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21 Commits

Author SHA1 Message Date
684d7a1797 v1.1.2 remove flate2 2024-12-02 19:28:19 -08:00
6d54927c88 update deps 2024-12-02 19:28:19 -08:00
a2939fbc0f cleanup: remove flate2 - files are pre-unzipped by the downloader 2024-12-02 19:24:37 -08:00
c415ffbdab default to current name and confirm override 2024-08-24 19:40:09 -07:00
cbc818bd03 remove a panic 2024-08-13 16:20:32 -07:00
53d2f7a5e8 v1.1.1 fix displayname 2024-08-12 16:23:42 -07:00
96d1cc87a2 update deps 2024-08-12 16:23:42 -07:00
5915dd730f redo displayname test 2024-08-12 16:23:42 -07:00
e626131d95 v1.1.0 asset tool upgrade (TODO: directly use rbx_asset lib) 2024-07-15 20:24:28 -07:00
69ffbf4837 update deps 2024-07-15 20:24:28 -07:00
167be8f587 update asset tool to 0.4.x 2024-07-15 20:22:54 -07:00
e92528ad83 reject uncapitalized display names 2024-06-03 08:47:16 -07:00
8e9c76d6f8 use strafesnet deps 2024-05-30 02:02:46 -07:00
a5c48d4684 v1.0.1 use asset tool + prompt for model name 2024-04-25 19:02:11 -07:00
1b5eec9eaf if model name is illegal prompt for new name 2024-04-25 04:42:31 -07:00
ef5703f282 condense prompt logic 2024-04-25 04:34:31 -07:00
9685301b30 use asset tool for upload 2024-04-25 01:10:15 -07:00
d2b455c87b rename package and de-version to pre-map-tool functionality 2024-03-17 10:29:24 -07:00
9de2790cc8 remove map-tool deps 2024-03-17 10:29:24 -07:00
47e93325ad remove map-tool + asset-tool functions 2024-03-08 10:15:00 -08:00
de9712b7a1 clarify function name 2024-03-08 10:10:26 -08:00
4 changed files with 325 additions and 1982 deletions

2
.cargo/config.toml Normal file
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@ -0,0 +1,2 @@
[registries.strafesnet]
index = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"

1486
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@ -1,6 +1,6 @@
[package]
name = "map-tool"
version = "1.4.0"
name = "mapfixer"
version = "1.1.2"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
@ -8,21 +8,13 @@ edition = "2021"
[dependencies]
anyhow = "1.0.75"
clap = { version = "4.4.2", features = ["derive"] }
flate2 = "1.0.27"
image = "0.24.7"
image_dds = "0.1.1"
lazy-regex = "3.1.0"
rbx_binary = "0.7.1"
rbx_dom_weak = "2.5.0"
rbx_reflection_database = "0.2.7"
rbx_xml = "0.13.1"
vbsp = "0.5.0"
vmdl = "0.1.1"
vmt-parser = "0.1.1"
vpk = "0.2.0"
vtf = "0.2.1"
rbx_binary = { version = "0.7.4", registry = "strafesnet"}
rbx_dom_weak = { version = "2.7.0", registry = "strafesnet"}
rbx_reflection_database = { version = "0.2.10", registry = "strafesnet"}
rbx_xml = { version = "0.13.3", registry = "strafesnet"}
#[profile.release]
#lto = true
#strip = true
#codegen-units = 1
[profile.release]
lto = true
strip = true
codegen-units = 1

View File

@ -14,19 +14,10 @@ struct Cli {
#[derive(Subcommand)]
enum Commands {
Download(MapList),
DownloadTextures(PathBufList),
ExtractTextures(PathBufList),
ConvertTextures,
VPKContents,
BSPContents,
DownloadMeshes(PathBufList),
Extract(PathBufList),
WriteAttributes,
ExtractScripts(PathBufList),
Interactive,
Replace,
Scan,
UnzipAll,
Upload,
}
@ -43,19 +34,10 @@ struct MapList {
fn main() -> AResult<()> {
let cli = Cli::parse();
match cli.command {
Commands::Download(map_list)=>download(map_list.maps),
Commands::DownloadTextures(pathlist)=>download_textures(pathlist.paths),
Commands::ExtractTextures(pathlist)=>extract_textures(vec![cli.path.unwrap()],pathlist.paths),
Commands::VPKContents=>vpk_contents(cli.path.unwrap()),
Commands::BSPContents=>bsp_contents(cli.path.unwrap()),
Commands::ConvertTextures=>convert_textures(),
