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11 Commits

Author SHA1 Message Date
39a7c31d32 v0.2.0 fixed wide vectors 2024-09-30 10:31:05 -07:00
4eb8ff1928 v0.1.3 update common 2024-08-09 14:26:19 -07:00
6a198ad746 update common 2024-08-09 14:25:45 -07:00
a31bb6c095 v0.1.2 update common 2024-08-07 18:15:17 -07:00
3255b687e5 refactor JumpCalculation 2024-08-07 18:11:24 -07:00
617cae300f name some ids 2024-08-06 13:02:56 -07:00
4b2de6f88c update deps 2024-08-06 12:58:44 -07:00
d036a33501 v0.1.1 no panic 2024-07-29 18:22:26 -07:00
05c8db4750 don't panic 2024-07-29 18:20:44 -07:00
e3130661f4 v0.1.0 2024-07-29 16:38:32 -07:00
a1ee34c7a3 binrw enums 2024-07-29 16:36:00 -07:00
12 changed files with 586 additions and 545 deletions

65
Cargo.lock generated
View File

@ -8,6 +8,12 @@ version = "2.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3d62b7694a562cdf5a74227903507c56ab2cc8bdd1f781ed5cb4cf9c9f810bfc" checksum = "3d62b7694a562cdf5a74227903507c56ab2cc8bdd1f781ed5cb4cf9c9f810bfc"
[[package]]
name = "arrayvec"
version = "0.7.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7c02d123df017efcdfbd739ef81735b36c5ba83ec3c59c80a9d7ecc718f92e50"
[[package]] [[package]]
name = "binrw" name = "binrw"
version = "0.14.0" version = "0.14.0"
@ -39,10 +45,16 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b048fb63fd8b5923fc5aa7b340d8e156aec7ec02f0c78fa8a6ddc2613f6f71de" checksum = "b048fb63fd8b5923fc5aa7b340d8e156aec7ec02f0c78fa8a6ddc2613f6f71de"
[[package]] [[package]]
name = "bytemuck" name = "bnum"
version = "1.16.1" version = "0.12.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b236fc92302c97ed75b38da1f4917b5cdda4984745740f153a5d3059e48d725e" checksum = "50202def95bf36cb7d1d7a7962cea1c36a3f8ad42425e5d2b71d7acb8041b5b8"
[[package]]
name = "bytemuck"
version = "1.16.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "102087e286b4677862ea56cf8fc58bb2cdfa8725c40ffb80fe3a008eb7f2fc83"
[[package]] [[package]]
name = "either" name = "either"
@ -50,6 +62,18 @@ version = "1.13.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "60b1af1c220855b6ceac025d3f6ecdd2b7c4894bfe9cd9bda4fbb4bc7c0d4cf0" checksum = "60b1af1c220855b6ceac025d3f6ecdd2b7c4894bfe9cd9bda4fbb4bc7c0d4cf0"
[[package]]
name = "fixed_wide"
version = "0.1.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "7a8d6e10c51c9df39ead915c62288afbc41d13e00368e526037e530ee5c58e13"
dependencies = [
"arrayvec",
"bnum",
"paste",
"ratio_ops",
]
[[package]] [[package]]
name = "glam" name = "glam"
version = "0.28.0" version = "0.28.0"
@ -67,12 +91,29 @@ dependencies = [
"syn 2.0.72", "syn 2.0.72",
] ]
[[package]]
name = "linear_ops"
version = "0.1.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "b2e6977ac24f47086d8a7a2d4ae1c720e86dfdc8407cf5e34c18bfa01053c456"
dependencies = [
"fixed_wide",
"paste",
"ratio_ops",
]
[[package]] [[package]]
name = "owo-colors" name = "owo-colors"
version = "3.5.0" version = "3.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c1b04fb49957986fdce4d6ee7a65027d55d4b6d2265e5848bbb507b58ccfdb6f" checksum = "c1b04fb49957986fdce4d6ee7a65027d55d4b6d2265e5848bbb507b58ccfdb6f"
[[package]]
name = "paste"
version = "1.0.15"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "57c0d7b74b563b49d38dae00a0c37d4d6de9b432382b2892f0574ddcae73fd0a"
[[package]] [[package]]
name = "proc-macro2" name = "proc-macro2"
version = "1.0.86" version = "1.0.86"
@ -92,19 +133,29 @@ dependencies = [
] ]
[[package]] [[package]]
name = "strafesnet_common" name = "ratio_ops"
version = "0.1.3" version = "0.1.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "10a7e3b69506893bbdde90ce8a9d75cd56d280c0424d2dfdf98f8520179d0c1b" checksum = "01239195d6afe0509e7e3511b716c0540251dfe7ece0a9a5a27116afb766c42c"
[[package]]
name = "strafesnet_common"
version = "0.5.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "d8fcc44793ae84a1d80882f367980913292241c94eb87584de4010bdad4a918d"
dependencies = [ dependencies = [
"arrayvec",
"bitflags", "bitflags",
"fixed_wide",
"glam", "glam",
"id", "id",
"linear_ops",
"ratio_ops",
] ]
[[package]] [[package]]
name = "strafesnet_snf" name = "strafesnet_snf"
version = "0.1.0" version = "0.2.0"
dependencies = [ dependencies = [
"binrw", "binrw",
"id", "id",

View File

@ -1,6 +1,6 @@
[package] [package]
name = "strafesnet_snf" name = "strafesnet_snf"
version = "0.1.0" version = "0.2.0"
edition = "2021" edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
@ -8,4 +8,4 @@ edition = "2021"
[dependencies] [dependencies]
binrw = "0.14.0" binrw = "0.14.0"
id = { version = "0.1.0", registry = "strafesnet" } id = { version = "0.1.0", registry = "strafesnet" }
strafesnet_common = { version = "0.1.3", registry = "strafesnet" } strafesnet_common = { version = "0.5.0", registry = "strafesnet" }

View File

@ -101,7 +101,6 @@ impl<R:BinReaderExt> File<R>{
} }
let block_start=self.header.block_location[block_id.get() as usize]; let block_start=self.header.block_location[block_id.get() as usize];
let block_end=self.header.block_location[block_id.get() as usize+1]; let block_end=self.header.block_location[block_id.get() as usize+1];
//println!("reading from {} to {}",block_start,block_end);
self.data.seek(std::io::SeekFrom::Start(block_start)).map_err(Error::Seek)?; self.data.seek(std::io::SeekFrom::Start(block_start)).map_err(Error::Seek)?;
Ok(self.as_mut().take_seek(block_end-block_start)) Ok(self.as_mut().take_seek(block_end-block_start))
} }

