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4 Commits
Author | SHA1 | Date | |
---|---|---|---|
926e18abf7 | |||
1fca3fb3f4 | |||
662ccc26bc | |||
3664d6f796 |
@ -1,2 +0,0 @@
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736
Cargo.lock
generated
736
Cargo.lock
generated
@ -2,508 +2,89 @@
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|
||||
checksum = "36c1fec1a2bb5866f07c25f68c26e565c4c200aebb96d7e55710c19d3e8ac49b"
|
||||
dependencies = [
|
||||
"memchr",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy"
|
||||
version = "0.7.35"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1b9b4fd18abc82b8136838da5d50bae7bdea537c574d8dc1a34ed098d6c166f0"
|
||||
dependencies = [
|
||||
"zerocopy-derive",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy-derive"
|
||||
version = "0.7.35"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "fa4f8080344d4671fb4e831a13ad1e68092748387dfc4f55e356242fae12ce3e"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn 2.0.79",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zip-lzma"
|
||||
version = "0.6.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b480cb31fccfb2786565c0e0712865fd6f1ea0ea850c50316f643c3948196e63"
|
||||
dependencies = [
|
||||
"byteorder 1.5.0",
|
||||
"crc32fast",
|
||||
"crossbeam-utils",
|
||||
"lzma",
|
||||
]
|
||||
checksum = "3354b9ac3fae1ff6755cb6db53683adb661634f67557942dea4facebec0fee4b"
|
||||
|
18
Cargo.toml
18
Cargo.toml
@ -1,21 +1,15 @@
|
||||
[package]
|
||||
name = "strafesnet_deferred_loader"
|
||||
version = "0.4.1"
|
||||
version = "0.2.0"
|
||||
edition = "2021"
|
||||
repository = "https://git.itzana.me/StrafesNET/deferred_loader"
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Acquire IDs for objects before loading them in bulk."
|
||||
authors = ["Rhys Lloyd <krakow20@gmail.com>"]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[features]
|
||||
default = ["legacy"]
|
||||
legacy = ["dep:url","dep:vbsp"]
|
||||
#roblox = ["dep:lazy-regex"]
|
||||
#source = ["dep:vbsp"]
|
||||
legacy = ["dep:lazy-regex"]
|
||||
#roblox = []
|
||||
source = []
|
||||
|
||||
[dependencies]
|
||||
strafesnet_common = { version = "0.5.1", registry = "strafesnet" }
|
||||
url = { version = "2.5.2", optional = true }
|
||||
vbsp = { version = "0.6.0", optional = true }
|
||||
lazy-regex = { version = "3.1.0", optional = true }
|
||||
strafesnet_common = { git = "https://git.itzana.me/StrafesNET/common", rev = "47cdea0c8a5d10a2440ca6270a975d560aa3642d" }
|
||||
|
58
src/legacy.rs
Normal file
58
src/legacy.rs
Normal file
@ -0,0 +1,58 @@
|
||||
use std::io::Read;
|
||||
use std::collections::HashMap;
|
||||
use crate::texture::{Texture,Textures};
|
||||
use strafesnet_common::model::TextureId;
|
||||
|
||||
#[derive(Hash,Eq,PartialEq)]
|
||||
struct RobloxAssetId(u64);
|
||||
#[derive(Debug)]
|
||||
pub struct RobloxAssetIdParseErr(String);
|
||||
impl std::str::FromStr for RobloxAssetId{
|
||||
type Err=RobloxAssetIdParseErr;
|
||||
fn from_str(s:&str)->Result<Self,Self::Err>{
|
||||
let regman=lazy_regex::regex!(r"(\d+)$");
|
||||
if let Some(captures)=regman.captures(s){
|
||||
if captures.len()==2{//captures[0] is all captures concatenated, and then each individual capture
|
||||
if let Ok(id)=captures[0].parse::<u64>(){
|
||||
return Ok(Self(id));
|
||||
}
|
||||
}
|
||||
}
|
||||
Err(RobloxAssetIdParseErr(s.to_owned()))
|
||||
}
|
||||
}
|
||||
impl std::fmt::Display for RobloxAssetIdParseErr{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for RobloxAssetIdParseErr{}
|
||||
|
||||
pub struct Loader{
|
||||
texture_names:HashMap<RobloxAssetId,TextureId>,
|
||||
}
|
||||
impl Loader{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