Commands::DownloadMeshes(pathlist)=>download_meshes(pathlist.paths),
Commands::Extract(pathlist)=>extract(pathlist.paths),
Commands::WriteAttributes=>write_attributes(),
Commands::ExtractScripts(pathlist)=>extract_scripts(pathlist.paths),
Commands::Interactive=>interactive(),
Commands::Replace=>replace(),
Commands::Scan=>scan(),
Commands::UnzipAll=>unzip_all(),
Commands::Upload=>upload(),
}
}
@ -82,16 +64,6 @@ fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types:
}
}
}
fn recursive_collect_regex(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, regex: &lazy_regex::Lazy<lazy_regex::Regex>){
for &referent in instance.children() {
if let Some(c) = dom.get_by_ref(referent) {
if regex.captures(c.name.as_str()).is_some(){
objects.push(c.referent());//copy ref
}
recursive_collect_regex(objects,dom,c,regex);
}
}
}
fn get_full_name(dom:&rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance) -> String{
let mut full_name=instance.name.clone();
let mut pref=instance.parent();
@ -103,8 +75,6 @@ fn get_full_name(dom:&rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance) ->
full_name
}
//download
//download list of maps to maps/unprocessed
//scan (scripts)
//iter maps/unprocessed
//passing moves to maps/verified
@ -112,9 +82,6 @@ fn get_full_name(dom:&rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance) ->
//replace (edits & deletions)
//iter maps/blocked
//replace scripts and put in maps/unprocessed
//upload
//iter maps/verified
//interactively print DisplayName/Creator and ask for target upload ids
//interactive
//iter maps/unprocessed
//for each unique script, load it into the file current.lua and have it open in sublime text
@ -126,45 +93,6 @@ fn get_script_refs(dom:&rbx_dom_weak::WeakDom) -> Vec<rbx_dom_weak::types::Ref>{
recursive_collect_superclass(&mut scripts, dom, dom.root(),"LuaSourceContainer");
scripts
}
fn get_button_refs(dom:&rbx_dom_weak::WeakDom) -> Vec<rbx_dom_weak::types::Ref>{
let mut buttons = std::vec::Vec::new();
recursive_collect_regex(&mut buttons, dom, dom.root(),lazy_regex::regex!(r"Button(\d+)$"));
buttons
}
fn get_texture_refs(dom:&rbx_dom_weak::WeakDom) -> Vec<rbx_dom_weak::types::Ref>{
let mut objects = std::vec::Vec::new();
recursive_collect_superclass(&mut objects, dom, dom.root(),"Decal");
//get ids
//clear vec
//next class
objects
}
fn get_mesh_refs(dom:&rbx_dom_weak::WeakDom) -> Vec<rbx_dom_weak::types::Ref>{
let mut objects = std::vec::Vec::new();
recursive_collect_superclass(&mut objects, dom, dom.root(),"FileMesh");
recursive_collect_superclass(&mut objects, dom, dom.root(),"MeshPart");
//get ids
//clear vec
//next class
objects
}
enum ReaderType<'a, R:Read+Seek>{
GZip(flate2::read::GzDecoder<&'a mut R>),
Raw(&'a mut R),
}
fn maybe_gzip_decode<R:Read+Seek>(input:&mut R)->AResult<ReaderType<R>>{
let mut first_2=[0u8;2];
if let (Ok(()),Ok(()))=(std::io::Read::read_exact(input, &mut first_2),std::io::Seek::rewind(input)){
match &first_2{
b"\x1f\x8b"=>Ok(ReaderType::GZip(flate2::read::GzDecoder::new(input))),
_=>Ok(ReaderType::Raw(input)),
}
}else{
Err(anyhow::Error::msg("failed to peek"))
}
}
fn load_dom<R:Read+Seek>(input:&mut R)->AResult<rbx_dom_weak::WeakDom>{
let mut first_8=[0u8;8];
@ -184,19 +112,6 @@ fn load_dom<R:Read+Seek>(input:&mut R)->AResult<rbx_dom_weak::WeakDom>{
}
}
fn get_dom<R:Read+Seek>(input:&mut R)->AResult<rbx_dom_weak::WeakDom>{
match maybe_gzip_decode(input){
Ok(ReaderType::GZip(mut readable)) => {
//gzip
let mut extracted:Vec<u8>=Vec::new();
readable.read_to_end(&mut extracted)?;
Ok(load_dom(&mut std::io::Cursor::new(extracted))?)
