use unsigned ints

This commit is contained in:
2025-07-21 20:15:53 -07:00
parent 859dd960d5
commit 556f2d5c38

View File

@@ -25,31 +25,31 @@ message MapResponse {
int64 ID = 1;
string DisplayName = 2;
string Creator = 3;
int32 GameID = 4;
uint32 GameID = 4;
int64 Date = 5;
int64 CreatedAt = 6;
int64 UpdatedAt = 7;
int64 Submitter = 8;
int64 Thumbnail = 9;
int64 AssetVersion = 10;
int32 LoadCount = 11;
int32 Modes = 12;
uint64 Submitter = 8;
uint64 Thumbnail = 9;
uint64 AssetVersion = 10;
uint32 LoadCount = 11;
uint32 Modes = 12;
}
message MapRequest {
int64 ID = 1;
optional string DisplayName = 2;
optional string Creator = 3;
optional int32 GameID = 4;
optional uint32 GameID = 4;
optional int64 Date = 5;
optional int64 Submitter = 6;
optional uint64 Submitter = 6;
}
message MapFilter {
optional string DisplayName = 2;
optional string Creator = 3;
optional int32 GameID = 4;
optional int64 Submitter = 5;
optional uint32 GameID = 4;
optional uint64 Submitter = 5;
}
message MapList {
@@ -62,8 +62,8 @@ message ListRequest {
}
message Pagination {
int32 Size = 1;
int32 Number = 2;
uint32 Size = 1;
uint32 Number = 2;
}
message NullResponse {