View File

@ -12,6 +12,7 @@ use strafesnet_common::gameplay_modes;
#[derive(Debug)] #[derive(Debug)]
pub enum Error{ pub enum Error{
InvalidHeader(binrw::Error), InvalidHeader(binrw::Error),
InvalidMode(newtypes::gameplay_modes::ModeError),
InvalidBlockId(BlockId), InvalidBlockId(BlockId),
InvalidMeshId(model::MeshId), InvalidMeshId(model::MeshId),
InvalidModelId(model::ModelId), InvalidModelId(model::ModelId),
@ -163,114 +164,6 @@ struct MapHeader{
render_configs:Vec<newtypes::model::RenderConfig>, render_configs:Vec<newtypes::model::RenderConfig>,
} }
fn read_vec<'a,R:BinReaderExt,T:binrw::BinRead>(len:usize,input:&mut R)->Result<Vec<T>,binrw::Error>
where
<T as binrw::BinRead>::Args<'a>: Default
{
let mut vec=Vec::with_capacity(len);
for _ in 0..len{
vec.push(input.read_le()?);
}
Ok(vec)
}
fn read_stage<R:BinReaderExt>(input:&mut R)->Result<newtypes::gameplay_modes::Stage,binrw::Error>{
let spawn=input.read_le()?;
let ordered_checkpoints_count=input.read_le()?;
let unordered_checkpoints_count=input.read_le()?;
//println!("ordered_checkpoints_count={ordered_checkpoints_count}");
//println!("unordered_checkpoints_count={unordered_checkpoints_count}");
let ordered_checkpoints=read_vec(ordered_checkpoints_count as usize,input)?;
let unordered_checkpoints=read_vec(unordered_checkpoints_count as usize,input)?;
Ok(newtypes::gameplay_modes::Stage{
spawn,
ordered_checkpoints_count,
unordered_checkpoints_count,
ordered_checkpoints,
unordered_checkpoints,
})
}
fn read_stages<R:BinReaderExt>(len:usize,input:&mut R)->Result<Vec<newtypes::gameplay_modes::Stage>,binrw::Error>{
let mut vec=Vec::with_capacity(len);
for _ in 0..len{
vec.push(read_stage(input)?);
}
Ok(vec)
}
fn read_mode<R:BinReaderExt>(input:&mut R)->Result<newtypes::gameplay_modes::Mode,binrw::Error>{
//println!("read_mode pos={}",input.stream_position().unwrap());
let header:newtypes::gameplay_modes::ModeHeader=input.read_le()?;
//println!("mode.header pos={}",input.stream_position().unwrap());
let style=input.read_le()?;
//println!("mode.style pos={}",input.stream_position().unwrap());
let start=input.read_le()?;
//println!("mode.start pos={}",input.stream_position().unwrap());
let zones=read_vec(header.zones as usize,input)?;
//println!("mode.zones pos={}",input.stream_position().unwrap());
let stages=read_stages(header.stages as usize,input)?;
//println!("mode.stages pos={}",input.stream_position().unwrap());
let elements=read_vec(header.elements as usize,input)?;
Ok(newtypes::gameplay_modes::Mode{
header,
style,
start,
zones,
stages,
elements,
})
}
fn read_modes<R:BinReaderExt>(len:usize,input:&mut R)->Result<Vec<newtypes::gameplay_modes::Mode>,binrw::Error>{
let mut vec=Vec::with_capacity(len);
for _ in 0..len{
vec.push(read_mode(input)?);
}
Ok(vec)
}
fn read_map_header<R:BinReaderExt>(input:&mut R)->Result<MapHeader,binrw::Error>{
let p=input.stream_position().unwrap();
println!("read_map_header pos={}",p);
let num_spacial_blocks:u32=input.read_le()?;
println!("map_header.num_spacial_blocks pos={}",input.stream_position().unwrap()-p);
let num_resource_blocks:u32=input.read_le()?;
println!("map_header.num_resource_blocks pos={}",input.stream_position().unwrap()-p);
//let num_resources_external:u32=input.read_le()?;
let num_modes:u32=input.read_le()?;
println!("map_header.num_modes pos={}",input.stream_position().unwrap()-p);
let num_attributes:u32=input.read_le()?;
println!("map_header.num_attributes pos={}",input.stream_position().unwrap()-p);
let num_render_configs:u32=input.read_le()?;
println!("map_header.num_render_configs pos={}",input.stream_position().unwrap()-p);
let spacial_blocks:Vec<SpacialBlockHeader>=read_vec(num_spacial_blocks as usize,input)?;
println!("map_header.spacial_blocks pos={}",input.stream_position().unwrap()-p);
let resource_blocks:Vec<ResourceBlockHeader>=read_vec(num_resource_blocks as usize,input)?;
println!("map_header.resource_blocks pos={}",input.stream_position().unwrap()-p);
//let external_resources:Vec<ResourceExternalHeader>=read_vec(num_resources_external as usize,input)?;
let modes:Vec<newtypes::gameplay_modes::Mode>=read_modes(num_modes as usize,input)?;
println!("map_header.modes pos={}",input.stream_position().unwrap()-p);
let attributes:Vec<newtypes::gameplay_attributes::CollisionAttributes>=read_vec(num_attributes as usize,input)?;
println!("map_header.attributes pos={} len={}",input.stream_position().unwrap()-p,num_attributes);
let render_configs:Vec<newtypes::model::RenderConfig>=read_vec(num_render_configs as usize,input)?;
println!("map_header.render_configs pos={} len={}",input.stream_position().unwrap()-p,num_render_configs);
Ok(MapHeader{
num_spacial_blocks,
num_resource_blocks,
//num_resources_external,
num_modes,
num_attributes,
num_render_configs,
spacial_blocks,
resource_blocks,
//external_resources,
modes,
attributes,
render_configs,
})
}
#[binrw] #[binrw]
#[brw(little)] #[brw(little)]
struct Region{ struct Region{
@ -321,13 +214,8 @@ pub struct StreamableMap<R:BinReaderExt>{
impl<R:BinReaderExt> StreamableMap<R>{ impl<R:BinReaderExt> StreamableMap<R>{
pub(crate) fn new(mut file:crate::file::File<R>)->Result<Self,Error>{ pub(crate) fn new(mut file:crate::file::File<R>)->Result<Self,Error>{
//assume the file seek is in the right place to start reading a map header //assume the file seek is in the right place to start reading a map header
let mut f=file.as_mut(); let header:MapHeader=file.as_mut().read_le().map_err(Error::InvalidHeader)?;
//let mut f=file.block_reader(BlockId::new(0)).map_err(Error::File)?; let modes=header.modes.into_iter().map(TryInto::try_into).collect::<Result<_,_>>().map_err(Error::InvalidMode)?;
println!("file header end position={}",f.stream_position().unwrap());
//let header:MapHeader=f.read_le().map_err(Error::InvalidHeader)?;
let header=read_map_header(&mut f).map_err(Error::InvalidHeader)?;
println!("map header end position={}",f.stream_position().unwrap());
let modes=header.modes.into_iter().map(Into::into).collect();
let attributes=header.attributes.into_iter().map(Into::into).collect(); let attributes=header.attributes.into_iter().map(Into::into).collect();
let render_configs=header.render_configs.into_iter().map(Into::into).collect(); let render_configs=header.render_configs.into_iter().map(Into::into).collect();
let bvh=header.spacial_blocks.into_iter().map(|spacial_block| let bvh=header.spacial_blocks.into_iter().map(|spacial_block|
@ -418,58 +306,6 @@ impl<R:BinReaderExt> StreamableMap<R>{
} }
} }
use binrw::BinWrite;
fn write_mode<W:std::io::Seek+std::io::Write>(mode:&newtypes::gameplay_modes::Mode,output:&mut W)->Result<(),binrw::Error>{
//println!("write_mode pos={}",output.stream_position().unwrap());
mode.header.write_le(output)?;
//println!("mode.header pos={}",output.stream_position().unwrap());
mode.style.write_le(output)?;
//println!("mode.style pos={}",output.stream_position().unwrap());
mode.start.write_le(output)?;
//println!("mode.start pos={}",output.stream_position().unwrap());
mode.zones.write_le(output)?;
//println!("mode.zones pos={}",output.stream_position().unwrap());
mode.stages.write_le(output)?;
//println!("mode.stages pos={}",output.stream_position().unwrap());
mode.elements.write_le(output)?;
Ok(())
}
fn write_modes<W:std::io::Seek+std::io::Write>(modes:&Vec<newtypes::gameplay_modes::Mode>,output:&mut W)->Result<(),binrw::Error>{
for mode in modes{
write_mode(mode,output)?;
}
Ok(())
}
fn write_map_header<W:std::io::Seek+std::io::Write>(map_header:&MapHeader,output:&mut W)->Result<(),binrw::Error>{
println!("write_map_header pos={}",output.stream_position().unwrap());
map_header.num_spacial_blocks.write_le(output)?;
println!("map_header.num_spacial_blocks pos={}",output.stream_position().unwrap());
map_header.num_resource_blocks.write_le(output)?;
println!("map_header.num_resource_blocks pos={}",output.stream_position().unwrap());
//map_header.num_resources_external.write_le(output)?;
map_header.num_modes.write_le(output)?;
println!("map_header.num_modes pos={}",output.stream_position().unwrap());
map_header.num_attributes.write_le(output)?;
println!("map_header.num_attributes pos={}",output.stream_position().unwrap());
map_header.num_render_configs.write_le(output)?;
println!("map_header.num_render_configs pos={}",output.stream_position().unwrap());
map_header.spacial_blocks.write_le(output)?;
println!("map_header.spacial_blocks pos={}",output.stream_position().unwrap());
map_header.resource_blocks.write_le(output)?;
println!("map_header.resource_blocks pos={}",output.stream_position().unwrap());
//map_header.external_resources.write_le(output)?;
write_modes(&map_header.modes,output)?;
println!("map_header.modes pos={}",output.stream_position().unwrap());
map_header.attributes.write_le(output)?;
println!("map_header.attributes pos={}",output.stream_position().unwrap());
map_header.render_configs.write_le(output)?;
println!("map_header.render_configs pos={}",output.stream_position().unwrap());
Ok(())
}
const BVH_NODE_MAX_WEIGHT:usize=64*1024;//64 kB const BVH_NODE_MAX_WEIGHT:usize=64*1024;//64 kB
fn collect_spacial_blocks( fn collect_spacial_blocks(
block_location:&mut Vec<u64>, block_location:&mut Vec<u64>,
@ -521,7 +357,7 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?; let mesh=map.meshes.get(model.mesh.get() as usize).ok_or(Error::InvalidMeshId(model.mesh))?;
let mut aabb=strafesnet_common::aabb::Aabb::default(); let mut aabb=strafesnet_common::aabb::Aabb::default();
for &pos in &mesh.unique_pos{ for &pos in &mesh.unique_pos{
aabb.grow(model.transform.transform_point3(pos)); aabb.grow(model.transform.transform_point3(pos).fix_1());
} }
Ok(((model::ModelId::new(model_id as u32),model.into()),aabb)) Ok(((model::ModelId::new(model_id as u32),model.into()),aabb))
}).collect::<Result<Vec<_>,_>>()?; }).collect::<Result<Vec<_>,_>>()?;
@ -538,7 +374,6 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
let mut cursor_to_data=std::io::Cursor::new(&mut sequential_block_data); let mut cursor_to_data=std::io::Cursor::new(&mut sequential_block_data);
collect_spacial_blocks(&mut block_location,&mut spacial_blocks,&mut cursor_to_data,bvh)?; collect_spacial_blocks(&mut block_location,&mut spacial_blocks,&mut cursor_to_data,bvh)?;
let mut block_count=spacial_blocks.len() as u32+1;//continue block id let mut block_count=spacial_blocks.len() as u32+1;//continue block id
println!("spacial_blocks={}",block_count);
let mut resource_blocks=Vec::new();//for map header let mut resource_blocks=Vec::new();//for map header
//meshes //meshes
for mesh in map.meshes.into_iter(){ for mesh in map.meshes.into_iter(){
@ -551,8 +386,6 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
binrw::BinWrite::write_le(&serializable_mesh,&mut cursor_to_data).map_err(Error::InvalidData)?; binrw::BinWrite::write_le(&serializable_mesh,&mut cursor_to_data).map_err(Error::InvalidData)?;
block_location.push(cursor_to_data.position()); block_location.push(cursor_to_data.position());
} }
let aaa=block_count;
println!("mesh_blocks={}",block_count-(spacial_blocks.len() as u32));
//textures //textures
for mut texture in map.textures.into_iter(){ for mut texture in map.textures.into_iter(){
resource_blocks.push(ResourceBlockHeader{ resource_blocks.push(ResourceBlockHeader{
@ -563,7 +396,6 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
sequential_block_data.append(&mut texture); sequential_block_data.append(&mut texture);
block_location.push(sequential_block_data.len() as u64); block_location.push(sequential_block_data.len() as u64);
} }
println!("texture_blocks={}",block_count-aaa);
//build header //build header
let map_header=MapHeader{ let map_header=MapHeader{
num_spacial_blocks:spacial_blocks.len() as u32, num_spacial_blocks:spacial_blocks.len() as u32,
@ -591,7 +423,7 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
let mut file_header_data=Vec::new(); let mut file_header_data=Vec::new();
binrw::BinWrite::write_le(&file_header,&mut std::io::Cursor::new(&mut file_header_data)).map_err(Error::InvalidData)?; binrw::BinWrite::write_le(&file_header,&mut std::io::Cursor::new(&mut file_header_data)).map_err(Error::InvalidData)?;
let mut map_header_data=Vec::new(); let mut map_header_data=Vec::new();
write_map_header(&map_header,&mut std::io::Cursor::new(&mut map_header_data)).map_err(Error::InvalidData)?; binrw::BinWrite::write_le(&map_header,&mut std::io::Cursor::new(&mut map_header_data)).map_err(Error::InvalidData)?;
//update file header according to probe data //update file header according to probe data
let mut offset=file_header_data.len() as u64; let mut offset=file_header_data.len() as u64;
@ -602,18 +434,6 @@ pub fn write_map<W:BinWriterExt>(mut writer:W,map:strafesnet_common::map::Comple
*position+=offset; *position+=offset;
} }
//debug
println!("block_count={}",file_header.block_count);
println!("block_locations[0..10]={:?}",&file_header.block_location[0..10]);
println!("file header len={}",file_header_data.len());
println!("map header len={}",map_header_data.len());
println!("num_spacial_blocks={}",map_header.num_spacial_blocks);
println!("num_resource_blocks={}",map_header.num_resource_blocks);
//println!("num_resources_external={}",map_header.num_resources_external);
println!("num_modes={}",map_header.num_modes);
println!("num_attributes={}",map_header.num_attributes);
println!("num_render_configs={}",map_header.num_render_configs);
//write (updated) file header //write (updated) file header
writer.write_le(&file_header).map_err(Error::InvalidData)?; writer.write_le(&file_header).map_err(Error::InvalidData)?;
//write map header //write map header