},
Ok(ReaderType::Raw(readable)) => Ok(load_dom(readable)?),
Err(e) => Err(e)?,
}
}
fn get_id() -> AResult<u32>{
match std::fs::read_to_string("id"){
Ok(id_file)=>Ok(id_file.parse::<u32>()?),
@ -256,7 +171,7 @@ fn find_first_child_class<'a>(dom:&'a rbx_dom_weak::WeakDom,instance:&'a rbx_dom
None
}
fn get_mapinfo(dom:&rbx_dom_weak::WeakDom) -> AResult<(String,String,String)>{
fn get_mapinfo(dom:&rbx_dom_weak::WeakDom) -> AResult<(String,String,String,rbx_dom_weak::types::Ref)>{
let workspace_children=dom.root().children();
if workspace_children.len()!=1{
return Err(anyhow::Error::msg("there can only be one model"));
@ -270,34 +185,11 @@ fn get_mapinfo(dom:&rbx_dom_weak::WeakDom) -> AResult<(String,String,String)>{
creator.properties.get("Value"),
displayname.properties.get("Value")
){
return Ok((model_instance.name.clone(),creator_string.clone(),displayname_string.clone()));
return Ok((model_instance.name.clone(),creator_string.clone(),displayname_string.clone(),displayname.referent()));
}
}
}
return Err(anyhow::Error::msg("no stuff in map"));
}
fn download(map_list: Vec<u64>) -> AResult<()>{
let header=format!("Cookie: .ROBLOSECURITY={}",std::env::var("RBXCOOKIE")?);
let shared_args=&[
"-q",
"--header",
header.as_str(),
"-O",
];
let processes_result:Result<Vec<_>, _>=map_list.iter().map(|map_id|{
std::process::Command::new("wget")
.args(shared_args)
.arg(format!("maps/unprocessed/{}.rbxm",map_id))
.arg(format!("https://assetdelivery.roblox.com/v1/asset/?ID={}",map_id))
.spawn()
}).collect();
//naively wait for all because idk how to make an async progress bar lmao
for child in processes_result?{
let output=child.wait_with_output()?;
println!("map exit_success:{}",output.status.success());
}
Ok(())
Err(anyhow::Error::msg("no stuff in map"))
}
struct RobloxAssetId(u64);
@ -316,213 +208,6 @@ impl std::str::FromStr for RobloxAssetId {
Err(RobloxAssetIdParseErr)
}
}
/* The ones I'm interested in:
Beam.Texture
Decal.Texture
FileMesh.MeshId
FileMesh.TextureId
MaterialVariant.ColorMap
MaterialVariant.MetalnessMap
MaterialVariant.NormalMap
MaterialVariant.RoughnessMap
MeshPart.MeshId
MeshPart.TextureID
ParticleEmitter.Texture
Sky.MoonTextureId
Sky.SkyboxBk
Sky.SkyboxDn
Sky.SkyboxFt
Sky.SkyboxLf
Sky.SkyboxRt
Sky.SkyboxUp
Sky.SunTextureId
SurfaceAppearance.ColorMap
SurfaceAppearance.MetalnessMap
SurfaceAppearance.NormalMap
SurfaceAppearance.RoughnessMap
SurfaceAppearance.TexturePack
*/
fn download_textures(paths: Vec<PathBuf>) -> AResult<()>{
println!("download_textures paths:{:?}",paths);
let header=format!("Cookie: .ROBLOSECURITY={}",std::env::var("RBXCOOKIE")?);
let shared_args=&[
"-q",
"--header",
header.as_str(),
"-O",
];
let mut texture_list=std::collections::HashSet::new();
for path in paths {
let mut input = std::io::BufReader::new(std::fs::File::open(path.clone())?);
match get_dom(&mut input){
Ok(dom)=>{
let object_refs = get_texture_refs(&dom);
for &object_ref in object_refs.iter() {
if let Some(object)=dom.get_by_ref(object_ref){
if let Some(rbx_dom_weak::types::Variant::Content(content)) = object.properties.get("Texture") {
println!("Texture content:{:?}",content);
if let Ok(asset_id)=content.clone().into_string().parse::<RobloxAssetId>(){
texture_list.insert(asset_id.0);
}
}
}
}
},
Err(e)=>println!("error loading map {:?}: {:?}",path.file_name(),e),
}
}
println!("Texture list:{:?}",texture_list);
let processes_result:Result<Vec<_>, _>=texture_list.iter().map(|asset_id|{
std::process::Command::new("wget")
.args(shared_args)
.arg(format!("textures/unprocessed/{}",asset_id))
.arg(format!("https://assetdelivery.roblox.com/v1/asset/?ID={}",asset_id))
.spawn()
}).collect();
//naively wait for all because idk how to make an async progress bar lmao
for child in processes_result?{
let output=child.wait_with_output()?;
println!("texture exit_success:{}",output.status.success());
}
Ok(())
}
fn download_meshes(paths: Vec<PathBuf>) -> AResult<()>{
println!("download_meshes paths:{:?}",paths);
let header=format!("Cookie: .ROBLOSECURITY={}",std::env::var("RBXCOOKIE")?);
let shared_args=&[
"-q",
"--header",
header.as_str(),
"-O",
];
let mut mesh_list=std::collections::HashSet::new();
for path in paths {
let mut input = std::io::BufReader::new(std::fs::File::open(path.clone())?);
