Compare commits
2 Commits
bot2
...
workaround
| Author | SHA1 | Date | |
|---|---|---|---|
| b6fede20bf | |||
| 020eae4781 |
17
Cargo.lock
generated
17
Cargo.lock
generated
@@ -8,12 +8,6 @@ version = "2.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "3d62b7694a562cdf5a74227903507c56ab2cc8bdd1f781ed5cb4cf9c9f810bfc"
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[[package]]
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name = "arrayvec"
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version = "0.7.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "96d30a06541fbafbc7f82ed10c06164cfbd2c401138f6addd8404629c4b16711"
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[[package]]
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name = "binrw"
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version = "0.14.0"
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@@ -46,9 +40,9 @@ checksum = "b048fb63fd8b5923fc5aa7b340d8e156aec7ec02f0c78fa8a6ddc2613f6f71de"
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[[package]]
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name = "bytemuck"
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version = "1.16.3"
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version = "1.16.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "102087e286b4677862ea56cf8fc58bb2cdfa8725c40ffb80fe3a008eb7f2fc83"
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checksum = "b236fc92302c97ed75b38da1f4917b5cdda4984745740f153a5d3059e48d725e"
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[[package]]
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name = "either"
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@@ -99,11 +93,10 @@ dependencies = [
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[[package]]
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name = "strafesnet_common"
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version = "0.3.0"
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version = "0.1.3"
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source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
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checksum = "1077d45a0b064964906a57de765a5a2bfe47b41f2f807d13b18c70765e76d3dd"
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checksum = "10a7e3b69506893bbdde90ce8a9d75cd56d280c0424d2dfdf98f8520179d0c1b"
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dependencies = [
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"arrayvec",
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"bitflags",
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"glam",
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"id",
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@@ -111,7 +104,7 @@ dependencies = [
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[[package]]
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name = "strafesnet_snf"
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version = "0.1.3-bot"
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version = "0.1.0"
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dependencies = [
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"binrw",
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"id",
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@@ -1,6 +1,6 @@
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[package]
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name = "strafesnet_snf"
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version = "0.1.3-bot"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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@@ -8,4 +8,4 @@ edition = "2021"
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[dependencies]
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binrw = "0.14.0"
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id = { version = "0.1.0", registry = "strafesnet" }
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strafesnet_common = { version = "0.3.0", registry = "strafesnet" }
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strafesnet_common = { version = "0.1.3", registry = "strafesnet" }
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37
src/bot.rs
37
src/bot.rs
@@ -1,7 +1,4 @@
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use std::io::Seek;
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use binrw::{binrw,BinReaderExt,BinWriterExt};
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use crate::newtypes::instruction::TimedPhysicsInstruction;
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use binrw::{BinReaderExt, binrw};
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#[derive(Debug)]
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pub enum Error{
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@@ -11,38 +8,6 @@ pub enum Error{
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File(crate::file::Error),
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}
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pub struct BotDebug{
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file:std::fs::File,
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}
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impl BotDebug{
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pub fn new(name:impl AsRef<std::path::Path>)->std::io::Result<Self>{
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Ok(Self{
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file:std::fs::File::create(name)?,
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})
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}
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pub fn push(&mut self,ins:strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction>)->Result<(),binrw::Error>{
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let ret=match TryInto::<TimedPhysicsInstruction>::try_into(ins){
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Ok(ins)=>self.file.write_le(&ins),
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Err(crate::newtypes::physics::PhysicsInputInstructionError::DropInstruction)=>Ok(()),
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};
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//check if too much data has written to be reasonable
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//avoid filling my hard drive on an infinite loop basically
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if self.file.stream_position().is_ok_and(|pos|50*1024*1024<pos){
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panic!();
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}
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ret
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}
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}
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pub fn read_bot_debug(mut reader:impl BinReaderExt)->Result<Vec<strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction>>,binrw::Error>{
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let mut instructions=Vec::new();
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while let Ok(ins)=reader.read_le::<TimedPhysicsInstruction>(){
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instructions.push(ins.try_into().unwrap());
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}
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Ok(instructions)
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}
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/* block types
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BLOCK_BOT_HEADER:
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@@ -12,7 +12,6 @@ use strafesnet_common::gameplay_modes;
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#[derive(Debug)]
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pub enum Error{
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InvalidHeader(binrw::Error),
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InvalidMode(newtypes::gameplay_modes::ModeError),
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InvalidBlockId(BlockId),
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InvalidMeshId(model::MeshId),
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InvalidModelId(model::ModelId),
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@@ -215,7 +214,7 @@ impl<R:BinReaderExt> StreamableMap<R>{
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pub(crate) fn new(mut file:crate::file::File<R>)->Result<Self,Error>{
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//assume the file seek is in the right place to start reading a map header
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let header:MapHeader=file.as_mut().read_le().map_err(Error::InvalidHeader)?;
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let modes=header.modes.into_iter().map(TryInto::try_into).collect::<Result<_,_>>().map_err(Error::InvalidMode)?;
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let modes=header.modes.into_iter().map(Into::into).collect();
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let attributes=header.attributes.into_iter().map(Into::into).collect();
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let render_configs=header.render_configs.into_iter().map(Into::into).collect();
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let bvh=header.spacial_blocks.into_iter().map(|spacial_block|
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@@ -1,10 +1,6 @@
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mod common;
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pub mod aabb;
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pub mod model;
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pub mod mouse;
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pub mod integer;
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pub mod physics;
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pub mod instruction;
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pub mod gameplay_modes;
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pub mod gameplay_style;
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pub mod gameplay_attributes;
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@@ -1,26 +0,0 @@
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pub const fn flag(b:bool,mask:u8)->u8{
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(-(b as i8) as u8)&mask
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}
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#[binrw::binrw]
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#[brw(little,repr=u8)]
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pub enum Boolio{
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True,
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False
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}
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impl Into<bool> for Boolio{
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fn into(self)->bool{
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match self{
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Boolio::True=>true,
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Boolio::False=>false,
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}
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}
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}
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impl From<bool> for Boolio{
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fn from(value:bool)->Self{
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match value{
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true=>Boolio::True,
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false=>Boolio::False,
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}
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}
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}
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@@ -1,6 +1,28 @@
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use super::common::{flag,Boolio};
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use super::integer::{Time,Planar64,Planar64Vec3};
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#[binrw::binrw]
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#[brw(little,repr=u8)]
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pub enum Boolio{
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True,
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False
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}
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impl Into<bool> for Boolio{
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fn into(self)->bool{
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match self{
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Boolio::True=>true,
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Boolio::False=>false,
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}
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}
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}
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impl From<bool> for Boolio{
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fn from(value:bool)->Self{
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match value{
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true=>Boolio::True,
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false=>Boolio::False,
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}
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}
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}
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#[binrw::binrw]
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#[brw(little)]
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pub struct ContactingLadder{
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@@ -125,11 +147,6 @@ pub enum Booster{
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Velocity(Planar64Vec3),
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#[brw(magic=1u8)]
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Energy{direction:Planar64Vec3,energy:Planar64},
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#[brw(magic=2u8)]
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AirTime(Time),
