Compare commits
3 Commits
Author | SHA1 | Date | |
---|---|---|---|
165a59be6d | |||
2c926efa0d | |||
74acfbf206 |
@ -1,2 +0,0 @@
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[registries.strafesnet]
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index = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
|
10
Cargo.lock
generated
10
Cargo.lock
generated
@ -4,15 +4,15 @@ version = 3
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[[package]]
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name = "bitflags"
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version = "2.6.0"
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version = "2.4.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b048fb63fd8b5923fc5aa7b340d8e156aec7ec02f0c78fa8a6ddc2613f6f71de"
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checksum = "ed570934406eb16438a4e976b1b4500774099c13b8cb96eec99f620f05090ddf"
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[[package]]
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name = "glam"
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version = "0.28.0"
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version = "0.25.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "779ae4bf7e8421cf91c0b3b64e7e8b40b862fba4d393f59150042de7c4965a94"
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||||
checksum = "151665d9be52f9bb40fc7966565d39666f2d1e69233571b71b87791c7e0528b3"
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[[package]]
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name = "id"
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@ -45,7 +45,7 @@ dependencies = [
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[[package]]
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name = "strafesnet_common"
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version = "0.2.0"
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version = "0.1.0"
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dependencies = [
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"bitflags",
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"glam",
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|
10
Cargo.toml
10
Cargo.toml
@ -1,15 +1,11 @@
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[package]
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name = "strafesnet_common"
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version = "0.2.0"
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version = "0.1.0"
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edition = "2021"
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repository = "https://git.itzana.me/StrafesNET/common"
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license = "MIT OR Apache-2.0"
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description = "Common types and helpers for Strafe Client associated projects."
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authors = ["Rhys Lloyd <krakow20@gmail.com>"]
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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bitflags = "2.6.0"
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glam = "0.28.0"
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bitflags = "2.4.2"
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glam = "0.25.0"
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id = { version = "0.1.0", registry = "strafesnet" }
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|
15
src/aabb.rs
15
src/aabb.rs
@ -6,22 +6,13 @@ pub struct Aabb{
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max:Planar64Vec3,
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}
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impl Default for Aabb{
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fn default()->Self{
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impl Default for Aabb {
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fn default()->Self {
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Self{min:Planar64Vec3::MAX,max:Planar64Vec3::MIN}
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}
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}
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impl Aabb{
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pub const fn new(min:Planar64Vec3,max:Planar64Vec3)->Self{
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Self{min,max}
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}
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pub const fn max(&self)->Planar64Vec3{
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self.max
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}
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pub const fn min(&self)->Planar64Vec3{
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self.min
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}
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pub fn grow(&mut self,point:Planar64Vec3){
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self.min=self.min.min(point);
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self.max=self.max.max(point);