texture_names:HashMap::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Loader{
|
||||
pub fn acquire_texture_id(&mut self,name:&str)->Result<TextureId,RobloxAssetIdParseErr>{
|
||||
let texture_id=TextureId::new(self.texture_names.len() as u32);
|
||||
Ok(*self.texture_names.entry(name.parse::<RobloxAssetId>()?).or_insert(texture_id))
|
||||
}
|
||||
pub fn load_textures(&self)->Result<Textures,std::io::Error>{
|
||||
let mut texture_data=vec![Vec::<u8>::new();self.texture_names.len()];
|
||||
for (texture_name,texture_id) in &self.texture_names{
|
||||
let path=std::path::PathBuf::from(format!("textures/{}.dds",texture_name.0));
|
||||
if let Ok(mut file)=std::fs::File::open(path){
|
||||
//TODO: parallel
|
||||
file.read_to_end(texture_data.get_mut(texture_id.get() as usize).unwrap())?;
|
||||
}
|
||||
}
|
||||
Ok(Textures::new(texture_data.into_iter().map(Texture::ImageDDS).collect()))
|
||||
}
|
||||
}
|
21
src/lib.rs
21
src/lib.rs
@ -1,28 +1,15 @@
|
||||
#[cfg(feature="legacy")]
|
||||
mod roblox_legacy;
|
||||
#[cfg(feature="legacy")]
|
||||
mod source_legacy;
|
||||
mod legacy;
|
||||
#[cfg(feature="roblox")]
|
||||
mod roblox;
|
||||
#[cfg(feature="source")]
|
||||
mod source;
|
||||
|
||||
#[cfg(any(feature="roblox",feature="legacy"))]
|
||||
pub mod rbxassetid;
|
||||
|
||||
pub mod texture;
|
||||
#[cfg(any(feature="source",feature="legacy"))]
|
||||
pub mod valve_mesh;
|
||||
#[cfg(any(feature="roblox",feature="legacy"))]
|
||||
pub mod roblox_mesh;
|
||||
|
||||
#[cfg(feature="legacy")]
|
||||
pub fn roblox_legacy()->roblox_legacy::Loader{
|
||||
roblox_legacy::Loader::new()
|
||||
}
|
||||
#[cfg(feature="legacy")]
|
||||
pub fn source_legacy()->source_legacy::Loader{
|
||||
source_legacy::Loader::new()
|
||||
pub fn legacy()->legacy::Loader{
|
||||
legacy::Loader::new()
|
||||
}
|
||||
#[cfg(feature="roblox")]
|
||||
pub fn roblox()->roblox::Loader{
|
||||
@ -31,4 +18,4 @@ pub fn roblox()->roblox::Loader{
|
||||
#[cfg(feature="source")]
|
||||
pub fn source()->source::Loader{
|
||||
source::Loader::new()
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
#[derive(Hash,Eq,PartialEq)]
|
||||
pub struct RobloxAssetId(pub u64);
|
||||
#[derive(Debug)]
|
||||
#[allow(dead_code)]
|
||||
pub struct StringWithError{
|
||||
string:String,
|
||||
error:RobloxAssetIdParseErr,
|
||||
}
|
||||
impl std::fmt::Display for StringWithError{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for StringWithError{}
|
||||
impl StringWithError{
|
||||
const fn new(
|
||||
string:String,
|
||||
error:RobloxAssetIdParseErr,
|
||||
)->Self{
|
||||
Self{string,error}
|
||||
}
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub enum RobloxAssetIdParseErr{
|
||||
Url(url::ParseError),
|
||||
UnknownScheme,
|
||||
ParseInt(std::num::ParseIntError),
|
||||
MissingAssetId,
|
||||
}
|
||||
impl std::str::FromStr for RobloxAssetId{
|
||||
type Err=StringWithError;
|
||||
fn from_str(s:&str)->Result<Self,Self::Err>{
|
||||
let url=url::Url::parse(s).map_err(|e|StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::Url(e)))?;
|
||||
let parsed_asset_id=match url.scheme(){
|
||||
"rbxassetid"=>url.domain().ok_or_else(||StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::MissingAssetId))?.parse(),
|
||||
"http"|"https"=>{
|
||||
let (_,asset_id)=url.query_pairs()
|
||||
.find(|(id,_)|match id.as_ref(){
|
||||
"ID"|"id"|"Id"|"iD"=>true,
|
||||
_=>false,
|
||||
}).ok_or_else(||StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::MissingAssetId))?;
|
||||
asset_id.parse()
|
||||
},
|
||||
_=>Err(StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::UnknownScheme))?,
|
||||
};
|
||||
Ok(Self(parsed_asset_id.map_err(|e|StringWithError::new(s.to_owned(),RobloxAssetIdParseErr::ParseInt(e)))?))