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#[brw(magic=3u8)]
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Height(Planar64),
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}
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impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
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fn into(self)->strafesnet_common::gameplay_attributes::Booster{
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@@ -143,14 +160,6 @@ impl Into<strafesnet_common::gameplay_attributes::Booster> for Booster{
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direction:strafesnet_common::integer::Planar64Vec3::raw_array(direction),
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energy:strafesnet_common::integer::Planar64::raw(energy)
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},
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Booster::AirTime(time)=>
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strafesnet_common::gameplay_attributes::Booster::AirTime(
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strafesnet_common::integer::Time::raw(time)
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),
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Booster::Height(height)=>
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strafesnet_common::gameplay_attributes::Booster::Height(
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strafesnet_common::integer::Planar64::raw(height)
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),
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}
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}
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}
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@@ -164,10 +173,6 @@ impl From<strafesnet_common::gameplay_attributes::Booster> for Booster{
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direction:direction.get().to_array(),
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energy:energy.get(),
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},
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strafesnet_common::gameplay_attributes::Booster::AirTime(time)=>
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Booster::AirTime(time.get()),
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strafesnet_common::gameplay_attributes::Booster::Height(height)=>
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Booster::Height(height.get()),
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}
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}
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}
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@@ -313,46 +318,48 @@ impl From<strafesnet_common::gameplay_attributes::Wormhole> for Wormhole{
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#[binrw::binrw]
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#[brw(little)]
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pub struct GeneralAttributes{
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pub header:u8,
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#[br(if(header&Self::BOOSTER!=0))]
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pub booster:Option<Booster>,
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#[br(if(header&Self::TRAJECTORY!=0))]
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pub trajectory:Option<SetTrajectory>,
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#[br(if(header&Self::WORMHOLE!=0))]
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pub wormhole:Option<Wormhole>,
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#[br(if(header&Self::ACCELERATOR!=0))]
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pub accelerator:Option<Accelerator>,
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pub struct GeneralAttributesHeader{
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pub booster:u8,
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pub trajectory:u8,
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pub wormhole:u8,
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pub accelerator:u8,
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}
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impl GeneralAttributes{
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const BOOSTER:u8=1<<0;
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const TRAJECTORY:u8=1<<1;
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const WORMHOLE:u8=1<<2;
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const ACCELERATOR:u8=1<<3;
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#[binrw::binrw]
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#[brw(little)]
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pub struct GeneralAttributes{
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pub header:GeneralAttributesHeader,
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#[br(count=header.booster)]
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pub booster:Vec<Booster>,
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#[br(count=header.trajectory)]
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pub trajectory:Vec<SetTrajectory>,
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#[br(count=header.wormhole)]
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pub wormhole:Vec<Wormhole>,
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#[br(count=header.accelerator)]
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pub accelerator:Vec<Accelerator>,
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}
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impl Into<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
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fn into(self)->strafesnet_common::gameplay_attributes::GeneralAttributes{
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fn into(mut self)->strafesnet_common::gameplay_attributes::GeneralAttributes{
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strafesnet_common::gameplay_attributes::GeneralAttributes{
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booster:self.booster.map(Into::into),
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trajectory:self.trajectory.map(Into::into),
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wormhole:self.wormhole.map(Into::into),
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accelerator:self.accelerator.map(Into::into),
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booster:self.booster.pop().map(Into::into),
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trajectory:self.trajectory.pop().map(Into::into),
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wormhole:self.wormhole.pop().map(Into::into),
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accelerator:self.accelerator.pop().map(Into::into),
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}
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}
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}
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impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for GeneralAttributes{
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fn from(value:strafesnet_common::gameplay_attributes::GeneralAttributes)->Self{
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let header=
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flag(value.booster.is_some(),GeneralAttributes::BOOSTER)
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|flag(value.trajectory.is_some(),GeneralAttributes::TRAJECTORY)
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|flag(value.wormhole.is_some(),GeneralAttributes::WORMHOLE)
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|flag(value.accelerator.is_some(),GeneralAttributes::ACCELERATOR);
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Self{
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header,
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booster:value.booster.map(Into::into),
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trajectory:value.trajectory.map(Into::into),
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wormhole:value.wormhole.map(Into::into),
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accelerator:value.accelerator.map(Into::into),
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header:GeneralAttributesHeader{
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booster:value.booster.is_some() as u8,
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trajectory:value.trajectory.is_some() as u8,
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wormhole:value.wormhole.is_some() as u8,
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accelerator:value.accelerator.is_some() as u8,
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},
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booster:super::gameplay_style::stupid(value.booster.map(Into::into)),
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trajectory:super::gameplay_style::stupid(value.trajectory.map(Into::into)),
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wormhole:super::gameplay_style::stupid(value.wormhole.map(Into::into)),
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accelerator:super::gameplay_style::stupid(value.accelerator.map(Into::into)),
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}
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}
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}
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@@ -360,25 +367,22 @@ impl From<strafesnet_common::gameplay_attributes::GeneralAttributes> for General
|
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#[binrw::binrw]
|
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#[brw(little)]
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pub struct ContactingAttributes{
|
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pub header:u8,
|
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#[br(if(header&Self::CONTACTING_BEHAVIOUR!=0))]
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pub contact_behaviour:Option<ContactingBehaviour>,
|
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}
|
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impl ContactingAttributes{
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const CONTACTING_BEHAVIOUR:u8=1<<0;
|
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pub contact_behaviour_enabled:u8,
|
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#[br(count=contact_behaviour_enabled)]
|
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pub contact_behaviour:Vec<ContactingBehaviour>,
|
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}
|
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impl Into<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
|
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fn into(self)->strafesnet_common::gameplay_attributes::ContactingAttributes{
|
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fn into(mut self)->strafesnet_common::gameplay_attributes::ContactingAttributes{
|
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strafesnet_common::gameplay_attributes::ContactingAttributes{
|
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contact_behaviour:self.contact_behaviour.map(Into::into),
|
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contact_behaviour:self.contact_behaviour.pop().map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
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impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for ContactingAttributes{
|
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fn from(value:strafesnet_common::gameplay_attributes::ContactingAttributes)->Self{
|
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Self{
|
||||
header:flag(value.contact_behaviour.is_some(),ContactingAttributes::CONTACTING_BEHAVIOUR),
|
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contact_behaviour:value.contact_behaviour.map(Into::into),
|
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contact_behaviour_enabled:value.contact_behaviour.is_some() as u8,
|
||||
contact_behaviour:super::gameplay_style::stupid(value.contact_behaviour.map(Into::into)),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -386,25 +390,22 @@ impl From<strafesnet_common::gameplay_attributes::ContactingAttributes> for Cont
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct IntersectingAttributes{
|
||||
pub header:u8,
|
||||
#[br(if(header&Self::INTERSECTING_WATER!=0))]
|
||||
pub water:Option<IntersectingWater>,
|
||||
}
|
||||
impl IntersectingAttributes{
|
||||
const INTERSECTING_WATER:u8=1<<0;
|
||||
pub water_enabled:u8,
|
||||
#[br(count=water_enabled)]
|
||||
pub water:Vec<IntersectingWater>,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
|
||||
fn into(self)->strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||
fn into(mut self)->strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||
strafesnet_common::gameplay_attributes::IntersectingAttributes{
|
||||
water:self.water.map(Into::into),
|
||||
water:self.water.pop().map(Into::into),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_attributes::IntersectingAttributes> for IntersectingAttributes{
|
||||
fn from(value:strafesnet_common::gameplay_attributes::IntersectingAttributes)->Self{
|
||||
Self{
|
||||
header:flag(value.water.is_some(),IntersectingAttributes::INTERSECTING_WATER),
|
||||
water:value.water.map(Into::into),
|
||||
water_enabled:value.water.is_some() as u8,
|
||||
water:super::gameplay_style::stupid(value.water.map(Into::into)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,74 +1,68 @@
|
||||
use super::common::flag;
|
||||
|
||||
pub type ModeId=u32;
|
||||
pub type StageId=u32;
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
pub enum StageElementBehaviour{
|
||||
SpawnAt,//must be standing on top to get effect. except cancollide false
|
||||
Trigger,
|
||||
Teleport,
|
||||
Platform,
|
||||
//Check(point) acts like a trigger if you haven't hit all the checkpoints on previous stages yet.
|
||||
//Note that all stage elements act like this, this is just the isolated behaviour.
|
||||
Check,
|
||||
Checkpoint,//this is a combined behaviour for Ordered & Unordered in case a model is used multiple times or for both.