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@ -52,4 +43,4 @@ impl Aabb{
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// let d=self.max-self.min;
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// d.x*d.y*d.z
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// }
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}
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}
|
92
src/bvh.rs
92
src/bvh.rs
@ -10,31 +10,26 @@ use crate::aabb::Aabb;
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//sort the centerpoints on each axis (3 lists)
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//bv is put into octant based on whether it is upper or lower in each list
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pub enum RecursiveContent<R,T>{
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Branch(Vec<R>),
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enum BvhNodeContent<T>{
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Branch(Vec<BvhNode<T>>),
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Leaf(T),
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}
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impl<R,T> Default for RecursiveContent<R,T>{
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impl<T> Default for BvhNodeContent<T>{
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fn default()->Self{
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Self::Branch(Vec::new())
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}
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}
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#[derive(Default)]
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pub struct BvhNode<T>{
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content:RecursiveContent<BvhNode<T>,T>,
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aabb:Aabb,
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}
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pub struct BvhWeightNode<W,T>{
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content:RecursiveContent<BvhWeightNode<W,T>,T>,
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weight:W,
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content:BvhNodeContent<T>,
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aabb:Aabb,
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}
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impl<T> BvhNode<T>{
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pub fn the_tester<F:FnMut(&T)>(&self,aabb:&Aabb,f:&mut F){
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impl<T:Copy+Eq+std::hash::Hash> BvhNode<T>{
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pub fn the_tester<F:FnMut(T)>(&self,aabb:&Aabb,f:&mut F){
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match &self.content{
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RecursiveContent::Leaf(model)=>f(model),
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RecursiveContent::Branch(children)=>for child in children{
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&BvhNodeContent::Leaf(model)=>f(model),
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BvhNodeContent::Branch(children)=>for child in children{
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//this test could be moved outside the match statement
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//but that would test the root node aabb
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//you're probably not going to spend a lot of time outside the map,
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@ -45,72 +40,25 @@ impl<T> BvhNode<T>{
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},
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}
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}
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pub fn into_visitor<F:FnMut(T)>(self,f:&mut F){
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match self.content{
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RecursiveContent::Leaf(model)=>f(model),
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RecursiveContent::Branch(children)=>for child in children{
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child.into_visitor(f)
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},
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}
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}
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pub fn weigh_contents<W:Copy+std::iter::Sum<W>,F:Fn(&T)->W>(self,f:&F)->BvhWeightNode<W,T>{
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match self.content{
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RecursiveContent::Leaf(model)=>BvhWeightNode{
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weight:f(&model),
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content:RecursiveContent::Leaf(model),
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aabb:self.aabb,
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},
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RecursiveContent::Branch(children)=>{
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let branch:Vec<BvhWeightNode<W,T>>=children.into_iter().map(|child|
