forked from StrafesNET/strafe-client
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34 Commits
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3d96517213 |
902
Cargo.lock
generated
902
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@ -9,7 +9,7 @@ edition = "2021"
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|||||||
bytemuck = { version = "1.13.1", features = ["derive"] }
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bytemuck = { version = "1.13.1", features = ["derive"] }
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||||||
configparser = "3.0.2"
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configparser = "3.0.2"
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||||||
ddsfile = "0.5.1"
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ddsfile = "0.5.1"
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||||||
glam = "0.24.1"
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glam = "0.25.0"
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||||||
lazy-regex = "3.0.2"
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lazy-regex = "3.0.2"
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||||||
obj = "0.10.2"
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obj = "0.10.2"
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||||||
parking_lot = "0.12.1"
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parking_lot = "0.12.1"
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||||||
@ -18,8 +18,11 @@ rbx_binary = "0.7.1"
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|||||||
rbx_dom_weak = "2.5.0"
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rbx_dom_weak = "2.5.0"
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||||||
rbx_reflection_database = "0.2.7"
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rbx_reflection_database = "0.2.7"
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||||||
rbx_xml = "0.13.1"
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rbx_xml = "0.13.1"
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wgpu = "0.18.0"
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strafesnet_common = { git = "https://git.itzana.me/StrafesNET/common", rev = "434ca29aef7e3015c9ca1ed45de8fef42e33fdfb" }
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winit = { version = "0.29.2", features = ["rwh_05"] }
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vbsp = "0.5.0"
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||||||
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vmdl = "0.1.1"
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wgpu = "0.19.0"
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||||||
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winit = "0.29.2"
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||||||
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#[profile.release]
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#[profile.release]
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#lto = true
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#lto = true
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2
LICENSE
2
LICENSE
@ -1,5 +1,5 @@
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|||||||
/*******************************************************
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/*******************************************************
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* Copyright (C) 2023 Rhys Lloyd <krakow20@gmail.com>
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* Copyright (C) 2023-2024 Rhys Lloyd <krakow20@gmail.com>
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*
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*
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* This file is part of the StrafesNET bhop/surf client.
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* This file is part of the StrafesNET bhop/surf client.
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*
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*
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46
src/aabb.rs
46
src/aabb.rs
@ -1,46 +0,0 @@
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use crate::integer::Planar64Vec3;
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#[derive(Clone)]
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pub struct Aabb{
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min:Planar64Vec3,
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max:Planar64Vec3,
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}
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impl Default for Aabb {
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fn default()->Self {
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Self{min:Planar64Vec3::MAX,max:Planar64Vec3::MIN}
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}
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}
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impl Aabb{
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pub fn grow(&mut self,point:Planar64Vec3){
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self.min=self.min.min(point);
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self.max=self.max.max(point);
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}
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pub fn join(&mut self,aabb:&Aabb){
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self.min=self.min.min(aabb.min);
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self.max=self.max.max(aabb.max);
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}
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pub fn inflate(&mut self,hs:Planar64Vec3){
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self.min-=hs;
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self.max+=hs;
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}
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pub fn intersects(&self,aabb:&Aabb)->bool{
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(self.min.cmplt(aabb.max)&aabb.min.cmplt(self.max)).all()
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}
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pub fn size(&self)->Planar64Vec3{
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self.max-self.min
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}
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||||||
pub fn center(&self)->Planar64Vec3{
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self.min.midpoint(self.max)
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||||||
}
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||||||
//probably use floats for area & volume because we don't care about precision
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// pub fn area_weight(&self)->f32{
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// let d=self.max-self.min;
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// d.x*d.y+d.y*d.z+d.z*d.x
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||||||
// }
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// pub fn volume(&self)->f32{
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// let d=self.max-self.min;
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// d.x*d.y*d.z
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// }
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||||||
}
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|
123
src/bvh.rs
123
src/bvh.rs
@ -1,123 +0,0 @@
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use crate::aabb::Aabb;
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//da algaritum
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//lista boxens
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//sort by {minx,maxx,miny,maxy,minz,maxz} (6 lists)
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||||||
//find the sets that minimizes the sum of surface areas
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||||||
//splitting is done when the minimum split sum of surface areas is larger than the node's own surface area
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||||||
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||||||
//start with bisection into octrees because a bad bvh is still 1000x better than no bvh
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||||||
//sort the centerpoints on each axis (3 lists)
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||||||
//bv is put into octant based on whether it is upper or lower in each list
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||||||
enum BvhNodeContent{
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||||||
Branch(Vec<BvhNode>),
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|
||||||
Leaf(usize),
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|
||||||
}
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||||||
impl Default for BvhNodeContent{
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|
||||||
fn default()->Self{
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||||||
Self::Branch(Vec::new())
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|
||||||
}
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|
||||||
}
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||||||
#[derive(Default)]
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|
||||||
pub struct BvhNode{
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|
||||||
content:BvhNodeContent,
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|
||||||
aabb:Aabb,
|
|
||||||
}
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|
||||||
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|
||||||
impl BvhNode{
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||||||
pub fn the_tester<F:FnMut(usize)>(&self,aabb:&Aabb,f:&mut F){
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|
||||||
match &self.content{
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|
||||||
&BvhNodeContent::Leaf(model)=>f(model),
|
|
||||||
BvhNodeContent::Branch(children)=>for child in children{
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|
||||||
//this test could be moved outside the match statement
