Add Submission Fields + Rustify Map Check #126
13
openapi.yaml
13
openapi.yaml
@ -1641,12 +1641,25 @@ components:
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SubmissionTriggerCreate:
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required:
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- AssetID
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- DisplayName
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- Creator
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- GameID
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type: object
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properties:
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AssetID:
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type: integer
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format: int64
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minimum: 0
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DisplayName:
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type: string
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maxLength: 128
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Creator:
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type: string
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maxLength: 128
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GameID:
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type: integer
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format: int32
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minimum: 0
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ReleaseInfo:
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required:
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- SubmissionID
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@ -3128,10 +3128,25 @@ func (s *SubmissionTriggerCreate) encodeFields(e *jx.Encoder) {
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e.FieldStart("AssetID")
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e.Int64(s.AssetID)
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}
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{
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e.FieldStart("DisplayName")
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e.Str(s.DisplayName)
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}
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{
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e.FieldStart("Creator")
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e.Str(s.Creator)
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}
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{
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e.FieldStart("GameID")
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e.Int32(s.GameID)
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}
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}
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var jsonFieldsNameOfSubmissionTriggerCreate = [1]string{
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var jsonFieldsNameOfSubmissionTriggerCreate = [4]string{
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0: "AssetID",
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1: "DisplayName",
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2: "Creator",
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3: "GameID",
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}
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// Decode decodes SubmissionTriggerCreate from json.
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@ -3155,6 +3170,42 @@ func (s *SubmissionTriggerCreate) Decode(d *jx.Decoder) error {
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}(); err != nil {
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return errors.Wrap(err, "decode field \"AssetID\"")
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}
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case "DisplayName":
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requiredBitSet[0] |= 1 << 1
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if err := func() error {
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v, err := d.Str()
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s.DisplayName = string(v)
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if err != nil {
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return err
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}
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return nil
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}(); err != nil {
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return errors.Wrap(err, "decode field \"DisplayName\"")
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}
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case "Creator":
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requiredBitSet[0] |= 1 << 2
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if err := func() error {
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v, err := d.Str()
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s.Creator = string(v)
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if err != nil {
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return err
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}
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return nil
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}(); err != nil {
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return errors.Wrap(err, "decode field \"Creator\"")
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}
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case "GameID":
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requiredBitSet[0] |= 1 << 3
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if err := func() error {
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v, err := d.Int32()
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s.GameID = int32(v)
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if err != nil {
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return err
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}
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return nil
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}(); err != nil {
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return errors.Wrap(err, "decode field \"GameID\"")
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}
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default:
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return d.Skip()
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}
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@ -3165,7 +3216,7 @@ func (s *SubmissionTriggerCreate) Decode(d *jx.Decoder) error {
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// Validate required fields.
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var failures []validate.FieldError
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for i, mask := range [1]uint8{
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0b00000001,
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0b00001111,
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} {
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if result := (requiredBitSet[i] & mask) ^ mask; result != 0 {
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// Mask only required fields and check equality to mask using XOR.
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@ -1318,7 +1318,10 @@ func (s *Submission) SetStatusID(val int32) {
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// Ref: #/components/schemas/SubmissionTriggerCreate
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type SubmissionTriggerCreate struct {
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AssetID int64 `json:"AssetID"`
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AssetID int64 `json:"AssetID"`
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DisplayName string `json:"DisplayName"`
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Creator string `json:"Creator"`
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GameID int32 `json:"GameID"`
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}
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// GetAssetID returns the value of AssetID.
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@ -1326,11 +1329,41 @@ func (s *SubmissionTriggerCreate) GetAssetID() int64 {
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return s.AssetID
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}
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// GetDisplayName returns the value of DisplayName.
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func (s *SubmissionTriggerCreate) GetDisplayName() string {
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return s.DisplayName
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}
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// GetCreator returns the value of Creator.
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func (s *SubmissionTriggerCreate) GetCreator() string {
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return s.Creator
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}
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// GetGameID returns the value of GameID.
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func (s *SubmissionTriggerCreate) GetGameID() int32 {
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return s.GameID
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}
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// SetAssetID sets the value of AssetID.
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func (s *SubmissionTriggerCreate) SetAssetID(val int64) {
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s.AssetID = val
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}
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// SetDisplayName sets the value of DisplayName.
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func (s *SubmissionTriggerCreate) SetDisplayName(val string) {
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s.DisplayName = val
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}
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// SetCreator sets the value of Creator.
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func (s *SubmissionTriggerCreate) SetCreator(val string) {
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s.Creator = val
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}
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// SetGameID sets the value of GameID.