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageElementBehaviour{
|
||||
fn into(self)->strafesnet_common::gameplay_modes::StageElementBehaviour{
|
||||
match self{
|
||||
StageElementBehaviour::SpawnAt=>strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt,
|
||||
StageElementBehaviour::Trigger=>strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger,
|
||||
StageElementBehaviour::Teleport=>strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport,
|
||||
StageElementBehaviour::Platform=>strafesnet_common::gameplay_modes::StageElementBehaviour::Platform,
|
||||
StageElementBehaviour::Check=>strafesnet_common::gameplay_modes::StageElementBehaviour::Check,
|
||||
StageElementBehaviour::Checkpoint=>strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::StageElementBehaviour> for StageElementBehaviour{
|
||||
fn from(value:strafesnet_common::gameplay_modes::StageElementBehaviour)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt=>StageElementBehaviour::SpawnAt,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger=>StageElementBehaviour::Trigger,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport=>StageElementBehaviour::Teleport,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Platform=>StageElementBehaviour::Platform,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Check=>StageElementBehaviour::Check,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint=>StageElementBehaviour::Checkpoint,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StageElement{
|
||||
pub header:u8,
|
||||
pub stage_id:StageId,
|
||||
#[br(if(header&Self::JUMP_LIMIT!=0))]
|
||||
pub jump_limit:Option<u8>,
|
||||
pub stage_id:u32,//which stage spawn to send to
|
||||
pub behaviour:StageElementBehaviour,
|
||||
pub jump_limit_enabled:u8,
|
||||
#[br(count=jump_limit_enabled)]
|
||||
pub jump_limit:Vec<u8>,
|
||||
pub force:super::gameplay_attributes::Boolio,//allow setting to lower spawn id i.e. 7->3
|
||||
}
|
||||
impl StageElement{
|
||||
const BEHAVIOUR:u8=0b00111;
|
||||
const JUMP_LIMIT:u8=1<<3;
|
||||
const FORCE:u8=1<<4;
|
||||
const fn behaviour(&self)->Option<strafesnet_common::gameplay_modes::StageElementBehaviour>{
|
||||
match self.header&Self::BEHAVIOUR{
|
||||
0=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt),
|
||||
1=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger),
|
||||
2=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport),
|
||||
3=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Platform),
|
||||
4=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Check),
|
||||
5=>Some(strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint),
|
||||
_=>None,
|
||||
}
|
||||
}
|
||||
const fn force(&self)->bool{
|
||||
self.header&Self::FORCE!=0
|
||||
}
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum StageElementError{
|
||||
InvalidBehaviour,
|
||||
}
|
||||
impl std::fmt::Display for StageElementError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for StageElementError{}
|
||||
impl TryInto<strafesnet_common::gameplay_modes::StageElement> for StageElement{
|
||||
type Error=StageElementError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_modes::StageElement,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_modes::StageElement::new(
|
||||
impl Into<strafesnet_common::gameplay_modes::StageElement> for StageElement{
|
||||
fn into(mut self)->strafesnet_common::gameplay_modes::StageElement{
|
||||
strafesnet_common::gameplay_modes::StageElement::new(
|
||||
strafesnet_common::gameplay_modes::StageId::new(self.stage_id),
|
||||
self.force(),
|
||||
self.behaviour().ok_or(StageElementError::InvalidBehaviour)?,
|
||||
self.jump_limit,
|
||||
))
|
||||
self.force.into(),
|
||||
self.behaviour.into(),
|
||||
self.jump_limit.pop(),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::StageElement> for StageElement{
|
||||
fn from(value:strafesnet_common::gameplay_modes::StageElement)->Self{
|
||||
let behaviour=match value.behaviour(){
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::SpawnAt=>0,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Trigger=>1,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Teleport=>2,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Platform=>3,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Check=>4,
|
||||
strafesnet_common::gameplay_modes::StageElementBehaviour::Checkpoint=>5,
|
||||
};
|
||||
let header=
|
||||
behaviour
|
||||
|flag(value.jump_limit().is_some(),StageElement::JUMP_LIMIT)
|
||||
|flag(value.force(),StageElement::FORCE);
|
||||
Self{
|
||||
header,
|
||||
stage_id:value.stage_id().get(),
|
||||
jump_limit:value.jump_limit(),
|
||||
behaviour:value.behaviour().into(),
|
||||
jump_limit_enabled:value.jump_limit().is_some() as u8,
|
||||
jump_limit:super::gameplay_style::stupid(value.jump_limit()),
|
||||
force:value.force().into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -123,7 +117,8 @@ impl From<strafesnet_common::gameplay_modes::Stage> for Stage{
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
#[brw(little,repr=u32)]
|
||||
#[repr(u32)]
|
||||
pub enum Zone{
|
||||
Start,
|
||||
Finish,
|
||||
@@ -150,6 +145,7 @@ impl From<strafesnet_common::gameplay_modes::Zone> for Zone{
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
#[derive(Debug)]
|
||||
pub struct ModeHeader{
|
||||
pub zones:u32,
|
||||
pub stages:u32,
|
||||
@@ -168,31 +164,19 @@ pub struct Mode{
|
||||
#[br(count=header.elements)]
|
||||
pub elements:Vec<(u32,StageElement)>,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum ModeError{
|
||||
StyleModifier(super::gameplay_style::StyleModifierError),
|
||||
StageElement(StageElementError),
|
||||
}
|
||||
impl std::fmt::Display for ModeError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for ModeError{}
|
||||
impl TryInto<strafesnet_common::gameplay_modes::Mode> for Mode{
|
||||
type Error=ModeError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_modes::Mode,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_modes::Mode::new(
|
||||
self.style.try_into().map_err(ModeError::StyleModifier)?,
|
||||
impl Into<strafesnet_common::gameplay_modes::Mode> for Mode{
|
||||
fn into(self)->strafesnet_common::gameplay_modes::Mode{
|
||||
strafesnet_common::gameplay_modes::Mode::new(
|
||||
self.style.into(),
|
||||
strafesnet_common::model::ModelId::new(self.start),
|
||||
self.zones.into_iter().map(|(model_id,zone)|
|
||||
(strafesnet_common::model::ModelId::new(model_id),zone.into())
|
||||
).collect(),
|
||||
self.stages.into_iter().map(Into::into).collect(),
|
||||
self.elements.into_iter().map(|(model_id,stage_element)|
|
||||
Ok((strafesnet_common::model::ModelId::new(model_id),stage_element.try_into()?))