|
||||
}
|
||||
}
|
@ -1,112 +0,0 @@
|
||||
use std::io::Read;
|
||||
use std::collections::HashMap;
|
||||
use crate::roblox_mesh;
|
||||
use crate::texture::{RenderConfigs,Texture};
|
||||
use strafesnet_common::model::{MeshId,RenderConfig,RenderConfigId,TextureId};
|
||||
use crate::rbxassetid::RobloxAssetId;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct RenderConfigLoader{
|
||||
texture_count:u32,
|
||||
render_configs:Vec<RenderConfig>,
|
||||
render_config_id_from_asset_id:HashMap<Option<RobloxAssetId>,RenderConfigId>,
|
||||
}
|
||||
|
||||
impl RenderConfigLoader{
|
||||
pub fn acquire_render_config_id(&mut self,name:Option<&str>)->RenderConfigId{
|
||||
let render_id=RenderConfigId::new(self.render_config_id_from_asset_id.len() as u32);
|
||||
let index=name.and_then(|name|{
|
||||
match name.parse::<RobloxAssetId>(){
|
||||
Ok(asset_id)=>Some(asset_id),
|
||||
Err(e)=>{
|
||||
println!("Failed to parse AssetId: {e}");
|
||||
None
|
||||
},
|
||||
}
|
||||
});
|
||||
*self.render_config_id_from_asset_id.entry(index).or_insert_with(||{
|
||||
//create the render config.
|
||||
let render_config=if name.is_some(){
|
||||
let render_config=RenderConfig::texture(TextureId::new(self.texture_count));
|
||||
self.texture_count+=1;
|
||||
render_config
|
||||
}else{
|
||||
RenderConfig::default()
|
||||
};
|
||||
self.render_configs.push(render_config);
|
||||
render_id
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct MeshLoader{
|
||||
mesh_id_from_asset_id:HashMap<Option<RobloxAssetId>,MeshId>,
|
||||
}
|
||||
|
||||
impl MeshLoader{
|
||||
pub fn acquire_mesh_id(&mut self,name:&str)->MeshId{
|
||||
let mesh_id=MeshId::new(self.mesh_id_from_asset_id.len() as u32);
|
||||
let index=match name.parse::<RobloxAssetId>(){
|
||||
Ok(asset_id)=>Some(asset_id),
|
||||
Err(e)=>{
|
||||
println!("Failed to parse AssetId: {e}");
|
||||
None
|
||||
},
|
||||
};
|
||||
*self.mesh_id_from_asset_id.entry(index).or_insert(mesh_id)
|
||||
}
|
||||
pub fn load_meshes(&mut self)->Result<roblox_mesh::Meshes,std::io::Error>{
|
||||
let mut mesh_data=vec![None;self.mesh_id_from_asset_id.len()];
|
||||
for (asset_id_option,mesh_id) in &self.mesh_id_from_asset_id{
|
||||
if let Some(asset_id)=asset_id_option{
|
||||
if let Ok(mut file)=std::fs::File::open(format!("meshes/{}",asset_id.0)){
|
||||
//TODO: parallel
|
||||
let mut data=Vec::<u8>::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
mesh_data[mesh_id.get() as usize]=Some(roblox_mesh::RobloxMeshData::new(data));
|
||||
}else{
|
||||
println!("[roblox_legacy] no mesh name={}",asset_id.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(roblox_mesh::Meshes::new(mesh_data))
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Loader{
|
||||
render_config_loader:RenderConfigLoader,
|
||||
mesh_loader:MeshLoader,
|
||||
}
|
||||
impl Loader{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
render_config_loader:RenderConfigLoader::default(),
|
||||
mesh_loader:MeshLoader::default(),
|
||||
}
|
||||
}
|
||||
pub fn get_inner_mut(&mut self)->(&mut RenderConfigLoader,&mut MeshLoader){