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func (s *SubmissionTriggerCreate) SetGameID(val int32) {
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s.GameID = val
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}
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// Ref: #/components/schemas/Submissions
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type Submissions struct {
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Total int64 `json:"Total"`
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@ -1802,6 +1802,64 @@ func (s *SubmissionTriggerCreate) Validate() error {
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Error: err,
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})
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}
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if err := func() error {
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if err := (validate.String{
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MinLength: 0,
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MinLengthSet: false,
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MaxLength: 128,
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MaxLengthSet: true,
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Email: false,
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Hostname: false,
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Regex: nil,
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}).Validate(string(s.DisplayName)); err != nil {
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return errors.Wrap(err, "string")
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}
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return nil
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}(); err != nil {
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failures = append(failures, validate.FieldError{
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Name: "DisplayName",
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Error: err,
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})
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}
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if err := func() error {
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if err := (validate.String{
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MinLength: 0,
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MinLengthSet: false,
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MaxLength: 128,
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MaxLengthSet: true,
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Email: false,
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Hostname: false,
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Regex: nil,
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}).Validate(string(s.Creator)); err != nil {
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return errors.Wrap(err, "string")
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}
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return nil
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}(); err != nil {
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failures = append(failures, validate.FieldError{
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Name: "Creator",
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Error: err,
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})
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}
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if err := func() error {
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if err := (validate.Int{
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MinSet: true,
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Min: 0,
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MaxSet: false,
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Max: 0,
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MinExclusive: false,
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MaxExclusive: false,
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MultipleOfSet: false,
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MultipleOf: 0,
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}).Validate(int64(s.GameID)); err != nil {
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return errors.Wrap(err, "int")
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}
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return nil
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}(); err != nil {
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failures = append(failures, validate.FieldError{
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Name: "GameID",
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Error: err,
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})
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}
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if len(failures) > 0 {
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return &validate.Error{Fields: failures}
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}
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@ -9,6 +9,9 @@ type CreateSubmissionRequest struct {
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// operation_id is passed back in the response message
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OperationID int32
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ModelID uint64
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DisplayName string
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Creator string
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GameID uint32
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}
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type CreateMapfixRequest struct {
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@ -101,8 +101,11 @@ func (svc *Service) CreateSubmission(ctx context.Context, request *api.Submissio
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}
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create_request := model.CreateSubmissionRequest{
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OperationID: operation.ID,
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ModelID: ModelID,
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OperationID: operation.ID,
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ModelID: ModelID,
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DisplayName: request.DisplayName,
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Creator: request.Creator,
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GameID: uint32(request.GameID),
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}
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j, err := json.Marshal(create_request)
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@ -167,6 +167,9 @@ impl Context{
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);
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action!("submissions",action_submission_submitted,config,ActionSubmissionSubmittedRequest,"status/validator-submitted",config.SubmissionID,
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("ModelVersion",config.ModelVersion.to_string().as_str())
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("DisplayName",config.DisplayName.as_str())
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("Creator",config.Creator.as_str())
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("GameID",config.GameID.to_string().as_str())
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);
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action!("submissions",action_submission_validated,config,SubmissionID,"status/validator-validated",config.0,);
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action!("submissions",update_submission_validated_model,config,UpdateSubmissionModelRequest,"validated-model",config.SubmissionID,
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@ -196,6 +199,9 @@ impl Context{
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);
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action!("mapfixes",action_mapfix_submitted,config,ActionMapfixSubmittedRequest,"status/validator-submitted",config.MapfixID,
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("ModelVersion",config.ModelVersion.to_string().as_str())
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("DisplayName",config.DisplayName.as_str())
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("Creator",config.Creator.as_str())
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("GameID",config.GameID.to_string().as_str())
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);
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action!("mapfixes",action_mapfix_validated,config,MapfixID,"status/validator-validated",config.0,);
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action!("mapfixes",update_mapfix_validated_model,config,UpdateMapfixModelRequest,"validated-model",config.MapfixID,
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@ -228,6 +228,9 @@ pub struct UpdateSubmissionModelRequest{
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pub struct ActionSubmissionSubmittedRequest{
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pub SubmissionID:i64,
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pub ModelVersion:u64,
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pub DisplayName:String,
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pub Creator:String,
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pub GameID:u32,
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}
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#[allow(nonstandard_style)]
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@ -267,6 +270,9 @@ pub struct UpdateMapfixModelRequest{
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pub struct ActionMapfixSubmittedRequest{
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pub MapfixID:i64,
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pub ModelVersion:u64,
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pub DisplayName:String,
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pub Creator:String,
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pub GameID:u32,
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}
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#[allow(nonstandard_style)]
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@ -1,5 +1,6 @@
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use std::collections::{HashSet,HashMap};
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use crate::download::download_asset_version;
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use crate::rbx_util::{class_is_a,get_mapinfo,get_root_instance,read_dom,MapInfo,ReadDomError};
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use crate::rbx_util::{class_is_a,get_mapinfo,get_root_instance,read_dom,ReadDomError,GameID,ParseGameIDError,MapInfo,GetRootInstanceError,StringValueError};
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use heck::{ToSnakeCase,ToTitleCase};
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@ -10,6 +11,7 @@ pub enum Error{
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CreatorTypeMustBeUser,
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Download(crate::download::Error),
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ModelFileDecode(ReadDomError),
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GetRootInstance(GetRootInstanceError),
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}
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impl std::fmt::Display for Error{
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fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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@ -38,117 +40,30 @@ impl From<crate::nats_types::CheckSubmissionRequest> for CheckRequest{
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}
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}
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#[derive(Default)]
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pub enum Check{
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Pass,
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#[default]
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Fail,
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}
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impl Check{
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fn pass(&self)->bool{
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match self{
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Check::Pass=>true,
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Check::Fail=>false,
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}