|
||||
).collect::<Result<_,_>>().map_err(ModeError::StageElement)?,
|
||||
))
|
||||
(strafesnet_common::model::ModelId::new(model_id),stage_element.into())
|
||||
).collect(),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_modes::Mode> for Mode{
|
||||
|
||||
@@ -1,99 +1,85 @@
|
||||
use super::common::flag;
|
||||
use super::integer::{Time,Ratio64,Planar64,Planar64Vec3};
|
||||
|
||||
pub type Controls=u32;
|
||||
#[derive(Debug)]
|
||||
pub enum ControlsError{
|
||||
UnknownBits,
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StyleModifiersHeader{
|
||||
pub strafe:u8,
|
||||
pub rocket:u8,
|
||||
pub jump:u8,
|
||||
pub walk:u8,
|
||||
pub ladder:u8,
|
||||
pub swim:u8,
|
||||
}
|
||||
impl std::fmt::Display for ControlsError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for ControlsError{}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StyleModifiers{
|
||||
pub header:u8,
|
||||
pub header:StyleModifiersHeader,
|
||||
pub controls_mask:Controls,
|
||||
pub controls_mask_state:Controls,
|
||||
#[br(if(header&Self::STRAFE!=0))]
|
||||
pub strafe:Option<StrafeSettings>,
|
||||
#[br(if(header&Self::ROCKET!=0))]
|
||||
pub rocket:Option<PropulsionSettings>,
|
||||
#[br(if(header&Self::JUMP!=0))]
|
||||
pub jump:Option<JumpSettings>,
|
||||
#[br(if(header&Self::WALK!=0))]
|
||||
pub walk:Option<WalkSettings>,
|
||||
#[br(if(header&Self::LADDER!=0))]
|
||||
pub ladder:Option<LadderSettings>,
|
||||
#[br(if(header&Self::SWIM!=0))]
|
||||
pub swim:Option<PropulsionSettings>,
|
||||
#[br(count=header.strafe)]
|
||||
pub strafe:Vec<StrafeSettings>,
|
||||
#[br(count=header.rocket)]
|
||||
pub rocket:Vec<PropulsionSettings>,
|
||||
#[br(count=header.jump)]
|
||||
pub jump:Vec<JumpSettings>,
|
||||
#[br(count=header.walk)]
|
||||
pub walk:Vec<WalkSettings>,
|
||||
#[br(count=header.ladder)]
|
||||
pub ladder:Vec<LadderSettings>,
|
||||
#[br(count=header.swim)]
|
||||
pub swim:Vec<PropulsionSettings>,
|
||||
pub gravity:Planar64Vec3,
|
||||
pub hitbox:Hitbox,
|
||||
pub camera_offset:Planar64Vec3,
|
||||
pub mass:Planar64,
|
||||
}
|
||||
impl StyleModifiers{
|
||||
const STRAFE:u8=1<<0;
|
||||
const ROCKET:u8=1<<1;
|
||||
const JUMP:u8=1<<2;
|
||||
const WALK:u8=1<<3;
|
||||
const LADDER:u8=1<<4;
|
||||
const SWIM:u8=1<<5;
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum StyleModifierError{
|
||||
Controls(ControlsError),
|
||||
JumpSettings(JumpSettingsError),
|
||||
StrafeSettings(StrafeSettingsError),
|
||||
}
|
||||
impl std::fmt::Display for StyleModifierError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for StyleModifierError{}
|
||||
impl TryInto<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
type Error=StyleModifierError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_style::StyleModifiers,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_style::StyleModifiers{
|
||||
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).ok_or(StyleModifierError::Controls(ControlsError::UnknownBits))?,
|
||||
controls_mask_state:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask_state).ok_or(StyleModifierError::Controls(ControlsError::UnknownBits))?,
|
||||
strafe:self.strafe.map(TryInto::try_into).transpose().map_err(StyleModifierError::StrafeSettings)?,
|
||||
rocket:self.rocket.map(Into::into),
|
||||
jump:self.jump.map(TryInto::try_into).transpose().map_err(StyleModifierError::JumpSettings)?,
|
||||
walk:self.walk.map(Into::into),
|
||||
ladder:self.ladder.map(Into::into),
|
||||
swim:self.swim.map(Into::into),
|
||||
impl Into<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
fn into(mut self)->strafesnet_common::gameplay_style::StyleModifiers{
|
||||
strafesnet_common::gameplay_style::StyleModifiers{
|
||||
//TODO: fail gracefully in binrw instead of panicing here
|
||||
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).unwrap(),
|
||||
controls_mask_state:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask_state).unwrap(),
|
||||
strafe:self.strafe.pop().map(Into::into),
|
||||
rocket:self.rocket.pop().map(Into::into),
|
||||
jump:self.jump.pop().map(Into::into),
|
||||
walk:self.walk.pop().map(Into::into),
|
||||
ladder:self.ladder.pop().map(Into::into),
|
||||
swim:self.swim.pop().map(Into::into),
|
||||
gravity:strafesnet_common::integer::Planar64Vec3::raw_array(self.gravity),
|
||||
hitbox:self.hitbox.into(),
|
||||
camera_offset:strafesnet_common::integer::Planar64Vec3::raw_array(self.camera_offset),
|
||||
mass:strafesnet_common::integer::Planar64::raw(self.mass),
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
pub(crate) fn stupid<T>(o:Option<T>)->Vec<T>{
|
||||
match o{
|
||||
Some(v)=>vec![v],
|
||||
None=>Vec::new(),
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
fn from(value:strafesnet_common::gameplay_style::StyleModifiers)->Self{
|
||||
let header=
|
||||
flag(value.strafe.is_some(),StyleModifiers::STRAFE)
|
||||
|flag(value.rocket.is_some(),StyleModifiers::ROCKET)
|
||||
|flag(value.jump.is_some(),StyleModifiers::JUMP)
|
||||
|flag(value.walk.is_some(),StyleModifiers::WALK)
|
||||
|flag(value.ladder.is_some(),StyleModifiers::LADDER)
|
||||
|flag(value.swim.is_some(),StyleModifiers::SWIM);
|
||||
Self{
|
||||
header,
|
||||
header:StyleModifiersHeader{
|
||||
strafe:value.strafe.is_some() as u8,
|
||||
rocket:value.rocket.is_some() as u8,
|
||||
jump:value.jump.is_some() as u8,
|
||||
walk:value.walk.is_some() as u8,
|
||||
ladder:value.ladder.is_some() as u8,
|
||||
swim:value.swim.is_some() as u8,
|
||||
},
|
||||
controls_mask:value.controls_mask.bits(),
|
||||
controls_mask_state:value.controls_mask_state.bits(),
|
||||
strafe:value.strafe.map(Into::into),
|
||||
rocket:value.rocket.map(Into::into),
|
||||
jump:value.jump.map(Into::into),
|
||||
walk:value.walk.map(Into::into),
|
||||
ladder:value.ladder.map(Into::into),
|
||||
swim:value.swim.map(Into::into),
|
||||
strafe:stupid(value.strafe.map(Into::into)),
|
||||
rocket:stupid(value.rocket.map(Into::into)),
|
||||
jump:stupid(value.jump.map(Into::into)),
|
||||
walk:stupid(value.walk.map(Into::into)),
|
||||
ladder:stupid(value.ladder.map(Into::into)),
|
||||
swim:stupid(value.swim.map(Into::into)),
|
||||
gravity:value.gravity.get().to_array(),
|
||||
hitbox:value.hitbox.into(),
|
||||
camera_offset:value.camera_offset.get().to_array(),
|
||||
@@ -105,52 +91,54 @@ impl From<strafesnet_common::gameplay_style::StyleModifiers> for StyleModifiers{
|
||||
#[binrw::binrw]
|
||||
#[brw(little,repr=u8)]
|
||||
pub enum JumpCalculation{
|
||||
Max,
|
||||
BoostThenJump,
|
||||
JumpThenBoost,
|
||||
Capped,
|
||||
Energy,
|
||||
Linear,
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{
|
||||
fn into(self)->strafesnet_common::gameplay_style::JumpCalculation{