|
|
||||||
//but that would test the root node aabb
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|
||||||
//you're probably not going to spend a lot of time outside the map,
|
|
||||||
//so the test is extra work for nothing
|
|
||||||
if aabb.intersects(&child.aabb){
|
|
||||||
child.the_tester(aabb,f);
|
|
||||||
}
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|
||||||
},
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|
||||||
}
|
|
||||||
}
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|
||||||
}
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||||||
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||||||
pub fn generate_bvh(boxen:Vec<Aabb>)->BvhNode{
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|
||||||
generate_bvh_node(boxen.into_iter().enumerate().collect())
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|
||||||
}
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||||||
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||||||
fn generate_bvh_node(boxen:Vec<(usize,Aabb)>)->BvhNode{
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||||||
let n=boxen.len();
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if n<20{
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let mut aabb=Aabb::default();
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let nodes=boxen.into_iter().map(|b|{
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aabb.join(&b.1);
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BvhNode{
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||||||
content:BvhNodeContent::Leaf(b.0),
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||||||
aabb:b.1,
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|
||||||
}
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|
||||||
}).collect();
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BvhNode{
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||||||
content:BvhNodeContent::Branch(nodes),
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|
||||||
aabb,
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||||||
}
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||||||
}else{
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||||||
let mut octant=std::collections::HashMap::with_capacity(n);//this ids which octant the boxen is put in
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let mut sort_x=Vec::with_capacity(n);
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||||||
let mut sort_y=Vec::with_capacity(n);
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||||||
let mut sort_z=Vec::with_capacity(n);
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||||||
for (i,aabb) in boxen.iter(){
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||||||
let center=aabb.center();
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||||||
octant.insert(*i,0);
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sort_x.push((*i,center.x()));
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sort_y.push((*i,center.y()));
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sort_z.push((*i,center.z()));
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||||||
}
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sort_x.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
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sort_y.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
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||||||
sort_z.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
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||||||
let h=n/2;
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let median_x=sort_x[h].1;
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||||||
let median_y=sort_y[h].1;
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||||||
let median_z=sort_z[h].1;
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||||||
for (i,c) in sort_x{
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||||||
if median_x<c{
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||||||
octant.insert(i,octant[&i]+1<<0);
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||||||
}
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||||||
}
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||||||
for (i,c) in sort_y{
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||||||
if median_y<c{
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||||||
octant.insert(i,octant[&i]+1<<1);
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|
||||||
}
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||||||
}
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||||||
for (i,c) in sort_z{
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||||||
if median_z<c{
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||||||
octant.insert(i,octant[&i]+1<<2);
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|
||||||
}
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|
||||||
}
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|
||||||
//generate lists for unique octant values
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||||||
let mut list_list=Vec::with_capacity(8);
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||||||
let mut octant_list=Vec::with_capacity(8);
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||||||
for (i,aabb) in boxen.into_iter(){
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||||||
let octant_id=octant[&i];
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|
||||||
let list_id=if let Some(list_id)=octant_list.iter().position(|&id|id==octant_id){
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|
||||||
list_id
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|
||||||
}else{
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|
||||||
let list_id=list_list.len();
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|
||||||
octant_list.push(octant_id);
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|
||||||
list_list.push(Vec::new());
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||||||
list_id
|
|
||||||
};
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|
||||||
list_list[list_id].push((i,aabb));
|
|
||||||
}
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||||||
let mut aabb=Aabb::default();
|
|
||||||
let children=list_list.into_iter().map(|b|{
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|
||||||
let node=generate_bvh_node(b);
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|
||||||
aabb.join(&node.aabb);
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|
||||||
node
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|
||||||
}).collect();
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BvhNode{
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|
||||||
content:BvhNodeContent::Branch(children),
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|
||||||
aabb,
|
|
||||||
}
|
|
||||||
}
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|
||||||
}
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|
@ -1,18 +1,15 @@
|
|||||||
use crate::physics::Body;
|
use crate::physics::Body;
|
||||||
use crate::model_physics::{FEV,MeshQuery,DirectedEdge};
|
use crate::model_physics::{FEV,MeshQuery,DirectedEdge};
|
||||||
use crate::integer::{Time,Planar64};
|
use strafesnet_common::integer::{Time,Planar64};
|
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use crate::zeroes::zeroes2;
|
use strafesnet_common::zeroes::zeroes2;
|
||||||
|
|
||||||
#[derive(Debug)]
|
enum Transition<F,E:DirectedEdge,V>{
|
||||||
enum Transition<F,E:DirectedEdge,V>
|
|
||||||
where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
|
||||||
Miss,
|
Miss,
|
||||||
Next(FEV<F,E,V>,Time),
|
Next(FEV<F,E,V>,Time),
|
||||||
Hit(F,Time),
|
Hit(F,Time),
|
||||||
}
|
}
|
||||||
|
|
||||||
fn next_transition<F:Copy+std::fmt::Debug,E:Copy+DirectedEdge+std::fmt::Debug,V:Copy+std::fmt::Debug>(fev:&FEV<F,E,V>,time:Time,mesh:&impl MeshQuery<F,E,V>,body:&Body,time_limit:Time)->Transition<F,E,V>
|
fn next_transition<F:Copy,E:Copy+DirectedEdge,V:Copy>(fev:&FEV<F,E,V>,time:Time,mesh:&impl MeshQuery<F,E,V>,body:&Body,time_limit:Time)->Transition<F,E,V>{
|
||||||
where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
|
||||||
//conflicting derivative means it crosses in the wrong direction.
|
//conflicting derivative means it crosses in the wrong direction.
|
||||||
//if the transition time is equal to an already tested transition, do not replace the current best.
|
//if the transition time is equal to an already tested transition, do not replace the current best.
|
||||||
let mut best_time=time_limit;
|
let mut best_time=time_limit;
|
||||||
@ -23,10 +20,10 @@ where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
|||||||
//n=face.normal d=face.dot
|
//n=face.normal d=face.dot
|
||||||
//n.a t^2+n.v t+n.p-d==0
|
//n.a t^2+n.v t+n.p-d==0
|
||||||
let (n,d)=mesh.face_nd(face_id);
|
let (n,d)=mesh.face_nd(face_id);
|
||||||
println!("Face n={} d={}",n,d);
|
//TODO: use higher precision d value?
|
||||||
|
//use the mesh transform translation instead of baking it into the d value.
|
||||||
for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||||
let t=body.time+Time::from(t);
|
let t=body.time+Time::from(t);
|
||||||
println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
|
|
||||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||||
best_time=t;
|
best_time=t;
|
||||||
best_transtition=Transition::Hit(face_id,t);
|
best_transtition=Transition::Hit(face_id,t);
|
||||||
@ -38,12 +35,9 @@ where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
|||||||
let edge_n=mesh.directed_edge_n(directed_edge_id);
|
let edge_n=mesh.directed_edge_n(directed_edge_id);
|
||||||
let n=n.cross(edge_n);
|
let n=n.cross(edge_n);
|
||||||
let verts=mesh.edge_verts(directed_edge_id.as_undirected());
|
let verts=mesh.edge_verts(directed_edge_id.as_undirected());
|
||||||
let d=n.dot(mesh.vert(verts[0])+mesh.vert(verts[1]));
|
|
||||||
println!("Face Edge boundary_n={} boundary_d={}",n,d/2);
|
|
||||||
//WARNING: d is moved out of the *2 block because of adding two vertices!
|
//WARNING: d is moved out of the *2 block because of adding two vertices!