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child.weigh_contents(f)
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).collect();
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BvhWeightNode{
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weight:branch.iter().map(|node|node.weight).sum(),
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content:RecursiveContent::Branch(branch),
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aabb:self.aabb,
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}
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},
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}
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}
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}
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impl <W,T> BvhWeightNode<W,T>{
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pub const fn weight(&self)->&W{
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&self.weight
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}
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pub const fn aabb(&self)->&Aabb{
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&self.aabb
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}
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pub fn into_content(self)->RecursiveContent<BvhWeightNode<W,T>,T>{
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self.content
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}
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pub fn into_visitor<F:FnMut(T)>(self,f:&mut F){
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match self.content{
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RecursiveContent::Leaf(model)=>f(model),
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RecursiveContent::Branch(children)=>for child in children{
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child.into_visitor(f)
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},
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}
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}
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}
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pub fn generate_bvh<T>(boxen:Vec<(T,Aabb)>)->BvhNode<T>{
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pub fn generate_bvh<T:Copy+Eq+std::hash::Hash>(boxen:Vec<(T,Aabb)>)->BvhNode<T>{
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generate_bvh_node(boxen,false)
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}
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fn generate_bvh_node<T>(boxen:Vec<(T,Aabb)>,force:bool)->BvhNode<T>{
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fn generate_bvh_node<T:Copy+Eq+std::hash::Hash>(boxen:Vec<(T,Aabb)>,force:bool)->BvhNode<T>{
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let n=boxen.len();
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if force||n<20{
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let mut aabb=Aabb::default();
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let nodes=boxen.into_iter().map(|b|{
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aabb.join(&b.1);
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BvhNode{
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content:RecursiveContent::Leaf(b.0),
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content:BvhNodeContent::Leaf(b.0),
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aabb:b.1,
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}
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}).collect();
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BvhNode{
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content:RecursiveContent::Branch(nodes),
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content:BvhNodeContent::Branch(nodes),
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aabb,
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}
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}else{
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@ -118,12 +66,12 @@ fn generate_bvh_node<T>(boxen:Vec<(T,Aabb)>,force:bool)->BvhNode<T>{
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let mut sort_x=Vec::with_capacity(n);
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let mut sort_y=Vec::with_capacity(n);
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let mut sort_z=Vec::with_capacity(n);
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for (i,(_,aabb)) in boxen.iter().enumerate(){
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for (i,aabb) in boxen.iter(){
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let center=aabb.center();
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octant.insert(i,0);
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sort_x.push((i,center.x()));
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sort_y.push((i,center.y()));
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sort_z.push((i,center.z()));
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octant.insert(*i,0);
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sort_x.push((*i,center.x()));