|
||||
match self{
|
||||
JumpCalculation::Max=>strafesnet_common::gameplay_style::JumpCalculation::Max,
|
||||
JumpCalculation::BoostThenJump=>strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump,
|
||||
JumpCalculation::JumpThenBoost=>strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost,
|
||||
JumpCalculation::Capped=>strafesnet_common::gameplay_style::JumpCalculation::Capped,
|
||||
JumpCalculation::Energy=>strafesnet_common::gameplay_style::JumpCalculation::Energy,
|
||||
JumpCalculation::Linear=>strafesnet_common::gameplay_style::JumpCalculation::Linear,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::JumpCalculation> for JumpCalculation{
|
||||
fn from(value:strafesnet_common::gameplay_style::JumpCalculation)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Max=>JumpCalculation::Max,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump=>JumpCalculation::BoostThenJump,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost=>JumpCalculation::JumpThenBoost,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Capped=>JumpCalculation::Capped,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Energy=>JumpCalculation::Energy,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Linear=>JumpCalculation::Linear,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum JumpImpulse{
|
||||
Time(Time),
|
||||
Height(Planar64),
|
||||
Linear(Planar64),
|
||||
Energy(Planar64),
|
||||
FromTime(Time),
|
||||
FromHeight(Planar64),
|
||||
FromDeltaV(Planar64),
|
||||
FromEnergy(Planar64),
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
|
||||
fn into(self)->strafesnet_common::gameplay_style::JumpImpulse{
|
||||
match self{
|
||||
JumpImpulse::Time(time)=>strafesnet_common::gameplay_style::JumpImpulse::Time(strafesnet_common::integer::Time::raw(time)),
|
||||
JumpImpulse::Height(height)=>strafesnet_common::gameplay_style::JumpImpulse::Height(strafesnet_common::integer::Planar64::raw(height)),
|
||||
JumpImpulse::Linear(deltav)=>strafesnet_common::gameplay_style::JumpImpulse::Linear(strafesnet_common::integer::Planar64::raw(deltav)),
|
||||
JumpImpulse::Energy(energy)=>strafesnet_common::gameplay_style::JumpImpulse::Energy(strafesnet_common::integer::Planar64::raw(energy)),
|
||||
JumpImpulse::FromTime(time)=>strafesnet_common::gameplay_style::JumpImpulse::FromTime(strafesnet_common::integer::Time::raw(time)),
|
||||
JumpImpulse::FromHeight(height)=>strafesnet_common::gameplay_style::JumpImpulse::FromHeight(strafesnet_common::integer::Planar64::raw(height)),
|
||||
JumpImpulse::FromDeltaV(deltav)=>strafesnet_common::gameplay_style::JumpImpulse::FromDeltaV(strafesnet_common::integer::Planar64::raw(deltav)),
|
||||
JumpImpulse::FromEnergy(energy)=>strafesnet_common::gameplay_style::JumpImpulse::FromEnergy(strafesnet_common::integer::Planar64::raw(energy)),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::JumpImpulse> for JumpImpulse{
|
||||
fn from(value:strafesnet_common::gameplay_style::JumpImpulse)->Self{
|
||||
match value{
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Time(time)=>JumpImpulse::Time(time.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Height(height)=>JumpImpulse::Height(height.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Linear(deltav)=>JumpImpulse::Linear(deltav.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Energy(energy)=>JumpImpulse::Energy(energy.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromTime(time)=>JumpImpulse::FromTime(time.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromHeight(height)=>JumpImpulse::FromHeight(height.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromDeltaV(deltav)=>JumpImpulse::FromDeltaV(deltav.get()),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::FromEnergy(energy)=>JumpImpulse::FromEnergy(energy.get()),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -162,22 +150,21 @@ pub struct ControlsActivation{
|
||||
controls_intersects:Controls,
|
||||
controls_contains:Controls,
|
||||
}
|
||||
impl TryInto<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
|
||||
type Error=ControlsError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_style::ControlsActivation,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_style::ControlsActivation{
|
||||
controls_mask:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).ok_or(ControlsError::UnknownBits)?,
|
||||
controls_intersects:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_intersects).ok_or(ControlsError::UnknownBits)?,
|
||||
controls_contains:strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_contains).ok_or(ControlsError::UnknownBits)?,
|
||||
})
|
||||
impl Into<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
|
||||
fn into(self)->strafesnet_common::gameplay_style::ControlsActivation{
|
||||
strafesnet_common::gameplay_style::ControlsActivation::new(
|
||||
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_mask).unwrap(),
|
||||
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_intersects).unwrap(),
|
||||
strafesnet_common::controls_bitflag::Controls::from_bits(self.controls_contains).unwrap(),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::ControlsActivation> for ControlsActivation{
|
||||
fn from(value:strafesnet_common::gameplay_style::ControlsActivation)->Self{
|
||||
Self{
|
||||
controls_mask:value.controls_mask.bits(),
|
||||
controls_intersects:value.controls_intersects.bits(),
|
||||
controls_contains:value.controls_contains.bits(),
|
||||
controls_mask:value.controls_mask().bits(),
|
||||
controls_intersects:value.controls_intersects().bits(),
|
||||
controls_contains:value.controls_contains().bits(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -185,47 +172,32 @@ impl From<strafesnet_common::gameplay_style::ControlsActivation> for ControlsAct
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct StrafeSettings{
|
||||
header:u8,
|
||||
enable:ControlsActivation,
|
||||
mv:Planar64,
|
||||
#[br(if(header&Self::AIR_ACCEL_LIMIT!=0))]
|
||||
air_accel_limit:Option<Planar64>,
|
||||
air_accel_limit_enabled:u8,
|
||||
#[br(count=air_accel_limit_enabled)]
|
||||
air_accel_limit:Vec<Planar64>,
|
||||
tick_rate:Ratio64,
|
||||
}
|
||||
impl StrafeSettings{
|
||||
const AIR_ACCEL_LIMIT:u8=1<<0;
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum StrafeSettingsError{
|
||||
Ratio(super::integer::RatioError),
|
||||
Controls(ControlsError),
|
||||
}
|
||||
impl std::fmt::Display for StrafeSettingsError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for StrafeSettingsError{}
|
||||
impl TryInto<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||