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}
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}
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impl std::fmt::Display for Check{
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fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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match self{
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Check::Pass=>write!(f,"passed"),
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Check::Fail=>write!(f,"failed"),
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}
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}
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}
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#[derive(Default)]
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pub struct CheckReport{
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// === METADATA CHECKS ===
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// the model must have exactly 1 root part (models uploaded to roblox can have multiple roots)
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exactly_one_root:Check,
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// the root must be of class Model
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root_is_model:Check,
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// the prefix of the model's name must match the game it was submitted for. bhop_ for bhop, and surf_ for surf
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model_name_prefix_is_valid:Check,
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// your model's name must match this regex: ^[a-z0-9_]
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model_name_is_snake_case:Check,
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// map must have a StringValue named Creator and DisplayName. additionally, they must both have a value
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has_display_name:Check,
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has_creator:Check,
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// the display name must be capitalized
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display_name_is_title_case:Check,
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// you cannot have any Scripts or ModuleScripts that have the keyword 'getfenv" or 'require'
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// you cannot have more than 50 duplicate scripts
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// === MODE CHECKS ===
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// Exactly one MapStart
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exactly_one_mapstart:Check,
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// At least one MapFinish
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at_least_one_mapfinish:Check,
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// Spawn0 or Spawn1 must exist
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spawn1_exists:Check,
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// No duplicate Spawn#
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no_duplicate_spawns:Check,
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// No duplicate WormholeOut# (duplicate WormholeIn# ok)
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no_duplicate_wormhole_out:Check,
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}
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impl CheckReport{
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pub fn pass(&self)->bool{
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return self.exactly_one_root.pass()
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&&self.root_is_model.pass()
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&&self.model_name_prefix_is_valid.pass()
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&&self.model_name_is_snake_case.pass()
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&&self.has_display_name.pass()
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&&self.has_creator.pass()
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&&self.display_name_is_title_case.pass()
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&&self.exactly_one_mapstart.pass()
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&&self.at_least_one_mapfinish.pass()
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&&self.spawn1_exists.pass()
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&&self.no_duplicate_spawns.pass()
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&&self.no_duplicate_wormhole_out.pass()
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}
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}
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impl std::fmt::Display for CheckReport{
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fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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write!(f,
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"exactly_one_root={}\n
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root_is_model={}\n
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model_name_prefix_is_valid={}\n
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model_name_is_snake_case={}\n
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has_display_name={}\n
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has_creator={}\n
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display_name_is_title_case={}\n
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exactly_one_mapstart={}\n
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at_least_one_mapfinish={}\n
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spawn1_exists={}\n
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no_duplicate_spawns={}\n
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no_duplicate_wormhole_out={}",
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self.exactly_one_root,
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self.root_is_model,
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self.model_name_prefix_is_valid,
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self.model_name_is_snake_case,
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self.has_display_name,
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self.has_creator,
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self.display_name_is_title_case,
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self.exactly_one_mapstart,
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self.at_least_one_mapfinish,
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self.spawn1_exists,
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self.no_duplicate_spawns,
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self.no_duplicate_wormhole_out,
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)
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}
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}
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|
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enum Zone{
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Start(ModeID),
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Finish(ModeID),
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}
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|
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#[derive(Debug,Hash,Eq,PartialEq)]
|
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#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
|
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struct ModeID(u64);
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impl ModeID{
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const MAIN:Self=Self(0);
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const BONUS:Self=Self(1);
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fn write_start_zone(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
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match self{
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ModeID(0)=>write!(f,"MapStart"),
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ModeID(1)=>write!(f,"BonusStart"),
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ModeID(other)=>write!(f,"Bonus{other}Start"),
|
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}
|
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}
|
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fn write_finish_zone(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
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match self{
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ModeID(0)=>write!(f,"MapFinish"),
|
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ModeID(1)=>write!(f,"BonusFinish"),
|
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ModeID(other)=>write!(f,"Bonus{other}Finish"),
|
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}
|
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}
|
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}
|
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#[allow(dead_code)]
|
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pub enum ZoneParseError{
|
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@ -188,66 +103,37 @@ impl SpawnID{
|
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struct WormholeOutID(u64);
|
||||
|
||||
struct Counts{
|
||||
mode_start_counts:std::collections::HashMap<ModeID,u64>,
|
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mode_finish_counts:std::collections::HashMap<ModeID,u64>,
|
||||
spawn_counts:std::collections::HashMap<SpawnID,u64>,
|
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wormhole_out_counts:std::collections::HashMap<WormholeOutID,u64>,
|
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mode_start_counts:HashMap<ModeID,u64>,
|
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mode_finish_counts:HashMap<ModeID,u64>,
|
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spawn_counts:HashMap<SpawnID,u64>,
|
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wormhole_out_counts:HashMap<WormholeOutID,u64>,
|
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}
|
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impl Counts{
|
||||
fn new()->Self{
|
||||
Self{
|
||||
mode_start_counts:std::collections::HashMap::new(),
|
||||
mode_finish_counts:std::collections::HashMap::new(),
|
||||
spawn_counts:std::collections::HashMap::new(),
|
||||
wormhole_out_counts:std::collections::HashMap::new(),
|
||||
mode_start_counts:HashMap::new(),
|
||||
mode_finish_counts:HashMap::new(),
|
||||
spawn_counts:HashMap::new(),
|
||||
wormhole_out_counts:HashMap::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn check(dom:&rbx_dom_weak::WeakDom)->CheckReport{
|
||||
// empty report with all checks failed
|
||||
let mut report=CheckReport::default();
|
||||
|
||||
pub struct ModelInfo<'a>{
|
||||
model_class:&'a str,
|
||||
model_name:&'a str,
|
||||
map_info:MapInfo<'a>,
|
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counts:Counts,
|
||||
}
|
||||
|
||||
pub fn get_model_info(dom:&rbx_dom_weak::WeakDom)->Result<ModelInfo,GetRootInstanceError>{
|
||||
// extract the root instance, otherwise immediately return
|
||||
let Ok(model_instance)=get_root_instance(&dom)else{
|
||||
return report;
|
||||
};
|
||||
|
||||
report.exactly_one_root=Check::Pass;
|
||||
|
||||
if model_instance.class=="Model"{
|
||||
report.root_is_model=Check::Pass;
|
||||
}
|
||||
if model_instance.name==model_instance.name.to_snake_case(){
|
||||
report.model_name_is_snake_case=Check::Pass;
|
||||
}
|
||||
let model_instance=get_root_instance(&dom)?;
|
||||
|
||||
// extract model info
|
||||
let MapInfo{display_name,creator,game_id}=get_mapinfo(&dom,model_instance);
|
||||
let map_info=get_mapinfo(&dom,model_instance);
|
||||
|
||||
// check DisplayName
|
||||
if let Ok(display_name)=display_name{
|
||||
if !display_name.is_empty(){
|
||||
report.has_display_name=Check::Pass;
|
||||
if display_name==display_name.to_title_case(){
|
||||
report.display_name_is_title_case=Check::Pass;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// check Creator
|
||||
if let Ok(creator)=creator{
|
||||
if !creator.is_empty(){
|
||||
report.has_creator=Check::Pass;
|
||||
}
|
||||
}
|
||||
|
||||
// check GameID
|
||||
if game_id.is_ok(){
|
||||
report.model_name_prefix_is_valid=Check::Pass;
|
||||
}
|
||||
|
||||
// === MODE CHECKS ===
|
||||
// count objects
|
||||
let mut counts=Counts::new();
|
||||
for instance in dom.descendants_of(model_instance.referent()){
|
||||
@ -275,34 +161,318 @@ pub fn check(dom:&rbx_dom_weak::WeakDom)->CheckReport{
|
||||
}
|
||||
}
|
||||
|
||||
// MapStart must exist && there must be exactly one of any bonus start zones.
