package model import "time" type MapfixStatus int32 const ( // Phase: Creation MapfixStatusUnderConstruction MapfixStatus = 0 MapfixStatusChangesRequested MapfixStatus = 1 // Phase: Review MapfixStatusSubmitting MapfixStatus = 2 MapfixStatusSubmitted MapfixStatus = 3 // Phase: Testing MapfixStatusAcceptedUnvalidated MapfixStatus = 4 // pending script review, can re-trigger validation MapfixStatusValidating MapfixStatus = 5 MapfixStatusValidated MapfixStatus = 6 MapfixStatusUploading MapfixStatus = 7 // Phase: Final MapfixStatus MapfixStatusUploaded MapfixStatus = 8 // uploaded to the group, but pending release MapfixStatusRejected MapfixStatus = 9 ) type Mapfix struct { ID int64 `gorm:"primaryKey"` DisplayName string Creator string GameID uint32 CreatedAt time.Time UpdatedAt time.Time Submitter uint64 // UserID AssetID uint64 AssetVersion uint64 ValidatedAssetID uint64 ValidatedAssetVersion uint64 Completed bool // Has this version of the map been completed at least once on maptest TargetAssetID uint64 // where to upload map fix. if the TargetAssetID is 0, it's a new map. StatusID MapfixStatus Description string // mapfix description }