rust master
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@ -226,9 +226,9 @@ pub fn generate_partial_unit_cube(face_descriptions:CubeFaceDescription)->Mesh{
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//create new transform_index
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//create new transform_index
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let transform_index=transforms.len();
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let transform_index=transforms.len();
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transforms.push(face_description.transform);
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transforms.push(face_description.transform);
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for tex in CUBE_DEFAULT_TEXTURE_COORDS{
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generated_tex.extend(CUBE_DEFAULT_TEXTURE_COORDS.map(|tex|
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generated_tex.push(face_description.transform.transform_point2(tex));
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face_description.transform.transform_point2(tex)
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}
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));
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transform_index
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transform_index
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} as u32;
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} as u32;
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let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
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let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
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@ -339,9 +339,9 @@ pub fn generate_partial_unit_wedge(face_descriptions:WedgeFaceDescription)->Mesh
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//create new transform_index
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//create new transform_index
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let transform_index=transforms.len();
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let transform_index=transforms.len();
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transforms.push(face_description.transform);
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transforms.push(face_description.transform);
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for tex in CUBE_DEFAULT_TEXTURE_COORDS{
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generated_tex.extend(CUBE_DEFAULT_TEXTURE_COORDS.map(|tex|
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generated_tex.push(face_description.transform.transform_point2(tex));
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face_description.transform.transform_point2(tex)
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}
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));
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transform_index
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transform_index
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} as u32;
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} as u32;
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let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
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let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
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@ -450,9 +450,9 @@ pub fn generate_partial_unit_cornerwedge(face_descriptions:CornerWedgeFaceDescri
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//create new transform_index
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//create new transform_index
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let transform_index=transforms.len();
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let transform_index=transforms.len();
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transforms.push(face_description.transform);
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transforms.push(face_description.transform);
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for tex in CUBE_DEFAULT_TEXTURE_COORDS{
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generated_tex.extend(CUBE_DEFAULT_TEXTURE_COORDS.map(|tex|
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generated_tex.push(face_description.transform.transform_point2(tex));
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face_description.transform.transform_point2(tex)
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}
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));
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transform_index
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transform_index
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} as u32;
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} as u32;
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let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
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let color_index=if let Some(color_index)=generated_color.iter().position(|&color|color==face_description.color){
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