
strafe:self.strafe.map(TryInto::try_into).transpose().map_err(StyleModifierError::StrafeSettings)?,
rocket:self.rocket.map(Into::into),
jump:self.jump.map(Into::into),
jump:self.jump.map(TryInto::try_into).transpose().map_err(StyleModifierError::JumpSettings)?,
walk:self.walk.map(Into::into),
ladder:self.ladder.map(Into::into),
swim:self.swim.map(Into::into),
gravity:strafesnet_common::integer::Planar64Vec3::raw_array(self.gravity),
gravity:strafesnet_common::integer::vec3::raw_array(self.gravity),
hitbox:self.hitbox.into(),
camera_offset:strafesnet_common::integer::Planar64Vec3::raw_array(self.camera_offset),
camera_offset:strafesnet_common::integer::vec3::raw_array(self.camera_offset),
mass:strafesnet_common::integer::Planar64::raw(self.mass),
})
}
}
impl From<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
fn from(value:strafesnet_common::gameplay_style::StyleModifiers)->Self{
let header=
flag(value.strafe.is_some(),StyleModifiers::STRAFE)
|flag(value.rocket.is_some(),StyleModifiers::ROCKET)
|flag(value.jump.is_some(),StyleModifiers::JUMP)
|flag(value.walk.is_some(),StyleModifiers::WALK)
|flag(value.ladder.is_some(),StyleModifiers::LADDER)
|flag(value.swim.is_some(),StyleModifiers::SWIM);
Self{
header,
controls_mask:value.controls_mask.bits(),
controls_mask_state:value.controls_mask_state.bits(),
strafe:value.strafe.map(Into::into),
rocket:value.rocket.map(Into::into),
jump:value.jump.map(Into::into),
walk:value.walk.map(Into::into),
ladder:value.ladder.map(Into::into),
swim:value.swim.map(Into::into),
gravity:value.gravity.map(|t|t.to_raw()).to_array(),
hitbox:value.hitbox.into(),
camera_offset:value.camera_offset.map(|t|t.to_raw()).to_array(),
mass:value.mass.to_raw(),
}
}
}
@ -41,35 +105,52 @@ impl Into<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
#[binrw::binrw]
#[brw(little,repr=u8)]
pub enum JumpCalculation{
Capped,
Energy,
Linear,
Max,
BoostThenJump,
JumpThenBoost,
}
impl Into<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{
fn into(self)->strafesnet_common::gameplay_style::JumpCalculation{
match self{
JumpCalculation::Capped=>strafesnet_common::gameplay_style::JumpCalculation::Capped,
JumpCalculation::Energy=>strafesnet_common::gameplay_style::JumpCalculation::Energy,
JumpCalculation::Linear=>strafesnet_common::gameplay_style::JumpCalculation::Linear,
JumpCalculation::Max=>strafesnet_common::gameplay_style::JumpCalculation::Max,
JumpCalculation::BoostThenJump=>strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump,
JumpCalculation::JumpThenBoost=>strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost,
}
}
}
impl From<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{
fn from(value:strafesnet_common::gameplay_style::JumpCalculation)->Self{
match value{
strafesnet_common::gameplay_style::JumpCalculation::Max=>JumpCalculation::Max,
strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump=>JumpCalculation::BoostThenJump,
strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost=>JumpCalculation::JumpThenBoost,
}
}
}
#[binrw::binrw]
#[brw(little)]
pub enum JumpImpulse{
FromTime(Time),
FromHeight(Planar64),
FromDeltaV(Planar64),
FromEnergy(Planar64),
Time(Time),
Height(Planar64),
Linear(Planar64),
Energy(Planar64),
}
impl Into<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
fn into(self)->strafesnet_common::gameplay_style::JumpImpulse{
match self{
JumpImpulse::FromTime(time)=>strafesnet_common::gameplay_style::JumpImpulse::FromTime(strafesnet_common::integer::Time::raw(time)),
JumpImpulse::FromHeight(height)=>strafesnet_common::gameplay_style::JumpImpulse::FromHeight(strafesnet_common::integer::Planar64::raw(height)),
JumpImpulse::FromDeltaV(deltav)=>strafesnet_common::gameplay_style::JumpImpulse::FromDeltaV(strafesnet_common::integer::Planar64::raw(deltav)),