|
||||||
for t in zeroes2(n.dot(body.position)*2-d,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
for t in zeroes2(n.dot(body.position*2-(mesh.vert(verts[0])+mesh.vert(verts[1]))),n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||||
let t=body.time+Time::from(t);
|
let t=body.time+Time::from(t);
|
||||||
println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
|
|
||||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||||
best_time=t;
|
best_time=t;
|
||||||
best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
|
best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
|
||||||
@ -57,17 +51,14 @@ where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
|||||||
//test each face collision time, ignoring roots with zero or conflicting derivative
|
//test each face collision time, ignoring roots with zero or conflicting derivative
|
||||||
let edge_n=mesh.edge_n(edge_id);
|
let edge_n=mesh.edge_n(edge_id);
|
||||||
let edge_verts=mesh.edge_verts(edge_id);
|
let edge_verts=mesh.edge_verts(edge_id);
|
||||||
let vert_sum=mesh.vert(edge_verts[0])+mesh.vert(edge_verts[1]);
|
let delta_pos=body.position*2-(mesh.vert(edge_verts[0])+mesh.vert(edge_verts[1]));
|
||||||
for (i,&edge_face_id) in mesh.edge_faces(edge_id).iter().enumerate(){
|
for (i,&edge_face_id) in mesh.edge_faces(edge_id).iter().enumerate(){
|
||||||
let face_n=mesh.face_nd(edge_face_id).0;
|
let face_n=mesh.face_nd(edge_face_id).0;
|
||||||
//edge_n gets parity from the order of edge_faces
|
//edge_n gets parity from the order of edge_faces
|
||||||
let n=face_n.cross(edge_n)*((i as i64)*2-1);
|
let n=face_n.cross(edge_n)*((i as i64)*2-1);
|
||||||
let d=n.dot(vert_sum);
|
|
||||||
println!("Edge Face={:?} boundary_n={} boundary_d={}",edge_face_id,n,d/2);
|
|
||||||
//WARNING yada yada d *2
|
//WARNING yada yada d *2
|
||||||
for t in zeroes2((n.dot(body.position))*2-d,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
for t in zeroes2(n.dot(delta_pos),n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||||
let t=body.time+Time::from(t);
|
let t=body.time+Time::from(t);
|
||||||
println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
|
|
||||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||||
best_time=t;
|
best_time=t;
|
||||||
best_transtition=Transition::Next(FEV::<F,E,V>::Face(edge_face_id),t);
|
best_transtition=Transition::Next(FEV::<F,E,V>::Face(edge_face_id),t);
|
||||||
@ -79,11 +70,8 @@ where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
|||||||
for (i,&vert_id) in edge_verts.iter().enumerate(){
|
for (i,&vert_id) in edge_verts.iter().enumerate(){
|
||||||
//vertex normal gets parity from vert index
|
//vertex normal gets parity from vert index
|
||||||
let n=edge_n*(1-2*(i as i64));
|
let n=edge_n*(1-2*(i as i64));
|
||||||
let d=n.dot(mesh.vert(vert_id));
|
for t in zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||||
println!("Edge Vert boundary_n={} boundary_d={}",n,d);
|
|
||||||
for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
|
||||||
let t=body.time+Time::from(t);
|
let t=body.time+Time::from(t);
|
||||||
println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
|
|
||||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||||
best_time=t;
|
best_time=t;
|
||||||
best_transtition=Transition::Next(FEV::<F,E,V>::Vert(vert_id),t);
|
best_transtition=Transition::Next(FEV::<F,E,V>::Vert(vert_id),t);
|
||||||
@ -98,11 +86,8 @@ where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
|||||||
for &directed_edge_id in mesh.vert_edges(vert_id).iter(){
|
for &directed_edge_id in mesh.vert_edges(vert_id).iter(){
|
||||||
//edge is directed away from vertex, but we want the dot product to turn out negative
|
//edge is directed away from vertex, but we want the dot product to turn out negative
|
||||||
let n=-mesh.directed_edge_n(directed_edge_id);
|
let n=-mesh.directed_edge_n(directed_edge_id);
|
||||||
let d=n.dot(mesh.vert(vert_id));
|
for t in zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||||
println!("Vert Edge={:?} boundary_n={} boundary_d={}",directed_edge_id,n,d);
|
|
||||||
for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
|
||||||
let t=body.time+Time::from(t);
|
let t=body.time+Time::from(t);
|
||||||
println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
|
|
||||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||||
best_time=t;
|
best_time=t;
|
||||||
best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
|
best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
|
||||||
@ -119,19 +104,9 @@ pub enum CrawlResult<F,E:DirectedEdge,V>{
|
|||||||
Miss(FEV<F,E,V>),
|
Miss(FEV<F,E,V>),
|
||||||
Hit(F,Time),
|
Hit(F,Time),
|
||||||
}
|
}
|
||||||
pub fn crawl_fev<F:Copy+std::fmt::Debug,E:Copy+std::fmt::Debug+DirectedEdge,V:Copy+std::fmt::Debug>(mut fev:FEV<F,E,V>,mesh:&impl MeshQuery<F,E,V>,relative_body:&Body,start_time:Time,time_limit:Time)->CrawlResult<F,E,V>
|
pub fn crawl_fev<F:Copy,E:Copy+DirectedEdge,V:Copy>(mut fev:FEV<F,E,V>,mesh:&impl MeshQuery<F,E,V>,relative_body:&Body,start_time:Time,time_limit:Time)->CrawlResult<F,E,V>{
|
||||||
where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
|
||||||
let mut time=start_time;
|
let mut time=start_time;
|
||||||
for _ in 0..20{
|
for _ in 0..20{
|
||||||
println!("@ fev={:?} time={}",fev,time);
|
|
||||||
match &fev{
|
|
||||||
&FEV::Face(face_id)=>{
|
|
||||||
let a=mesh.face_nd(face_id);
|
|
||||||
println!("face_n={}",a.0);
|
|
||||||
},
|
|
||||||
&FEV::Edge(edge_id)=>println!("edge_n={} verts={:?}",mesh.edge_n(edge_id),mesh.edge_verts(edge_id)),
|
|
||||||
&FEV::Vert(vert_id)=>println!("vert={}",mesh.vert(vert_id)),
|
|
||||||
}
|
|
||||||
match next_transition(&fev,time,mesh,relative_body,time_limit){
|
match next_transition(&fev,time,mesh,relative_body,time_limit){
|
||||||
Transition::Miss=>return CrawlResult::Miss(fev),
|
Transition::Miss=>return CrawlResult::Miss(fev),
|
||||||
Transition::Next(next_fev,next_time)=>(fev,time)=(next_fev,next_time),
|
Transition::Next(next_fev,next_time)=>(fev,time)=(next_fev,next_time),
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
use std::borrow::Cow;
|
use std::borrow::Cow;
|
||||||
|
use strafesnet_common::integer;
|
||||||
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
|
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
|
||||||