|
||||
(&mut self.render_config_loader,&mut self.mesh_loader)
|
||||
}
|
||||
pub fn into_render_configs(mut self)->Result<RenderConfigs,std::io::Error>{
|
||||
let mut sorted_textures=vec![None;self.render_config_loader.texture_count as usize];
|
||||
for (asset_id_option,render_config_id) in self.render_config_loader.render_config_id_from_asset_id{
|
||||
let render_config=self.render_config_loader.render_configs.get_mut(render_config_id.get() as usize).unwrap();
|
||||
if let (Some(asset_id),Some(texture_id))=(asset_id_option,render_config.texture){
|
||||
if let Ok(mut file)=std::fs::File::open(format!("textures/{}.dds",asset_id.0)){
|
||||
//TODO: parallel
|
||||
let mut data=Vec::<u8>::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
sorted_textures[texture_id.get() as usize]=Some(Texture::ImageDDS(data));
|
||||
}else{
|
||||
//texture failed to load
|
||||
render_config.texture=None;
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(RenderConfigs::new(
|
||||
sorted_textures,
|
||||
self.render_config_loader.render_configs,
|
||||
))
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
use strafesnet_common::model::MeshId;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct RobloxMeshData(Vec<u8>);
|
||||
impl RobloxMeshData{
|
||||
pub(crate) fn new(data:Vec<u8>)->Self{
|
||||
Self(data)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
pub struct Meshes{
|
||||
meshes:Vec<Option<RobloxMeshData>>,
|
||||
}
|
||||
impl Meshes{
|
||||
pub(crate) const fn new(meshes:Vec<Option<RobloxMeshData>>)->Self{
|
||||
Self{
|
||||
meshes,
|
||||
}
|
||||
}
|
||||
pub fn get_texture(&self,texture_id:MeshId)->Option<&RobloxMeshData>{
|
||||
self.meshes.get(texture_id.get() as usize)?.as_ref()
|
||||
}
|
||||
pub fn into_iter(self)->impl Iterator<Item=(MeshId,RobloxMeshData)>{
|
||||
self.meshes.into_iter().enumerate().filter_map(|(mesh_id,maybe_mesh)|
|
||||
maybe_mesh.map(|mesh|(MeshId::new(mesh_id as u32),mesh))
|
||||
)
|
||||
}
|
||||
}
|
169
src/source.rs
Normal file
169
src/source.rs
Normal file
@ -0,0 +1,169 @@
|
||||
use std::io::Read;
|
||||
use std::path::PathBuf;
|
||||
use std::collections::HashMap;
|
||||
use crate::texture::{Texture,Textures};
|
||||
use strafesnet_common::model::{MeshId,TextureId};
|
||||
|
||||
pub struct TextureLoader{
|
||||
texture_paths:HashMap<PathBuf,TextureId>,
|
||||
}
|
||||
impl TextureLoader{
|
||||
pub fn acquire_texture_id(&mut self,name:&str)->TextureId{
|
||||
let texture_id=TextureId::new(self.texture_paths.len() as u32);
|
||||
*self.texture_paths.entry(name.into()).or_insert(texture_id)
|
||||
}
|
||||
}
|
||||
pub struct MeshLoader{
|
||||
mesh_paths:HashMap<PathBuf,MeshId>,
|
||||
}
|
||||
impl MeshLoader{
|
||||
pub fn acquire_mesh_id(&mut self,name:&str)->MeshId{
|
||||
let texture_id=MeshId::new(self.mesh_paths.len() as u32);
|
||||
*self.mesh_paths.entry(name.into()).or_insert(texture_id)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Loader{
|
||||
texture_loader:TextureLoader,
|
||||
mesh_loader:MeshLoader,
|
||||
}
|
||||
impl Loader{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
