Commit Graph

60 Commits

Author SHA1 Message Date
81f6a405cf v0.5.2 update deps 2024-10-01 16:47:19 -07:00
522f9f6668 update deps 2024-10-01 16:46:48 -07:00
d02df2f83e v0.5.1 from float 2024-10-01 16:20:52 -07:00
ed78807a9f integer from float 2024-10-01 16:20:38 -07:00
b419f2a321 v0.5.0 fixed wide vectors 2024-09-30 10:29:07 -07:00
92e333fcbe fixed wide vectors 2024-09-30 10:29:07 -07:00
79011171cb zeroes: use ArrayVec::from_iter instead of helper function 2024-08-22 19:47:44 -07:00
cd58e20fc2 integer: give Planar64 abs 2024-08-22 19:47:44 -07:00
fbdabf449a v0.4.1 bvh tweaks + run tweaks 2024-08-22 19:47:44 -07:00
0a95f492ba run: Run is Copy 2024-08-22 19:47:44 -07:00
27dba8a90d bvh: handling for median clumps 2024-08-22 19:47:44 -07:00
2b8bb0b705 bvh: remove unnecessary work 2024-08-22 19:47:38 -07:00
88b87b1859 v0.4.0 typed attribute structs 2024-08-09 14:23:59 -07:00
aa79d9a54e update deps 2024-08-09 14:23:09 -07:00
d95549070b gameplay_attributes: split out collision variants into structs 2024-08-09 13:49:42 -07:00
af1f1aad14 bvh: don't require T to implement Default 2024-08-09 13:48:20 -07:00
8012a459bf v0.3.0 rework jumping and boosters 2024-08-07 18:13:24 -07:00
22216846e3 refactor JumpCalculation 2024-08-07 18:10:10 -07:00
eebde9b54a this should all be pub 2024-08-07 15:11:41 -07:00
7d1058164b rename JumpImpulse variant 2024-08-07 14:40:59 -07:00
415be69ba8 zeroes: use arrayvec for our stack allocated variable length array with a fixed capacity 2024-08-07 12:46:43 -07:00
62e9397c98 zeroes: branch instead of heap allocation 2024-08-07 11:26:25 -07:00
9563290454 v0.2.3 physics instructions 2024-08-06 10:49:43 -07:00
a2d9e97467 add reset instruction + physics::Instruction is Clone 2024-08-05 17:26:15 -07:00
62a6af9261 pull instruction types out of physics 2024-08-02 13:45:52 -07:00
a819f93fa9 const opportunity 2024-08-02 13:45:10 -07:00
0375844f4f v0.2.2 timer tweaks 2024-08-02 10:40:07 -07:00
0dd41ae2f1 more functions 2024-08-02 10:35:29 -07:00
fed810334b simpler 2024-08-01 21:55:53 -07:00
0ff4de3d38 meant to make this public 2024-08-01 09:42:08 -07:00
0c0365746e v0.2.1 timers + runs 2024-08-01 09:32:40 -07:00
0c4a34c9cb runs 2024-08-01 09:31:26 -07:00
1318fd2856 timers 2024-08-01 09:30:35 -07:00
6ce2e64961 v0.2.0 breaking changes 2024-07-29 16:28:00 -07:00
1401c7ad13 debug trait 2024-07-25 17:47:32 -07:00
7b826e11be special method converts Bvh into Bvh with weights 2024-07-25 15:37:55 -07:00
f337c71c5b relax bvh trait bounds using enumerate 2024-07-25 13:53:20 -07:00
ba00fed9b8 accessors 2024-07-25 13:51:32 -07:00
7e91c85822 directly visit all bvh nodes 2024-07-24 14:41:35 -07:00
33aa8d5d9c convenience functions for integer types 2024-07-24 14:41:13 -07:00
6cd5234c91 constructors for unconstructable types 2024-07-23 19:04:53 -07:00
0215df9f96 todo: flying style w/o gravity (may help point out fly bugs) 2024-07-22 14:55:03 -07:00
582009baed update deps 2024-07-22 13:41:43 -07:00
0e4489b360 write crate niceties 2024-03-29 02:55:13 -07:00
324e0eb69b use strafesnet registry 2024-03-29 02:55:13 -07:00
a9f3e61f2b why is this private 2024-03-13 11:25:02 -07:00
db142d125b add Clone for Mesh 2024-03-12 21:42:19 -07:00
ef922135e6 update deps 2024-03-02 13:06:04 -08:00
9aec0e1b52 misc 2024-03-02 04:58:39 -08:00
b065f83faf fix jump limit 2024-03-02 04:58:31 -08:00