use crate::model_graphics::{GraphicsVertex,GraphicsModelColor4,GraphicsModelInstance,GraphicsModelSingleTexture,IndexedGraphicsModelSingleTexture,IndexedGroupFixedTexture};
|
use crate::model_graphics::{GraphicsVertex,GraphicsModelColor4,GraphicsModelInstance,GraphicsModelSingleTexture,IndexedGraphicsModelSingleTexture,IndexedGroupFixedTexture};
|
||||||
|
|
||||||
@ -152,11 +153,14 @@ impl GraphicsState{
|
|||||||
let mut texture_loading_threads=Vec::new();
|
let mut texture_loading_threads=Vec::new();
|
||||||
let num_textures=indexed_models.textures.len();
|
let num_textures=indexed_models.textures.len();
|
||||||
for (i,texture_id) in indexed_models.textures.into_iter().enumerate(){
|
for (i,texture_id) in indexed_models.textures.into_iter().enumerate(){
|
||||||
if let Ok(mut file) = std::fs::File::open(std::path::Path::new(&format!("textures/{}.dds",texture_id))){
|
let path=std::path::PathBuf::from(format!("textures/{}.dds",texture_id));
|
||||||
|
if let Ok(mut file) = std::fs::File::open(path.clone()){
|
||||||
double_map.insert(i as u32, texture_loading_threads.len() as u32);
|
double_map.insert(i as u32, texture_loading_threads.len() as u32);
|
||||||
texture_loading_threads.push((texture_id,std::thread::spawn(move ||{
|
texture_loading_threads.push((texture_id,std::thread::spawn(move ||{
|
||||||
ddsfile::Dds::read(&mut file).unwrap()
|
ddsfile::Dds::read(&mut file).unwrap()
|
||||||
})));
|
})));
|
||||||
|
}else{
|
||||||
|
//println!("missing texture path={:?}",path);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -200,6 +204,7 @@ impl GraphicsState{
|
|||||||
label: Some(format!("Texture{}",texture_id).as_str()),
|
label: Some(format!("Texture{}",texture_id).as_str()),
|
||||||
view_formats: &[],
|
view_formats: &[],
|
||||||
},
|
},
|
||||||
|
wgpu::util::TextureDataOrder::LayerMajor,
|
||||||
&image.data,
|
&image.data,
|
||||||
);
|
);
|
||||||
texture.create_view(&wgpu::TextureViewDescriptor {
|
texture.create_view(&wgpu::TextureViewDescriptor {
|
||||||
@ -216,7 +221,7 @@ impl GraphicsState{
|
|||||||
for model in indexed_models.models.into_iter(){
|
for model in indexed_models.models.into_iter(){
|
||||||
//convert ModelInstance into GraphicsModelInstance
|
//convert ModelInstance into GraphicsModelInstance
|
||||||
let instances:Vec<GraphicsModelInstance>=model.instances.into_iter().filter_map(|instance|{
|
let instances:Vec<GraphicsModelInstance>=model.instances.into_iter().filter_map(|instance|{
|
||||||
if instance.color.w==0.0{
|
if instance.color.w==0.0&&!model.groups.iter().any(|g|g.texture.is_some()){
|
||||||
None
|
None
|
||||||
}else{
|
}else{
|
||||||
Some(GraphicsModelInstance{
|
Some(GraphicsModelInstance{
|
||||||
@ -697,6 +702,7 @@ impl GraphicsState{
|
|||||||
label: Some("Skybox Texture"),
|
label: Some("Skybox Texture"),
|
||||||
view_formats: &[],
|
view_formats: &[],
|
||||||
},
|
},
|
||||||
|
wgpu::util::TextureDataOrder::LayerMajor,
|
||||||
&skybox_image.data,
|
&skybox_image.data,
|
||||||
);
|
);
|
||||||
|
|
||||||
@ -737,6 +743,7 @@ impl GraphicsState{
|
|||||||
label: Some("Squid Texture"),
|
label: Some("Squid Texture"),
|
||||||
view_formats: &[],
|
view_formats: &[],
|
||||||
},
|
},
|
||||||
|
wgpu::util::TextureDataOrder::LayerMajor,
|
||||||
&image.data,
|
&image.data,
|
||||||
);
|
);
|
||||||
|
|
||||||
@ -827,7 +834,7 @@ impl GraphicsState{
|
|||||||
});
|
});
|
||||||
|
|
||||||
let camera=GraphicsCamera::default();
|
let camera=GraphicsCamera::default();
|
||||||
let camera_uniforms = camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(glam::IVec2::ZERO,crate::integer::Time::ZERO));
|
let camera_uniforms = camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(glam::IVec2::ZERO,integer::Time::ZERO));
|
||||||
let camera_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
let camera_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||||
label: Some("Camera"),
|
label: Some("Camera"),
|
||||||
contents: bytemuck::cast_slice(&camera_uniforms),
|
contents: bytemuck::cast_slice(&camera_uniforms),
|
||||||
@ -896,7 +903,7 @@ impl GraphicsState{
|
|||||||
device:&wgpu::Device,
|
device:&wgpu::Device,
|
||||||
queue:&wgpu::Queue,
|
queue:&wgpu::Queue,
|
||||||
physics_output:crate::physics::PhysicsOutputState,
|
physics_output:crate::physics::PhysicsOutputState,
|
||||||
predicted_time:crate::integer::Time,
|
predicted_time:integer::Time,
|
||||||
mouse_pos:glam::IVec2,
|
mouse_pos:glam::IVec2,
|
||||||
) {
|
) {
|
||||||
//TODO: use scheduled frame times to create beautiful smoothing simulation physics extrapolation assuming no input
|
//TODO: use scheduled frame times to create beautiful smoothing simulation physics extrapolation assuming no input
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
|
use strafesnet_common::integer;
|
||||||
|
|
||||||
pub enum Instruction{
|
pub enum Instruction{
|
||||||
Render(crate::physics::PhysicsOutputState,crate::integer::Time,glam::IVec2),
|
Render(crate::physics::PhysicsOutputState,integer::Time,glam::IVec2),
|
||||||
//UpdateModel(crate::graphics::GraphicsModelUpdate),
|
//UpdateModel(crate::graphics::GraphicsModelUpdate),
|
||||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||||
GenerateModels(crate::model::IndexedModelInstances),
|
GenerateModels(crate::model::IndexedModelInstances),
|
||||||
@ -18,7 +20,7 @@ WorkerDescription{
|
|||||||
pub fn new<'a>(
|
pub fn new<'a>(
|
||||||
mut graphics:crate::graphics::GraphicsState,
|
mut graphics:crate::graphics::GraphicsState,
|
||||||
mut config:wgpu::SurfaceConfiguration,
|
mut config:wgpu::SurfaceConfiguration,
|
||||||
surface:wgpu::Surface,
|
surface:wgpu::Surface<'a>,
|
||||||
device:wgpu::Device,
|
device:wgpu::Device,
|
||||||
queue:wgpu::Queue,
|
queue:wgpu::Queue,
|
||||||
)->crate::compat_worker::INWorker<'a,Instruction>{
|
)->crate::compat_worker::INWorker<'a,Instruction>{
|
||||||
|
@ -1,53 +0,0 @@
|
|||||||
use crate::integer::Time;
|
|
||||||
|
|
||||||
#[derive(Debug)]
|
|
||||||
pub struct TimedInstruction<I>{
|
|
||||||
pub time:Time,
|
|
||||||
pub instruction:I,
|
|
||||||
}
|
|
||||||
|
|
||||||
pub trait InstructionEmitter<I>{
|
|
||||||
fn next_instruction(&self,time_limit:Time)->Option<TimedInstruction<I>>;
|
|
||||||
}
|
|
||||||
pub trait InstructionConsumer<I>{
|
|
||||||
fn process_instruction(&mut self, instruction:TimedInstruction<I>);
|
|
||||||
}
|
|
||||||
|
|
||||||
//PROPER PRIVATE FIELDS!!!