match get_dom(&mut input){
Ok(dom)=>{
let object_refs = get_mesh_refs(&dom);
for &object_ref in object_refs.iter() {
if let Some(object)=dom.get_by_ref(object_ref){
if let Some(rbx_dom_weak::types::Variant::Content(content)) = object.properties.get("MeshId") {
println!("Mesh content:{:?}",content);
if let Ok(asset_id)=content.clone().into_string().parse::<RobloxAssetId>(){
mesh_list.insert(asset_id.0);
}
}
}
}
},
Err(e)=>println!("error loading map {:?}: {:?}",path.file_name(),e),
}
}
println!("Mesh list:{:?}",mesh_list);
let processes_result:Result<Vec<_>, _>=mesh_list.iter().map(|asset_id|{
std::process::Command::new("wget")
.args(shared_args)
.arg(format!("meshes/unprocessed/{}",asset_id))
.arg(format!("https://assetdelivery.roblox.com/v1/asset/?ID={}",asset_id))
.spawn()
}).collect();
//naively wait for all because idk how to make an async progress bar lmao
for child in processes_result?{
let output=child.wait_with_output()?;
println!("Mesh exit_success:{}",output.status.success());
}
Ok(())
}
fn load_image<R:Read+Seek+std::io::BufRead>(input:&mut R)->AResult<image::DynamicImage>{
let mut fourcc=[0u8;4];
input.read_exact(&mut fourcc)?;
input.rewind()?;
match &fourcc{
b"\x89PNG"=>Ok(image::load(input,image::ImageFormat::Png)?),
b"\xFF\xD8\xFF\xE0"=>Ok(image::load(input,image::ImageFormat::Jpeg)?),//JFIF
b"<rob"=>Err(anyhow::Error::msg("Roblox xml garbage is not supported yet")),
other=>Err(anyhow::Error::msg(format!("Unknown texture format {:?}",other))),
}
}
fn convert(file_thing:std::fs::DirEntry) -> AResult<()>{
let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
let mut extracted_input=None;
let image=match maybe_gzip_decode(&mut input){
Ok(ReaderType::GZip(mut readable)) => {
//gzip
let mut extracted:Vec<u8>=Vec::new();
//read the entire thing to the end so that I can clone the data and write a png to processed images
readable.read_to_end(&mut extracted)?;
extracted_input=Some(extracted.clone());
load_image(&mut std::io::Cursor::new(extracted))
},
Ok(ReaderType::Raw(readable)) => load_image(readable),
Err(e) => Err(e)?,
}?.to_rgba8();//this sets a=255, arcane is actually supposed to look like that
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::R8G8B8A8Srgb
}else{
image_dds::ImageFormat::BC7Srgb
};
//this fails if the image dimensions are not a multiple of 4
let dds = image_dds::dds_from_image(
&image,
format,
image_dds::Quality::Slow,
image_dds::Mipmaps::GeneratedAutomatic,
)?;
//write dds
let mut dest=PathBuf::from("textures/dds");
dest.push(file_thing.file_name());
dest.set_extension("dds");
let mut writer = std::io::BufWriter::new(std::fs::File::create(dest)?);
dds.write(&mut writer)?;
if let Some(mut extracted)=extracted_input{
//write extracted to processed
let mut dest=PathBuf::from("textures/processed");
dest.push(file_thing.file_name());
std::fs::write(dest, &mut extracted)?;
//delete ugly gzip file
std::fs::remove_file(file_thing.path())?;
}else{
//move file to processed
let mut dest=PathBuf::from("textures/processed");
dest.push(file_thing.file_name());
std::fs::rename(file_thing.path(), dest)?;
}
Ok(())
}
fn convert_textures() -> AResult<()>{
let start = std::time::Instant::now();
let mut threads=Vec::new();
for entry in std::fs::read_dir("textures/unprocessed")? {
let file_thing=entry?;
threads.push(std::thread::spawn(move ||{
let file_name=format!("{:?}",file_thing);
let result=convert(file_thing);
if let Err(e)=result{
println!("error processing file:{:?} error message:{:?}",file_name,e);
}
}));
}
let mut i=0;
let n_threads=threads.len();
for thread in threads{
i+=1;
if let Err(e)=thread.join(){
println!("thread error: {:?}",e);
}else{
println!("{}/{}",i,n_threads);
}
}
println!("{:?}", start.elapsed());
Ok(())
}
enum Scan{
Passed,
@ -540,7 +225,7 @@ fn scan() -> AResult<()>{
let file_thing=entry?;
let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
let dom = get_dom(&mut input)?;
let dom = load_dom(&mut input)?;
let script_refs = get_script_refs(&dom);
@ -589,7 +274,7 @@ fn scan() -> AResult<()>{
Ok(())
}
fn extract(paths: Vec<PathBuf>) -> AResult<()>{
fn extract_scripts(paths: Vec<PathBuf>) -> AResult<()>{
let mut id = 0;
//Construct allowed scripts