texture_loader:TextureLoader{texture_paths:HashMap::new()},
|
||||
mesh_loader:MeshLoader{mesh_paths:HashMap::new()},
|
||||
}
|
||||
}
|
||||
pub fn get_inner_mut(&mut self)->(&mut TextureLoader,&mut MeshLoader){
|
||||
(&mut self.texture_loader,&mut self.mesh_loader)
|
||||
}
|
||||
}
|
||||
|
||||
impl Loader{
|
||||
pub fn load_textures(&self)->Result<Textures,std::io::Error>{
|
||||
Ok(Textures::new(Vec::new()))
|
||||
}
|
||||
/*
|
||||
pub fn load_meshes(&mut self)->Result<Meshes,std::io::Error>{
|
||||
//call self.acquire_texture_id for each texture in the mesh
|
||||
//generate unique meshes
|
||||
let mut model_map=std::collections::HashMap::with_capacity(model_dedupe.len());
|
||||
let mut prop_models=Vec::new();
|
||||
for model_name in model_dedupe{
|
||||
let model_name_lower=model_name.to_lowercase();
|
||||
//.mdl, .vvd, .dx90.vtx
|
||||
let mut path=std::path::PathBuf::from(model_name_lower.as_str());
|
||||
let file_name=std::path::PathBuf::from(path.file_stem().unwrap());
|
||||
path.pop();
|
||||
path.push(file_name);
|
||||
let mut vvd_path=path.clone();
|
||||
let mut vtx_path=path.clone();
|
||||
vvd_path.set_extension("vvd");
|
||||
vtx_path.set_extension("dx90.vtx");
|
||||
match (bsp.pack.get(model_name_lower.as_str()),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
|
||||
(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
|
||||
match (vmdl::mdl::Mdl::read(mdl_file.as_ref()),vmdl::vvd::Vvd::read(vvd_file.as_ref()),vmdl::vtx::Vtx::read(vtx_file.as_ref())){
|
||||
(Ok(mdl),Ok(vvd),Ok(vtx))=>{
|
||||
let model=vmdl::Model::from_parts(mdl,vtx,vvd);
|
||||
let texture_paths=model.texture_directories();
|
||||
if texture_paths.len()!=1{
|
||||
println!("WARNING: multiple texture paths");
|
||||
}
|
||||
let skin=model.skin_tables().nth(0).unwrap();
|
||||
|
||||
let mut spam_pos=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_normal=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_tex=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_vertices=Vec::with_capacity(model.vertices().len());
|
||||
for (i,vertex) in model.vertices().iter().enumerate(){
|
||||
spam_pos.push(valve_transform(<[f32;3]>::from(vertex.position)));
|
||||
spam_normal.push(valve_transform(<[f32;3]>::from(vertex.normal)));
|
||||
spam_tex.push(glam::Vec2::from_array(vertex.texture_coordinates));
|
||||
spam_vertices.push(model::IndexedVertex{
|
||||
pos:model::PositionId::new(i as u32),
|
||||
tex:model::TextureCoordinateId::new(i as u32),
|
||||
normal:model::NormalId::new(i as u32),
|
||||
color:model::ColorId::new(0),
|
||||
});
|
||||
}
|
||||
|
||||
let model_id=prop_models.len();
|
||||
model_map.insert(model_name,model_id);
|
||||
prop_models.push(model::Mesh{
|
||||
unique_pos:spam_pos,
|
||||
unique_normal:spam_normal,
|
||||
unique_tex:spam_tex,
|
||||
unique_color:vec![glam::Vec4::ONE],
|
||||
unique_vertices:spam_vertices,
|
||||
groups:model.meshes().map(|mesh|{
|
||||
let texture=if let (Some(texture_path),Some(texture_name))=(texture_paths.get(0),skin.texture(mesh.material_index())){