|
|
||||||
pub struct InstructionCollector<I>{
|
|
||||||
time:Time,
|
|
||||||
instruction:Option<I>,
|
|
||||||
}
|
|
||||||
impl<I> InstructionCollector<I>{
|
|
||||||
pub fn new(time:Time)->Self{
|
|
||||||
Self{
|
|
||||||
time,
|
|
||||||
instruction:None
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#[inline]
|
|
||||||
pub fn time(&self)->Time{
|
|
||||||
self.time
|
|
||||||
}
|
|
||||||
pub fn collect(&mut self,instruction:Option<TimedInstruction<I>>){
|
|
||||||
match instruction{
|
|
||||||
Some(unwrap_instruction)=>{
|
|
||||||
if unwrap_instruction.time<self.time {
|
|
||||||
self.time=unwrap_instruction.time;
|
|
||||||
self.instruction=Some(unwrap_instruction.instruction);
|
|
||||||
}
|
|
||||||
},
|
|
||||||
None=>(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
pub fn instruction(self)->Option<TimedInstruction<I>>{
|
|
||||||
//STEAL INSTRUCTION AND DESTROY INSTRUCTIONCOLLECTOR
|
|
||||||
match self.instruction{
|
|
||||||
Some(instruction)=>Some(TimedInstruction{
|
|
||||||
time:self.time,
|
|
||||||
instruction
|
|
||||||
}),
|
|
||||||
None=>None,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
1047
src/integer.rs
1047
src/integer.rs
File diff suppressed because it is too large
Load Diff
232
src/load_bsp.rs
Normal file
232
src/load_bsp.rs
Normal file
@ -0,0 +1,232 @@
|
|||||||
|
use strafesnet_common::integer;
|
||||||
|
|
||||||
|
const VALVE_SCALE:f32=1.0/16.0;
|
||||||
|
fn valve_transform(v:[f32;3])->integer::Planar64Vec3{
|
||||||
|
integer::Planar64Vec3::try_from([v[0]*VALVE_SCALE,v[2]*VALVE_SCALE,-v[1]*VALVE_SCALE]).unwrap()
|
||||||
|
}
|
||||||
|
pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Result<crate::model::IndexedModelInstances,vbsp::BspError>{
|
||||||
|
let mut s=Vec::new();
|
||||||
|
|
||||||
|
match input.read_to_end(&mut s){
|
||||||
|
Ok(_)=>(),
|
||||||
|
Err(e)=>println!("load_bsp::generate_indexed_models read_to_end failed: {:?}",e),
|
||||||
|
}
|
||||||
|
|
||||||
|
match vbsp::Bsp::read(s.as_slice()){
|
||||||
|
Ok(bsp)=>{
|
||||||
|
let mut spawn_point=integer::Planar64Vec3::ZERO;
|
||||||
|
|
||||||
|
let mut name_from_texture_id=Vec::new();
|
||||||
|
let mut texture_id_from_name=std::collections::HashMap::new();
|
||||||
|
|
||||||
|
let mut models=bsp.models().map(|world_model|{
|
||||||
|
//non-deduplicated
|
||||||
|
let mut spam_pos=Vec::new();
|
||||||
|
let mut spam_tex=Vec::new();
|
||||||
|
let mut spam_normal=Vec::new();
|
||||||
|
let mut spam_vertices=Vec::new();
|
||||||
|
let groups=world_model.faces()
|
||||||
|
.filter(|face| face.is_visible())//TODO: look at this
|
||||||
|
.map(|face|{
|
||||||
|
let face_texture=face.texture();
|
||||||
|
let face_texture_data=face_texture.texture_data();
|
||||||
|
let (texture_u,texture_v)=(glam::Vec3A::from_slice(&face_texture.texture_transforms_u[0..3]),glam::Vec3A::from_slice(&face_texture.texture_transforms_v[0..3]));
|
||||||
|
let texture_offset=glam::vec2(face_texture.texture_transforms_u[3],face_texture.texture_transforms_v[3]);
|
||||||
|
let texture_size=glam::vec2(face_texture_data.width as f32,face_texture_data.height as f32);
|
||||||
|
|
||||||
|
//texture
|
||||||
|
let texture_id=if let Some(&texture_id)=texture_id_from_name.get(face_texture_data.name()){
|
||||||
|
texture_id
|
||||||
|
}else{
|
||||||
|
let texture_id=name_from_texture_id.len() as u32;
|
||||||
|
texture_id_from_name.insert(face_texture_data.name().to_string(),texture_id);
|
||||||
|
name_from_texture_id.push(face_texture_data.name().to_string());
|
||||||
|
texture_id
|
||||||
|
};
|
||||||
|
|
||||||
|
//normal
|
||||||
|
let normal=face.normal();
|
||||||
|
let normal_idx=spam_normal.len() as u32;
|
||||||
|
spam_normal.push(valve_transform(<[f32;3]>::from(normal)));
|
||||||
|
let mut vertices:Vec<u32>=face.vertex_positions().map(|vertex_pos|{
|
||||||
|
let vertex_xyz=<[f32;3]>::from(vertex_pos);
|
||||||
|
let pos=glam::Vec3A::from_array(vertex_xyz);
|
||||||
|
let pos_idx=spam_pos.len();
|
||||||
|
spam_pos.push(valve_transform(vertex_xyz));
|
||||||
|
|
||||||
|
//calculate texture coordinates
|
||||||
|
let tex=(glam::vec2(pos.dot(texture_u),pos.dot(texture_v))+texture_offset)/texture_size;
|
||||||
|
let tex_idx=spam_tex.len() as u32;
|
||||||
|
spam_tex.push(tex);
|
||||||
|
|
||||||
|
let i=spam_vertices.len() as u32;
|
||||||
|
spam_vertices.push(crate::model::IndexedVertex{
|
||||||
|
pos: pos_idx as u32,
|
||||||
|
tex: tex_idx as u32,
|
||||||
|
normal: normal_idx,
|
||||||
|
color: 0,
|
||||||
|
});
|
||||||
|
i
|
||||||
|
}).collect();
|
||||||
|
vertices.reverse();
|
||||||
|
crate::model::IndexedGroup{
|
||||||
|
texture:Some(texture_id),
|
||||||
|
polys:vec![crate::model::IndexedPolygon{vertices}],
|
||||||
|
}
|
||||||
|