|
||||
if counts.mode_start_counts.get(&ModeID::MAIN)==Some(&1)
|
||||
&&counts.mode_start_counts.iter().all(|(_,&c)|c==1){
|
||||
report.exactly_one_mapstart=Check::Pass;
|
||||
}
|
||||
// iterate over start zones
|
||||
if counts.mode_start_counts.iter().all(|(mode_id,_)|
|
||||
// ensure that at least one end zone exists with the same mode id
|
||||
counts.mode_finish_counts.get(mode_id).is_some_and(|&num|0<num)
|
||||
){
|
||||
report.at_least_one_mapfinish=Check::Pass;
|
||||
}
|
||||
// Spawn1 must exist
|
||||
if counts.spawn_counts.get(&SpawnID::FIRST).is_some(){
|
||||
report.spawn1_exists=Check::Pass;
|
||||
}
|
||||
if counts.spawn_counts.iter().all(|(_,&c)|c==1){
|
||||
report.no_duplicate_spawns=Check::Pass;
|
||||
}
|
||||
if counts.wormhole_out_counts.iter().all(|(_,&c)|c==1){
|
||||
report.no_duplicate_wormhole_out=Check::Pass;
|
||||
}
|
||||
Ok(ModelInfo{
|
||||
model_class:model_instance.class.as_str(),
|
||||
model_name:model_instance.name.as_str(),
|
||||
map_info,
|
||||
counts,
|
||||
})
|
||||
}
|
||||
|
||||
report
|
||||
// check if an observed string matches and expected string
|
||||
pub struct StringCheck<'a,T,Str>(Result<T,StringCheckContext<'a,Str>>);
|
||||
pub struct StringCheckContext<'a,Str>{
|
||||
observed:&'a str,
|
||||
expected:Str,
|
||||
}
|
||||
impl<'a,Str> StringCheckContext<'a,Str>
|
||||
where
|
||||
&'a str:PartialEq<Str>,
|
||||
{
|
||||
fn check<T>(self,value:T)->StringCheck<'a,T,Str>{
|
||||
if self.observed==self.expected{
|
||||
StringCheck(Ok(value))
|
||||
}else{
|
||||
StringCheck(Err(self))
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<'a,Str:std::fmt::Display> std::fmt::Display for StringCheckContext<'a,Str>{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"expected: {}, observed: {}",self.expected,self.observed)
|
||||
}
|
||||
}
|
||||
|
||||
// check if a string is empty
|
||||
pub struct StringEmpty;
|
||||
pub struct StringEmptyCheck<Context>(Result<Context,StringEmpty>);
|
||||
impl std::fmt::Display for StringEmpty{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"Empty string")
|
||||
}
|
||||
}
|
||||
|
||||
// check for duplicate objects
|
||||
pub struct DuplicateCheckContext<ID>(HashMap<ID,u64>);
|
||||
pub struct DuplicateCheck<ID>(Result<(),DuplicateCheckContext<ID>>);
|
||||
impl<ID> DuplicateCheckContext<ID>{
|
||||
fn check(self)->DuplicateCheck<ID>{
|
||||
let Self(mut set)=self;
|
||||
// remove correct entries
|
||||
set.retain(|_,&mut c|c!=1);
|
||||
// if any entries remain, they are incorrect
|
||||
if set.is_empty(){
|
||||
DuplicateCheck(Ok(()))
|
||||
}else{
|
||||
DuplicateCheck(Err(Self(set)))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// check that there is at least one
|
||||
pub struct AtLeastOneMatchingAndNoExtraCheckContext<ID>{
|
||||
extra:HashMap<ID,u64>,
|
||||
missing:HashSet<ID>,
|
||||
}
|
||||
pub struct AtLeastOneMatchingAndNoExtraCheck<ID>(Result<(),AtLeastOneMatchingAndNoExtraCheckContext<ID>>);
|
||||
impl<ID> AtLeastOneMatchingAndNoExtraCheckContext<ID>{
|
||||
fn new(initial_set:HashMap<ID,u64>)->Self{
|
||||
Self{
|
||||
extra:initial_set,
|
||||
missing:HashSet::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl<ID:Copy+Eq+std::hash::Hash> AtLeastOneMatchingAndNoExtraCheckContext<ID>{
|
||||
fn check<T>(self,reference_set:&HashMap<ID,T>)->AtLeastOneMatchingAndNoExtraCheck<ID>{
|
||||
let Self{mut extra,mut missing}=self;
|
||||
// remove correct entries
|
||||
for (id,_) in reference_set{
|
||||
if extra.remove(id).is_none(){
|
||||
// the set did not contain a required item. This is a fail
|
||||
missing.insert(*id);
|
||||
}
|
||||
}
|
||||
// if any entries remain, they are incorrect
|
||||
if extra.is_empty()&&missing.is_empty(){
|
||||
AtLeastOneMatchingAndNoExtraCheck(Ok(()))
|
||||
}else{
|
||||
AtLeastOneMatchingAndNoExtraCheck(Err(Self{extra,missing}))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MapInfoOwned{
|
||||
pub display_name:String,
|
||||
pub creator:String,
|
||||
pub game_id:GameID,
|
||||
}
|
||||
|
||||
// crazy!
|
||||
pub struct MapCheck<'a>{
|
||||
model_class:StringCheck<'a,(),&'a str>,
|
||||
model_name:StringCheck<'a,(),String>,
|
||||
display_name:Result<StringEmptyCheck<StringCheck<'a,&'a str,String>>,StringValueError>,
|
||||
creator:Result<StringEmptyCheck<&'a str>,StringValueError>,
|
||||
game_id:Result<GameID,ParseGameIDError>,
|
||||
mapstart:Result<(),()>,
|
||||
mode_start_counts:DuplicateCheck<ModeID>,
|
||||
mode_finish_counts:AtLeastOneMatchingAndNoExtraCheck<ModeID>,
|
||||
spawn1:Result<(),()>,
|
||||
spawn_counts:DuplicateCheck<SpawnID>,
|
||||
wormhole_out_counts:DuplicateCheck<WormholeOutID>,
|
||||
}
|
||||
|
||||
impl<'a> ModelInfo<'a>{
|
||||
fn check(self)->MapCheck<'a>{
|
||||
let model_class=StringCheckContext{
|
||||
observed:self.model_class,
|
||||
expected:"Model",
|
||||
}.check(());
|
||||
|
||||
let model_name=StringCheckContext{
|
||||
observed:self.model_name,
|
||||
expected:self.model_name.to_snake_case(),
|
||||
}.check(());
|
||||
|
||||
// check display name
|
||||
let display_name=self.map_info.display_name.map(|display_name|{
|
||||
if display_name.is_empty(){
|
||||
StringEmptyCheck(Err(StringEmpty))
|
||||
}else{
|
||||
StringEmptyCheck(Ok(StringCheckContext{
|
||||
observed:display_name,
|
||||
expected:display_name.to_title_case(),
|
||||
}.check(display_name)))
|
||||
}
|
||||
});
|
||||
|
||||
// check Creator
|
||||
let creator=self.map_info.creator.map(|creator|{
|
||||
if creator.is_empty(){
|
||||
StringEmptyCheck(Err(StringEmpty))
|
||||
}else{
|
||||
StringEmptyCheck(Ok(creator))
|
||||
}
|
||||
});
|
||||
|
||||
// check GameID
|
||||
let game_id=self.map_info.game_id;
|
||||
|
||||
// MapStart must exist
|
||||
let mapstart=if self.counts.mode_start_counts.get(&ModeID::MAIN).is_some(){
|
||||
Ok(())
|
||||
}else{
|
||||
Err(())
|
||||
};
|
||||
|
||||
// Spawn1 must exist
|
||||
let spawn1=if self.counts.spawn_counts.get(&SpawnID::FIRST).is_some(){
|
||||
Ok(())
|
||||
}else{
|
||||
Err(())
|
||||
};
|
||||
|
||||
// check that at least one end zone exists for each start zone.