JumpImpulse::FromEnergy(energy)=>strafesnet_common::gameplay_style::JumpImpulse::FromEnergy(strafesnet_common::integer::Planar64::raw(energy)),
JumpImpulse::Time(time)=>strafesnet_common::gameplay_style::JumpImpulse::Time(strafesnet_common::integer::Time::raw(time)),
JumpImpulse::Height(height)=>strafesnet_common::gameplay_style::JumpImpulse::Height(strafesnet_common::integer::Planar64::raw(height)),
JumpImpulse::Linear(deltav)=>strafesnet_common::gameplay_style::JumpImpulse::Linear(strafesnet_common::integer::Planar64::raw(deltav)),
JumpImpulse::Energy(energy)=>strafesnet_common::gameplay_style::JumpImpulse::Energy(strafesnet_common::integer::Planar64::raw(energy)),
}
}
}
impl From<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
fn from(value:strafesnet_common::gameplay_style::JumpImpulse)->Self{
match value{
strafesnet_common::gameplay_style::JumpImpulse::Time(time)=>JumpImpulse::Time(time.get()),
strafesnet_common::gameplay_style::JumpImpulse::Height(height)=>JumpImpulse::Height(height.to_raw()),
strafesnet_common::gameplay_style::JumpImpulse::Linear(deltav)=>JumpImpulse::Linear(deltav.to_raw()),
strafesnet_common::gameplay_style::JumpImpulse::Energy(energy)=>JumpImpulse::Energy(energy.to_raw()),
}
}
}
@ -81,32 +162,71 @@ pub struct ControlsActivation{
controls_intersects:Controls,
controls_contains:Controls,
}
impl Into<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
fn into(self)->strafesnet_common::gameplay_style::ControlsActivation{
strafesnet_common::gameplay_style::ControlsActivation::new(
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).unwrap(),
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_intersects).unwrap(),
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_contains).unwrap(),
)
impl TryInto<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
type Error=ControlsError;
fn try_into(self)->Result<strafesnet_common::gameplay_style::ControlsActivation,Self::Error>{
Ok(strafesnet_common::gameplay_style::ControlsActivation{
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).ok_or(ControlsError::UnknownBits)?,
controls_intersects:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_intersects).ok_or(ControlsError::UnknownBits)?,
controls_contains:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_contains).ok_or(ControlsError::UnknownBits)?,
})
}
}
impl From<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
fn from(value:strafesnet_common::gameplay_style::ControlsActivation)->Self{
Self{
controls_mask:value.controls_mask.bits(),
controls_intersects:value.controls_intersects.bits(),
controls_contains:value.controls_contains.bits(),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct StrafeSettings{
header:u8,
enable:ControlsActivation,
mv:Planar64,
#[br(if(header&Self::AIR_ACCEL_LIMIT!=0))]
air_accel_limit:Option<Planar64>,
tick_rate:Ratio64,
}
impl Into<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
fn into(self)->strafesnet_common::gameplay_style::StrafeSettings{
strafesnet_common::gameplay_style::StrafeSettings::new(
self.enable.into(),
strafesnet_common::integer::Planar64::raw(self.mv),
self.air_accel_limit.map(strafesnet_common::integer::Planar64::raw),
self.tick_rate.into(),
)
impl StrafeSettings{
const AIR_ACCEL_LIMIT:u8=1<<0;
}
#[derive(Debug)]
pub enum StrafeSettingsError{
Ratio(super::integer::RatioError),
Controls(ControlsError),
}
impl std::fmt::Display for StrafeSettingsError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for StrafeSettingsError{}
impl TryInto<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
type Error=StrafeSettingsError;
fn try_into(self)->Result<strafesnet_common::gameplay_style::StrafeSettings,Self::Error>{
Ok(strafesnet_common::gameplay_style::StrafeSettings{