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sort_y.push((*i,center.y()));
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sort_z.push((*i,center.z()));
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}
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sort_x.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
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sort_y.sort_by(|tup0,tup1|tup0.1.cmp(&tup1.1));
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@ -150,7 +98,7 @@ fn generate_bvh_node<T>(boxen:Vec<(T,Aabb)>,force:bool)->BvhNode<T>{
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//generate lists for unique octant values
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let mut list_list=Vec::with_capacity(8);
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let mut octant_list=Vec::with_capacity(8);
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for (i,(data,aabb)) in boxen.into_iter().enumerate(){
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for (i,aabb) in boxen.into_iter(){
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let octant_id=octant[&i];
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let list_id=if let Some(list_id)=octant_list.iter().position(|&id|id==octant_id){
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list_id
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@ -160,14 +108,14 @@ fn generate_bvh_node<T>(boxen:Vec<(T,Aabb)>,force:bool)->BvhNode<T>{
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list_list.push(Vec::new());
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list_id
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};
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list_list[list_id].push((data,aabb));
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list_list[list_id].push((i,aabb));
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}
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let mut aabb=Aabb::default();
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if list_list.len()==1{
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generate_bvh_node(list_list.remove(0),true)
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}else{
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BvhNode{
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content:RecursiveContent::Branch(
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content:BvhNodeContent::Branch(
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list_list.into_iter().map(|b|{
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let node=generate_bvh_node(b,false);
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aabb.join(&node.aabb);
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|
@ -71,22 +71,7 @@ pub struct Stage{
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unordered_checkpoints:HashSet<ModelId>,
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}
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impl Stage{
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pub fn new(
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spawn:ModelId,
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ordered_checkpoints_count:u32,
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unordered_checkpoints_count:u32,
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ordered_checkpoints:HashMap<CheckpointId,ModelId>,
|
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unordered_checkpoints:HashSet<ModelId>,
|
||||
)->Self{
|
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Self{
|
||||
spawn,
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ordered_checkpoints_count,
|
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unordered_checkpoints_count,
|
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ordered_checkpoints,
|
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unordered_checkpoints,
|
||||
}
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||||
}
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pub fn empty(spawn:ModelId)->Self{
|
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pub fn new(spawn:ModelId)->Self{
|
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Self{
|
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spawn,
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ordered_checkpoints_count:0,
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@ -100,17 +85,6 @@ impl Stage{
|
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self.spawn
|
||||
}
|
||||
#[inline]
|
||||
pub const fn ordered_checkpoints_count(&self)->u32{
|
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self.ordered_checkpoints_count
|
||||
}
|
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#[inline]
|
||||
pub const fn unordered_checkpoints_count(&self)->u32{
|
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self.unordered_checkpoints_count
|
||||
}
|
||||
pub fn into_inner(self)->(HashMap<CheckpointId,ModelId>,HashSet<ModelId>){
|
||||
(self.ordered_checkpoints,self.unordered_checkpoints)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn is_empty(&self)->bool{
|
||||
self.is_complete(0,0)
|
||||
}
|
||||
@ -162,22 +136,7 @@ pub struct Mode{
|
||||