View File

@ -1,3 +1,4 @@
mod common;
pub mod aabb; pub mod aabb;
pub mod model; pub mod model;
pub mod integer; pub mod integer;

View File

@ -8,16 +8,16 @@ pub struct Aabb{
impl Into<strafesnet_common::aabb::Aabb> for Aabb{ impl Into<strafesnet_common::aabb::Aabb> for Aabb{
fn into(self)->strafesnet_common::aabb::Aabb{ fn into(self)->strafesnet_common::aabb::Aabb{
strafesnet_common::aabb::Aabb::new( strafesnet_common::aabb::Aabb::new(
strafesnet_common::integer::Planar64Vec3::raw_array(self.min), strafesnet_common::integer::vec3::raw_array(self.min),
strafesnet_common::integer::Planar64Vec3::raw_array(self.max), strafesnet_common::integer::vec3::raw_array(self.max),
) )
} }
} }
impl From<strafesnet_common::aabb::Aabb> for Aabb{ impl From<strafesnet_common::aabb::Aabb> for Aabb{
fn from(value:strafesnet_common::aabb::Aabb)->Self{ fn from(value:strafesnet_common::aabb::Aabb)->Self{
Self{ Self{
max:value.max().get().to_array(), max:value.max().map(|t|t.to_raw()).to_array(),
min:value.min().get().to_array(), min:value.min().map(|t|t.to_raw()).to_array(),
} }
} }
} }

26
src/newtypes/common.rs Normal file
View File

@ -0,0 +1,26 @@
pub const fn flag(b:bool,mask:u8)->u8{
(-(b as i8) as u8)&mask
}
#[binrw::binrw]
#[brw(little,repr=u8)]
pub enum Boolio{
True,
False
}
impl Into<bool> for Boolio{
fn into(self)->bool{
match self{
Boolio::True=>true,
Boolio::False=>false,
}
}
}
impl From<bool> for Boolio{
fn from(value:bool)->Self{
match value{
true=>Boolio::True,
false=>Boolio::False,
}
}
}