enable:self.enable.try_into().map_err(StrafeSettingsError::Controls)?,
mv:strafesnet_common::integer::Planar64::raw(self.mv),
air_accel_limit:self.air_accel_limit.map(strafesnet_common::integer::Planar64::raw),
tick_rate:self.tick_rate.try_into().map_err(StrafeSettingsError::Ratio)?,
})
}
}
impl From<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
fn from(value:strafesnet_common::gameplay_style::StrafeSettings)->Self{
let header=flag(value.air_accel_limit.is_some(),StrafeSettings::AIR_ACCEL_LIMIT);
Self{
header,
enable:value.enable.into(),
mv:value.mv.to_raw(),
air_accel_limit:value.air_accel_limit.map(|a|a.to_raw()),
tick_rate:value.tick_rate.into(),
}
}
}
@ -117,24 +237,86 @@ pub struct PropulsionSettings{
}
impl Into<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{
fn into(self)->strafesnet_common::gameplay_style::PropulsionSettings{
strafesnet_common::gameplay_style::PropulsionSettings::new(
strafesnet_common::integer::Planar64::raw(self.magnitude)
)
strafesnet_common::gameplay_style::PropulsionSettings{
magnitude:strafesnet_common::integer::Planar64::raw(self.magnitude)
}
}
}
impl From<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{
fn from(value:strafesnet_common::gameplay_style::PropulsionSettings)->Self{
Self{
magnitude:value.magnitude.to_raw(),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct JumpSettings{
impulse:JumpImpulse,
calculation:JumpCalculation,
header:u8,
impulse:i64,
}
impl JumpSettings{
const IMPULSE:u8=0b00011;
const CALCULATION:u8=0b01100;
const LIMIT_MINIMUM:u8=0b10000;
const fn impulse(&self)->Option<strafesnet_common::gameplay_style::JumpImpulse>{
match self.header&Self::IMPULSE{
0=>Some(strafesnet_common::gameplay_style::JumpImpulse::Time(strafesnet_common::integer::Time::raw(self.impulse))),
1=>Some(strafesnet_common::gameplay_style::JumpImpulse::Height(strafesnet_common::integer::Planar64::raw(self.impulse))),
2=>Some(strafesnet_common::gameplay_style::JumpImpulse::Linear(strafesnet_common::integer::Planar64::raw(self.impulse))),
3=>Some(strafesnet_common::gameplay_style::JumpImpulse::Energy(strafesnet_common::integer::Planar64::raw(self.impulse))),
_=>None,
}
}
const fn calculation(&self)->Option<strafesnet_common::gameplay_style::JumpCalculation>{
match (self.header&Self::CALCULATION)>>2{
0=>Some(strafesnet_common::gameplay_style::JumpCalculation::Max),
1=>Some(strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost),
2=>Some(strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump),
_=>None,
}
}
const fn limit_minimum(&self)->bool{
self.header&Self::LIMIT_MINIMUM!=0
}
}
#[derive(Debug)]
pub enum JumpSettingsError{
InvalidImpulseDiscriminant,
InvalidCalculationDiscriminant,
}
impl TryInto<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
type Error=JumpSettingsError;
fn try_into(self)->Result<strafesnet_common::gameplay_style::JumpSettings,Self::Error>{
Ok(strafesnet_common::gameplay_style::JumpSettings{
impulse:self.impulse().ok_or(JumpSettingsError::InvalidImpulseDiscriminant)?,
calculation:self.calculation().ok_or(JumpSettingsError::InvalidCalculationDiscriminant)?,
limit_minimum:self.limit_minimum(),
})
}
}
impl From<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
fn from(value:strafesnet_common::gameplay_style::JumpSettings)->Self{
let (impulse,impulse_header)=match value.impulse{
strafesnet_common::gameplay_style::JumpImpulse::Time(impulse)=>(impulse.get(),0),
strafesnet_common::gameplay_style::JumpImpulse::Height(impulse)=>(impulse.to_raw(),1),
strafesnet_common::gameplay_style::JumpImpulse::Linear(impulse)=>(impulse.to_raw(),2),
strafesnet_common::gameplay_style::JumpImpulse::Energy(impulse)=>(impulse.to_raw(),3),
};
let calculation_header=match value.calculation{