}).collect();
|
||||||
|
crate::model::IndexedModel{
|
||||||
|
unique_pos:spam_pos,
|
||||||
|
unique_tex:spam_tex,
|
||||||
|
unique_normal:spam_normal,
|
||||||
|
unique_color:vec![glam::Vec4::ONE],
|
||||||
|
unique_vertices:spam_vertices,
|
||||||
|
groups,
|
||||||
|
instances:vec![crate::model::ModelInstance{
|
||||||
|
attributes:crate::model::CollisionAttributes::Decoration,
|
||||||
|
transform:integer::Planar64Affine3::new(
|
||||||
|
integer::Planar64Mat3::default(),
|
||||||
|
valve_transform(<[f32;3]>::from(world_model.origin))
|
||||||
|
),
|
||||||
|
..Default::default()
|
||||||
|
}],
|
||||||
|
}
|
||||||
|
}).collect();
|
||||||
|
|
||||||
|
//dedupe prop models
|
||||||
|
let mut model_dedupe=std::collections::HashSet::new();
|
||||||
|
for prop in bsp.static_props(){
|
||||||
|
model_dedupe.insert(prop.model());
|
||||||
|
}
|
||||||
|
|
||||||
|
//generate unique meshes
|
||||||
|
let mut model_map=std::collections::HashMap::with_capacity(model_dedupe.len());
|
||||||
|
let mut prop_models=Vec::new();
|
||||||
|
for model_name in model_dedupe{
|
||||||
|
let model_name_lower=model_name.to_lowercase();
|
||||||
|
//.mdl, .vvd, .dx90.vtx
|
||||||
|
let mut path=std::path::PathBuf::from(model_name_lower.as_str());
|
||||||
|
let file_name=std::path::PathBuf::from(path.file_stem().unwrap());
|
||||||
|
path.pop();
|
||||||
|
path.push(file_name);
|
||||||
|
let mut vvd_path=path.clone();
|
||||||
|
let mut vtx_path=path.clone();
|
||||||
|
vvd_path.set_extension("vvd");
|
||||||
|
vtx_path.set_extension("dx90.vtx");
|
||||||
|
match (bsp.pack.get(model_name_lower.as_str()),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
|
||||||
|
(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
|
||||||
|
match (vmdl::mdl::Mdl::read(mdl_file.as_ref()),vmdl::vvd::Vvd::read(vvd_file.as_ref()),vmdl::vtx::Vtx::read(vtx_file.as_ref())){
|
||||||
|
(Ok(mdl),Ok(vvd),Ok(vtx))=>{
|
||||||
|
let model=vmdl::Model::from_parts(mdl,vtx,vvd);
|
||||||
|
let texture_paths=model.texture_directories();
|
||||||
|
if texture_paths.len()!=1{
|
||||||
|
println!("WARNING: multiple texture paths");
|
||||||
|
}
|
||||||
|
let skin=model.skin_tables().nth(0).unwrap();
|
||||||
|
|
||||||
|
let mut spam_pos=Vec::with_capacity(model.vertices().len());
|
||||||
|
let mut spam_normal=Vec::with_capacity(model.vertices().len());
|
||||||
|
let mut spam_tex=Vec::with_capacity(model.vertices().len());
|
||||||
|
let mut spam_vertices=Vec::with_capacity(model.vertices().len());
|
||||||
|
for (i,vertex) in model.vertices().iter().enumerate(){
|
||||||
|
spam_pos.push(valve_transform(<[f32;3]>::from(vertex.position)));
|
||||||
|
spam_normal.push(valve_transform(<[f32;3]>::from(vertex.normal)));
|
||||||
|
spam_tex.push(glam::Vec2::from_array(vertex.texture_coordinates));
|
||||||
|
spam_vertices.push(crate::model::IndexedVertex{
|
||||||
|
pos:i as u32,
|
||||||
|
tex:i as u32,
|
||||||
|
normal:i as u32,
|
||||||
|
color:0,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
let model_id=prop_models.len();
|
||||||
|
model_map.insert(model_name,model_id);
|
||||||
|
prop_models.push(crate::model::IndexedModel{
|
||||||
|
unique_pos:spam_pos,
|
||||||
|
unique_normal:spam_normal,
|
||||||
|
unique_tex:spam_tex,
|
||||||
|
unique_color:vec![glam::Vec4::ONE],
|
||||||
|
unique_vertices:spam_vertices,
|
||||||
|
groups:model.meshes().map(|mesh|{
|
||||||
|
let texture=if let (Some(texture_path),Some(texture_name))=(texture_paths.get(0),skin.texture(mesh.material_index())){
|
||||||
|
let mut path=std::path::PathBuf::from(texture_path.as_str());
|
||||||
|
path.push(texture_name);
|
||||||
|
let texture_location=path.as_os_str().to_str().unwrap();
|
||||||
|
let texture_id=if let Some(&texture_id)=texture_id_from_name.get(texture_location){
|
||||||
|
texture_id
|
||||||
|
}else{
|
||||||
|
println!("texture! {}",texture_location);
|
||||||
|
let texture_id=name_from_texture_id.len() as u32;
|
||||||
|
texture_id_from_name.insert(texture_location.to_string(),texture_id);
|
||||||
|
name_from_texture_id.push(texture_location.to_string());
|
||||||
|
texture_id
|
||||||
|
};
|
||||||
|
Some(texture_id)
|
||||||
|
}else{
|
||||||
|
None
|
||||||
|
};
|
||||||
|
|
||||||
|
crate::model::IndexedGroup{
|
||||||
|
texture,
|
||||||
|
polys:{
|
||||||
|
//looking at the code, it would seem that the strips are pre-deindexed into triangle lists when calling this function
|
||||||
|
mesh.vertex_strip_indices().map(|strip|{
|
||||||
|
strip.collect::<Vec<usize>>().chunks(3).map(|tri|{
|
||||||
|
crate::model::IndexedPolygon{vertices:vec![tri[0] as u32,tri[1] as u32,tri[2] as u32]}
|
||||||
|
}).collect::<Vec<crate::model::IndexedPolygon>>()
|
||||||
|
}).flatten().collect()