View File

@ -1,28 +1,6 @@
use super::common::{flag,Boolio};
use super::integer::{Time,Planar64,Planar64Vec3}; use super::integer::{Time,Planar64,Planar64Vec3};
#[binrw::binrw]
#[brw(little,repr=u8)]
pub enum Boolio{
True,
False
}
impl Into<bool> for Boolio{
fn into(self)->bool{
match self{
Boolio::True=>true,
Boolio::False=>false,
}
}
}
impl From<bool> for Boolio{
fn from(value:bool)->Self{
match value{
true=>Boolio::True,
false=>Boolio::False,
}
}
}
#[binrw::binrw] #[binrw::binrw]
#[brw(little)] #[brw(little)]
pub struct ContactingLadder{ pub struct ContactingLadder{
@ -106,16 +84,16 @@ impl Into<strafesnet_common::gameplay_attributes::IntersectingWater> for Interse
strafesnet_common::gameplay_attributes::IntersectingWater{ strafesnet_common::gameplay_attributes::IntersectingWater{
viscosity:strafesnet_common::integer::Planar64::raw(self.viscosity), viscosity:strafesnet_common::integer::Planar64::raw(self.viscosity),
density:strafesnet_common::integer::Planar64::raw(self.density), density:strafesnet_common::integer::Planar64::raw(self.density),
velocity:strafesnet_common::integer::Planar64Vec3::raw_array(self.velocity), velocity:strafesnet_common::integer::vec3::raw_array(self.velocity),
} }
} }
} }
impl From<strafesnet_common::gameplay_attributes::IntersectingWater> for IntersectingWater{ impl From<strafesnet_common::gameplay_attributes::IntersectingWater> for IntersectingWater{
fn from(value:strafesnet_common::gameplay_attributes::IntersectingWater)->Self{ fn from(value:strafesnet_common::gameplay_attributes::IntersectingWater)->Self{
Self{ Self{
viscosity:value.viscosity.get(), viscosity:value.viscosity.to_raw(),
density:value.density.get(), density:value.density.to_raw(),
velocity:value.velocity.get().to_array(), velocity:value.velocity.map(|t|t.to_raw()).to_array(),
} }
} }
} }
@ -128,14 +106,14 @@ pub struct Accelerator{
impl Into<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{ impl Into<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
fn into(self)->strafesnet_common::gameplay_attributes::Accelerator{ fn into(self)->strafesnet_common::gameplay_attributes::Accelerator{
strafesnet_common::gameplay_attributes::Accelerator{ strafesnet_common::gameplay_attributes::Accelerator{
acceleration:strafesnet_common::integer::Planar64Vec3::raw_array(self.acceleration) acceleration:strafesnet_common::integer::vec3::raw_array(self.acceleration)
} }
} }
} }
impl From<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{ impl From<strafesnet_common::gameplay_attributes::Accelerator> for Accelerator{
fn from(value:strafesnet_common::gameplay_attributes::Accelerator)->Self{ fn from(value:strafesnet_common::gameplay_attributes::Accelerator)->Self{
Self{ Self{
acceleration:value.acceleration.get().to_array(), acceleration:value.acceleration.map(|t|t.to_raw()).to_array(),
} }
} }
} }
@ -147,19 +125,32 @@ pub enum Booster{
Velocity(Planar64Vec3), Velocity(Planar64Vec3),
#[brw(magic=1u8)] #[brw(magic=1u8)]
Energy{direction:Planar64Vec3,energy:Planar64}, Energy{direction:Planar64Vec3,energy:Planar64},
#[brw(magic=2u8)]
AirTime(Time),
#[brw(magic=3u8)]
Height(Planar64),
} }
impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{ impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
fn into(self)->strafesnet_common::gameplay_attributes::Booster{ fn into(self)->strafesnet_common::gameplay_attributes::Booster{
match self{ match self{
Booster::Velocity(velocity)=> Booster::Velocity(velocity)=>
strafesnet_common::gameplay_attributes::Booster::Velocity( strafesnet_common::gameplay_attributes::Booster::Velocity(
strafesnet_common::integer::Planar64Vec3::raw_array(velocity) strafesnet_common::integer::vec3::raw_array(velocity)
), ),
Booster::Energy{direction,energy}=> Booster::Energy{direction,energy}=>
strafesnet_common::gameplay_attributes::Booster::Energy{ strafesnet_common::gameplay_attributes::Booster::Energy{
direction:strafesnet_common::integer::Planar64Vec3::raw_array(direction), direction:strafesnet_common::integer::vec3::raw_array(direction),
energy:strafesnet_common::integer::Planar64::raw(energy) energy:strafesnet_common::integer::Planar64::raw(energy)
}, },
Booster::AirTime(time)=>
strafesnet_common::gameplay_attributes::Booster::AirTime(
strafesnet_common::integer::Time::raw(time)
),
Booster::Height(height)=>
strafesnet_common::gameplay_attributes::Booster::Height(
strafesnet_common::integer::Planar64::raw(height)
),
} }
} }
} }
@ -167,12 +158,16 @@ impl From<strafesnet_common::gameplay_attributes::Booster> for Booster{
fn from(value:strafesnet_common::gameplay_attributes::Booster)->Self{ fn from(value:strafesnet_common::gameplay_attributes::Booster)->Self{
match value{ match value{
strafesnet_common::gameplay_attributes::Booster::Velocity(velocity)=> strafesnet_common::gameplay_attributes::Booster::Velocity(velocity)=>
Booster::Velocity(velocity.get().to_array()), Booster::Velocity(velocity.map(|t|t.to_raw()).to_array()),
strafesnet_common::gameplay_attributes::Booster::Energy{direction,energy}=> strafesnet_common::gameplay_attributes::Booster::Energy{direction,energy}=>
Booster::Energy{ Booster::Energy{
direction:direction.get().to_array(), direction:direction.map(|t|t.to_raw()).to_array(),
energy:energy.get(), energy:energy.to_raw(),
}, },
strafesnet_common::gameplay_attributes::Booster::AirTime(time)=>
Booster::AirTime(time.get()),
strafesnet_common::gameplay_attributes::Booster::Height(height)=>
Booster::Height(height.to_raw()),
} }
} }
} }
@ -240,23 +235,23 @@ impl Into<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajecto
), ),
SetTrajectory::DotVelocity{direction,dot}=> SetTrajectory::DotVelocity{direction,dot}=>
strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{ strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{
direction:strafesnet_common::integer::Planar64Vec3::raw_array(direction), direction:strafesnet_common::integer::vec3::raw_array(direction),
dot:strafesnet_common::integer::Planar64::raw(dot), dot:strafesnet_common::integer::Planar64::raw(dot),
}, },
SetTrajectory::TargetPointTime{target_point,time}=> SetTrajectory::TargetPointTime{target_point,time}=>
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{ strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{
target_point:strafesnet_common::integer::Planar64Vec3::raw_array(target_point), target_point:strafesnet_common::integer::vec3::raw_array(target_point),
time:strafesnet_common::integer::Time::raw(time), time:strafesnet_common::integer::Time::raw(time),
}, },
SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=> SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=>
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{ strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{
target_point:strafesnet_common::integer::Planar64Vec3::raw_array(target_point), target_point:strafesnet_common::integer::vec3::raw_array(target_point),
speed:strafesnet_common::integer::Planar64::raw(speed), speed:strafesnet_common::integer::Planar64::raw(speed),
trajectory_choice:trajectory_choice.into(), trajectory_choice:trajectory_choice.into(),
}, },
SetTrajectory::Velocity(velocity)=> SetTrajectory::Velocity(velocity)=>
strafesnet_common::gameplay_attributes::SetTrajectory::Velocity( strafesnet_common::gameplay_attributes::SetTrajectory::Velocity(
strafesnet_common::integer::Planar64Vec3::raw_array(velocity) strafesnet_common::integer::vec3::raw_array(velocity)
), ),
} }
} }
@ -270,27 +265,27 @@ impl From<strafesnet_common::gameplay_attributes::SetTrajectory> for SetTrajecto
), ),
strafesnet_common::gameplay_attributes::SetTrajectory::Height(height)=> strafesnet_common::gameplay_attributes::SetTrajectory::Height(height)=>
SetTrajectory::Height( SetTrajectory::Height(
height.get() height.to_raw()
), ),
strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{direction,dot}=> strafesnet_common::gameplay_attributes::SetTrajectory::DotVelocity{direction,dot}=>
SetTrajectory::DotVelocity{ SetTrajectory::DotVelocity{
direction:direction.get().to_array(), direction:direction.map(|t|t.to_raw()).to_array(),
dot:dot.get(), dot:dot.to_raw(),
}, },
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{target_point,time}=> strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointTime{target_point,time}=>
SetTrajectory::TargetPointTime{ SetTrajectory::TargetPointTime{
target_point:target_point.get().to_array(), target_point:target_point.map(|t|t.to_raw()).to_array(),
time:time.get(), time:time.get(),
}, },
strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=> strafesnet_common::gameplay_attributes::SetTrajectory::TargetPointSpeed{target_point,speed,trajectory_choice}=>
SetTrajectory::TargetPointSpeed{ SetTrajectory::TargetPointSpeed{
target_point:target_point.get().to_array(), target_point:target_point.map(|t|t.to_raw()).to_array(),
speed:speed.get(), speed:speed.to_raw(),
trajectory_choice:trajectory_choice.into(), trajectory_choice:trajectory_choice.into(),
}, },
strafesnet_common::gameplay_attributes::SetTrajectory::Velocity(velocity)=> strafesnet_common::gameplay_attributes::SetTrajectory::Velocity(velocity)=>
SetTrajectory::Velocity( SetTrajectory::Velocity(
velocity.get().to_array() velocity.map(|t|t.to_raw()).to_array()
), ),
} }
} }
@ -316,50 +311,48 @@ impl From<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
} }
} }
#[binrw::binrw]
#[brw(little)]
pub struct GeneralAttributesHeader{
pub booster:u8,
pub trajectory:u8,
pub wormhole:u8,
pub accelerator:u8,
}
#[binrw::binrw] #[binrw::binrw]
#[brw(little)] #[brw(little)]
pub struct GeneralAttributes{ pub struct GeneralAttributes{
pub header:GeneralAttributesHeader, pub header:u8,
#[br(count=header.booster)] #[br(if(header&Self::BOOSTER!=0))]
pub booster:Vec<Booster>, pub booster:Option<Booster>,
#[br(count=header.trajectory)] #[br(if(header&Self::TRAJECTORY!=0))]
pub trajectory:Vec<SetTrajectory>, pub trajectory:Option<SetTrajectory>,
#[br(count=header.wormhole)] #[br(if(header&Self::WORMHOLE!=0))]
pub wormhole:Vec<Wormhole>, pub wormhole:Option<Wormhole>,
#[br(count=header.accelerator)] #[br(if(header&Self::ACCELERATOR!=0))]
pub accelerator:Vec<Accelerator>, pub accelerator:Option<Accelerator>,
}
impl GeneralAttributes{
const BOOSTER:u8=1<<0;
const TRAJECTORY:u8=1<<1;
const WORMHOLE:u8=1<<2;
const ACCELERATOR:u8=1<<3;
} }
impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{ impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
fn into(mut self)->strafesnet_common::gameplay_attributes::GeneralAttributes{ fn into(self)->strafesnet_common::gameplay_attributes::GeneralAttributes{
strafesnet_common::gameplay_attributes::GeneralAttributes{ strafesnet_common::gameplay_attributes::GeneralAttributes{
booster:self.booster.pop().map(Into::into), booster:self.booster.map(Into::into),
trajectory:self.trajectory.pop().map(Into::into), trajectory:self.trajectory.map(Into::into),
wormhole:self.wormhole.pop().map(Into::into), wormhole:self.wormhole.map(Into::into),
accelerator:self.accelerator.pop().map(Into::into), accelerator:self.accelerator.map(Into::into),
} }
} }
} }
impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{ impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
fn from(value:strafesnet_common::gameplay_attributes::GeneralAttributes)->Self{ fn from(value:strafesnet_common::gameplay_attributes::GeneralAttributes)->Self{
let header=
flag(value.booster.is_some(),GeneralAttributes::BOOSTER)
|flag(value.trajectory.is_some(),GeneralAttributes::TRAJECTORY)
|flag(value.wormhole.is_some(),GeneralAttributes::WORMHOLE)
|flag(value.accelerator.is_some(),GeneralAttributes::ACCELERATOR);
Self{ Self{
header:GeneralAttributesHeader{ header,
booster:value.booster.is_some() as u8, booster:value.booster.map(Into::into),
trajectory:value.trajectory.is_some() as u8, trajectory:value.trajectory.map(Into::into),
wormhole:value.wormhole.is_some() as u8, wormhole:value.wormhole.map(Into::into),
accelerator:value.accelerator.is_some() as u8, accelerator:value.accelerator.map(Into::into),
},
booster:super::gameplay_style::stupid(value.booster.map(Into::into)),
trajectory:super::gameplay_style::stupid(value.trajectory.map(Into::into)),
wormhole:super::gameplay_style::stupid(value.wormhole.map(Into::into)),
accelerator:super::gameplay_style::stupid(value.accelerator.map(Into::into)),
} }
} }
} }
@ -367,22 +360,25 @@ impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for General
#[binrw::binrw] #[binrw::binrw]
#[brw(little)] #[brw(little)]
pub struct ContactingAttributes{ pub struct ContactingAttributes{
pub contact_behaviour_enabled:u8, pub header:u8,
#[br(count=contact_behaviour_enabled)] #[br(if(header&Self::CONTACTING_BEHAVIOUR!=0))]
pub contact_behaviour:Vec<ContactingBehaviour>, pub contact_behaviour:Option<ContactingBehaviour>,
}
impl ContactingAttributes{
const CONTACTING_BEHAVIOUR:u8=1<<0;
} }
impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{ impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
fn into(mut self)->strafesnet_common::gameplay_attributes::ContactingAttributes{ fn into(self)->strafesnet_common::gameplay_attributes::ContactingAttributes{
strafesnet_common::gameplay_attributes::ContactingAttributes{ strafesnet_common::gameplay_attributes::ContactingAttributes{
contact_behaviour:self.contact_behaviour.pop().map(Into::into), contact_behaviour:self.contact_behaviour.map(Into::into),
} }
} }
} }
impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{ impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
fn from(value:strafesnet_common::gameplay_attributes::ContactingAttributes)->Self{ fn from(value:strafesnet_common::gameplay_attributes::ContactingAttributes)->Self{
Self{ Self{
contact_behaviour_enabled:value.contact_behaviour.is_some() as u8, header:flag(value.contact_behaviour.is_some(),ContactingAttributes::CONTACTING_BEHAVIOUR),
contact_behaviour:super::gameplay_style::stupid(value.contact_behaviour.map(Into::into)), contact_behaviour:value.contact_behaviour.map(Into::into),
} }
} }
} }
@ -390,22 +386,71 @@ impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for Cont
#[binrw::binrw] #[binrw::binrw]
#[brw(little)] #[brw(little)]
pub struct IntersectingAttributes{ pub struct IntersectingAttributes{
pub water_enabled:u8, pub header:u8,
#[br(count=water_enabled)] #[br(if(header&Self::INTERSECTING_WATER!=0))]
pub water:Vec<IntersectingWater>, pub water:Option<IntersectingWater>,
}
impl IntersectingAttributes{
const INTERSECTING_WATER:u8=1<<0;
} }
impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{ impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
fn into(mut self)->strafesnet_common::gameplay_attributes::IntersectingAttributes{ fn into(self)->strafesnet_common::gameplay_attributes::IntersectingAttributes{
strafesnet_common::gameplay_attributes::IntersectingAttributes{ strafesnet_common::gameplay_attributes::IntersectingAttributes{
water:self.water.pop().map(Into::into), water:self.water.map(Into::into),
} }
} }
} }
impl From<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{ impl From<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
fn from(value:strafesnet_common::gameplay_attributes::IntersectingAttributes)->Self{ fn from(value:strafesnet_common::gameplay_attributes::IntersectingAttributes)->Self{
Self{ Self{
water_enabled:value.water.is_some() as u8, header:flag(value.water.is_some(),IntersectingAttributes::INTERSECTING_WATER),
water:super::gameplay_style::stupid(value.water.map(Into::into)), water:value.water.map(Into::into),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct ContactAttributes{
contacting:ContactingAttributes,
general:GeneralAttributes,
}
impl Into<strafesnet_common::gameplay_attributes::ContactAttributes> for ContactAttributes{
fn into(self)->strafesnet_common::gameplay_attributes::ContactAttributes{
strafesnet_common::gameplay_attributes::ContactAttributes{
contacting:self.contacting.into(),
general:self.general.into(),
}
}
}
impl From<strafesnet_common::gameplay_attributes::ContactAttributes> for ContactAttributes{
fn from(value:strafesnet_common::gameplay_attributes::ContactAttributes)->Self{
Self{
contacting:value.contacting.into(),
general:value.general.into(),
}
}
}
#[binrw::binrw]
#[brw(little)]
pub struct IntersectAttributes{
intersecting:IntersectingAttributes,
general:GeneralAttributes,
}
impl Into<strafesnet_common::gameplay_attributes::IntersectAttributes> for IntersectAttributes{
fn into(self)->strafesnet_common::gameplay_attributes::IntersectAttributes{
strafesnet_common::gameplay_attributes::IntersectAttributes{
intersecting:self.intersecting.into(),
general:self.general.into(),
}
}
}
impl From<strafesnet_common::gameplay_attributes::IntersectAttributes> for IntersectAttributes{
fn from(value:strafesnet_common::gameplay_attributes::IntersectAttributes)->Self{
Self{
intersecting:value.intersecting.into(),
general:value.general.into(),
} }
} }
} }
@ -416,25 +461,19 @@ pub enum CollisionAttributes{
#[brw(magic=0u8)] #[brw(magic=0u8)]
Decoration, Decoration,
#[brw(magic=1u8)] #[brw(magic=1u8)]
Contact{ Contact(ContactAttributes),
contacting:ContactingAttributes,
general:GeneralAttributes,
},
#[brw(magic=2u8)] #[brw(magic=2u8)]
Intersect{ Intersect(IntersectAttributes),
intersecting:IntersectingAttributes,
general:GeneralAttributes,
},
} }
impl Into<strafesnet_common::gameplay_attributes::CollisionAttributes> for CollisionAttributes{ impl Into<strafesnet_common::gameplay_attributes::CollisionAttributes> for CollisionAttributes{
fn into(self)->strafesnet_common::gameplay_attributes::CollisionAttributes{ fn into(self)->strafesnet_common::gameplay_attributes::CollisionAttributes{
match self{ match self{
CollisionAttributes::Decoration=> CollisionAttributes::Decoration=>
strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration, strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration,
CollisionAttributes::Contact{contacting,general}=> CollisionAttributes::Contact(attr)=>
strafesnet_common::gameplay_attributes::CollisionAttributes::Contact{contacting:contacting.into(),general:general.into()}, strafesnet_common::gameplay_attributes::CollisionAttributes::Contact(attr.into()),
CollisionAttributes::Intersect{intersecting,general}=> CollisionAttributes::Intersect(attr)=>
strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect{intersecting:intersecting.into(),general:general.into()}, strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect(attr.into()),
} }
} }
} }
@ -443,10 +482,10 @@ impl From<strafesnet_common::gameplay_attributes::CollisionAttributes> for Colli
match value{ match value{
strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration=> strafesnet_common::gameplay_attributes::CollisionAttributes::Decoration=>
CollisionAttributes::Decoration, CollisionAttributes::Decoration,
strafesnet_common::gameplay_attributes::CollisionAttributes::Contact{contacting,general}=> strafesnet_common::gameplay_attributes::CollisionAttributes::Contact(attr)=>
CollisionAttributes::Contact{contacting:contacting.into(),general:general.into()}, CollisionAttributes::Contact(attr.into()),
strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect{intersecting,general}=> strafesnet_common::gameplay_attributes::CollisionAttributes::Intersect(attr)=>
CollisionAttributes::Intersect{intersecting:intersecting.into(),general:general.into()}, CollisionAttributes::Intersect(attr.into()),
} }
} }
} }

