44 lines
1.3 KiB
Go

package model
import "time"
type MapfixStatus int32
const (
// Phase: Creation
MapfixStatusUnderConstruction MapfixStatus = 0
MapfixStatusChangesRequested MapfixStatus = 1
// Phase: Review
MapfixStatusSubmitting MapfixStatus = 2
MapfixStatusSubmitted MapfixStatus = 3
// Phase: Testing
MapfixStatusAcceptedUnvalidated MapfixStatus = 4 // pending script review, can re-trigger validation
MapfixStatusValidating MapfixStatus = 5
MapfixStatusValidated MapfixStatus = 6
MapfixStatusUploading MapfixStatus = 7
// Phase: Final MapfixStatus
MapfixStatusUploaded MapfixStatus = 8 // uploaded to the group, but pending release
MapfixStatusRejected MapfixStatus = 9
)
type Mapfix struct {
ID int64 `gorm:"primaryKey"`
DisplayName string
Creator string
GameID uint32
CreatedAt time.Time
UpdatedAt time.Time
Submitter uint64 // UserID
AssetID uint64
AssetVersion uint64
ValidatedAssetID uint64
ValidatedAssetVersion uint64
Completed bool // Has this version of the map been completed at least once on maptest
TargetAssetID uint64 // where to upload map fix. if the TargetAssetID is 0, it's a new map.
StatusID MapfixStatus
Description string // mapfix description
}