elements:HashMap<ModelId,StageElement>,
|
||||
}
|
||||
impl Mode{
|
||||
pub fn new(
|
||||
style:gameplay_style::StyleModifiers,
|
||||
start:ModelId,
|
||||
zones:HashMap<ModelId,Zone>,
|
||||
stages:Vec<Stage>,
|
||||
elements:HashMap<ModelId,StageElement>,
|
||||
)->Self{
|
||||
Self{
|
||||
style,
|
||||
start,
|
||||
zones,
|
||||
stages,
|
||||
elements,
|
||||
}
|
||||
}
|
||||
pub fn empty(style:gameplay_style::StyleModifiers,start:ModelId)->Self{
|
||||
pub fn new(style:gameplay_style::StyleModifiers,start:ModelId)->Self{
|
||||
Self{
|
||||
style,
|
||||
start,
|
||||
@ -186,21 +145,6 @@ impl Mode{
|
||||
elements:HashMap::new(),
|
||||
}
|
||||
}
|
||||
pub fn into_inner(self)->(
|
||||
gameplay_style::StyleModifiers,
|
||||
ModelId,
|
||||
HashMap<ModelId,Zone>,
|
||||
Vec<Stage>,
|
||||
HashMap<ModelId,StageElement>,
|
||||
){
|
||||
(
|
||||
self.style,
|
||||
self.start,
|
||||
self.zones,
|
||||
self.stages,
|
||||
self.elements,
|
||||
)
|
||||
}
|
||||
pub const fn get_start(&self)->ModelId{
|
||||
self.start
|
||||
}
|
||||
@ -299,17 +243,14 @@ impl ModeUpdate{
|
||||
|
||||
#[derive(Default,Clone)]
|
||||
pub struct Modes{
|
||||
pub modes:Vec<Mode>,
|
||||
modes:Vec<Mode>,
|
||||
}
|
||||
impl Modes{
|
||||
pub const fn new(modes:Vec<Mode>)->Self{
|
||||
pub fn new(modes:Vec<Mode>)->Self{
|
||||
Self{
|
||||
modes,
|
||||
}
|
||||
}
|
||||
pub fn into_inner(self)->Vec<Mode>{
|
||||
self.modes
|
||||
}
|
||||
pub fn push_mode(&mut self,mode:Mode){
|
||||
self.modes.push(mode)
|
||||
}
|
||||
@ -328,4 +269,4 @@ impl Updatable<ModesUpdate> for Modes{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -14,8 +14,6 @@ pub struct StyleModifiers{
|
||||
//player gets a controllable rocket force
|
||||
pub rocket:Option<PropulsionSettings>,
|
||||
//flying
|
||||
//pub move_type:MoveType::Fly(FlySettings)
|
||||
//MoveType::Physics(PhysicsSettings) -> PhysicsSettings (strafe,rocket,jump,walk,ladder,swim,gravity)
|
||||
//jumping is allowed
|
||||
pub jump:Option<JumpSettings>,
|
||||
//standing & walking is allowed
|
||||
@ -94,15 +92,6 @@ impl ControlsActivation{
|
||||
controls_contains,
|
||||
}
|
||||
}
|
||||
pub const fn controls_mask(&self)->Controls{
|
||||
self.controls_mask
|
||||
}
|
||||
pub const fn controls_intersects(&self)->Controls{
|
||||
self.controls_intersects
|
||||
}
|
||||
pub const fn controls_contains(&self)->Controls{
|
||||
self.controls_contains
|
||||
}
|
||||
pub const fn mask(&self,controls:Controls)->Controls{
|
||||
controls.intersection(self.controls_mask)
|
||||
}
|
||||
@ -177,17 +166,6 @@ pub struct StrafeSettings{
|
||||
tick_rate:Ratio64,
|
||||
}
|
||||
impl StrafeSettings{
|
||||
pub const fn new(
|
||||
enable:ControlsActivation,
|
||||
mv:Planar64,
|
||||
air_accel_limit:Option<Planar64>,
|
||||
tick_rate:Ratio64,
|
||||
)->Self{
|
||||
Self{enable,mv,air_accel_limit,tick_rate}
|
||||
}
|
||||
pub fn into_inner(self)->(ControlsActivation,Planar64,Option<Planar64>,Ratio64){
|
||||
(self.enable,self.mv,self.air_accel_limit,self.tick_rate)
|
||||
}
|
||||
pub fn tick_velocity(&self,velocity:Planar64Vec3,control_dir:Planar64Vec3)->Option<Planar64Vec3>{
|
||||
let d=velocity.dot(control_dir);
|
||||
match d<self.mv{
|
||||
@ -211,12 +189,6 @@ pub struct PropulsionSettings{
|
||||
magnitude:Planar64,
|
||||
}
|
||||
impl PropulsionSettings{
|
||||
pub const fn new(magnitude:Planar64)->Self{
|
||||
Self{magnitude}
|
||||
}
|
||||
pub fn magnitude(&self)->Planar64{
|
||||
self.magnitude
|
||||
}
|
||||
pub fn acceleration(&self,control_dir:Planar64Vec3)->Planar64Vec3{
|
||||
control_dir*self.magnitude
|
||||
}
|
||||
@ -230,15 +202,6 @@ pub struct JumpSettings{
|
||||
calculation:JumpCalculation,
|
||||
}
|
||||
impl JumpSettings{
|
||||
pub const fn new(
|
||||
impulse:JumpImpulse,
|
||||
calculation:JumpCalculation,
|
||||
)->Self{
|
||||
Self{impulse,calculation}
|
||||
}
|
||||
pub fn into_inner(self)->(JumpImpulse,JumpCalculation){
|
||||
(self.impulse,self.calculation)
|
||||
}
|
||||
pub fn jumped_velocity(&self,style:&StyleModifiers,jump_dir:Planar64Vec3,velocity:Planar64Vec3)->Planar64Vec3{
|
||||
match self.calculation{
|
||||
//roblox style
|
||||
@ -256,20 +219,6 @@ pub struct AccelerateSettings{
|
||||
accel:Planar64,
|
||||
topspeed:Planar64,
|
||||
}
|
||||
impl AccelerateSettings{
|
||||
pub const fn new(
|
||||
accel:Planar64,
|
||||
topspeed:Planar64,
|
||||
)->Self{
|
||||
Self{accel,topspeed}
|
||||
}
|
||||
pub const fn accel(&self)->Planar64{
|
||||
self.accel
|
||||
}
|
||||
pub const fn topspeed(&self)->Planar64{
|
||||
self.topspeed
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct WalkSettings{
|
||||
accelerate:AccelerateSettings,
|
||||
@ -279,17 +228,6 @@ pub struct WalkSettings{
|
||||
surf_dot:Planar64,//surf_dot<n.dot(up)/n.length()
|
||||
}
|
||||
impl WalkSettings{
|
||||
pub const fn new(
|
||||
accelerate:AccelerateSettings,
|
||||
static_friction:Planar64,
|
||||
kinetic_friction:Planar64,
|
||||
surf_dot:Planar64,
|
||||
)->Self{
|
||||
Self{accelerate,static_friction,kinetic_friction,surf_dot}
|
||||
}
|
||||
pub fn into_inner(self)->(AccelerateSettings,Planar64,Planar64,Planar64){
|
||||
(self.accelerate,self.static_friction,self.kinetic_friction,self.surf_dot)
