disable physics

This commit is contained in:
Quaternions 2024-02-15 01:03:10 -08:00
parent b69cdb2c24
commit 61c0ddeb25

@ -15,7 +15,7 @@ where
{
//figure out real attributes later
let mut unique_attributes=Vec::new();
unique_attributes.push(gameplay_attributes::CollisionAttributes::contact_default());
unique_attributes.push(gameplay_attributes::CollisionAttributes::Decoration);
const TEMP_TOUCH_ME_ATTRIBUTE:gameplay_attributes::CollisionAttributesId=gameplay_attributes::CollisionAttributesId::new(0);
let mut prop_mesh_count=0;