type Error=StrafeSettingsError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_style::StrafeSettings,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_style::StrafeSettings{
|
||||
enable:self.enable.try_into().map_err(StrafeSettingsError::Controls)?,
|
||||
mv:strafesnet_common::integer::Planar64::raw(self.mv),
|
||||
air_accel_limit:self.air_accel_limit.map(strafesnet_common::integer::Planar64::raw),
|
||||
tick_rate:self.tick_rate.try_into().map_err(StrafeSettingsError::Ratio)?,
|
||||
})
|
||||
impl Into<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||
fn into(mut self)->strafesnet_common::gameplay_style::StrafeSettings{
|
||||
strafesnet_common::gameplay_style::StrafeSettings::new(
|
||||
self.enable.into(),
|
||||
strafesnet_common::integer::Planar64::raw(self.mv),
|
||||
self.air_accel_limit.pop().map(strafesnet_common::integer::Planar64::raw),
|
||||
self.tick_rate.into(),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::StrafeSettings> for StrafeSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::StrafeSettings)->Self{
|
||||
let header=flag(value.air_accel_limit.is_some(),StrafeSettings::AIR_ACCEL_LIMIT);
|
||||
let (enable,mv,air_accel_limit,tick_rate)=value.into_inner();
|
||||
Self{
|
||||
header,
|
||||
enable:value.enable.into(),
|
||||
mv:value.mv.get(),
|
||||
air_accel_limit:value.air_accel_limit.map(|a|a.get()),
|
||||
tick_rate:value.tick_rate.into(),
|
||||
enable:enable.into(),
|
||||
mv:mv.get(),
|
||||
air_accel_limit_enabled:air_accel_limit.is_some() as u8,
|
||||
air_accel_limit:stupid(air_accel_limit.map(|a|a.get())),
|
||||
tick_rate:tick_rate.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -237,15 +209,15 @@ pub struct PropulsionSettings{
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::PropulsionSettings{
|
||||
strafesnet_common::gameplay_style::PropulsionSettings{
|
||||
magnitude:strafesnet_common::integer::Planar64::raw(self.magnitude)
|
||||
}
|
||||
strafesnet_common::gameplay_style::PropulsionSettings::new(
|
||||
strafesnet_common::integer::Planar64::raw(self.magnitude)
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::PropulsionSettings)->Self{
|
||||
Self{
|
||||
magnitude:value.magnitude.get(),
|
||||
magnitude:value.magnitude().get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -253,69 +225,23 @@ impl From<strafesnet_common::gameplay_style::PropulsionSettings> for PropulsionS
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct JumpSettings{
|
||||
header:u8,
|
||||
impulse:i64,
|
||||
impulse:JumpImpulse,
|
||||
calculation:JumpCalculation,
|
||||
}
|
||||
impl JumpSettings{
|
||||
const IMPULSE:u8=0b00011;
|
||||
const CALCULATION:u8=0b01100;
|
||||
const LIMIT_MINIMUM:u8=0b10000;
|
||||
const fn impulse(&self)->Option<strafesnet_common::gameplay_style::JumpImpulse>{
|
||||
match self.header&Self::IMPULSE{
|
||||
0=>Some(strafesnet_common::gameplay_style::JumpImpulse::Time(strafesnet_common::integer::Time::raw(self.impulse))),
|
||||
1=>Some(strafesnet_common::gameplay_style::JumpImpulse::Height(strafesnet_common::integer::Planar64::raw(self.impulse))),
|
||||
2=>Some(strafesnet_common::gameplay_style::JumpImpulse::Linear(strafesnet_common::integer::Planar64::raw(self.impulse))),
|
||||
3=>Some(strafesnet_common::gameplay_style::JumpImpulse::Energy(strafesnet_common::integer::Planar64::raw(self.impulse))),
|
||||
_=>None,
|
||||
}
|
||||
}
|
||||
const fn calculation(&self)->Option<strafesnet_common::gameplay_style::JumpCalculation>{
|
||||
match (self.header&Self::CALCULATION)>>2{
|
||||
0=>Some(strafesnet_common::gameplay_style::JumpCalculation::Max),
|
||||
1=>Some(strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost),
|
||||
2=>Some(strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump),
|
||||
_=>None,
|
||||
}
|
||||
}
|
||||
const fn limit_minimum(&self)->bool{
|
||||
self.header&Self::LIMIT_MINIMUM!=0
|
||||
}
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum JumpSettingsError{
|
||||
InvalidImpulseDiscriminant,
|
||||
InvalidCalculationDiscriminant,
|
||||
}
|
||||
impl TryInto<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
|
||||
type Error=JumpSettingsError;
|
||||
fn try_into(self)->Result<strafesnet_common::gameplay_style::JumpSettings,Self::Error>{
|
||||
Ok(strafesnet_common::gameplay_style::JumpSettings{
|
||||
impulse:self.impulse().ok_or(JumpSettingsError::InvalidImpulseDiscriminant)?,
|
||||
calculation:self.calculation().ok_or(JumpSettingsError::InvalidCalculationDiscriminant)?,
|
||||
limit_minimum:self.limit_minimum(),
|
||||
})
|
||||
impl Into<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::JumpSettings{
|
||||
strafesnet_common::gameplay_style::JumpSettings::new(
|
||||
self.impulse.into(),
|
||||
self.calculation.into(),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::JumpSettings> for JumpSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::JumpSettings)->Self{
|
||||
let (impulse,impulse_header)=match value.impulse{
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Time(impulse)=>(impulse.get(),0),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Height(impulse)=>(impulse.get(),1),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Linear(impulse)=>(impulse.get(),2),
|
||||
strafesnet_common::gameplay_style::JumpImpulse::Energy(impulse)=>(impulse.get(),3),
|
||||
};
|
||||
let calculation_header=match value.calculation{
|
||||
strafesnet_common::gameplay_style::JumpCalculation::Max=>0,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::JumpThenBoost=>1,
|
||||
strafesnet_common::gameplay_style::JumpCalculation::BoostThenJump=>2,
|
||||
};
|
||||
let header=
|
||||
impulse_header
|
||||
|(calculation_header<<2)
|
||||
|((value.limit_minimum as u8)<<4);
|
||||
let (impulse,calculation)=value.into_inner();
|
||||
Self{
|
||||
header,
|
||||
impulse,
|
||||
impulse:impulse.into(),
|
||||
calculation:calculation.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -328,17 +254,17 @@ pub struct AccelerateSettings{
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::AccelerateSettings{
|
||||
strafesnet_common::gameplay_style::AccelerateSettings{
|
||||
accel:strafesnet_common::integer::Planar64::raw(self.accel),
|
||||
topspeed:strafesnet_common::integer::Planar64::raw(self.topspeed),
|
||||
}
|
||||
strafesnet_common::gameplay_style::AccelerateSettings::new(
|
||||
strafesnet_common::integer::Planar64::raw(self.accel),
|
||||
strafesnet_common::integer::Planar64::raw(self.topspeed),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::AccelerateSettings> for AccelerateSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::AccelerateSettings)->Self{
|
||||
Self{
|
||||
accel:value.accel.get(),
|
||||
topspeed:value.topspeed.get(),
|
||||
accel:value.accel().get(),
|
||||