strafesnet_common::gameplay_style::JumpCalculation::Max=>0,
strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost=>1,
strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump=>2,
};
let header=
impulse_header
|(calculation_header<<2)
|((value.limit_minimum as u8)<<4);
Self{
header,
impulse,
}
impl Into<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
fn into(self)->strafesnet_common::gameplay_style::JumpSettings{
strafesnet_common::gameplay_style::JumpSettings::new(
self.impulse.into(),
self.calculation.into(),
)
}
}
@ -146,10 +328,18 @@ pub struct AccelerateSettings{
}
impl Into<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{
fn into(self)->strafesnet_common::gameplay_style::AccelerateSettings{
strafesnet_common::gameplay_style::AccelerateSettings::new(
strafesnet_common::integer::Planar64::raw(self.accel),
strafesnet_common::integer::Planar64::raw(self.topspeed),
)
strafesnet_common::gameplay_style::AccelerateSettings{
accel:strafesnet_common::integer::Planar64::raw(self.accel),
topspeed:strafesnet_common::integer::Planar64::raw(self.topspeed),
}
}
}
impl From<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{
fn from(value:strafesnet_common::gameplay_style::AccelerateSettings)->Self{
Self{
accel:value.accel.to_raw(),
topspeed:value.topspeed.to_raw(),
}
}
}
@ -163,12 +353,22 @@ pub struct WalkSettings{
}
impl Into<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
fn into(self)->strafesnet_common::gameplay_style::WalkSettings{
strafesnet_common::gameplay_style::WalkSettings::new(
self.accelerate.into(),
strafesnet_common::integer::Planar64::raw(self.static_friction),
strafesnet_common::integer::Planar64::raw(self.kinetic_friction),
strafesnet_common::integer::Planar64::raw(self.surf_dot),
)
strafesnet_common::gameplay_style::WalkSettings{
accelerate:self.accelerate.into(),
static_friction:strafesnet_common::integer::Planar64::raw(self.static_friction),
kinetic_friction:strafesnet_common::integer::Planar64::raw(self.kinetic_friction),
surf_dot:strafesnet_common::integer::Planar64::raw(self.surf_dot),
}
}
}
impl From<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
fn from(value:strafesnet_common::gameplay_style::WalkSettings)->Self{
Self{
accelerate:value.accelerate.into(),
static_friction:value.static_friction.to_raw(),
kinetic_friction:value.kinetic_friction.to_raw(),
surf_dot:value.surf_dot.to_raw(),
}
}
}
@ -180,10 +380,18 @@ pub struct LadderSettings{
}
impl Into<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
fn into(self)->strafesnet_common::gameplay_style::LadderSettings{
strafesnet_common::gameplay_style::LadderSettings::new(
self.accelerate.into(),
strafesnet_common::integer::Planar64::raw(self.dot),
)
strafesnet_common::gameplay_style::LadderSettings{
accelerate:self.accelerate.into(),
dot:strafesnet_common::integer::Planar64::raw(self.dot),
}
}
}
impl From<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
fn from(value:strafesnet_common::gameplay_style::LadderSettings)->Self{
Self{
accelerate:value.accelerate.into(),
dot:value.dot.to_raw(),
}
}
}
@ -201,6 +409,14 @@ impl Into<strafesnet_common::gameplay_style::HitboxMesh> for HitboxMesh{
}
}
}
impl From<strafesnet_common::gameplay_style::HitboxMesh> for HitboxMesh{
fn from(value:strafesnet_common::gameplay_style::HitboxMesh)->Self{
match value{
strafesnet_common::gameplay_style::HitboxMesh::Box=>HitboxMesh::Box,
strafesnet_common::gameplay_style::HitboxMesh::Cylinder=>HitboxMesh::Cylinder,
}
}
}
#[binrw::binrw]
#[brw(little)]
@ -211,8 +427,16 @@ pub struct Hitbox{
impl Into<strafesnet_common::gameplay_style::Hitbox> for Hitbox{
fn into(self)->strafesnet_common::gameplay_style::Hitbox{
strafesnet_common::gameplay_style::Hitbox{
halfsize:strafesnet_common::integer::Planar64Vec3::raw_array(self.halfsize),