View File

@ -1,68 +1,74 @@
#[binrw::binrw] use super::common::flag;
#[brw(little,repr=u8)]
pub enum StageElementBehaviour{ pub type ModeId=u32;
SpawnAt,//must be standing on top to get effect. except cancollide false pub type StageId=u32;
Trigger,
Teleport,
Platform,
//Check(point) acts like a trigger if you haven't hit all the checkpoints on previous stages yet.
//Note that all stage elements act like this, this is just the isolated behaviour.
Check,
Checkpoint,//this is a combined behaviour for Ordered & Unordered in case a model is used multiple times or for both.
}
impl Into<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageElementBehaviour{
fn into(self)->strafesnet_common::gameplay_modes::StageElementBehaviour{
match self{
StageElementBehaviour::SpawnAt=>strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt,
StageElementBehaviour::Trigger=>strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger,
StageElementBehaviour::Teleport=>strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport,
StageElementBehaviour::Platform=>strafesnet_common::gameplay_modes::StageElementBehaviour::Platform,
StageElementBehaviour::Check=>strafesnet_common::gameplay_modes::StageElementBehaviour::Check,
StageElementBehaviour::Checkpoint=>strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint,
}
}
}
impl From<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageElementBehaviour{
fn from(value:strafesnet_common::gameplay_modes::StageElementBehaviour)->Self{
match value{
strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt=>StageElementBehaviour::SpawnAt,
strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger=>StageElementBehaviour::Trigger,
strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport=>StageElementBehaviour::Teleport,
strafesnet_common::gameplay_modes::StageElementBehaviour::Platform=>StageElementBehaviour::Platform,
strafesnet_common::gameplay_modes::StageElementBehaviour::Check=>StageElementBehaviour::Check,
strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint=>StageElementBehaviour::Checkpoint,
}
}
}
#[binrw::binrw] #[binrw::binrw]
#[brw(little)] #[brw(little)]
pub struct StageElement{ pub struct StageElement{
pub stage_id:u32,//which stage spawn to send to pub header:u8,
pub behaviour:StageElementBehaviour, pub stage_id:StageId,
pub jump_limit_enabled:u8, #[br(if(header&Self::JUMP_LIMIT!=0))]
#[br(count=jump_limit_enabled)] pub jump_limit:Option<u8>,
pub jump_limit:Vec<u8>,
pub force:super::gameplay_attributes::Boolio,//allow setting to lower spawn id i.e. 7->3
} }
impl Into<strafesnet_common::gameplay_modes::StageElement> for StageElement{ impl StageElement{
fn into(mut self)->strafesnet_common::gameplay_modes::StageElement{ const BEHAVIOUR:u8=0b00111;
strafesnet_common::gameplay_modes::StageElement::new( const JUMP_LIMIT:u8=1<<3;
const FORCE:u8=1<<4;
const fn behaviour(&self)->Option<strafesnet_common::gameplay_modes::StageElementBehaviour>{
match self.header&Self::BEHAVIOUR{
0=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt),
1=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger),
2=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport),
3=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Platform),
4=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Check),
5=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint),
_=>None,
}
}
const fn force(&self)->bool{
self.header&Self::FORCE!=0
}
}
#[derive(Debug)]
pub enum StageElementError{
InvalidBehaviour,
}
impl std::fmt::Display for StageElementError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for StageElementError{}
impl TryInto<strafesnet_common::gameplay_modes::StageElement> for StageElement{
type Error=StageElementError;
fn try_into(self)->Result<strafesnet_common::gameplay_modes::StageElement,Self::Error>{
Ok(strafesnet_common::gameplay_modes::StageElement::new(
strafesnet_common::gameplay_modes::StageId::new(self.stage_id), strafesnet_common::gameplay_modes::StageId::new(self.stage_id),
self.force.into(), self.force(),
self.behaviour.into(), self.behaviour().ok_or(StageElementError::InvalidBehaviour)?,
self.jump_limit.pop(), self.jump_limit,
) ))
} }
} }
impl From<strafesnet_common::gameplay_modes::StageElement> for StageElement{ impl From<strafesnet_common::gameplay_modes::StageElement> for StageElement{
fn from(value:strafesnet_common::gameplay_modes::StageElement)->Self{ fn from(value:strafesnet_common::gameplay_modes::StageElement)->Self{
let behaviour=match value.behaviour(){
strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt=>0,
strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger=>1,
strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport=>2,
strafesnet_common::gameplay_modes::StageElementBehaviour::Platform=>3,
strafesnet_common::gameplay_modes::StageElementBehaviour::Check=>4,
strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint=>5,
};
let header=
behaviour
|flag(value.jump_limit().is_some(),StageElement::JUMP_LIMIT)
|flag(value.force(),StageElement::FORCE);
Self{ Self{
header,
stage_id:value.stage_id().get(), stage_id:value.stage_id().get(),
behaviour:value.behaviour().into(), jump_limit:value.jump_limit(),
jump_limit_enabled:value.jump_limit().is_some() as u8,
jump_limit:super::gameplay_style::stupid(value.jump_limit()),
force:value.force().into(),
} }
} }
} }
@ -117,8 +123,7 @@ impl From<strafesnet_common::gameplay_modes::Stage> for Stage{
} }
#[binrw::binrw] #[binrw::binrw]
#[brw(little,repr=u32)] #[brw(little,repr=u8)]
#[repr(u32)]
pub enum Zone{ pub enum Zone{
Start, Start,
Finish, Finish,
@ -145,7 +150,6 @@ impl From<strafesnet_common::gameplay_modes::Zone> for Zone{
#[binrw::binrw] #[binrw::binrw]
#[brw(little)] #[brw(little)]
#[derive(Debug)]
pub struct ModeHeader{ pub struct ModeHeader{
pub zones:u32, pub zones:u32,
pub stages:u32, pub stages:u32,
@ -164,19 +168,31 @@ pub struct Mode{
#[br(count=header.elements)] #[br(count=header.elements)]
pub elements:Vec<(u32,StageElement)>, pub elements:Vec<(u32,StageElement)>,
} }
impl Into<strafesnet_common::gameplay_modes::Mode> for Mode{ #[derive(Debug)]
fn into(self)->strafesnet_common::gameplay_modes::Mode{ pub enum ModeError{
strafesnet_common::gameplay_modes::Mode::new( StyleModifier(super::gameplay_style::StyleModifierError),
self.style.into(), StageElement(StageElementError),
}
impl std::fmt::Display for ModeError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ModeError{}
impl TryInto<strafesnet_common::gameplay_modes::Mode> for Mode{
type Error=ModeError;
fn try_into(self)->Result<strafesnet_common::gameplay_modes::Mode,Self::Error>{
Ok(strafesnet_common::gameplay_modes::Mode::new(
self.style.try_into().map_err(ModeError::StyleModifier)?,
strafesnet_common::model::ModelId::new(self.start), strafesnet_common::model::ModelId::new(self.start),
self.zones.into_iter().map(|(model_id,zone)| self.zones.into_iter().map(|(model_id,zone)|
(strafesnet_common::model::ModelId::new(model_id),zone.into()) (strafesnet_common::model::ModelId::new(model_id),zone.into())
).collect(), ).collect(),
self.stages.into_iter().map(Into::into).collect(), self.stages.into_iter().map(Into::into).collect(),
self.elements.into_iter().map(|(model_id,stage_element)| self.elements.into_iter().map(|(model_id,stage_element)|
(strafesnet_common::model::ModelId::new(model_id),stage_element.into()) Ok((strafesnet_common::model::ModelId::new(model_id),stage_element.try_into()?))
).collect(), ).collect::<Result<_,_>>().map_err(ModeError::StageElement)?,
) ))
} }
} }
impl From<strafesnet_common::gameplay_modes::Mode> for Mode{ impl From<strafesnet_common::gameplay_modes::Mode> for Mode{