let mut script_set = std::collections::HashSet::<String>::new();
@ -598,7 +283,7 @@ fn extract(paths: Vec<PathBuf>) -> AResult<()>{
let file_name=path.file_name();
let mut input = std::io::BufReader::new(std::fs::File::open(&path)?);
let dom = get_dom(&mut input)?;
let dom = load_dom(&mut input)?;
let script_refs = get_script_refs(&dom);
@ -632,7 +317,7 @@ fn replace() -> AResult<()>{
let file_thing=entry?;
let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
let mut dom = get_dom(&mut input)?;
let mut dom = load_dom(&mut input)?;
let script_refs = get_script_refs(&dom);
@ -709,33 +394,34 @@ fn upload() -> AResult<()>{
println!("map file: {:?}",file_thing.file_name());
let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
let dom = get_dom(&mut input)?;
let (modelname,creator,displayname) = get_mapinfo(&dom)?;
let dom = load_dom(&mut input)?;
let (modelname,creator,displayname,_) = get_mapinfo(&dom)?;
//Creator: [auto fill creator]
//DisplayName: [auto fill DisplayName]
//id: ["New" for blank because of my double enter key]
print!("Model name: {}\nCreator: {}\nDisplayName: {}\nAction or Upload Asset Id: ",modelname,creator,displayname);
std::io::Write::flush(&mut std::io::stdout())?;
print!("Model name: {}\nCreator: {}\nDisplayName: {}\n",modelname,creator,displayname);
let upload_action;
loop{
print!("Action or Upload Asset Id: ");
std::io::Write::flush(&mut std::io::stdout())?;
let mut upload_action_string = String::new();
std::io::stdin().read_line(&mut upload_action_string)?;
if let Ok(parsed_upload_action)=upload_action_string.parse::<UploadAction>(){
upload_action=parsed_upload_action;
break;
}else{
print!("Action or Upload Asset Id: ");
std::io::Write::flush(&mut std::io::stdout())?;
}
}
match upload_action {
UploadAction::Upload(asset_id) => {
let status=std::process::Command::new("../rbxcompiler-linux-amd64")
.arg("--compile=false")
.arg("--group=6980477")
.arg(format!("--asset={}",asset_id))
.arg(format!("--input={}",file_thing.path().into_os_string().into_string().unwrap()))
let status=std::process::Command::new("asset-tool")
.args([
"upload-asset",
"--cookie-envvar","RBXCOOKIE",
"--group-id","6980477"
])
.arg("--asset-id").arg(asset_id.to_string())
.arg("--input-file").arg(file_thing.path().into_os_string().into_string().unwrap())
.status()?;
match status.code() {
Some(0)=>{
@ -750,11 +436,14 @@ fn upload() -> AResult<()>{
}
UploadAction::Skip => continue,
UploadAction::New => {
let output=std::process::Command::new("../rbxcompiler-linux-amd64")
.arg("--compile=false")
.arg("--group=6980477")
.arg("--new-asset=true")
.arg(format!("--input={}",file_thing.path().into_os_string().into_string().unwrap()))
let output=std::process::Command::new("asset-tool")
.args([
"create-asset",
"--cookie-envvar","RBXCOOKIE",
"--group-id","6980477"
])
.arg("--model-name").arg(modelname.as_str())
.arg("--input-file").arg(file_thing.path().into_os_string().into_string().unwrap())
.output()?;
match output.status.code() {
Some(0)=>{
@ -811,6 +500,27 @@ impl std::str::FromStr for ScriptActionParseResult {
}
}
fn is_first_letter_lowercase(s:&str)->bool{
s.chars().next().map(char::is_lowercase).unwrap_or(false)
}
fn is_title_case(display_name:&str)->bool{
display_name.len()!=0
&&!is_first_letter_lowercase(display_name)
&&{
let display_name_pattern=lazy_regex::regex!(r"\b\S+");
display_name_pattern.find_iter(display_name)
.all(|capture|match capture.as_str(){
"a"=>true,
"an"=>true,
"and"=>true,
"the"=>true,
"of"=>true,
other=>!is_first_letter_lowercase(other),
})
}
}
fn interactive() -> AResult<()>{
let mut id=get_id()?;
//Construct allowed scripts
@ -818,21 +528,103 @@ fn interactive() -> AResult<()>{
let mut allowed_map=get_allowed_map()?;
let mut replace_map=get_replace_map()?;
let mut blocked = get_blocked()?;
let model_name_pattern=lazy_regex::regex!(r"^[a-z0-9_]+$");
'map_loop: for entry in std::fs::read_dir("maps/unprocessed")? {
let file_thing=entry?;
println!("processing map={:?}",file_thing.file_name());
let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
let mut dom = get_dom(&mut input)?;
let mut dom = load_dom(&mut input)?;
let (modelname,creator,displayname,displayname_ref)=get_mapinfo(&dom)?;
let script_refs = get_script_refs(&dom);
//check scribb