halfsize:strafesnet_common::integer::vec3::raw_array(self.halfsize),
mesh:self.mesh.into(),
}
}
}
impl From<strafesnet_common::gameplay_style::Hitbox> for Hitbox{
fn from(value:strafesnet_common::gameplay_style::Hitbox)->Self{
Self{
halfsize:value.halfsize.map(|t|t.to_raw()).to_array(),
mesh:value.mesh.into(),
}
}
}

View File

@ -6,9 +6,29 @@ pub struct Ratio64{
num:i64,
den:u64,
}
impl Into<strafesnet_common::integer::Ratio64> for Ratio64{
fn into(self)->strafesnet_common::integer::Ratio64{
strafesnet_common::integer::Ratio64::new(self.num,self.den).unwrap()
#[derive(Debug)]
pub enum RatioError{
ZeroDenominator,
}
impl std::fmt::Display for RatioError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for RatioError{}
impl TryInto<strafesnet_common::integer::Ratio64> for Ratio64{
type Error=RatioError;
fn try_into(self)->Result<strafesnet_common::integer::Ratio64,Self::Error>{
strafesnet_common::integer::Ratio64::new(self.num,self.den)
.ok_or(RatioError::ZeroDenominator)
}
}
impl From<strafesnet_common::integer::Ratio64> for Ratio64{
fn from(value:strafesnet_common::integer::Ratio64)->Self{
Self{
num:value.num(),
den:value.den(),
}
}
}

View File

@ -1,3 +1,6 @@
use super::common::flag;
use strafesnet_common::model::PolygonIter;
use super::integer::{Planar64Vec3,Planar64Affine3};
pub type TextureCoordinate=[f32;2];
@ -11,6 +14,16 @@ pub struct IndexedVertex{
pub normal:u32,
pub color:u32,
}
impl From<strafesnet_common::model::IndexedVertex> for IndexedVertex{
fn from(value:strafesnet_common::model::IndexedVertex)->Self{
Self{
pos:value.pos.get(),
tex:value.tex.get(),
normal:value.normal.get(),
color:value.color.get(),
}
}
}
#[binrw::binrw]
#[brw(little)]
@ -26,11 +39,35 @@ pub struct PolygonGroup{
#[br(count=count)]
pub polys:Vec<Polygon>,
}
impl From<strafesnet_common::model::PolygonGroup> for PolygonGroup{
fn from(value:strafesnet_common::model::PolygonGroup)->Self{
match value{
strafesnet_common::model::PolygonGroup::PolygonList(polygon_list)=>{
let polys:Vec<Polygon>=polygon_list.polys().map(|poly|{
let vertices:Vec<u32>=poly.iter().map(|vert|vert.get()).collect();
Polygon{
count:vertices.len() as u32,
vertices,
}
}).collect();
Self{
count:polys.len() as u32,
polys,
}
}
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct RenderConfig{
pub header:u8,
#[br(if(header&Self::TEXTURE!=0))]
pub texture:Option<u32>,
}
impl RenderConfig{
const TEXTURE:u8=1<<0;
}
impl Into<strafesnet_common::model::RenderConfig> for RenderConfig{
fn into(self)->strafesnet_common::model::RenderConfig{
strafesnet_common::model::RenderConfig{
@ -38,6 +75,15 @@ impl Into<strafesnet_common::model::RenderConfig> for RenderConfig{
}
}
}
impl From<strafesnet_common::model::RenderConfig> for RenderConfig{
fn from(value:strafesnet_common::model::RenderConfig)->Self{
let header=flag(value.texture.is_some(),RenderConfig::TEXTURE);
Self{
header,
texture:value.texture.map(|texture_id|texture_id.get()),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct IndexedGraphicsGroup{
@ -46,6 +92,15 @@ pub struct IndexedGraphicsGroup{
#[br(count=count)]
pub groups:Vec<u32>,
}
impl From<strafesnet_common::model::IndexedGraphicsGroup> for IndexedGraphicsGroup{
fn from(value:strafesnet_common::model::IndexedGraphicsGroup)->Self{
Self{
count:value.groups.len() as u32,
render:value.render.get(),
groups:value.groups.into_iter().map(|group_id|group_id.get()).collect(),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct IndexedPhysicsGroup{
@ -53,6 +108,14 @@ pub struct IndexedPhysicsGroup{
#[br(count=count)]
pub groups:Vec<u32>,
}
impl From<strafesnet_common::model::IndexedPhysicsGroup> for IndexedPhysicsGroup{
fn from(value:strafesnet_common::model::IndexedPhysicsGroup)->Self{
Self{
count:value.groups.len() as u32,