|
||||
let mode_finish_counts=AtLeastOneMatchingAndNoExtraCheckContext::new(self.counts.mode_finish_counts)
|
||||
.check(&self.counts.mode_start_counts);
|
||||
|
||||
// there must be exactly one start zone for every mode in the map.
|
||||
let mode_start_counts=DuplicateCheckContext(self.counts.mode_start_counts).check();
|
||||
|
||||
// there must be exactly one of any perticular spawn id in the map.
|
||||
let spawn_counts=DuplicateCheckContext(self.counts.spawn_counts).check();
|
||||
|
||||
// there must be exactly one of any perticular wormhole out id in the map.
|
||||
let wormhole_out_counts=DuplicateCheckContext(self.counts.wormhole_out_counts).check();
|
||||
|
||||
MapCheck{
|
||||
model_class,
|
||||
model_name,
|
||||
display_name,
|
||||
creator,
|
||||
game_id,
|
||||
mapstart,
|
||||
mode_start_counts,
|
||||
mode_finish_counts,
|
||||
spawn1,
|
||||
spawn_counts,
|
||||
wormhole_out_counts,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> MapCheck<'a>{
|
||||
fn pass(self)->Result<MapInfoOwned,Self>{
|
||||
match self{
|
||||
MapCheck{
|
||||
model_class:StringCheck(Ok(())),
|
||||
model_name:StringCheck(Ok(())),
|
||||
display_name:Ok(StringEmptyCheck(Ok(StringCheck(Ok(display_name))))),
|
||||
creator:Ok(StringEmptyCheck(Ok(creator))),
|
||||
game_id:Ok(game_id),
|
||||
mapstart:Ok(()),
|
||||
mode_start_counts:DuplicateCheck(Ok(())),
|
||||
mode_finish_counts:AtLeastOneMatchingAndNoExtraCheck(Ok(())),
|
||||
spawn1:Ok(()),
|
||||
spawn_counts:DuplicateCheck(Ok(())),
|
||||
wormhole_out_counts:DuplicateCheck(Ok(())),
|
||||
}=>{
|
||||
Ok(MapInfoOwned{
|
||||
display_name:display_name.to_owned(),
|
||||
creator:creator.to_owned(),
|
||||
game_id,
|
||||
})
|
||||
},
|
||||
other=>Err(other),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn comma_separated<T,F>(f:&mut std::fmt::Formatter<'_>,mut it:impl Iterator<Item=T>,custom_write:F)->std::fmt::Result
|
||||
where
|
||||
F:Fn(&mut std::fmt::Formatter<'_>,T)->std::fmt::Result,
|
||||
{
|
||||
if let Some(t)=it.next(){
|
||||
custom_write(f,t)?;
|
||||
for t in it{
|
||||
write!(f,", ")?;
|
||||
custom_write(f,t)?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
impl<'a> std::fmt::Display for MapCheck<'a>{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
if let StringCheck(Err(context))=&self.model_class{
|
||||
writeln!(f,"Invalid Model Class: {context}")?;
|
||||
}
|
||||
if let StringCheck(Err(context))=&self.model_name{
|
||||
writeln!(f,"Invalid Model Name: {context}")?;
|
||||
}
|
||||
match &self.display_name{
|
||||
Ok(StringEmptyCheck(Ok(StringCheck(Ok(_)))))=>(),
|
||||
Ok(StringEmptyCheck(Ok(StringCheck(Err(context)))))=>writeln!(f,"Invalid DisplayName: {context}")?,
|
||||
Ok(StringEmptyCheck(Err(context)))=>writeln!(f,"Invalid DisplayName: {context}")?,
|
||||
Err(StringValueError::ObjectNotFound)=>writeln!(f,"Missing DisplayName StringValue")?,
|
||||
Err(StringValueError::ValueNotSet)=>writeln!(f,"DisplayName Value not set")?,
|
||||
Err(StringValueError::NonStringValue)=>writeln!(f,"DisplayName Value is not a String")?,
|
||||
}
|
||||
match &self.creator{
|
||||
Ok(StringEmptyCheck(Ok(_)))=>(),
|
||||
Ok(StringEmptyCheck(Err(context)))=>writeln!(f,"Invalid Creator: {context}")?,
|
||||
Err(StringValueError::ObjectNotFound)=>writeln!(f,"Missing Creator StringValue")?,
|
||||
Err(StringValueError::ValueNotSet)=>writeln!(f,"Creator Value not set")?,
|
||||
Err(StringValueError::NonStringValue)=>writeln!(f,"Creator Value is not a String")?,
|
||||
}
|
||||
if let Err(_parse_game_id_error)=&self.game_id{
|
||||
writeln!(f,"Model name must be prefixed with bhop_ surf_ or flytrials_")?;
|
||||
}
|
||||
if let Err(())=&self.mapstart{
|
||||
writeln!(f,"Model has no MapStart")?;
|
||||
}
|
||||
if let DuplicateCheck(Err(DuplicateCheckContext(context)))=&self.mode_start_counts{
|
||||
write!(f,"Duplicate start zones: ")?;
|
||||
comma_separated(f,context.iter(),|f,(mode_id,count)|{
|
||||
mode_id.write_start_zone(f)?;
|
||||
write!(f,"({count} duplicates)")?;
|
||||
Ok(())
|
||||
})?;
|
||||
writeln!(f,"")?;
|
||||
}
|
||||
if let AtLeastOneMatchingAndNoExtraCheck(Err(context))=&self.mode_finish_counts{
|
||||
// perhaps there are extra end zones (context.extra)
|
||||
if !context.extra.is_empty(){
|
||||
write!(f,"Extra finish zones with no matching start zone: ")?;
|
||||
comma_separated(f,context.extra.iter(),|f,(mode_id,_count)|
|
||||
mode_id.write_finish_zone(f))?;
|
||||
writeln!(f,"")?;
|
||||
}
|
||||
// perhaps there are missing end zones (context.missing)
|
||||
if !context.missing.is_empty(){
|
||||
write!(f,"Missing finish zones: ")?;
|
||||