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}).collect(),
|
||||||
|
instances:Vec::new(),
|
||||||
|
});
|
||||||
|
},
|
||||||
|
_=>println!("model_name={} error",model_name),
|
||||||
|
}
|
||||||
|
},
|
||||||
|
_=>println!("no model name={}",model_name),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//generate model instances
|
||||||
|
for prop in bsp.static_props(){
|
||||||
|
let placement=prop.as_prop_placement();
|
||||||
|
if let Some(&model_index)=model_map.get(placement.model){
|
||||||
|
prop_models[model_index].instances.push(crate::model::ModelInstance{
|
||||||
|
transform:integer::Planar64Affine3::new(
|
||||||
|
integer::Planar64Mat3::try_from(
|
||||||
|
glam::Mat3A::from_diagonal(glam::Vec3::splat(placement.scale))
|
||||||
|
//TODO: figure this out
|
||||||
|
*glam::Mat3A::from_quat(glam::Quat::from_xyzw(
|
||||||
|
placement.rotation.v.x,//b
|
||||||
|
placement.rotation.v.y,//c
|
||||||
|
placement.rotation.v.z,//d
|
||||||
|
placement.rotation.s,//a
|
||||||
|
))
|
||||||
|
).unwrap(),
|
||||||
|
valve_transform(<[f32;3]>::from(placement.origin)),
|
||||||
|
),
|
||||||
|
attributes:crate::model::CollisionAttributes::Decoration,
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
}else{
|
||||||
|
//println!("model not found {}",placement.model);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//actually add the prop models
|
||||||
|
prop_models.append(&mut models);
|
||||||
|
|
||||||
|
Ok(crate::model::IndexedModelInstances{
|
||||||
|
textures:name_from_texture_id,
|
||||||
|
models:prop_models,
|
||||||
|
spawn_point,
|
||||||
|
modes:Vec::new(),
|
||||||
|
})
|
||||||
|
},
|
||||||
|
Err(e)=>{
|
||||||
|
println!("rotten {:?}",e);
|
||||||
|
Err(e)
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
@ -1,5 +1,5 @@
|
|||||||
use crate::primitives;
|
use crate::primitives;
|
||||||
use crate::integer::{Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3};
|
use strafesnet_common::integer::{Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3};
|
||||||
|
|
||||||
fn class_is_a(class: &str, superclass: &str) -> bool {
|
fn class_is_a(class: &str, superclass: &str) -> bool {
|
||||||
if class==superclass {
|
if class==superclass {
|
||||||
@ -14,12 +14,15 @@ fn class_is_a(class: &str, superclass: &str) -> bool {
|
|||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, superclass: &str){
|
fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, superclass: &str){
|
||||||
for &referent in instance.children() {
|
let mut stack=vec![instance];
|
||||||
|
while let Some(item)=stack.pop(){
|
||||||
|
for &referent in item.children(){
|
||||||
if let Some(c)=dom.get_by_ref(referent){
|
if let Some(c)=dom.get_by_ref(referent){
|
||||||
if class_is_a(c.class.as_str(),superclass){
|
if class_is_a(c.class.as_str(),superclass){
|
||||||
objects.push(c.referent());//copy ref
|
objects.push(c.referent());//copy ref
|
||||||
}
|
}
|
||||||
recursive_collect_superclass(objects,dom,c,superclass);
|
stack.push(c);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -262,6 +265,18 @@ pub fn generate_indexed_models(dom:rbx_dom_weak::WeakDom) -> crate::model::Index
|
|||||||
{
|
{
|
||||||
let model_transform=planar64_affine3_from_roblox(cf,size);
|
let model_transform=planar64_affine3_from_roblox(cf,size);
|
||||||
|
|
||||||
|
if model_transform.matrix3.determinant()==Planar64::ZERO{
|
||||||
|
let mut parent_ref=object.parent();
|
||||||
|
let mut full_path=object.name.clone();
|
||||||
|
while let Some(parent)=dom.get_by_ref(parent_ref){
|
||||||
|
full_path=format!("{}.{}",parent.name,full_path);
|
||||||
|
parent_ref=parent.parent();
|
||||||
|
}
|
||||||
|
println!("Zero determinant CFrame at location {}",full_path);
|
||||||
|
println!("matrix3:{}",model_transform.matrix3);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
//push TempIndexedAttributes
|
//push TempIndexedAttributes
|
||||||
let mut force_intersecting=false;
|
let mut force_intersecting=false;
|
||||||
let mut temp_indexing_attributes=Vec::new();
|
let mut temp_indexing_attributes=Vec::new();
|
||||||
|
13
src/main.rs
13
src/main.rs
@ -1,16 +1,14 @@
|
|||||||
mod bvh;
|
use strafesnet_common::integer;
|
||||||
mod aabb;
|
|
||||||
mod model;
|
mod model;
|
||||||
mod setup;
|
mod setup;
|
||||||
mod window;
|
mod window;
|
||||||
mod worker;
|
mod worker;
|
||||||
mod zeroes;
|
|
||||||
mod integer;
|
|
||||||
mod physics;
|
mod physics;
|
||||||
mod graphics;
|
mod graphics;
|
||||||
mod settings;
|
mod settings;
|
||||||
mod primitives;
|
mod primitives;
|
||||||
mod instruction;
|
mod load_bsp;
|
||||||
mod load_roblox;
|
mod load_roblox;
|
||||||
mod face_crawler;
|
mod face_crawler;
|
||||||
mod compat_worker;
|
mod compat_worker;
|
||||||