|
||||
}
|
||||
pub fn accel(&self,target_diff:Planar64Vec3,gravity:Planar64Vec3)->Planar64{
|
||||
//TODO: fallible walk accel
|
||||
let diff_len=target_diff.length();
|
||||
@ -335,16 +273,7 @@ pub struct LadderSettings{
|
||||
dot:Planar64,
|
||||
}
|
||||
impl LadderSettings{
|
||||
pub const fn new(
|
||||
accelerate:AccelerateSettings,
|
||||
dot:Planar64,
|
||||
)->Self{
|
||||
Self{accelerate,dot}
|
||||
}
|
||||
pub fn into_inner(self)->(AccelerateSettings,Planar64){
|
||||
(self.accelerate,self.dot)
|
||||
}
|
||||
pub const fn accel(&self,target_diff:Planar64Vec3,gravity:Planar64Vec3)->Planar64{
|
||||
pub fn accel(&self,target_diff:Planar64Vec3,gravity:Planar64Vec3)->Planar64{
|
||||
//TODO: fallible ladder accel
|
||||
self.accelerate.accel
|
||||
}
|
||||
@ -403,7 +332,7 @@ impl Hitbox{
|
||||
}
|
||||
pub fn source()->Self{
|
||||
Self{
|
||||
halfsize:Planar64Vec3::int(33,73,33)/2*VALVE_SCALE,
|
||||
halfsize:Planar64Vec3::raw(33,73,33)/2*VALVE_SCALE,
|
||||
mesh:HitboxMesh::Box,
|
||||
}
|
||||
}
|
||||
@ -591,4 +520,4 @@ impl StyleModifiers{
|
||||
camera_offset:(Planar64Vec3::int(0,64,0)-Planar64Vec3::int(0,73,0)/2)*VALVE_SCALE,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -10,14 +10,6 @@ impl Time{
|
||||
pub const ONE_MICROSECOND:Self=Self(1_000);
|
||||
pub const ONE_NANOSECOND:Self=Self(1);
|
||||
#[inline]
|
||||
pub const fn raw(num:i64)->Self{
|
||||
Self(num)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn get(self)->i64{
|
||||
self.0
|
||||
}
|
||||
#[inline]
|
||||
pub const fn from_secs(num:i64)->Self{
|
||||
Self(Self::ONE_SECOND.0*num)
|
||||
}
|
||||
@ -117,14 +109,6 @@ impl Ratio64{
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn num(self)->i64{
|
||||
self.num
|
||||
}
|
||||
#[inline]
|
||||
pub const fn den(self)->u64{
|
||||
self.den
|
||||
}
|
||||
#[inline]
|
||||
pub const fn mul_int(&self,rhs:i64)->i64{
|
||||
rhs*self.num/(self.den as i64)
|
||||
}
|
||||
@ -614,26 +598,14 @@ impl Planar64Vec3{
|
||||
Self(glam::i64vec3(x.0,y.0,z.0))
|
||||
}
|
||||
#[inline]
|
||||
pub const fn get(self)->glam::I64Vec3{
|
||||
self.0
|
||||
}
|
||||
#[inline]
|
||||
pub const fn int(x:i32,y:i32,z:i32)->Self{
|
||||
Self(glam::i64vec3((x as i64)<<32,(y as i64)<<32,(z as i64)<<32))
|
||||
}
|
||||
#[inline]
|
||||
pub const fn raw_xyz(x:i64,y:i64,z:i64)->Self{
|
||||
pub const fn raw(x:i64,y:i64,z:i64)->Self{
|
||||
Self(glam::i64vec3(x,y,z))
|
||||
}
|
||||
#[inline]
|
||||
pub const fn raw_array(xyz:[i64;3])->Self{
|
||||
Self(glam::I64Vec3::from_array(xyz))
|
||||
}
|
||||
#[inline]
|
||||
pub const fn raw(xyz:glam::I64Vec3)->Self{
|
||||
Self(xyz)
|
||||
}
|
||||
#[inline]
|
||||
pub const fn x(&self)->Planar64{
|
||||
Planar64(self.0.x)
|
||||
}
|
||||
@ -885,9 +857,9 @@ impl Planar64Mat3{
|
||||
#[inline]
|
||||
pub const fn from_diagonal(diagonal:Planar64Vec3)->Self{
|
||||
Self{
|
||||
x_axis:Planar64Vec3::raw_xyz(diagonal.0.x,0,0),
|
||||
y_axis:Planar64Vec3::raw_xyz(0,diagonal.0.y,0),
|
||||
z_axis:Planar64Vec3::raw_xyz(0,0,diagonal.0.z),
|
||||
x_axis:Planar64Vec3::raw(diagonal.0.x,0,0),
|
||||
y_axis:Planar64Vec3::raw(0,diagonal.0.y,0),
|
||||
z_axis:Planar64Vec3::raw(0,0,diagonal.0.z),
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
@ -931,25 +903,25 @@ impl Planar64Mat3{
|
||||
+self.x_axis.0.x as i128*self.y_axis.0.y as i128*self.z_axis.0.z as i128
|
||||
)>>32;
|
||||
Self{
|
||||
x_axis:Planar64Vec3::raw_xyz((((-(self.y_axis.0.z as i128*self.z_axis.0.y as i128)+self.y_axis.0.y as i128*self.z_axis.0.z as i128)<<32)/det) as i64,(((self.x_axis.0.z as i128*self.z_axis.0.y as i128-self.x_axis.0.y as i128*self.z_axis.0.z as i128)<<32)/det) as i64,(((-(self.x_axis.0.z as i128*self.y_axis.0.y as i128)+self.x_axis.0.y as i128*self.y_axis.0.z as i128)<<32)/det) as i64),
|
||||
y_axis:Planar64Vec3::raw_xyz((((self.y_axis.0.z as i128*self.z_axis.0.x as i128-self.y_axis.0.x as i128*self.z_axis.0.z as i128)<<32)/det) as i64,(((-(self.x_axis.0.z as i128*self.z_axis.0.x as i128)+self.x_axis.0.x as i128*self.z_axis.0.z as i128)<<32)/det) as i64,(((self.x_axis.0.z as i128*self.y_axis.0.x as i128-self.x_axis.0.x as i128*self.y_axis.0.z as i128)<<32)/det) as i64),
|
||||
z_axis:Planar64Vec3::raw_xyz((((-(self.y_axis.0.y as i128*self.z_axis.0.x as i128)+self.y_axis.0.x as i128*self.z_axis.0.y as i128)<<32)/det) as i64,(((self.x_axis.0.y as i128*self.z_axis.0.x as i128-self.x_axis.0.x as i128*self.z_axis.0.y as i128)<<32)/det) as i64,(((-(self.x_axis.0.y as i128*self.y_axis.0.x as i128)+self.x_axis.0.x as i128*self.y_axis.0.y as i128)<<32)/det) as i64),
|
||||
x_axis:Planar64Vec3::raw((((-(self.y_axis.0.z as i128*self.z_axis.0.y as i128)+self.y_axis.0.y as i128*self.z_axis.0.z as i128)<<32)/det) as i64,(((self.x_axis.0.z as i128*self.z_axis.0.y as i128-self.x_axis.0.y as i128*self.z_axis.0.z as i128)<<32)/det) as i64,(((-(self.x_axis.0.z as i128*self.y_axis.0.y as i128)+self.x_axis.0.y as i128*self.y_axis.0.z as i128)<<32)/det) as i64),
|
||||
y_axis:Planar64Vec3::raw((((self.y_axis.0.z as i128*self.z_axis.0.x as i128-self.y_axis.0.x as i128*self.z_axis.0.z as i128)<<32)/det) as i64,(((-(self.x_axis.0.z as i128*self.z_axis.0.x as i128)+self.x_axis.0.x as i128*self.z_axis.0.z as i128)<<32)/det) as i64,(((self.x_axis.0.z as i128*self.y_axis.0.x as i128-self.x_axis.0.x as i128*self.y_axis.0.z as i128)<<32)/det) as i64),