comma_separated(f,context.missing.iter(),|f,mode_id|
|
||||
mode_id.write_finish_zone(f)
|
||||
)?;
|
||||
writeln!(f,"")?;
|
||||
}
|
||||
}
|
||||
if let Err(())=&self.spawn1{
|
||||
writeln!(f,"Model has no Spawn1")?;
|
||||
}
|
||||
if let DuplicateCheck(Err(DuplicateCheckContext(context)))=&self.spawn_counts{
|
||||
write!(f,"Duplicate spawn zones: ")?;
|
||||
comma_separated(f,context.iter(),|f,(SpawnID(spawn_id),count)|{
|
||||
write!(f,"Spawn{spawn_id}({count} duplicates)")?;
|
||||
Ok(())
|
||||
})?;
|
||||
writeln!(f,"")?;
|
||||
}
|
||||
if let DuplicateCheck(Err(DuplicateCheckContext(context)))=&self.wormhole_out_counts{
|
||||
write!(f,"Duplicate wormhole out: ")?;
|
||||
comma_separated(f,context.iter(),|f,(WormholeOutID(wormhole_out_id),count)|{
|
||||
write!(f,"WormholeOut{wormhole_out_id}({count} duplicates)")?;
|
||||
Ok(())
|
||||
})?;
|
||||
writeln!(f,"")?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct CheckReportAndVersion{
|
||||
pub report:CheckReport,
|
||||
pub status:Result<MapInfoOwned,String>,
|
||||
pub version:u64,
|
||||
}
|
||||
|
||||
@ -329,8 +499,15 @@ impl crate::message_handler::MessageHandler{
|
||||
// decode dom (slow!)
|
||||
let dom=maybe_gzip.read_with(read_dom,read_dom).map_err(Error::ModelFileDecode)?;
|
||||
|
||||
let report=check(&dom);
|
||||
// extract information from the model
|
||||
let model_info=get_model_info(&dom).map_err(Error::GetRootInstance)?;
|
||||
|
||||
Ok(CheckReportAndVersion{report,version})
|
||||
// convert the model information into a structured report
|
||||
let map_check=model_info.check();
|
||||
|
||||
// check the report, generate an error message if it fails the check
|
||||
let status=map_check.pass().map_err(|e|e.to_string());
|
||||
|
||||
Ok(CheckReportAndVersion{status,version})
|
||||
}
|
||||
}
|
||||
|
@ -21,23 +21,27 @@ impl crate::message_handler::MessageHandler{
|
||||
|
||||
// update the mapfix depending on the result
|
||||
match check_result{
|
||||
Ok(CheckReportAndVersion{report,version})=>{
|
||||
if report.pass(){
|
||||
Ok(CheckReportAndVersion{status,version})=>{
|
||||
match status{
|
||||
// update the mapfix model status to submitted
|
||||
Ok(map_info)=>
|
||||
self.api.action_mapfix_submitted(
|
||||
submissions_api::types::ActionMapfixSubmittedRequest{
|
||||
MapfixID:mapfix_id,
|
||||
ModelVersion:version,
|
||||
DisplayName:map_info.display_name,
|
||||
Creator:map_info.creator,
|
||||
GameID:map_info.game_id as u32,
|
||||
}
|
||||
).await.map_err(Error::ApiActionMapfixCheck)?;
|
||||
}else{
|
||||
).await.map_err(Error::ApiActionMapfixCheck)?,
|
||||
// update the mapfix model status to request changes
|
||||
Err(report)=>
|
||||
self.api.action_mapfix_request_changes(
|
||||
submissions_api::types::ActionMapfixRequestChangesRequest{
|
||||
MapfixID:mapfix_id,
|
||||
ErrorMessage:report.to_string(),
|
||||
ErrorMessage:report,
|
||||
}
|
||||
).await.map_err(Error::ApiActionMapfixCheck)?;
|
||||
).await.map_err(Error::ApiActionMapfixCheck)?,
|
||||
}
|
||||
},
|
||||
Err(e)=>{
|
||||
|
@ -21,23 +21,27 @@ impl crate::message_handler::MessageHandler{
|
||||
|
||||
// update the submission depending on the result
|
||||
match check_result{
|
||||
Ok(CheckReportAndVersion{report,version})=>{
|
||||
if report.pass(){
|
||||
Ok(CheckReportAndVersion{status,version})=>{
|
||||
match status{
|
||||
// update the submission model status to submitted
|
||||
Ok(map_info)=>
|
||||
self.api.action_submission_submitted(
|
||||
submissions_api::types::ActionSubmissionSubmittedRequest{
|
||||
SubmissionID:submission_id,
|
||||
ModelVersion:version,
|
||||
DisplayName:map_info.display_name,
|
||||
Creator:map_info.creator,
|
||||
GameID:map_info.game_id as u32,
|
||||
}
|
||||
).await.map_err(Error::ApiActionSubmissionCheck)?;
|
||||
}else{
|
||||
).await.map_err(Error::ApiActionSubmissionCheck)?,
|
||||
// update the submission model status to request changes
|
||||
Err(report)=>
|
||||
self.api.action_submission_request_changes(
|
||||
submissions_api::types::ActionSubmissionRequestChangesRequest{
|
||||
SubmissionID:submission_id,
|
||||
ErrorMessage:report.to_string(),
|
||||
ErrorMessage:report,
|
||||
}
|
||||
).await.map_err(Error::ApiActionSubmissionCheck)?;
|
||||
).await.map_err(Error::ApiActionSubmissionCheck)?,
|
||||
}
|
||||
},
|
||||
Err(e)=>{
|
||||
|
@ -1,5 +1,5 @@
|
||||
use crate::download::download_asset_version;
|
||||
use crate::rbx_util::{get_root_instance,get_mapinfo,read_dom,MapInfo,ReadDomError,GetRootInstanceError,ParseGameIDError};
|
||||
use crate::rbx_util::{get_root_instance,get_mapinfo,read_dom,MapInfo,ReadDomError,GetRootInstanceError,GameID};