|
||||
let mut path=std::path::PathBuf::from(texture_path.as_str());
|
||||
path.push(texture_name);
|
||||
let texture_location=path.as_os_str().to_str().unwrap();
|
||||
let texture_id=if let Some(&texture_id)=texture_id_from_name.get(texture_location){
|
||||
texture_id
|
||||
}else{
|
||||
println!("texture! {}",texture_location);
|
||||
let texture_id=name_from_texture_id.len() as u32;
|
||||
texture_id_from_name.insert(texture_location.to_string(),texture_id);
|
||||
name_from_texture_id.push(texture_location.to_string());
|
||||
texture_id
|
||||
};
|
||||
Some(texture_id)
|
||||
}else{
|
||||
None
|
||||
};
|
||||
|
||||
model::IndexedGroup{
|
||||
texture,
|
||||
polys:{
|
||||
//looking at the code, it would seem that the strips are pre-deindexed into triangle lists when calling this function
|
||||
mesh.vertex_strip_indices().map(|strip|{
|
||||
strip.collect::<Vec<usize>>().chunks(3).map(|tri|{
|
||||
model::IndexedPolygon{vertices:vec![tri[0] as u32,tri[1] as u32,tri[2] as u32]}
|
||||
}).collect::<Vec<model::IndexedPolygon>>()
|
||||
}).flatten().collect()
|
||||
},
|
||||
}
|
||||
}).collect(),
|
||||
instances:Vec::new(),
|
||||
});
|
||||
},
|
||||
_=>println!("model_name={} error",model_name),
|
||||
}
|
||||
},
|
||||
_=>println!("no model name={}",model_name),
|
||||
}
|
||||
}
|
||||
|
||||
//generate model instances
|
||||
for prop in bsp.static_props(){
|
||||
let placement=prop.as_prop_placement();
|
||||
if let Some(&model_index)=model_map.get(placement.model){
|
||||
prop_models[model_index].instances.push(model::ModelInstance{
|
||||
transform:integer::Planar64Affine3::new(
|
||||
integer::Planar64Mat3::try_from(
|
||||
glam::Mat3A::from_diagonal(glam::Vec3::splat(placement.scale))
|
||||
//TODO: figure this out
|
||||
*glam::Mat3A::from_quat(glam::Quat::from_xyzw(
|
||||
placement.rotation.v.x,//b
|
||||
placement.rotation.v.y,//c
|
||||
placement.rotation.v.z,//d
|
||||
placement.rotation.s,//a
|
||||
))
|
||||
).unwrap(),
|
||||
valve_transform(<[f32;3]>::from(placement.origin)),
|
||||
),
|
||||
attributes:model::CollisionAttributes::Decoration,
|
||||
..Default::default()
|
||||
});
|
||||
}else{
|
||||
//println!("model not found {}",placement.model);
|
||||
}
|
||||
}
|
||||
|
||||
//actually add the prop models
|
||||
prop_models.append(&mut models);
|
||||
}
|
||||
*/
|
||||
}
|
@ -1,102 +0,0 @@
|
||||
use std::io::Read;
|
||||
use std::collections::HashMap;
|
||||
use crate::valve_mesh;
|
||||
use crate::texture::{Texture,RenderConfigs};
|
||||
use strafesnet_common::model::{MeshId,TextureId,RenderConfig,RenderConfigId};
|
||||
|
||||
pub struct RenderConfigLoader{
|
||||
texture_count:u32,
|
||||
render_configs:Vec<RenderConfig>,
|
||||
texture_paths:HashMap<Option<Box<str>>,RenderConfigId>,
|
||||
}
|
||||
impl RenderConfigLoader{
|
||||
pub fn acquire_render_config_id(&mut self,name:Option<&str>)->RenderConfigId{
|
||||
let render_id=RenderConfigId::new(self.texture_paths.len() as u32);
|
||||
*self.texture_paths.entry(name.map(Into::into)).or_insert_with(||{
|
||||
//create the render config.
