common/src/map.rs
2024-02-03 16:04:59 -08:00

12 lines
245 B
Rust

use std::collections::HashMap;
use crate::model;
use crate::gameplay_modes;
//this is the current map data loaded in memory
pub struct Map{
modes:gameplay_modes::Modes,
models:model::Models,
//RenderPattern
textures:HashMap<u32,Vec<u8>>,
}