let mut script_count=0;
let mut replace_count=0;
let mut block_count=0;
//if model name is illegal prompt for new name
print!("Model name: {}\nCreator: {}\nDisplayName: {}\n",modelname,creator,displayname);
if !model_name_pattern.is_match(modelname.as_str()){
//illegal
let new_model_name;
loop{
print!("Enter new model name: ");
std::io::Write::flush(&mut std::io::stdout())?;
let mut input_string=String::new();
std::io::stdin().read_line(&mut input_string)?;
let input_final=match input_string.trim(){
""=>modelname.as_str(),
other=>other,
};
if model_name_pattern.is_match(input_final)
||{
//If you entered a new model name and it still doesn't like it, allow override
println!("Final model name: {}",input_final);
print!("Are you sure you want this model name? [y/N]:");
std::io::Write::flush(&mut std::io::stdout())?;
let mut input_string=String::new();
std::io::stdin().read_line(&mut input_string)?;
match input_string.trim(){
"y"=>true,
_=>false,
}
}{
new_model_name=input_final.to_owned();
break;
}
}
let model_instance=dom.get_by_ref_mut(dom.root().children()[0]).unwrap();
model_instance.name=new_model_name;
//mark file as edited so a new file is generated
replace_count+=1;
}
if !is_title_case(displayname.as_str()){
//illegal
let new_display_name;
loop{
print!("Enter new display name: ");
std::io::Write::flush(&mut std::io::stdout())?;
let mut input_string=String::new();
std::io::stdin().read_line(&mut input_string)?;
let input_final=match input_string.trim(){
""=>displayname.as_str(),
other=>other,
};
if is_title_case(input_string.trim())
||{
//If you entered a new display name and it still doesn't like it, allow override
println!("Final display name: {}",input_final);
print!("Are you sure you want this display name? [y/N]:");
std::io::Write::flush(&mut std::io::stdout())?;
let mut input_string=String::new();
std::io::stdin().read_line(&mut input_string)?;
match input_string.trim(){
"y"=>true,
_=>false,
}
}{
new_display_name=input_final.to_owned();
break;
}
}
let displayname_instance=dom.get_by_ref_mut(displayname_ref).unwrap();
assert!(displayname_instance.properties.insert("Value".to_owned(),new_display_name.into()).is_some(),"StringValue we have a problem");
//mark file as edited so a new file is generated
replace_count+=1;
}
let script_refs = get_script_refs(&dom)
//grab the full path to the object in case it's deleted by another operation
.into_iter()
.filter_map(|referent|
dom.get_by_ref(referent)
.map(|script|
(referent,get_full_name(&dom,script))
)
).collect::<Vec<_>>();
//check scribb
let mut fail_type=Interactive::Passed;
for &script_ref in script_refs.iter() {
for (script_ref,script_full_name) in script_refs{
if let Some(script)=dom.get_by_ref(script_ref){
if let Some(rbx_dom_weak::types::Variant::String(source)) = script.properties.get("Source") {
script_count+=1;
@ -846,22 +638,20 @@ fn interactive() -> AResult<()>{
ScriptAction::Replace(*replace_id)
}else{
//interactive logic goes here
print!("unresolved source location={}\naction: ",get_full_name(&dom, script));
std::io::Write::flush(&mut std::io::stdout())?;
print!("unresolved source location={}\n",get_full_name(&dom, script));
//load source into current.lua
std::fs::write("current.lua",source)?;
//prompt action in terminal
//wait for input
let script_action;
loop{
print!("action: ");
std::io::Write::flush(&mut std::io::stdout())?;
let mut action_string = String::new();
std::io::stdin().read_line(&mut action_string)?;
if let Ok(parsed_script_action)=action_string.parse::<ScriptActionParseResult>(){
script_action=parsed_script_action;
break;
}else{
print!("action: ");
std::io::Write::flush(&mut std::io::stdout())?;
}
}
//update allowed/replace/blocked
@ -905,7 +695,7 @@ fn interactive() -> AResult<()>{
ScriptActionParseResult::Delete => ScriptAction::Delete,
}
};
let location=get_full_name(&dom, script);
match source_action{
ScriptAction::Pass => println!("passed source location={}",location),
@ -941,7 +731,7 @@ fn interactive() -> AResult<()>{
panic!("FATAL: failed to get source for {:?}",file_thing.file_name());
}
}else{
panic!("FATAL: failed to get_by_ref {:?}",script_ref);
println!("WARNING: script was deleted: {}",script_full_name);
}
}
let mut dest=match fail_type{