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
@ -9,7 +9,6 @@ pub enum Error{
|
||||
Download(crate::download::Error),
|
||||
ModelFileDecode(ReadDomError),
|
||||
GetRootInstance(GetRootInstanceError),
|
||||
ParseGameID(ParseGameIDError),
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
@ -24,10 +23,10 @@ pub struct CreateRequest{
|
||||
}
|
||||
#[allow(nonstandard_style)]
|
||||
pub struct CreateResult{
|
||||
pub AssetOwner:i64,
|
||||
pub DisplayName:String,
|
||||
pub Creator:String,
|
||||
pub GameID:i32,
|
||||
pub AssetOwner:u64,
|
||||
pub DisplayName:Option<String>,
|
||||
pub Creator:Option<String>,
|
||||
pub GameID:Option<GameID>,
|
||||
pub AssetVersion:u64,
|
||||
}
|
||||
impl crate::message_handler::MessageHandler{
|
||||
@ -63,13 +62,11 @@ impl crate::message_handler::MessageHandler{
|
||||
game_id,
|
||||
}=get_mapinfo(&dom,model_instance);
|
||||
|
||||
let game_id=game_id.map_err(Error::ParseGameID)?;
|
||||
|
||||
Ok(CreateResult{
|
||||
AssetOwner:user_id as i64,
|
||||
DisplayName:display_name.unwrap_or_default().to_owned(),
|
||||
Creator:creator.unwrap_or_default().to_owned(),
|
||||
GameID:game_id as i32,
|
||||
AssetOwner:user_id,
|
||||
DisplayName:display_name.ok().map(ToOwned::to_owned),
|
||||
Creator:creator.ok().map(ToOwned::to_owned),
|
||||
GameID:game_id.ok(),
|
||||
AssetVersion:asset_version,
|
||||
})
|
||||
}
|
||||
|
@ -24,10 +24,11 @@ impl crate::message_handler::MessageHandler{
|
||||
// call create on api
|
||||
self.api.create_mapfix(submissions_api::types::CreateMapfixRequest{
|
||||
OperationID:create_info.OperationID,
|
||||
AssetOwner:create_request.AssetOwner,
|
||||
DisplayName:create_request.DisplayName.as_str(),
|
||||
Creator:create_request.Creator.as_str(),
|
||||
GameID:create_request.GameID,
|
||||
AssetOwner:create_request.AssetOwner as i64,
|
||||
DisplayName:create_request.DisplayName.as_deref().unwrap_or_default(),
|
||||
Creator:create_request.Creator.as_deref().unwrap_or_default(),
|
||||
// not great TODO: make this great
|
||||
GameID:create_request.GameID.unwrap_or(crate::rbx_util::GameID::Bhop) as i32,
|
||||
AssetID:create_info.ModelID,
|
||||
AssetVersion:create_request.AssetVersion,
|
||||
TargetAssetID:create_info.TargetAssetID,
|
||||
|
@ -1,5 +1,6 @@
|
||||
use crate::nats_types::CreateSubmissionRequest;
|
||||
use crate::create::CreateRequest;
|
||||
use crate::rbx_util::GameID;
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
@ -19,13 +20,29 @@ impl crate::message_handler::MessageHandler{
|
||||
let create_request=self.create_inner(CreateRequest{
|
||||
ModelID:create_info.ModelID,
|
||||
}).await.map_err(Error::Create)?;
|
||||
|
||||
// grab values from submission form, otherwise try to fill blanks from map data
|
||||
let display_name=if create_info.DisplayName.is_empty(){
|
||||
create_request.DisplayName.as_deref().unwrap_or_default()
|
||||
}else{
|
||||
create_info.DisplayName.as_str()
|
||||
};
|
||||
|
||||
let creator=if create_info.Creator.is_empty(){
|
||||
create_request.Creator.as_deref().unwrap_or_default()
|
||||
}else{
|
||||
create_info.Creator.as_str()
|
||||
};
|
||||
|
||||
let game_id=create_info.GameID.try_into().ok().or(create_request.GameID).unwrap_or(GameID::Bhop);
|
||||
|
||||
// call create on api
|
||||
self.api.create_submission(submissions_api::types::CreateSubmissionRequest{
|
||||
OperationID:create_info.OperationID,
|
||||
AssetOwner:create_request.AssetOwner,
|
||||
DisplayName:create_request.DisplayName.as_str(),
|
||||
Creator:create_request.Creator.as_str(),
|
||||
GameID:create_request.GameID,
|
||||
AssetOwner:create_request.AssetOwner as i64,
|
||||
DisplayName:display_name,
|
||||
Creator:creator,
|
||||
GameID:game_id as i32,
|
||||
AssetID:create_info.ModelID,
|
||||
AssetVersion:create_request.AssetVersion,
|
||||
}).await.map_err(Error::ApiActionSubmissionCreate)?;
|
||||
|
@ -10,6 +10,9 @@ pub struct CreateSubmissionRequest{
|
||||
// operation_id is passed back in the response message
|
||||
pub OperationID:i32,
|
||||
pub ModelID:u64,
|
||||
pub DisplayName:String,
|
||||
pub Creator:String,
|
||||
pub GameID:u32,
|
||||
}
|
||||
|
||||
#[allow(nonstandard_style)]
|
||||
|
@ -70,6 +70,18 @@ impl std::str::FromStr for GameID{
|
||||
return Err(ParseGameIDError);
|
||||
}
|
||||
}
|
||||
pub struct GameIDError;
|
||||
impl TryFrom<u32> for GameID{
|
||||
type Error=GameIDError;
|
||||
fn try_from(value:u32)->Result<Self,Self::Error>{
|
||||
match value{
|
||||
1=>Ok(GameID::Bhop),
|
||||
2=>Ok(GameID::Surf),
|
||||
5=>Ok(GameID::FlyTrials),
|
||||