|
||||
let render_config=if name.is_some(){
|
||||
let render_config=RenderConfig::texture(TextureId::new(self.texture_count));
|
||||
self.texture_count+=1;
|
||||
render_config
|
||||
}else{
|
||||
RenderConfig::default()
|
||||
};
|
||||
self.render_configs.push(render_config);
|
||||
render_id
|
||||
})
|
||||
}
|
||||
}
|
||||
pub struct MeshLoader{
|
||||
mesh_paths:HashMap<Box<str>,MeshId>,
|
||||
}
|
||||
impl MeshLoader{
|
||||
pub fn acquire_mesh_id(&mut self,name:&str)->MeshId{
|
||||
let mesh_id=MeshId::new(self.mesh_paths.len() as u32);
|
||||
*self.mesh_paths.entry(name.into()).or_insert(mesh_id)
|
||||
}
|
||||
//load_meshes should look like load_textures
|
||||
pub fn load_meshes(&mut self,bsp:&vbsp::Bsp)->valve_mesh::Meshes{
|
||||
let mut mesh_data=vec![None;self.mesh_paths.len()];
|
||||
for (mesh_path,mesh_id) in &self.mesh_paths{
|
||||
let mesh_path_lower=mesh_path.to_lowercase();
|
||||
//.mdl, .vvd, .dx90.vtx
|
||||
let path=std::path::PathBuf::from(mesh_path_lower.as_str());
|
||||
let mut vvd_path=path.clone();
|
||||
let mut vtx_path=path.clone();
|
||||
vvd_path.set_extension("vvd");
|
||||
vtx_path.set_extension("dx90.vtx");
|
||||
match (bsp.pack.get(mesh_path_lower.as_str()),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
|
||||
(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
|
||||
mesh_data[mesh_id.get() as usize]=Some(valve_mesh::ModelData{
|
||||
mdl:valve_mesh::MdlData::new(mdl_file),
|
||||
vtx:valve_mesh::VtxData::new(vtx_file),
|
||||
vvd:valve_mesh::VvdData::new(vvd_file),
|
||||
});
|
||||
},
|
||||
_=>println!("no model name={}",mesh_path),
|
||||
}
|
||||
}
|
||||
valve_mesh::Meshes::new(mesh_data)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Loader{
|
||||
render_config_loader:RenderConfigLoader,
|
||||
mesh_loader:MeshLoader,
|
||||
}
|
||||
impl Loader{
|
||||
pub fn new()->Self{
|
||||
Self{
|
||||
render_config_loader:RenderConfigLoader{
|
||||
texture_count:0,
|
||||
texture_paths:HashMap::new(),
|
||||
render_configs:Vec::new(),
|
||||
},
|
||||
mesh_loader:MeshLoader{mesh_paths:HashMap::new()},
|
||||
}
|
||||
}
|
||||
pub fn get_inner_mut(&mut self)->(&mut RenderConfigLoader,&mut MeshLoader){
|
||||
(&mut self.render_config_loader,&mut self.mesh_loader)
|
||||
}
|
||||
pub fn into_render_configs(mut self)->Result<RenderConfigs,std::io::Error>{
|
||||
let mut sorted_textures=vec![None;self.render_config_loader.texture_count as usize];
|
||||
for (texture_path,render_config_id) in self.render_config_loader.texture_paths{
|
||||
let render_config=self.render_config_loader.render_configs.get_mut(render_config_id.get() as usize).unwrap();
|
||||
if let (Some(texture_path),Some(texture_id))=(texture_path,render_config.texture){
|
||||
if let Ok(mut file)=std::fs::File::open(format!("textures/{}.dds",texture_path)){
|
||||
//TODO: parallel
|
||||
let mut data=Vec::<u8>::new();
|
||||
file.read_to_end(&mut data)?;
|
||||
sorted_textures[texture_id.get() as usize]=Some(Texture::ImageDDS(data));
|
||||
}else{
|
||||
//texture failed to load
|
||||
render_config.texture=None;