View File

@ -1,89 +1,103 @@
use super::common::flag;
use super::integer::{Time,Ratio64,Planar64,Planar64Vec3}; use super::integer::{Time,Ratio64,Planar64,Planar64Vec3};
pub type Controls=u32; pub type Controls=u32;
#[derive(Debug)]
#[binrw::binrw] pub enum ControlsError{
#[brw(little)] UnknownBits,
pub struct StyleModifiersHeader{
pub strafe:u8,
pub rocket:u8,
pub jump:u8,
pub walk:u8,
pub ladder:u8,
pub swim:u8,
} }
impl std::fmt::Display for ControlsError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ControlsError{}
#[binrw::binrw] #[binrw::binrw]
#[brw(little)] #[brw(little)]
pub struct StyleModifiers{ pub struct StyleModifiers{
pub header:StyleModifiersHeader, pub header:u8,
pub controls_mask:Controls, pub controls_mask:Controls,
pub controls_mask_state:Controls, pub controls_mask_state:Controls,
#[br(count=header.strafe)] #[br(if(header&Self::STRAFE!=0))]
pub strafe:Vec<StrafeSettings>, pub strafe:Option<StrafeSettings>,
#[br(count=header.rocket)] #[br(if(header&Self::ROCKET!=0))]
pub rocket:Vec<PropulsionSettings>, pub rocket:Option<PropulsionSettings>,
#[br(count=header.jump)] #[br(if(header&Self::JUMP!=0))]
pub jump:Vec<JumpSettings>, pub jump:Option<JumpSettings>,
#[br(count=header.walk)] #[br(if(header&Self::WALK!=0))]
pub walk:Vec<WalkSettings>, pub walk:Option<WalkSettings>,
#[br(count=header.ladder)] #[br(if(header&Self::LADDER!=0))]
pub ladder:Vec<LadderSettings>, pub ladder:Option<LadderSettings>,
#[br(count=header.swim)] #[br(if(header&Self::SWIM!=0))]
pub swim:Vec<PropulsionSettings>, pub swim:Option<PropulsionSettings>,
pub gravity:Planar64Vec3, pub gravity:Planar64Vec3,
pub hitbox:Hitbox, pub hitbox:Hitbox,
pub camera_offset:Planar64Vec3, pub camera_offset:Planar64Vec3,
pub mass:Planar64, pub mass:Planar64,
} }
impl Into<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{ impl StyleModifiers{
fn into(mut self)->strafesnet_common::gameplay_style::StyleModifiers{ const STRAFE:u8=1<<0;
strafesnet_common::gameplay_style::StyleModifiers{ const ROCKET:u8=1<<1;
//TODO: fail gracefully in binrw instead of panicing here const JUMP:u8=1<<2;
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).unwrap(), const WALK:u8=1<<3;
controls_mask_state:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask_state).unwrap(), const LADDER:u8=1<<4;
strafe:self.strafe.pop().map(Into::into), const SWIM:u8=1<<5;
rocket:self.rocket.pop().map(Into::into), }
jump:self.jump.pop().map(Into::into), #[derive(Debug)]
walk:self.walk.pop().map(Into::into), pub enum StyleModifierError{
ladder:self.ladder.pop().map(Into::into), Controls(ControlsError),
swim:self.swim.pop().map(Into::into), JumpSettings(JumpSettingsError),
gravity:strafesnet_common::integer::Planar64Vec3::raw_array(self.gravity), StrafeSettings(StrafeSettingsError),
}
impl std::fmt::Display for StyleModifierError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for StyleModifierError{}
impl TryInto<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
type Error=StyleModifierError;
fn try_into(self)->Result<strafesnet_common::gameplay_style::StyleModifiers,Self::Error>{
Ok(strafesnet_common::gameplay_style::StyleModifiers{
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).ok_or(StyleModifierError::Controls(ControlsError::UnknownBits))?,
controls_mask_state:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask_state).ok_or(StyleModifierError::Controls(ControlsError::UnknownBits))?,
strafe:self.strafe.map(TryInto::try_into).transpose().map_err(StyleModifierError::StrafeSettings)?,
rocket:self.rocket.map(Into::into),
jump:self.jump.map(TryInto::try_into).transpose().map_err(StyleModifierError::JumpSettings)?,
walk:self.walk.map(Into::into),
ladder:self.ladder.map(Into::into),
swim:self.swim.map(Into::into),
gravity:strafesnet_common::integer::vec3::raw_array(self.gravity),
hitbox:self.hitbox.into(), hitbox:self.hitbox.into(),
camera_offset:strafesnet_common::integer::Planar64Vec3::raw_array(self.camera_offset), camera_offset:strafesnet_common::integer::vec3::raw_array(self.camera_offset),
mass:strafesnet_common::integer::Planar64::raw(self.mass), mass:strafesnet_common::integer::Planar64::raw(self.mass),
} })
}
}
pub(crate) fn stupid<T>(o:Option<T>)->Vec<T>{
match o{
Some(v)=>vec![v],
None=>Vec::new(),
} }
} }
impl From<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{ impl From<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
fn from(value:strafesnet_common::gameplay_style::StyleModifiers)->Self{ fn from(value:strafesnet_common::gameplay_style::StyleModifiers)->Self{
let header=
flag(value.strafe.is_some(),StyleModifiers::STRAFE)
|flag(value.rocket.is_some(),StyleModifiers::ROCKET)
|flag(value.jump.is_some(),StyleModifiers::JUMP)
|flag(value.walk.is_some(),StyleModifiers::WALK)
|flag(value.ladder.is_some(),StyleModifiers::LADDER)
|flag(value.swim.is_some(),StyleModifiers::SWIM);
Self{ Self{
header:StyleModifiersHeader{ header,
strafe:value.strafe.is_some() as u8,
rocket:value.rocket.is_some() as u8,
jump:value.jump.is_some() as u8,
walk:value.walk.is_some() as u8,
ladder:value.ladder.is_some() as u8,
swim:value.swim.is_some() as u8,
},
controls_mask:value.controls_mask.bits(), controls_mask:value.controls_mask.bits(),
controls_mask_state:value.controls_mask_state.bits(), controls_mask_state:value.controls_mask_state.bits(),
strafe:stupid(value.strafe.map(Into::into)), strafe:value.strafe.map(Into::into),
rocket:stupid(value.rocket.map(Into::into)), rocket:value.rocket.map(Into::into),
jump:stupid(value.jump.map(Into::into)), jump:value.jump.map(Into::into),
walk:stupid(value.walk.map(Into::into)), walk:value.walk.map(Into::into),
ladder:stupid(value.ladder.map(Into::into)), ladder:value.ladder.map(Into::into),
swim:stupid(value.swim.map(Into::into)), swim:value.swim.map(Into::into),
gravity:value.gravity.get().to_array(), gravity:value.gravity.map(|t|t.to_raw()).to_array(),
hitbox:value.hitbox.into(), hitbox:value.hitbox.into(),
camera_offset:value.camera_offset.get().to_array(), camera_offset:value.camera_offset.map(|t|t.to_raw()).to_array(),
mass:value.mass.get(), mass:value.mass.to_raw(),
} }
} }
} }
@ -91,54 +105,52 @@ impl From<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
#[binrw::binrw] #[binrw::binrw]
#[brw(little,repr=u8)] #[brw(little,repr=u8)]
pub enum JumpCalculation{ pub enum JumpCalculation{
Capped, Max,
Energy, BoostThenJump,
Linear, JumpThenBoost,
} }
impl Into<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{ impl Into<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{
fn into(self)->strafesnet_common::gameplay_style::JumpCalculation{ fn into(self)->strafesnet_common::gameplay_style::JumpCalculation{
match self{ match self{
JumpCalculation::Capped=>strafesnet_common::gameplay_style::JumpCalculation::Capped, JumpCalculation::Max=>strafesnet_common::gameplay_style::JumpCalculation::Max,
JumpCalculation::Energy=>strafesnet_common::gameplay_style::JumpCalculation::Energy, JumpCalculation::BoostThenJump=>strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump,
JumpCalculation::Linear=>strafesnet_common::gameplay_style::JumpCalculation::Linear, JumpCalculation::JumpThenBoost=>strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost,
} }
} }
} }
impl From<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{ impl From<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{
fn from(value:strafesnet_common::gameplay_style::JumpCalculation)->Self{ fn from(value:strafesnet_common::gameplay_style::JumpCalculation)->Self{
match value{ match value{
strafesnet_common::gameplay_style::JumpCalculation::Capped=>JumpCalculation::Capped, strafesnet_common::gameplay_style::JumpCalculation::Max=>JumpCalculation::Max,
strafesnet_common::gameplay_style::JumpCalculation::Energy=>JumpCalculation::Energy, strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump=>JumpCalculation::BoostThenJump,
strafesnet_common::gameplay_style::JumpCalculation::Linear=>JumpCalculation::Linear, strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost=>JumpCalculation::JumpThenBoost,
} }
} }
} }
#[binrw::binrw]
#[brw(little)]
pub enum JumpImpulse{ pub enum JumpImpulse{
FromTime(Time), Time(Time),
FromHeight(Planar64), Height(Planar64),
FromDeltaV(Planar64), Linear(Planar64),
FromEnergy(Planar64), Energy(Planar64),
} }
impl Into<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{ impl Into<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
fn into(self)->strafesnet_common::gameplay_style::JumpImpulse{ fn into(self)->strafesnet_common::gameplay_style::JumpImpulse{
match self{ match self{
JumpImpulse::FromTime(time)=>strafesnet_common::gameplay_style::JumpImpulse::FromTime(strafesnet_common::integer::Time::raw(time)), JumpImpulse::Time(time)=>strafesnet_common::gameplay_style::JumpImpulse::Time(strafesnet_common::integer::Time::raw(time)),
JumpImpulse::FromHeight(height)=>strafesnet_common::gameplay_style::JumpImpulse::FromHeight(strafesnet_common::integer::Planar64::raw(height)), JumpImpulse::Height(height)=>strafesnet_common::gameplay_style::JumpImpulse::Height(strafesnet_common::integer::Planar64::raw(height)),
JumpImpulse::FromDeltaV(deltav)=>strafesnet_common::gameplay_style::JumpImpulse::FromDeltaV(strafesnet_common::integer::Planar64::raw(deltav)), JumpImpulse::Linear(deltav)=>strafesnet_common::gameplay_style::JumpImpulse::Linear(strafesnet_common::integer::Planar64::raw(deltav)),
JumpImpulse::FromEnergy(energy)=>strafesnet_common::gameplay_style::JumpImpulse::FromEnergy(strafesnet_common::integer::Planar64::raw(energy)), JumpImpulse::Energy(energy)=>strafesnet_common::gameplay_style::JumpImpulse::Energy(strafesnet_common::integer::Planar64::raw(energy)),
} }
} }
} }
impl From<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{ impl From<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
fn from(value:strafesnet_common::gameplay_style::JumpImpulse)->Self{ fn from(value:strafesnet_common::gameplay_style::JumpImpulse)->Self{
match value{ match value{
strafesnet_common::gameplay_style::JumpImpulse::FromTime(time)=>JumpImpulse::FromTime(time.get()), strafesnet_common::gameplay_style::JumpImpulse::Time(time)=>JumpImpulse::Time(time.get()),
strafesnet_common::gameplay_style::JumpImpulse::FromHeight(height)=>JumpImpulse::FromHeight(height.get()), strafesnet_common::gameplay_style::JumpImpulse::Height(height)=>JumpImpulse::Height(height.to_raw()),
strafesnet_common::gameplay_style::JumpImpulse::FromDeltaV(deltav)=>JumpImpulse::FromDeltaV(deltav.get()), strafesnet_common::gameplay_style::JumpImpulse::Linear(deltav)=>JumpImpulse::Linear(deltav.to_raw()),
strafesnet_common::gameplay_style::JumpImpulse::FromEnergy(energy)=>JumpImpulse::FromEnergy(energy.get()), strafesnet_common::gameplay_style::JumpImpulse::Energy(energy)=>JumpImpulse::Energy(energy.to_raw()),
} }
} }
} }
@ -150,21 +162,22 @@ pub struct ControlsActivation{
controls_intersects:Controls, controls_intersects:Controls,
controls_contains:Controls, controls_contains:Controls,
} }
impl Into<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{ impl TryInto<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
fn into(self)->strafesnet_common::gameplay_style::ControlsActivation{ type Error=ControlsError;
strafesnet_common::gameplay_style::ControlsActivation::new( fn try_into(self)->Result<strafesnet_common::gameplay_style::ControlsActivation,Self::Error>{
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).unwrap(), Ok(strafesnet_common::gameplay_style::ControlsActivation{
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_intersects).unwrap(), controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).ok_or(ControlsError::UnknownBits)?,
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_contains).unwrap(), controls_intersects:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_intersects).ok_or(ControlsError::UnknownBits)?,
) controls_contains:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_contains).ok_or(ControlsError::UnknownBits)?,
})
} }
} }
impl From<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{ impl From<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