@ -980,298 +770,3 @@ fn interactive() -> AResult<()>{
std::fs::write("id",id.to_string())?;
Ok(())
}
fn unzip_all()->AResult<()>{
for entry in std::fs::read_dir("maps/unprocessed")? {
let file_thing=entry?;
println!("processing map={:?}",file_thing.file_name());
let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
match maybe_gzip_decode(&mut input){
Ok(ReaderType::GZip(mut readable)) => {
//gzip
let mut extracted:Vec<u8>=Vec::new();
//read the entire thing to the end so that I can clone the data and write a png to processed images
readable.read_to_end(&mut extracted)?;
//write extracted
let mut dest=PathBuf::from("maps/unzipped");
dest.push(file_thing.file_name());
std::fs::write(dest, &mut extracted)?;
//delete ugly gzip file
std::fs::remove_file(file_thing.path())?;
},
Ok(ReaderType::Raw(_)) => (),
Err(e) => Err(e)?,
}
}
Ok(())
}
fn write_attributes() -> AResult<()>{
for entry in std::fs::read_dir("maps/unprocessed")? {
let file_thing=entry?;
println!("processing map={:?}",file_thing.file_name());
let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
let mut dom = get_dom(&mut input)?;
let button_refs = get_button_refs(&dom);
for &button_ref in &button_refs {
if let Some(button)=dom.get_by_ref_mut(button_ref){
match button.properties.get_mut("Attributes"){
Some(rbx_dom_weak::types::Variant::Attributes(attributes))=>{
println!("Appending Ref={} to existing attributes for {}",button_ref,button.name);
attributes.insert("Ref".to_string(),rbx_dom_weak::types::Variant::String(button_ref.to_string()));
},
None=>{
println!("Creating new attributes with Ref={} for {}",button_ref,button.name);
let mut attributes=rbx_dom_weak::types::Attributes::new();
attributes.insert("Ref".to_string(),rbx_dom_weak::types::Variant::String(button_ref.to_string()));
button.properties.insert("Attributes".to_string(),rbx_dom_weak::types::Variant::Attributes(attributes));
}
_=>unreachable!("Fetching attributes did not return attributes."),
}
}
}
let mut dest={
let mut dest=PathBuf::from("maps/attributes");
dest.push(file_thing.file_name());
let output = std::io::BufWriter::new(std::fs::File::create(dest)?);
//write workspace:GetChildren()[1]
let workspace_children=dom.root().children();
if workspace_children.len()!=1{
return Err(anyhow::Error::msg("there can only be one model"));
}
rbx_binary::to_writer(output, &dom, &[workspace_children[0]])?;
//move original to processed folder
PathBuf::from("maps/unaltered")
};
dest.push(file_thing.file_name());
std::fs::rename(file_thing.path(), dest)?;
}
Ok(())
}
enum VMTContent{
VMT(String),
VTF(String),
Patch(vmt_parser::material::PatchMaterial),
Unsupported,//don't want to deal with whatever vmt variant
Unresolved,//could not locate a texture because of vmt content
}
impl VMTContent{
fn vtf(opt:Option<String>)->Self{
match opt{
Some(s)=>Self::VTF(s),
None=>Self::Unresolved,
}
}
}
fn get_some_texture(material:vmt_parser::material::Material)->AResult<VMTContent>{
//just grab some texture from somewhere for now
Ok(match material{
vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
_=>return Err(anyhow::Error::msg("vmt failed to parse")),
})
}
fn get_vmt<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,search_name:String)->AResult<vmt_parser::material::Material>{
if let Some(stuff)=find_stuff(search_name)?{
//decode vmt and then write
let stuff=String::from_utf8(stuff)?;
let material=vmt_parser::from_str(stuff.as_str())?;
println!("vmt material={:?}",material);
return Ok(material);
}
Err(anyhow::Error::msg("vmt not found"))
}
fn recursive_vmt_loader<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,material:vmt_parser::material::Material)->AResult<Option<Vec<u8>>>{
match get_some_texture(material)?{
VMTContent::VMT(s)=>recursive_vmt_loader(find_stuff,get_vmt(find_stuff,s)?),
VMTContent::VTF(s)=>{
let mut texture_file_name=PathBuf::from("materials");
texture_file_name.push(s);
texture_file_name.set_extension("vtf");
find_stuff(texture_file_name.into_os_string().into_string().unwrap())
},
VMTContent::Patch(mat)=>recursive_vmt_loader(find_stuff,
mat.resolve(|search_name|{
match find_stuff(search_name.to_string())?{
Some(bytes)=>Ok(String::from_utf8(bytes)?),
None=>Err(anyhow::Error::msg("could not find vmt")),
}
})?