|
||||
z_axis:Planar64Vec3::raw((((-(self.y_axis.0.y as i128*self.z_axis.0.x as i128)+self.y_axis.0.x as i128*self.z_axis.0.y as i128)<<32)/det) as i64,(((self.x_axis.0.y as i128*self.z_axis.0.x as i128-self.x_axis.0.x as i128*self.z_axis.0.y as i128)<<32)/det) as i64,(((-(self.x_axis.0.y as i128*self.y_axis.0.x as i128)+self.x_axis.0.x as i128*self.y_axis.0.y as i128)<<32)/det) as i64),
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn inverse_times_det(&self)->Self{
|
||||
Self{
|
||||
x_axis:Planar64Vec3::raw_xyz(((-(self.y_axis.0.z as i128*self.z_axis.0.y as i128)+self.y_axis.0.y as i128*self.z_axis.0.z as i128)>>32) as i64,((self.x_axis.0.z as i128*self.z_axis.0.y as i128-self.x_axis.0.y as i128*self.z_axis.0.z as i128)>>32) as i64,((-(self.x_axis.0.z as i128*self.y_axis.0.y as i128)+self.x_axis.0.y as i128*self.y_axis.0.z as i128)>>32) as i64),
|
||||
y_axis:Planar64Vec3::raw_xyz(((self.y_axis.0.z as i128*self.z_axis.0.x as i128-self.y_axis.0.x as i128*self.z_axis.0.z as i128)>>32) as i64,((-(self.x_axis.0.z as i128*self.z_axis.0.x as i128)+self.x_axis.0.x as i128*self.z_axis.0.z as i128)>>32) as i64,((self.x_axis.0.z as i128*self.y_axis.0.x as i128-self.x_axis.0.x as i128*self.y_axis.0.z as i128)>>32) as i64),
|
||||
z_axis:Planar64Vec3::raw_xyz(((-(self.y_axis.0.y as i128*self.z_axis.0.x as i128)+self.y_axis.0.x as i128*self.z_axis.0.y as i128)>>32) as i64,((self.x_axis.0.y as i128*self.z_axis.0.x as i128-self.x_axis.0.x as i128*self.z_axis.0.y as i128)>>32) as i64,((-(self.x_axis.0.y as i128*self.y_axis.0.x as i128)+self.x_axis.0.x as i128*self.y_axis.0.y as i128)>>32) as i64),
|
||||
x_axis:Planar64Vec3::raw(((-(self.y_axis.0.z as i128*self.z_axis.0.y as i128)+self.y_axis.0.y as i128*self.z_axis.0.z as i128)>>32) as i64,((self.x_axis.0.z as i128*self.z_axis.0.y as i128-self.x_axis.0.y as i128*self.z_axis.0.z as i128)>>32) as i64,((-(self.x_axis.0.z as i128*self.y_axis.0.y as i128)+self.x_axis.0.y as i128*self.y_axis.0.z as i128)>>32) as i64),
|
||||
y_axis:Planar64Vec3::raw(((self.y_axis.0.z as i128*self.z_axis.0.x as i128-self.y_axis.0.x as i128*self.z_axis.0.z as i128)>>32) as i64,((-(self.x_axis.0.z as i128*self.z_axis.0.x as i128)+self.x_axis.0.x as i128*self.z_axis.0.z as i128)>>32) as i64,((self.x_axis.0.z as i128*self.y_axis.0.x as i128-self.x_axis.0.x as i128*self.y_axis.0.z as i128)>>32) as i64),
|
||||
z_axis:Planar64Vec3::raw(((-(self.y_axis.0.y as i128*self.z_axis.0.x as i128)+self.y_axis.0.x as i128*self.z_axis.0.y as i128)>>32) as i64,((self.x_axis.0.y as i128*self.z_axis.0.x as i128-self.x_axis.0.x as i128*self.z_axis.0.y as i128)>>32) as i64,((-(self.x_axis.0.y as i128*self.y_axis.0.x as i128)+self.x_axis.0.x as i128*self.y_axis.0.y as i128)>>32) as i64),
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub const fn transpose(&self)->Self{
|
||||
Self{
|
||||
x_axis:Planar64Vec3::raw_xyz(self.x_axis.0.x,self.y_axis.0.x,self.z_axis.0.x),
|
||||
y_axis:Planar64Vec3::raw_xyz(self.x_axis.0.y,self.y_axis.0.y,self.z_axis.0.y),
|
||||
z_axis:Planar64Vec3::raw_xyz(self.x_axis.0.z,self.y_axis.0.z,self.z_axis.0.z),
|
||||
x_axis:Planar64Vec3::raw(self.x_axis.0.x,self.y_axis.0.x,self.z_axis.0.x),
|
||||
y_axis:Planar64Vec3::raw(self.x_axis.0.y,self.y_axis.0.y,self.z_axis.0.y),
|
||||
z_axis:Planar64Vec3::raw(self.x_axis.0.z,self.y_axis.0.z,self.z_axis.0.z),
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
@ -1074,4 +1046,4 @@ fn test_sqrt(){
|
||||
assert_eq!(1717986918400,r.get());
|
||||
let s=r.sqrt();
|
||||
assert_eq!(85899345920,s.get());
|
||||
}
|
||||
}
|
@ -2,7 +2,6 @@ pub mod bvh;
|
||||
pub mod map;
|
||||
pub mod aabb;
|
||||
pub mod model;
|
||||
pub mod timer;
|
||||
pub mod zeroes;
|
||||
pub mod integer;
|
||||
pub mod updatable;
|
||||
@ -10,4 +9,4 @@ pub mod instruction;
|
||||
pub mod gameplay_attributes;
|
||||
pub mod gameplay_modes;
|
||||
pub mod gameplay_style;
|
||||
pub mod controls_bitflag;
|
||||
pub mod controls_bitflag;
|
@ -76,7 +76,7 @@ impl MapVertexId for PolygonGroup{
|
||||
}
|
||||
}
|
||||
/// Ah yes, a group of things to render at the same time
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq)]
|
||||
#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct TextureId(u32);
|
||||
#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct RenderConfigId(u32);
|
||||
@ -103,7 +103,7 @@ pub struct IndexedPhysicsGroup{
|
||||
pub groups:Vec<PolygonGroupId>,
|
||||
}
|
||||
//This is a superset of PhysicsModel and GraphicsModel
|
||||
#[derive(Clone,Copy,Debug,Hash,id::Id,Eq,PartialEq)]
|
||||
#[derive(Clone,Copy,Hash,id::Id,Eq,PartialEq)]
|
||||
pub struct MeshId(u32);
|
||||
#[derive(Clone)]
|
||||
pub struct Mesh{
|
||||
|
209
src/timer.rs
209
src/timer.rs
@ -1,209 +0,0 @@
|
||||
use crate::integer::{Time,Ratio64};
|
||||
|
||||
//this could be about half as long if I only had
|
||||
//scaled timers and just used a scale of 1
|
||||
//but I thought the concept of a timer that could
|
||||
//only be paused and not scaled was cool
|
||||
|
||||
trait TimerState:Copy{
|
||||
fn get_time(&self,time:Time)->Time;
|
||||