topspeed:value.topspeed().get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -353,21 +279,22 @@ pub struct WalkSettings{
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::WalkSettings{
|
||||
strafesnet_common::gameplay_style::WalkSettings{
|
||||
accelerate:self.accelerate.into(),
|
||||
static_friction:strafesnet_common::integer::Planar64::raw(self.static_friction),
|
||||
kinetic_friction:strafesnet_common::integer::Planar64::raw(self.kinetic_friction),
|
||||
surf_dot:strafesnet_common::integer::Planar64::raw(self.surf_dot),
|
||||
}
|
||||
strafesnet_common::gameplay_style::WalkSettings::new(
|
||||
self.accelerate.into(),
|
||||
strafesnet_common::integer::Planar64::raw(self.static_friction),
|
||||
strafesnet_common::integer::Planar64::raw(self.kinetic_friction),
|
||||
strafesnet_common::integer::Planar64::raw(self.surf_dot),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::WalkSettings> for WalkSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::WalkSettings)->Self{
|
||||
let (accelerate,static_friction,kinetic_friction,surf_dot)=value.into_inner();
|
||||
Self{
|
||||
accelerate:value.accelerate.into(),
|
||||
static_friction:value.static_friction.get(),
|
||||
kinetic_friction:value.kinetic_friction.get(),
|
||||
surf_dot:value.surf_dot.get(),
|
||||
accelerate:accelerate.into(),
|
||||
static_friction:static_friction.get(),
|
||||
kinetic_friction:kinetic_friction.get(),
|
||||
surf_dot:surf_dot.get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -380,17 +307,18 @@ pub struct LadderSettings{
|
||||
}
|
||||
impl Into<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
|
||||
fn into(self)->strafesnet_common::gameplay_style::LadderSettings{
|
||||
strafesnet_common::gameplay_style::LadderSettings{
|
||||
accelerate:self.accelerate.into(),
|
||||
dot:strafesnet_common::integer::Planar64::raw(self.dot),
|
||||
}
|
||||
strafesnet_common::gameplay_style::LadderSettings::new(
|
||||
self.accelerate.into(),
|
||||
strafesnet_common::integer::Planar64::raw(self.dot),
|
||||
)
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::gameplay_style::LadderSettings> for LadderSettings{
|
||||
fn from(value:strafesnet_common::gameplay_style::LadderSettings)->Self{
|
||||
let (accelerate,dot)=value.into_inner();
|
||||
Self{
|
||||
accelerate:value.accelerate.into(),
|
||||
dot:value.dot.get(),
|
||||
accelerate:accelerate.into(),
|
||||
dot:dot.get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
use super::integer::Time;
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct TimedPhysicsInstruction{
|
||||
pub time:Time,
|
||||
pub instruction:super::physics::PhysicsInputInstruction,
|
||||
}
|
||||
|
||||
impl TryInto<strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction>> for TimedPhysicsInstruction{
|
||||
type Error=super::integer::RatioError;
|
||||
fn try_into(self)->Result<strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction>,Self::Error>{
|
||||
Ok(strafesnet_common::instruction::TimedInstruction{
|
||||
time:strafesnet_common::integer::Time::raw(self.time),
|
||||
instruction:self.instruction.try_into()?,
|
||||
})
|
||||
}
|
||||
}
|
||||
impl TryFrom<strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction>> for TimedPhysicsInstruction{
|
||||
type Error=super::physics::PhysicsInputInstructionError;
|
||||
fn try_from(value:strafesnet_common::instruction::TimedInstruction<strafesnet_common::physics::Instruction>)->Result<Self,Self::Error>{
|
||||
Ok(Self{
|
||||
time:value.time.get(),
|
||||
instruction:value.instruction.try_into()?,
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -6,21 +6,9 @@ pub struct Ratio64{
|
||||
num:i64,
|
||||
den:u64,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum RatioError{
|
||||
ZeroDenominator,
|
||||
}
|
||||
impl std::fmt::Display for RatioError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for RatioError{}
|
||||
impl TryInto<strafesnet_common::integer::Ratio64> for Ratio64{
|
||||
type Error=RatioError;
|
||||
fn try_into(self)->Result<strafesnet_common::integer::Ratio64,Self::Error>{
|
||||
strafesnet_common::integer::Ratio64::new(self.num,self.den)
|
||||
.ok_or(RatioError::ZeroDenominator)
|
||||
impl Into<strafesnet_common::integer::Ratio64> for Ratio64{
|
||||
fn into(self)->strafesnet_common::integer::Ratio64{
|
||||
strafesnet_common::integer::Ratio64::new(self.num,self.den).unwrap()
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::integer::Ratio64> for Ratio64{
|
||||
@@ -38,23 +26,6 @@ pub struct Ratio64Vec2{
|
||||
pub x:Ratio64,
|
||||
pub y:Ratio64,
|
||||
}
|
||||
impl TryInto<strafesnet_common::integer::Ratio64Vec2> for Ratio64Vec2{
|
||||
type Error=RatioError;
|
||||
fn try_into(self)->Result<strafesnet_common::integer::Ratio64Vec2,Self::Error>{
|
||||
Ok(strafesnet_common::integer::Ratio64Vec2{
|
||||
x:self.x.try_into()?,
|
||||
y:self.y.try_into()?,
|
||||
})
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::integer::Ratio64Vec2> for Ratio64Vec2{
|
||||
fn from(value:strafesnet_common::integer::Ratio64Vec2)->Self{
|
||||
Self{
|
||||
x:value.x.into(),
|
||||
y:value.y.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub type Angle32=i32;
|
||||
pub type Planar64=i64;
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
use super::common::flag;
|
||||
use strafesnet_common::model::PolygonIter;
|
||||
|
||||
use super::integer::{Planar64Vec3,Planar64Affine3};
|
||||
@@ -61,26 +60,22 @@ impl From<strafesnet_common::model::PolygonGroup> for PolygonGroup{
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct RenderConfig{
|
||||
pub header:u8,
|
||||
#[br(if(header&Self::TEXTURE!=0))]
|
||||
pub texture:Option<u32>,
|
||||
}
|
||||
impl RenderConfig{
|
||||
const TEXTURE:u8=1<<0;
|
||||
pub texture_enabled:u8,
|
||||
#[br(count=texture_enabled)]
|
||||
pub texture:Vec<u32>,
|
||||
}
|
||||
impl Into<strafesnet_common::model::RenderConfig> for RenderConfig{
|
||||
fn into(self)->strafesnet_common::model::RenderConfig{
|
||||
fn into(mut self)->strafesnet_common::model::RenderConfig{
|
||||
strafesnet_common::model::RenderConfig{
|
||||
texture:self.texture.map(strafesnet_common::model::TextureId::new),
|
||||
texture:self.texture.pop().map(strafesnet_common::model::TextureId::new),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::model::RenderConfig> for RenderConfig{
|
||||
fn from(value:strafesnet_common::model::RenderConfig)->Self{
|
||||
let header=flag(value.texture.is_some(),RenderConfig::TEXTURE);
|
||||
Self{
|
||||
header,
|
||||
texture:value.texture.map(|texture_id|texture_id.get()),
|
||||
texture_enabled:value.texture.is_some() as u8,
|
||||
texture:super::gameplay_style::stupid(value.texture.map(|texture_id|texture_id.get())),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