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(RenderConfigs::new(
|
||||
sorted_textures,
|
||||
self.render_config_loader.render_configs,
|
||||
))
|
||||
}
|
||||
}
|
@ -1,6 +1,5 @@
|
||||
use strafesnet_common::model::{TextureId,RenderConfigId,RenderConfig};
|
||||
use strafesnet_common::model::TextureId;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum Texture{
|
||||
ImageDDS(Vec<u8>),
|
||||
}
|
||||
@ -12,28 +11,19 @@ impl AsRef<[u8]> for Texture{
|
||||
}
|
||||
}
|
||||
|
||||
pub struct RenderConfigs{
|
||||
textures:Vec<Option<Texture>>,
|
||||
render_configs:Vec<RenderConfig>,
|
||||
pub struct Textures{
|
||||
textures:Vec<Texture>,
|
||||
}
|
||||
impl RenderConfigs{
|
||||
pub(crate) const fn new(textures:Vec<Option<Texture>>,render_configs:Vec<RenderConfig>)->Self{
|
||||
impl Textures{
|
||||
pub(crate) const fn new(textures:Vec<Texture>)->Self{
|
||||
Self{
|
||||
textures,
|
||||
render_configs,
|
||||
}
|
||||
}
|
||||
pub fn consume(self)->(
|
||||
impl Iterator<Item=(TextureId,Texture)>,
|
||||
impl Iterator<Item=(RenderConfigId,RenderConfig)>
|
||||
){
|
||||
(
|
||||
self.textures.into_iter().enumerate().filter_map(|(texture_id,maybe_texture)|
|
||||
maybe_texture.map(|texture|(TextureId::new(texture_id as u32),texture))
|
||||
),
|
||||
self.render_configs.into_iter().enumerate().map(|(render_id,render)|
|
||||
(RenderConfigId::new(render_id as u32),render)
|
||||
),
|
||||
)
|
||||
pub fn get_texture(&self,texture_id:TextureId)->Option<&Texture>{
|
||||
self.textures.get(texture_id.get() as usize)
|
||||
}
|
||||
}
|
||||
pub fn into_iter(self)->impl Iterator<Item=(TextureId,Texture)>{
|
||||
self.textures.into_iter().enumerate().map(|(texture_id,texture)|(TextureId::new(texture_id as u32),texture))
|
||||
}
|
||||
}
|
||||
|
@ -1,60 +0,0 @@
|
||||
use strafesnet_common::model::MeshId;
|
||||
|
||||
//duplicate this code for now
|
||||
#[derive(Clone)]
|
||||
pub struct MdlData(Vec<u8>);
|
||||
impl MdlData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct VtxData(Vec<u8>);
|
||||
impl VtxData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct VvdData(Vec<u8>);
|
||||
impl VvdData{
|
||||
pub const fn new(value:Vec<u8>)->Self{
|
||||
Self(value)
|
||||
}
|
||||
pub fn get(self)->Vec<u8>{
|
||||
self.0
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ModelData{
|
||||
pub mdl:MdlData,
|
||||
pub vtx:VtxData,
|
||||
pub vvd:VvdData,
|
||||
}
|
||||
|
||||
//meshes is more prone to failure
|
||||
pub struct Meshes{
|
||||
meshes:Vec<Option<ModelData>>,
|
||||
}
|
||||
impl Meshes{
|
||||
pub(crate) const fn new(meshes:Vec<Option<ModelData>>)->Self{
|
||||
Self{
|
||||
meshes,
|
||||
}
|
||||
}
|
||||
pub fn get_texture(&self,texture_id:MeshId)->Option<&ModelData>{
|
||||
self.meshes.get(texture_id.get() as usize)?.as_ref()
|
||||
}
|
||||
pub fn into_iter(self)->impl Iterator<Item=(MeshId,ModelData)>{
|
||||
self.meshes.into_iter().enumerate().filter_map(|(mesh_id,maybe_mesh)|
|
||||
maybe_mesh.map(|mesh|(MeshId::new(mesh_id as u32),mesh))
|
||||
)
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user