fn set_time(&mut self,time:Time,new_time:Time);
|
||||
fn get_offset(&self)->Time;
|
||||
fn set_offset(&mut self,offset:Time);
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Scaled{
|
||||
scale:Ratio64,
|
||||
offset:Time,
|
||||
}
|
||||
impl Scaled{
|
||||
const fn identity()->Self{
|
||||
Self{scale:Ratio64::ONE,offset:Time::ZERO}
|
||||
}
|
||||
const fn with_scale(scale:Ratio64)->Self{
|
||||
Self{scale,offset:Time::ZERO}
|
||||
}
|
||||
const fn scale(&self,time:Time)->Time{
|
||||
Time::raw(self.scale.mul_int(time.get()))
|
||||
}
|
||||
const fn get_scale(&self)->Ratio64{
|
||||
self.scale
|
||||
}
|
||||
fn set_scale(&mut self,time:Time,new_scale:Ratio64){
|
||||
let new_time=self.get_time(time);
|
||||
self.scale=new_scale;
|
||||
self.set_time(time,new_time);
|
||||
}
|
||||
}
|
||||
impl TimerState for Scaled{
|
||||
fn get_time(&self,time:Time)->Time{
|
||||
self.scale(time)+self.offset
|
||||
}
|
||||
fn set_time(&mut self,time:Time,new_time:Time){
|
||||
self.offset=new_time-self.scale(time);
|
||||
}
|
||||
fn get_offset(&self)->Time{
|
||||
self.offset
|
||||
}
|
||||
fn set_offset(&mut self,offset:Time){
|
||||
self.offset=offset;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
pub struct Realtime{
|
||||
offset:Time,
|
||||
}
|
||||
impl Realtime{
|
||||
const fn identity()->Self{
|
||||
Self{offset:Time::ZERO}
|
||||
}
|
||||
}
|
||||
impl TimerState for Realtime{
|
||||
fn get_time(&self,time:Time)->Time{
|
||||
time+self.offset
|
||||
}
|
||||
fn set_time(&mut self,time:Time,new_time:Time){
|
||||
self.offset=new_time-time;
|
||||
}
|
||||
fn get_offset(&self)->Time{
|
||||
self.offset
|
||||
}
|
||||
fn set_offset(&mut self,offset:Time){
|
||||
self.offset=offset;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone,Debug)]
|
||||
pub struct Timer<T>{
|
||||
state:T,
|
||||
paused:bool,
|
||||
}
|
||||
|
||||
impl Timer<Realtime>{
|
||||
pub fn realtime(time:Time,new_time:Time)->Self{
|
||||
let mut timer=Self{
|
||||
state:Realtime::identity(),
|
||||
paused:false,
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
pub fn realtime_paused(offset:Time)->Self{
|
||||
Self{
|
||||
state:Realtime{offset},
|
||||
paused:true,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error{
|
||||
AlreadyPaused,
|
||||
AlreadyUnpaused,
|
||||
}
|
||||
impl std::fmt::Display for Error{
|
||||
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
||||
write!(f,"{self:?}")
|
||||
}
|
||||
}
|
||||
impl std::error::Error for Error{}
|
||||
|
||||
impl Timer<Scaled>{
|
||||
pub fn new(time:Time,new_time:Time,scale:Ratio64,paused:bool)->Self{
|
||||
let mut timer=Self{
|
||||
state:Scaled::with_scale(scale),
|
||||
paused,
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
pub fn scaled(time:Time,new_time:Time,scale:Ratio64)->Self{
|
||||
let mut timer=Self{
|
||||
state:Scaled::with_scale(scale),
|
||||
paused:false,
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
pub fn scaled_paused(time:Time,new_time:Time,scale:Ratio64)->Self{
|
||||
let mut timer=Self{
|
||||
state:Scaled::with_scale(scale),
|
||||
paused:true,
|
||||
};
|
||||
timer.set_time(time,new_time);
|
||||
timer
|
||||
}
|
||||
pub const fn get_scale(&self)->Ratio64{
|
||||
self.state.get_scale()
|
||||
}
|
||||
pub fn set_scale(&mut self,time:Time,new_scale:Ratio64){
|
||||
self.state.set_scale(time,new_scale)
|
||||
}
|
||||
}
|
||||
|
||||
impl<T:TimerState> Timer<T>{
|
||||
pub fn time(&self,time:Time)->Time{
|
||||
match self.paused{
|
||||
true=>self.state.get_offset(),
|
||||
false=>self.state.get_time(time),
|
||||
}
|
||||
}
|
||||
pub fn set_time(&mut self,time:Time,new_time:Time){
|
||||
match self.paused{
|
||||
true=>self.state.set_offset(new_time),
|
||||
false=>self.state.set_time(time,new_time),
|
||||
}
|
||||
}
|
||||
pub fn pause(&mut self,time:Time)->Result<(),Error>{
|
||||
match self.paused{
|
||||
true=>Err(Error::AlreadyPaused),
|
||||
false=>{
|
||||
let new_time=self.time(time);
|
||||
self.state.set_offset(new_time);
|
||||
self.paused=true;
|
||||
Ok(())
|
||||
},
|
||||
}
|
||||
}
|
||||
pub fn unpause(&mut self,time:Time)->Result<(),Error>{
|
||||
match self.paused{
|
||||
true=>{
|
||||
let new_time=self.time(time);
|
||||
self.state.set_time(time,new_time);
|
||||
self.paused=false;
|
||||
Ok(())
|
||||
},
|
||||
false=>Err(Error::AlreadyUnpaused),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(test)]
|
||||
mod test{
|
||||
use super::{Time,Timer,Error};
|
||||
macro_rules! sec {
|
||||
($s: expr) => {
|
||||
Time::from_secs($s)
|
||||
};
|
||||
}
|
||||
#[test]
|
||||
fn test_timer()->Result<(),Error>{
|
||||
//create a paused timer that reads 0s
|
||||
let mut timer=Timer::realtime_paused(sec!(0));
|
||||
//the paused timer at 1 second should read 0s
|
||||
assert_eq!(timer.time(sec!(1)),sec!(0));
|
||||
|
||||
//unpause it after one second
|
||||
timer.unpause(sec!(1))?;
|
||||
//the timer at 6 seconds should read 5s
|
||||
assert_eq!(timer.time(sec!(6)),sec!(5));
|
||||
|
||||
//pause the timer after 11 seconds
|
||||
timer.pause(sec!(11))?;
|
||||
//the paused timer at 20 seconds should read 10s
|
||||
assert_eq!(timer.time(sec!(20)),sec!(10));
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user