groups:value.groups.into_iter().map(|group_id|group_id.get()).collect(),
}
}
}
#[binrw::binrw]
#[brw(little)]
@ -90,8 +153,8 @@ pub struct Mesh{
impl Into<strafesnet_common::model::Mesh> for Mesh{
fn into(self)->strafesnet_common::model::Mesh{
strafesnet_common::model::Mesh{
unique_pos:self.unique_pos.into_iter().map(strafesnet_common::integer::Planar64Vec3::raw_array).collect(),
unique_normal:self.unique_normal.into_iter().map(strafesnet_common::integer::Planar64Vec3::raw_array).collect(),
unique_pos:self.unique_pos.into_iter().map(strafesnet_common::integer::vec3::raw_array).collect(),
unique_normal:self.unique_normal.into_iter().map(strafesnet_common::integer::vec3::raw_array).collect(),
unique_tex:self.unique_tex.into_iter().map(strafesnet_common::model::TextureCoordinate::from_array).collect(),
unique_color:self.unique_color.into_iter().map(strafesnet_common::model::Color4::from_array).collect(),
unique_vertices:self.unique_vertices.into_iter().map(|vert|strafesnet_common::model::IndexedVertex{
@ -123,6 +186,46 @@ impl Into<strafesnet_common::model::Mesh> for Mesh{
}
}
}
impl From<strafesnet_common::model::Mesh> for Mesh{
fn from(value:strafesnet_common::model::Mesh)->Self{
Self{
header:MeshHeader{
unique_pos:value.unique_pos.len() as u32,
unique_normal:value.unique_normal.len() as u32,
unique_tex:value.unique_tex.len() as u32,
unique_color:value.unique_color.len() as u32,
unique_vertices:value.unique_vertices.len() as u32,
polygon_groups:value.polygon_groups.len() as u32,
graphics_groups:value.graphics_groups.len() as u32,
physics_groups:value.physics_groups.len() as u32,
},
unique_pos:value.unique_pos.into_iter()
.map(|pos|pos.map(|t|t.to_raw()).to_array())
.collect(),
unique_normal:value.unique_normal.into_iter()
.map(|normal|normal.map(|t|t.to_raw()).to_array())
.collect(),
unique_tex:value.unique_tex.into_iter()
.map(|tex|tex.to_array())
.collect(),
unique_color:value.unique_color.into_iter()
.map(|color|color.to_array())
.collect(),
unique_vertices:value.unique_vertices.into_iter()
.map(Into::into)
.collect(),
polygon_groups:value.polygon_groups.into_iter()
.map(Into::into)
.collect(),
graphics_groups:value.graphics_groups.into_iter()
.map(Into::into)
.collect(),
physics_groups:value.physics_groups.into_iter()
.map(Into::into)
.collect(),
}
}
}
#[binrw::binrw]
#[brw(little)]
@ -140,13 +243,34 @@ impl Into<strafesnet_common::model::Model> for Model{
attributes:strafesnet_common::gameplay_attributes::CollisionAttributesId::new(self.attributes),
color:strafesnet_common::model::Color4::from_array(self.color),
transform:strafesnet_common::integer::Planar64Affine3::new(
strafesnet_common::integer::Planar64Mat3::from_cols(
strafesnet_common::integer::Planar64Vec3::raw_xyz(_0,_1,_2),
strafesnet_common::integer::Planar64Vec3::raw_xyz(_3,_4,_5),
strafesnet_common::integer::Planar64Vec3::raw_xyz(_6,_7,_8)
),
strafesnet_common::integer::Planar64Vec3::raw_xyz(_9,_a,_b)
strafesnet_common::integer::Planar64Mat3::from_cols([
strafesnet_common::integer::vec3::raw_xyz(_0,_1,_2),
strafesnet_common::integer::vec3::raw_xyz(_3,_4,_5),
strafesnet_common::integer::vec3::raw_xyz(_6,_7,_8)
]),
strafesnet_common::integer::vec3::raw_xyz(_9,_a,_b)
),
}
}
}
impl From<strafesnet_common::model::Model> for Model{
fn from(value:strafesnet_common::model::Model)->Self{
let (
[_0,_1,_2],
[_3,_4,_5],
[_6,_7,_8],
[_9,_a,_b]
)=(
value.transform.matrix3.x_axis.map(|t|t.to_raw()).to_array(),
value.transform.matrix3.y_axis.map(|t|t.to_raw()).to_array(),
value.transform.matrix3.z_axis.map(|t|t.to_raw()).to_array(),
value.transform.translation.map(|t|t.to_raw()).to_array()
);
Self{
mesh:value.mesh.get(),
attributes:value.attributes.get(),
color:value.color.to_array(),
transform:[_0,_1,_2,_3,_4,_5,_6,_7,_8,_9,_a,_b],
}
}
}