_=>Err(GameIDError)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MapInfo<'a>{
|
||||
pub display_name:Result<&'a str,StringValueError>,
|
||||
@ -77,6 +89,7 @@ pub struct MapInfo<'a>{
|
||||
pub game_id:Result<GameID,ParseGameIDError>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum StringValueError{
|
||||
ObjectNotFound,
|
||||
ValueNotSet,
|
||||
|
65
web/src/app/submit/_game.tsx
Normal file
65
web/src/app/submit/_game.tsx
Normal file
@ -0,0 +1,65 @@
|
||||
import { FormControl, Select, InputLabel, MenuItem } from "@mui/material";
|
||||
import { styled } from '@mui/material/styles';
|
||||
import InputBase from '@mui/material/InputBase';
|
||||
import React from "react";
|
||||
import { SelectChangeEvent } from "@mui/material";
|
||||
|
||||
// TODO: Properly style everything instead of pasting 🤚
|
||||
|
||||
type GameSelectionProps = {
|
||||
game: number;
|
||||
setGame: React.Dispatch<React.SetStateAction<number>>;
|
||||
};
|
||||
|
||||
const BootstrapInput = styled(InputBase)(({ theme }) => ({
|
||||
'label + &': {
|
||||
marginTop: theme.spacing(3),
|
||||
},
|
||||
'& .MuiInputBase-input': {
|
||||
backgroundColor: '#0000',
|
||||
color: '#FFF',
|
||||
border: '1px solid rgba(175, 175, 175, 0.66)',
|
||||
fontSize: 16,
|
||||
padding: '10px 26px 10px 12px',
|
||||
transition: theme.transitions.create(['border-color', 'box-shadow']),
|
||||
fontFamily: [
|
||||
'-apple-system',
|
||||
'BlinkMacSystemFont',
|
||||
'"Segoe UI"',
|
||||
'Roboto',
|
||||
'"Helvetica Neue"',
|
||||
'Arial',
|
||||
'sans-serif',
|
||||
'"Apple Color Emoji"',
|
||||
'"Segoe UI Emoji"',
|
||||
'"Segoe UI Symbol"',
|
||||
].join(','),
|
||||
'&:focus': {
|
||||
borderRadius: 4,
|
||||
borderColor: '#80bdff',
|
||||
boxShadow: '0 0 0 0.2rem rgba(0,123,255,.25)',
|
||||
},
|
||||
},
|
||||
}));
|
||||
|
||||
export default function GameSelection({ game, setGame }: GameSelectionProps) {
|
||||
const handleChange = (event: SelectChangeEvent) => {
|
||||
setGame(Number(event.target.value)); // TODO: Change later!! there's 100% a proper way of doing this
|
||||
};
|
||||
|
||||
return (
|
||||
<FormControl>
|
||||
<InputLabel sx={{ color: "#646464" }}>Game</InputLabel>
|
||||
<Select
|
||||
value={String(game)}
|
||||
label="Game"
|
||||
onChange={handleChange}
|
||||
input={<BootstrapInput />}
|
||||
>
|
||||
<MenuItem value={1}>Bhop</MenuItem>
|
||||
<MenuItem value={2}>Surf</MenuItem>
|
||||
<MenuItem value={3}>Fly Trials</MenuItem>
|
||||
</Select>
|
||||
</FormControl>
|
||||
);
|
||||
}
|
@ -2,19 +2,25 @@
|
||||
|
||||
import { Button, TextField } from "@mui/material"
|
||||
|
||||
import GameSelection from "./_game";
|
||||
import SendIcon from '@mui/icons-material/Send';
|
||||
import Webpage from "@/app/_components/webpage"
|
||||
import React, { useState } from "react";
|
||||
|
||||
import "./(styles)/page.scss"
|
||||
|
||||
interface SubmissionPayload {
|
||||
AssetID: number;
|
||||
DisplayName: string;
|
||||
Creator: string;
|
||||
GameID: number;
|
||||
}
|
||||
interface IdResponse {
|
||||
OperationID: number;
|
||||
}
|
||||
|
||||
export default function SubmissionInfoPage() {
|
||||
const [game, setGame] = useState(1);
|
||||
|
||||
const handleSubmit = async (event: React.FormEvent<HTMLFormElement>) => {
|
||||
event.preventDefault();
|
||||
@ -23,6 +29,9 @@ export default function SubmissionInfoPage() {
|
||||
const formData = new FormData(form);
|
||||
|
||||
const payload: SubmissionPayload = {
|
||||
DisplayName: (formData.get("display-name") as string) ?? "unknown", // TEMPORARY! TODO: Change
|
||||
Creator: (formData.get("creator") as string) ?? "unknown", // TEMPORARY! TODO: Change
|
||||
GameID: game,
|
||||
AssetID: Number((formData.get("asset-id") as string) ?? "0"),
|
||||
};
|
||||
|
||||
@ -64,7 +73,10 @@ export default function SubmissionInfoPage() {
|
||||
<span className="spacer form-spacer"></span>
|
||||
</header>
|
||||
<form onSubmit={handleSubmit}>
|
||||
<TextField className="form-field" id="asset-id" name="asset-id" label="Asset ID" variant="outlined"/>
|
||||
<TextField className="form-field" id="asset-id" name="asset-id" label="Asset ID (required)" variant="outlined"/>
|
||||
<TextField className="form-field" id="display-name" name="display-name" label="Display Name" variant="outlined"/>
|
||||
<TextField className="form-field" id="creator" name="creator" label="Creator" variant="outlined"/>
|
||||
<GameSelection game={game} setGame={setGame} />
|
||||
<span className="spacer form-spacer"></span>
|
||||
<Button type="submit" variant="contained" startIcon={<SendIcon/>} sx={{
|
||||
width: "400px",
|
||||
|
Loading…
x
Reference in New Issue
Block a user