common/src/map.rs

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Rust
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2024-02-01 08:04:07 +00:00
use std::collections::HashMap;
use crate::model;
use crate::gameplay_modes;
//this is the current map data loaded in memory
pub struct Map{
modes:gameplay_modes::Modes,
models:model::Models,
//RenderPattern
textures:HashMap<u32,Vec<u8>>,
}