use super::integer::Time;
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum EncodedMouseDelta{
|
||||
//X did not move Y has 1 byte, time has 2 bytes
|
||||
X0Y1T2{
|
||||
y:i8,
|
||||
t:u16,
|
||||
},
|
||||
X1Y1T2
|
||||
}
|
||||
///TODO: delta delta encoding lol
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub struct MouseState{
|
||||
pub pos:[i32;2],
|
||||
pub time:Time,
|
||||
}
|
||||
|
||||
impl Into<strafesnet_common::mouse::MouseState> for MouseState{
|
||||
fn into(self)->strafesnet_common::mouse::MouseState{
|
||||
strafesnet_common::mouse::MouseState{
|
||||
pos:self.pos.into(),
|
||||
time:strafesnet_common::integer::Time::raw(self.time),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<strafesnet_common::mouse::MouseState> for MouseState{
|
||||
fn from(value:strafesnet_common::mouse::MouseState)->Self{
|
||||
Self{
|
||||
pos:value.pos.to_array(),
|
||||
time:value.time.get(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,98 +0,0 @@
|
||||
use super::common::Boolio;
|
||||
|
||||
#[binrw::binrw]
|
||||
#[brw(little)]
|
||||
pub enum PhysicsInputInstruction{
|
||||
#[brw(magic=0u8)]
|
||||
ReplaceMouse(super::mouse::MouseState,super::mouse::MouseState),
|
||||
#[brw(magic=1u8)]
|
||||
SetNextMouse(super::mouse::MouseState),
|
||||
#[brw(magic=2u8)]
|
||||
SetMoveRight(Boolio),
|
||||
#[brw(magic=3u8)]
|
||||
SetMoveUp(Boolio),
|
||||
#[brw(magic=4u8)]
|
||||
SetMoveBack(Boolio),
|
||||
#[brw(magic=5u8)]
|
||||
SetMoveLeft(Boolio),
|
||||
#[brw(magic=6u8)]
|
||||
SetMoveDown(Boolio),
|
||||
#[brw(magic=7u8)]
|
||||
SetMoveForward(Boolio),
|
||||
#[brw(magic=8u8)]
|
||||
SetJump(Boolio),
|
||||
#[brw(magic=9u8)]
|
||||
SetZoom(Boolio),
|
||||
#[brw(magic=10u8)]
|
||||
Reset,
|
||||
#[brw(magic=11u8)]
|
||||
Restart,
|
||||
#[brw(magic=12u8)]
|
||||
Spawn(super::gameplay_modes::ModeId,super::gameplay_modes::StageId),
|
||||
#[brw(magic=13u8)]
|
||||
PracticeFly,
|
||||
#[brw(magic=14u8)]
|
||||
SetSensitivity(super::integer::Ratio64Vec2),
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum PhysicsInputInstructionError{
|
||||
/// This is an instruction that can be dropped when serializing
|
||||
DropInstruction,
|
||||
}
|
||||
impl std::fmt::Display for PhysicsInputInstructionError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for PhysicsInputInstructionError{}
|
||||
impl TryInto<strafesnet_common::physics::Instruction> for PhysicsInputInstruction{
|
||||
type Error=super::integer::RatioError;
|
||||
fn try_into(self)->Result<strafesnet_common::physics::Instruction,Self::Error>{
|
||||
Ok(match self{
|
||||
PhysicsInputInstruction::ReplaceMouse(m0,m1)=>strafesnet_common::physics::Instruction::ReplaceMouse(m0.into(),m1.into()),
|
||||
PhysicsInputInstruction::SetNextMouse(m)=>strafesnet_common::physics::Instruction::SetNextMouse(m.into()),
|
||||
PhysicsInputInstruction::SetMoveRight(state)=>strafesnet_common::physics::Instruction::SetMoveRight(state.into()),
|
||||
PhysicsInputInstruction::SetMoveUp(state)=>strafesnet_common::physics::Instruction::SetMoveUp(state.into()),
|
||||
PhysicsInputInstruction::SetMoveBack(state)=>strafesnet_common::physics::Instruction::SetMoveBack(state.into()),
|
||||
PhysicsInputInstruction::SetMoveLeft(state)=>strafesnet_common::physics::Instruction::SetMoveLeft(state.into()),
|
||||
PhysicsInputInstruction::SetMoveDown(state)=>strafesnet_common::physics::Instruction::SetMoveDown(state.into()),
|
||||
PhysicsInputInstruction::SetMoveForward(state)=>strafesnet_common::physics::Instruction::SetMoveForward(state.into()),
|
||||
PhysicsInputInstruction::SetJump(state)=>strafesnet_common::physics::Instruction::SetJump(state.into()),
|
||||
PhysicsInputInstruction::SetZoom(state)=>strafesnet_common::physics::Instruction::SetZoom(state.into()),
|
||||
PhysicsInputInstruction::Reset=>strafesnet_common::physics::Instruction::Reset,
|
||||
PhysicsInputInstruction::Restart=>strafesnet_common::physics::Instruction::Restart,
|
||||
PhysicsInputInstruction::Spawn(mode_id,stage_id)=>strafesnet_common::physics::Instruction::Spawn(
|
||||
strafesnet_common::gameplay_modes::ModeId::new(mode_id),
|
||||
strafesnet_common::gameplay_modes::StageId::new(stage_id),
|
||||
),
|
||||
PhysicsInputInstruction::PracticeFly=>strafesnet_common::physics::Instruction::PracticeFly,
|
||||
PhysicsInputInstruction::SetSensitivity(sensitivity)=>strafesnet_common::physics::Instruction::SetSensitivity(sensitivity.try_into()?),
|
||||
})
|
||||
}
|
||||
}
|
||||
impl TryFrom<strafesnet_common::physics::Instruction> for PhysicsInputInstruction{
|
||||
type Error=PhysicsInputInstructionError;
|
||||
fn try_from(value:strafesnet_common::physics::Instruction)->Result<Self,Self::Error>{
|
||||
match value{
|
||||
strafesnet_common::physics::Instruction::ReplaceMouse(m0,m1)=>Ok(PhysicsInputInstruction::ReplaceMouse(m0.into(),m1.into())),
|
||||
strafesnet_common::physics::Instruction::SetNextMouse(m)=>Ok(PhysicsInputInstruction::SetNextMouse(m.into())),
|
||||
strafesnet_common::physics::Instruction::SetMoveRight(state)=>Ok(PhysicsInputInstruction::SetMoveRight(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetMoveUp(state)=>Ok(PhysicsInputInstruction::SetMoveUp(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetMoveBack(state)=>Ok(PhysicsInputInstruction::SetMoveBack(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetMoveLeft(state)=>Ok(PhysicsInputInstruction::SetMoveLeft(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetMoveDown(state)=>Ok(PhysicsInputInstruction::SetMoveDown(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetMoveForward(state)=>Ok(PhysicsInputInstruction::SetMoveForward(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetJump(state)=>Ok(PhysicsInputInstruction::SetJump(state.into())),
|
||||
strafesnet_common::physics::Instruction::SetZoom(state)=>Ok(PhysicsInputInstruction::SetZoom(state.into())),
|
||||
strafesnet_common::physics::Instruction::Reset=>Ok(PhysicsInputInstruction::Reset),
|
||||
strafesnet_common::physics::Instruction::Restart=>Ok(PhysicsInputInstruction::Restart),
|
||||
strafesnet_common::physics::Instruction::Spawn(mode_id,stage_id)=>Ok(PhysicsInputInstruction::Spawn(
|
||||
mode_id.get(),
|
||||
stage_id.get(),
|
||||
)),
|
||||
strafesnet_common::physics::Instruction::PracticeFly=>Ok(PhysicsInputInstruction::PracticeFly),
|
||||
strafesnet_common::physics::Instruction::SetSensitivity(sensitivity)=>Ok(PhysicsInputInstruction::SetSensitivity(sensitivity.into())),
|
||||
strafesnet_common::physics::Instruction::Idle=>Err(PhysicsInputInstructionError::DropInstruction),
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user