),
VMTContent::Unsupported=>{println!("Unsupported vmt");Ok(None)},//print and move on
VMTContent::Unresolved=>{println!("Unresolved vmt");Ok(None)},
}
}
fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
let vpk_list:Vec<vpk::VPK>=vpk_paths.into_iter().map(|vpk_path|vpk::VPK::read(&vpk_path).expect("vpk file does not exist")).collect();
for path in paths{
let mut deduplicate=std::collections::HashSet::new();
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
for texture in bsp.textures(){
deduplicate.insert(PathBuf::from(texture.name()));
}
//dedupe prop models
let mut model_dedupe=std::collections::HashSet::new();
for prop in bsp.static_props(){
model_dedupe.insert(prop.model());
}
//grab texture names from props
for model_name in model_dedupe{
//.mdl, .vvd, .dx90.vtx
let mut path=PathBuf::from(model_name);
let file_name=PathBuf::from(path.file_stem().unwrap());
path.pop();
path.push(file_name);
let mut vvd_path=path.clone();
let mut vtx_path=path.clone();
vvd_path.set_extension("vvd");
vtx_path.set_extension("dx90.vtx");
match (bsp.pack.get(model_name),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
match (vmdl::mdl::Mdl::read(mdl_file.as_ref()),vmdl::vvd::Vvd::read(vvd_file.as_ref()),vmdl::vtx::Vtx::read(vtx_file.as_ref())){
(Ok(mdl),Ok(vvd),Ok(vtx))=>{
let model=vmdl::Model::from_parts(mdl,vtx,vvd);
for texture in model.textures(){
for search_path in &texture.search_paths{
let mut path=PathBuf::from(search_path.as_str());
path.push(texture.name.as_str());
deduplicate.insert(path);
}
}
},
_=>println!("model_name={} error",model_name),
}
},
_=>println!("no model name={}",model_name),
}
}
let pack=&bsp.pack;
let vpk_list=&vpk_list;
std::thread::scope(move|s|{
let mut thread_handles=Vec::new();
for texture_name in deduplicate{
let mut found_texture=false;
//LMAO imagine having to write type names
let write_image=|mut stuff,write_file_name|{
let image=vtf::from_bytes(&mut stuff)?.highres_image.decode(0)?.to_rgba8();
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::R8G8B8A8Srgb
}else{
image_dds::ImageFormat::BC7Srgb
};
//this fails if the image dimensions are not a multiple of 4
let dds = image_dds::dds_from_image(
&image,
format,
image_dds::Quality::Slow,
image_dds::Mipmaps::GeneratedAutomatic,
)?;
//write dds
let mut dest=PathBuf::from("textures/dds");
dest.push(write_file_name);
dest.set_extension("dds");
std::fs::create_dir_all(dest.parent().unwrap())?;
let mut writer = std::io::BufWriter::new(std::fs::File::create(dest)?);
dds.write(&mut writer)?;
Ok::<(),anyhow::Error>(())
};
let find_stuff=|search_file_name:String|{
println!("search_file_name={}",search_file_name);
match pack.get(search_file_name.as_str())?{
Some(file)=>return Ok(Some(file)),
_=>(),
}
//search pak list
for vpk_index in vpk_list{
if let Some(vpk_entry)=vpk_index.tree.get(search_file_name.as_str()){
return Ok(Some(match vpk_entry.get()?{
std::borrow::Cow::Borrowed(bytes)=>bytes.to_vec(),
std::borrow::Cow::Owned(bytes)=>bytes,
}));
}
}
Ok::<Option<Vec<u8>>,anyhow::Error>(None)
};
let loader=|texture_name:String|{
let mut texture_file_name=PathBuf::from("materials");
//lower case
let texture_file_name_lowercase=texture_name.to_lowercase();
texture_file_name.push(texture_file_name_lowercase.clone());
//remove stem and search for both vtf and vmt files
let stem=PathBuf::from(texture_file_name.file_stem().unwrap());
texture_file_name.pop();
texture_file_name.push(stem);
//somehow search for both files
let mut texture_file_name_vmt=texture_file_name.clone();
texture_file_name.set_extension("vtf");
texture_file_name_vmt.set_extension("vmt");
if let Some(stuff)=find_stuff(texture_file_name.to_string_lossy().to_string())?{
return Ok(Some(stuff))
}
recursive_vmt_loader(&find_stuff,get_vmt(&find_stuff,texture_file_name_vmt.to_string_lossy().to_string())?)
};
if let Some(stuff)=loader(texture_name.to_string_lossy().to_string())?{
found_texture=true;
let texture_name=texture_name.clone();
thread_handles.push(s.spawn(move||write_image(stuff,texture_name)));
}
if !found_texture{
println!("no data");
}
}
for thread in thread_handles{
match thread.join(){
Ok(Err(e))=>println!("write error: {:?}",e),
Err(e)=>println!("thread error: {:?}",e),
Ok(_)=>(),
}
}
Ok::<(),anyhow::Error>(())
})?
}
Ok(())
}
fn vpk_contents(vpk_path:PathBuf)->AResult<()>{
let vpk_index=vpk::VPK::read(&vpk_path)?;
for (label,entry) in vpk_index.tree.into_iter(){
println!("vpk label={} entry={:?}",label,entry);
}
Ok(())
}
fn bsp_contents(path:PathBuf)->AResult<()>{
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
println!("file_name={:?}",file_name);
}
Ok(())
}