fn from(value:strafesnet_common::gameplay_style::ControlsActivation)->Self{ fn from(value:strafesnet_common::gameplay_style::ControlsActivation)->Self{
Self{ Self{
controls_mask:value.controls_mask().bits(), controls_mask:value.controls_mask.bits(),
controls_intersects:value.controls_intersects().bits(), controls_intersects:value.controls_intersects.bits(),
controls_contains:value.controls_contains().bits(), controls_contains:value.controls_contains.bits(),
} }
} }
} }
@ -172,32 +185,47 @@ impl From<strafesnet_common::gameplay_style::ControlsActivation> for ControlsAct
#[binrw::binrw] #[binrw::binrw]
#[brw(little)] #[brw(little)]
pub struct StrafeSettings{ pub struct StrafeSettings{
header:u8,
enable:ControlsActivation, enable:ControlsActivation,
mv:Planar64, mv:Planar64,
air_accel_limit_enabled:u8, #[br(if(header&Self::AIR_ACCEL_LIMIT!=0))]
#[br(count=air_accel_limit_enabled)] air_accel_limit:Option<Planar64>,
air_accel_limit:Vec<Planar64>,
tick_rate:Ratio64, tick_rate:Ratio64,
} }
impl Into<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{ impl StrafeSettings{
fn into(mut self)->strafesnet_common::gameplay_style::StrafeSettings{ const AIR_ACCEL_LIMIT:u8=1<<0;
strafesnet_common::gameplay_style::StrafeSettings::new( }
self.enable.into(), #[derive(Debug)]
strafesnet_common::integer::Planar64::raw(self.mv), pub enum StrafeSettingsError{
self.air_accel_limit.pop().map(strafesnet_common::integer::Planar64::raw), Ratio(super::integer::RatioError),
self.tick_rate.into(), Controls(ControlsError),
) }
impl std::fmt::Display for StrafeSettingsError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for StrafeSettingsError{}
impl TryInto<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
type Error=StrafeSettingsError;
fn try_into(self)->Result<strafesnet_common::gameplay_style::StrafeSettings,Self::Error>{
Ok(strafesnet_common::gameplay_style::StrafeSettings{
enable:self.enable.try_into().map_err(StrafeSettingsError::Controls)?,
mv:strafesnet_common::integer::Planar64::raw(self.mv),
air_accel_limit:self.air_accel_limit.map(strafesnet_common::integer::Planar64::raw),
tick_rate:self.tick_rate.try_into().map_err(StrafeSettingsError::Ratio)?,
})
} }
} }
impl From<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{ impl From<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
fn from(value:strafesnet_common::gameplay_style::StrafeSettings)->Self{ fn from(value:strafesnet_common::gameplay_style::StrafeSettings)->Self{
let (enable,mv,air_accel_limit,tick_rate)=value.into_inner(); let header=flag(value.air_accel_limit.is_some(),StrafeSettings::AIR_ACCEL_LIMIT);
Self{ Self{
enable:enable.into(), header,
mv:mv.get(), enable:value.enable.into(),
air_accel_limit_enabled:air_accel_limit.is_some() as u8, mv:value.mv.to_raw(),
air_accel_limit:stupid(air_accel_limit.map(|a|a.get())), air_accel_limit:value.air_accel_limit.map(|a|a.to_raw()),
tick_rate:tick_rate.into(), tick_rate:value.tick_rate.into(),
} }
} }
} }
@ -209,15 +237,15 @@ pub struct PropulsionSettings{
} }
impl Into<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{ impl Into<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{
fn into(self)->strafesnet_common::gameplay_style::PropulsionSettings{ fn into(self)->strafesnet_common::gameplay_style::PropulsionSettings{
strafesnet_common::gameplay_style::PropulsionSettings::new( strafesnet_common::gameplay_style::PropulsionSettings{
strafesnet_common::integer::Planar64::raw(self.magnitude) magnitude:strafesnet_common::integer::Planar64::raw(self.magnitude)
) }
} }
} }
impl From<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{ impl From<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{
fn from(value:strafesnet_common::gameplay_style::PropulsionSettings)->Self{ fn from(value:strafesnet_common::gameplay_style::PropulsionSettings)->Self{
Self{ Self{
magnitude:value.magnitude().get(), magnitude:value.magnitude.to_raw(),
} }
} }
} }
@ -225,23 +253,69 @@ impl From<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionS
#[binrw::binrw] #[binrw::binrw]
#[brw(little)] #[brw(little)]
pub struct JumpSettings{ pub struct JumpSettings{
impulse:JumpImpulse, header:u8,
calculation:JumpCalculation, impulse:i64,
} }
impl Into<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{ impl JumpSettings{
fn into(self)->strafesnet_common::gameplay_style::JumpSettings{ const IMPULSE:u8=0b00011;
strafesnet_common::gameplay_style::JumpSettings::new( const CALCULATION:u8=0b01100;
self.impulse.into(), const LIMIT_MINIMUM:u8=0b10000;
self.calculation.into(), const fn impulse(&self)->Option<strafesnet_common::gameplay_style::JumpImpulse>{
) match self.header&Self::IMPULSE{
0=>Some(strafesnet_common::gameplay_style::JumpImpulse::Time(strafesnet_common::integer::Time::raw(self.impulse))),
1=>Some(strafesnet_common::gameplay_style::JumpImpulse::Height(strafesnet_common::integer::Planar64::raw(self.impulse))),
2=>Some(strafesnet_common::gameplay_style::JumpImpulse::Linear(strafesnet_common::integer::Planar64::raw(self.impulse))),
3=>Some(strafesnet_common::gameplay_style::JumpImpulse::Energy(strafesnet_common::integer::Planar64::raw(self.impulse))),
_=>None,
}
}
const fn calculation(&self)->Option<strafesnet_common::gameplay_style::JumpCalculation>{
match (self.header&Self::CALCULATION)>>2{
0=>Some(strafesnet_common::gameplay_style::JumpCalculation::Max),
1=>Some(strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost),
2=>Some(strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump),
_=>None,
}
}
const fn limit_minimum(&self)->bool{
self.header&Self::LIMIT_MINIMUM!=0
}
}
#[derive(Debug)]
pub enum JumpSettingsError{
InvalidImpulseDiscriminant,
InvalidCalculationDiscriminant,
}
impl TryInto<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
type Error=JumpSettingsError;
fn try_into(self)->Result<strafesnet_common::gameplay_style::JumpSettings,Self::Error>{
Ok(strafesnet_common::gameplay_style::JumpSettings{
impulse:self.impulse().ok_or(JumpSettingsError::InvalidImpulseDiscriminant)?,
calculation:self.calculation().ok_or(JumpSettingsError::InvalidCalculationDiscriminant)?,
limit_minimum:self.limit_minimum(),
})
} }
} }
impl From<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{ impl From<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
fn from(value:strafesnet_common::gameplay_style::JumpSettings)->Self{ fn from(value:strafesnet_common::gameplay_style::JumpSettings)->Self{
let (impulse,calculation)=value.into_inner(); let (impulse,impulse_header)=match value.impulse{
strafesnet_common::gameplay_style::JumpImpulse::Time(impulse)=>(impulse.get(),0),
strafesnet_common::gameplay_style::JumpImpulse::Height(impulse)=>(impulse.to_raw(),1),
strafesnet_common::gameplay_style::JumpImpulse::Linear(impulse)=>(impulse.to_raw(),2),
strafesnet_common::gameplay_style::JumpImpulse::Energy(impulse)=>(impulse.to_raw(),3),
};
let calculation_header=match value.calculation{
strafesnet_common::gameplay_style::JumpCalculation::Max=>0,
strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost=>1,
strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump=>2,
};
let header=
impulse_header
|(calculation_header<<2)
|((value.limit_minimum as u8)<<4);
Self{ Self{
impulse:impulse.into(), header,
calculation:calculation.into(), impulse,
} }
} }
} }
@ -254,17 +328,17 @@ pub struct AccelerateSettings{
} }
impl Into<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{ impl Into<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{
fn into(self)->strafesnet_common::gameplay_style::AccelerateSettings{ fn into(self)->strafesnet_common::gameplay_style::AccelerateSettings{
strafesnet_common::gameplay_style::AccelerateSettings::new( strafesnet_common::gameplay_style::AccelerateSettings{
strafesnet_common::integer::Planar64::raw(self.accel), accel:strafesnet_common::integer::Planar64::raw(self.accel),
strafesnet_common::integer::Planar64::raw(self.topspeed), topspeed:strafesnet_common::integer::Planar64::raw(self.topspeed),
) }
} }
} }
impl From<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{ impl From<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{
fn from(value:strafesnet_common::gameplay_style::AccelerateSettings)->Self{ fn from(value:strafesnet_common::gameplay_style::AccelerateSettings)->Self{
Self{ Self{
accel:value.accel().get(), accel:value.accel.to_raw(),
topspeed:value.topspeed().get(), topspeed:value.topspeed.to_raw(),
} }
} }
} }
@ -279,22 +353,21 @@ pub struct WalkSettings{
} }
impl Into<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{ impl Into<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
fn into(self)->strafesnet_common::gameplay_style::WalkSettings{ fn into(self)->strafesnet_common::gameplay_style::WalkSettings{
strafesnet_common::gameplay_style::WalkSettings::new( strafesnet_common::gameplay_style::WalkSettings{
self.accelerate.into(), accelerate:self.accelerate.into(),
strafesnet_common::integer::Planar64::raw(self.static_friction), static_friction:strafesnet_common::integer::Planar64::raw(self.static_friction),
strafesnet_common::integer::Planar64::raw(self.kinetic_friction), kinetic_friction:strafesnet_common::integer::Planar64::raw(self.kinetic_friction),
strafesnet_common::integer::Planar64::raw(self.surf_dot), surf_dot:strafesnet_common::integer::Planar64::raw(self.surf_dot),
) }
} }
} }
impl From<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{ impl From<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
fn from(value:strafesnet_common::gameplay_style::WalkSettings)->Self{ fn from(value:strafesnet_common::gameplay_style::WalkSettings)->Self{
let (accelerate,static_friction,kinetic_friction,surf_dot)=value.into_inner();
Self{ Self{
accelerate:accelerate.into(), accelerate:value.accelerate.into(),
static_friction:static_friction.get(), static_friction:value.static_friction.to_raw(),
kinetic_friction:kinetic_friction.get(), kinetic_friction:value.kinetic_friction.to_raw(),
surf_dot:surf_dot.get(), surf_dot:value.surf_dot.to_raw(),
} }
} }
} }
@ -307,18 +380,17 @@ pub struct LadderSettings{
} }
impl Into<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{ impl Into<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
fn into(self)->strafesnet_common::gameplay_style::LadderSettings{ fn into(self)->strafesnet_common::gameplay_style::LadderSettings{
strafesnet_common::gameplay_style::LadderSettings::new( strafesnet_common::gameplay_style::LadderSettings{
self.accelerate.into(), accelerate:self.accelerate.into(),
strafesnet_common::integer::Planar64::raw(self.dot), dot:strafesnet_common::integer::Planar64::raw(self.dot),
) }
} }
} }
impl From<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{ impl From<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
fn from(value:strafesnet_common::gameplay_style::LadderSettings)->Self{ fn from(value:strafesnet_common::gameplay_style::LadderSettings)->Self{
let (accelerate,dot)=value.into_inner();
Self{ Self{
accelerate:accelerate.into(), accelerate:value.accelerate.into(),
dot:dot.get(), dot:value.dot.to_raw(),
} }
} }
} }
@ -355,7 +427,7 @@ pub struct Hitbox{
impl Into<strafesnet_common::gameplay_style::Hitbox> for Hitbox{ impl Into<strafesnet_common::gameplay_style::Hitbox> for Hitbox{
fn into(self)->strafesnet_common::gameplay_style::Hitbox{ fn into(self)->strafesnet_common::gameplay_style::Hitbox{
strafesnet_common::gameplay_style::Hitbox{ strafesnet_common::gameplay_style::Hitbox{
halfsize:strafesnet_common::integer::Planar64Vec3::raw_array(self.halfsize), halfsize:strafesnet_common::integer::vec3::raw_array(self.halfsize),
mesh:self.mesh.into(), mesh:self.mesh.into(),
} }
} }
@ -363,7 +435,7 @@ impl Into<strafesnet_common::gameplay_style::Hitbox> for Hitbox{
impl From<strafesnet_common::gameplay_style::Hitbox> for Hitbox{ impl From<strafesnet_common::gameplay_style::Hitbox> for Hitbox{
fn from(value:strafesnet_common::gameplay_style::Hitbox)->Self{ fn from(value:strafesnet_common::gameplay_style::Hitbox)->Self{
Self{ Self{
halfsize:value.halfsize.get().to_array(), halfsize:value.halfsize.map(|t|t.to_raw()).to_array(),
mesh:value.mesh.into(), mesh:value.mesh.into(),
} }
} }

View File

@ -6,9 +6,21 @@ pub struct Ratio64{
num:i64, num:i64,
den:u64, den:u64,
} }
impl Into<strafesnet_common::integer::Ratio64> for Ratio64{ #[derive(Debug)]
fn into(self)->strafesnet_common::integer::Ratio64{ pub enum RatioError{
strafesnet_common::integer::Ratio64::new(self.num,self.den).unwrap() ZeroDenominator,
}
impl std::fmt::Display for RatioError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for RatioError{}
impl TryInto<strafesnet_common::integer::Ratio64> for Ratio64{
type Error=RatioError;
fn try_into(self)->Result<strafesnet_common::integer::Ratio64,Self::Error>{
strafesnet_common::integer::Ratio64::new(self.num,self.den)
.ok_or(RatioError::ZeroDenominator)
} }
} }
impl From<strafesnet_common::integer::Ratio64> for Ratio64{ impl From<strafesnet_common::integer::Ratio64> for Ratio64{

View File

@ -1,3 +1,4 @@
use super::common::flag;
use strafesnet_common::model::PolygonIter; use strafesnet_common::model::PolygonIter;
use super::integer::{Planar64Vec3,Planar64Affine3}; use super::integer::{Planar64Vec3,Planar64Affine3};
@ -60,22 +61,26 @@ impl From<strafesnet_common::model::PolygonGroup> for PolygonGroup{
#[binrw::binrw] #[binrw::binrw]
#[brw(little)] #[brw(little)]
pub struct RenderConfig{ pub struct RenderConfig{
pub texture_enabled:u8, pub header:u8,
#[br(count=texture_enabled)] #[br(if(header&Self::TEXTURE!=0))]
pub texture:Vec<u32>, pub texture:Option<u32>,
}
impl RenderConfig{
const TEXTURE:u8=1<<0;
} }
impl Into<strafesnet_common::model::RenderConfig> for RenderConfig{ impl Into<strafesnet_common::model::RenderConfig> for RenderConfig{
fn into(mut self)->strafesnet_common::model::RenderConfig{ fn into(self)->strafesnet_common::model::RenderConfig{
strafesnet_common::model::RenderConfig{ strafesnet_common::model::RenderConfig{
texture:self.texture.pop().map(strafesnet_common::model::TextureId::new), texture:self.texture.map(strafesnet_common::model::TextureId::new),
} }
} }
} }
impl From<strafesnet_common::model::RenderConfig> for RenderConfig{ impl From<strafesnet_common::model::RenderConfig> for RenderConfig{
fn from(value:strafesnet_common::model::RenderConfig)->Self{ fn from(value:strafesnet_common::model::RenderConfig)->Self{
let header=flag(value.texture.is_some(),RenderConfig::TEXTURE);
Self{ Self{
texture_enabled:value.texture.is_some() as u8, header,
texture:super::gameplay_style::stupid(value.texture.map(|texture_id|texture_id.get())), texture:value.texture.map(|texture_id|texture_id.get()),
} }
} }
} }
@ -148,8 +153,8 @@ pub struct Mesh{
impl Into<strafesnet_common::model::Mesh> for Mesh{ impl Into<strafesnet_common::model::Mesh> for Mesh{
fn into(self)->strafesnet_common::model::Mesh{ fn into(self)->strafesnet_common::model::Mesh{
strafesnet_common::model::Mesh{ strafesnet_common::model::Mesh{
unique_pos:self.unique_pos.into_iter().map(strafesnet_common::integer::Planar64Vec3::raw_array).collect(), unique_pos:self.unique_pos.into_iter().map(strafesnet_common::integer::vec3::raw_array).collect(),
unique_normal:self.unique_normal.into_iter().map(strafesnet_common::integer::Planar64Vec3::raw_array).collect(), unique_normal:self.unique_normal.into_iter().map(strafesnet_common::integer::vec3::raw_array).collect(),
unique_tex:self.unique_tex.into_iter().map(strafesnet_common::model::TextureCoordinate::from_array).collect(), unique_tex:self.unique_tex.into_iter().map(strafesnet_common::model::TextureCoordinate::from_array).collect(),
unique_color:self.unique_color.into_iter().map(strafesnet_common::model::Color4::from_array).collect(), unique_color:self.unique_color.into_iter().map(strafesnet_common::model::Color4::from_array).collect(),
unique_vertices:self.unique_vertices.into_iter().map(|vert|strafesnet_common::model::IndexedVertex{ unique_vertices:self.unique_vertices.into_iter().map(|vert|strafesnet_common::model::IndexedVertex{
@ -195,10 +200,10 @@ impl From<strafesnet_common::model::Mesh> for Mesh{
physics_groups:value.physics_groups.len() as u32, physics_groups:value.physics_groups.len() as u32,
}, },
unique_pos:value.unique_pos.into_iter() unique_pos:value.unique_pos.into_iter()
.map(|pos|pos.get().to_array()) .map(|pos|pos.map(|t|t.to_raw()).to_array())
.collect(), .collect(),
unique_normal:value.unique_normal.into_iter() unique_normal:value.unique_normal.into_iter()
.map(|normal|normal.get().to_array()) .map(|normal|normal.map(|t|t.to_raw()).to_array())
.collect(), .collect(),
unique_tex:value.unique_tex.into_iter() unique_tex:value.unique_tex.into_iter()
.map(|tex|tex.to_array()) .map(|tex|tex.to_array())
@ -238,12 +243,12 @@ impl Into<strafesnet_common::model::Model> for Model{
attributes:strafesnet_common::gameplay_attributes::CollisionAttributesId::new(self.attributes), attributes:strafesnet_common::gameplay_attributes::CollisionAttributesId::new(self.attributes),
color:strafesnet_common::model::Color4::from_array(self.color), color:strafesnet_common::model::Color4::from_array(self.color),
transform:strafesnet_common::integer::Planar64Affine3::new( transform:strafesnet_common::integer::Planar64Affine3::new(
strafesnet_common::integer::Planar64Mat3::from_cols( strafesnet_common::integer::Planar64Mat3::from_cols([
strafesnet_common::integer::Planar64Vec3::raw_xyz(_0,_1,_2), strafesnet_common::integer::vec3::raw_xyz(_0,_1,_2),
strafesnet_common::integer::Planar64Vec3::raw_xyz(_3,_4,_5), strafesnet_common::integer::vec3::raw_xyz(_3,_4,_5),
strafesnet_common::integer::Planar64Vec3::raw_xyz(_6,_7,_8) strafesnet_common::integer::vec3::raw_xyz(_6,_7,_8)
), ]),
strafesnet_common::integer::Planar64Vec3::raw_xyz(_9,_a,_b) strafesnet_common::integer::vec3::raw_xyz(_9,_a,_b)
), ),
} }
} }
@ -256,10 +261,10 @@ impl From<strafesnet_common::model::Model> for Model{
[_6,_7,_8], [_6,_7,_8],
[_9,_a,_b] [_9,_a,_b]
)=( )=(
value.transform.matrix3.x_axis.get().to_array(), value.transform.matrix3.x_axis.map(|t|t.to_raw()).to_array(),
value.transform.matrix3.y_axis.get().to_array(), value.transform.matrix3.y_axis.map(|t|t.to_raw()).to_array(),
value.transform.matrix3.z_axis.get().to_array(), value.transform.matrix3.z_axis.map(|t|t.to_raw()).to_array(),
value.transform.translation.get().to_array() value.transform.translation.map(|t|t.to_raw()).to_array()
); );
Self{ Self{
mesh:value.mesh.get(), mesh:value.mesh.get(),