@ -46,7 +44,7 @@ fn load_file(path: std::path::PathBuf)->Option<model::IndexedModelInstances>{
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
//b"VBSP"=>Some(load_bsp::generate_indexed_models(input)),
|
b"VBSP"=>load_bsp::generate_indexed_models(&mut input).ok(),
|
||||||
//b"SNFM"=>Some(sniffer::generate_indexed_models(input)),
|
//b"SNFM"=>Some(sniffer::generate_indexed_models(input)),
|
||||||
//b"SNFB"=>Some(sniffer::load_bot(input)),
|
//b"SNFB"=>Some(sniffer::load_bot(input)),
|
||||||
other=>{
|
other=>{
|
||||||
@ -116,6 +114,5 @@ pub fn default_models()->model::IndexedModelInstances{
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn main(){
|
fn main(){
|
||||||
let context=setup::setup(format!("Strafe Client v{}",env!("CARGO_PKG_VERSION")).as_str());
|
setup::setup_and_start(format!("Strafe Client v{}",env!("CARGO_PKG_VERSION")));
|
||||||
context.start();//creates and runs a window context
|
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
use crate::integer::{Time,Planar64,Planar64Vec3,Planar64Affine3};
|
use strafesnet_common::integer::{Time,Planar64,Planar64Vec3,Planar64Affine3};
|
||||||
pub type TextureCoordinate=glam::Vec2;
|
pub type TextureCoordinate=glam::Vec2;
|
||||||
pub type Color4=glam::Vec4;
|
pub type Color4=glam::Vec4;
|
||||||
#[derive(Clone,Hash,PartialEq,Eq)]
|
#[derive(Clone,Hash,PartialEq,Eq)]
|
||||||
@ -259,7 +259,6 @@ impl IntersectingAttributes{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
//Spawn(u32) NO! spawns are indexed in the map header instead of marked with attibutes
|
//Spawn(u32) NO! spawns are indexed in the map header instead of marked with attibutes
|
||||||
//TODO: deduplicate attributes
|
|
||||||
pub enum CollisionAttributes{
|
pub enum CollisionAttributes{
|
||||||
Decoration,//visual only
|
Decoration,//visual only
|
||||||
Contact{//track whether you are contacting the object
|
Contact{//track whether you are contacting the object
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
use crate::integer::{Planar64,Planar64Vec3};
|
|
||||||
use std::borrow::{Borrow,Cow};
|
use std::borrow::{Borrow,Cow};
|
||||||
|
use strafesnet_common::zeroes;
|
||||||
|
use strafesnet_common::integer::{self,Planar64,Planar64Vec3};
|
||||||
|
|
||||||
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
|
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
|
||||||
pub struct VertId(usize);
|
pub struct VertId(usize);
|
||||||
@ -40,7 +41,6 @@ impl DirectedEdge for DirectedEdgeId{
|
|||||||
pub struct FaceId(usize);
|
pub struct FaceId(usize);
|
||||||
|
|
||||||
//Vertex <-> Edge <-> Face -> Collide
|
//Vertex <-> Edge <-> Face -> Collide
|
||||||
#[derive(Debug)]
|
|
||||||
pub enum FEV<F,E:DirectedEdge,V>{
|
pub enum FEV<F,E:DirectedEdge,V>{
|
||||||
Face(F),
|
Face(F),
|
||||||
Edge(E::UndirectedEdge),
|
Edge(E::UndirectedEdge),
|
||||||
@ -48,12 +48,10 @@ pub enum FEV<F,E:DirectedEdge,V>{
|
|||||||
}
|
}
|
||||||
|
|
||||||
//use Unit32 #[repr(C)] for map files
|
//use Unit32 #[repr(C)] for map files
|
||||||
#[derive(Debug)]
|
|
||||||
struct Face{
|
struct Face{
|
||||||
normal:Planar64Vec3,
|
normal:Planar64Vec3,
|
||||||
dot:Planar64,
|
dot:Planar64,
|
||||||
}
|
}
|
||||||
#[derive(Debug)]
|
|
||||||
struct Vert(Planar64Vec3);
|
struct Vert(Planar64Vec3);
|
||||||
pub trait MeshQuery<FACE:Clone,EDGE:Clone+DirectedEdge,VERT:Clone>{
|
pub trait MeshQuery<FACE:Clone,EDGE:Clone+DirectedEdge,VERT:Clone>{
|
||||||
fn edge_n(&self,edge_id:EDGE::UndirectedEdge)->Planar64Vec3{
|
fn edge_n(&self,edge_id:EDGE::UndirectedEdge)->Planar64Vec3{
|
||||||
@ -72,22 +70,18 @@ pub trait MeshQuery<FACE:Clone,EDGE:Clone+DirectedEdge,VERT:Clone>{
|
|||||||
fn vert_edges(&self,vert_id:VERT)->Cow<Vec<EDGE>>;
|
fn vert_edges(&self,vert_id:VERT)->Cow<Vec<EDGE>>;
|
||||||
fn vert_faces(&self,vert_id:VERT)->Cow<Vec<FACE>>;
|
fn vert_faces(&self,vert_id:VERT)->Cow<Vec<FACE>>;
|
||||||
}
|
}
|
||||||
#[derive(Debug)]
|
|
||||||
struct FaceRefs{
|
struct FaceRefs{
|
||||||
edges:Vec<DirectedEdgeId>,
|
edges:Vec<DirectedEdgeId>,
|
||||||
//verts:Vec<VertId>,
|
//verts:Vec<VertId>,
|
||||||
}
|
}
|
||||||
#[derive(Debug)]
|
|
||||||
struct EdgeRefs{
|
struct EdgeRefs{
|
||||||
faces:[FaceId;2],//left, right
|
faces:[FaceId;2],//left, right
|
||||||
verts:[VertId;2],//bottom, top
|
verts:[VertId;2],//bottom, top
|
||||||
}
|
}
|
||||||
#[derive(Debug)]
|
|
||||||
struct VertRefs{
|
struct VertRefs{
|
||||||
faces:Vec<FaceId>,
|
faces:Vec<FaceId>,
|
||||||
edges:Vec<DirectedEdgeId>,
|
edges:Vec<DirectedEdgeId>,
|
||||||
}
|
}
|
||||||
#[derive(Debug)]
|
|
||||||
pub struct PhysicsMesh{
|
pub struct PhysicsMesh{
|
||||||
faces:Vec<Face>,
|
faces:Vec<Face>,
|
||||||
verts:Vec<Vert>,
|
verts:Vec<Vert>,
|
||||||
@ -243,19 +237,22 @@ impl MeshQuery<FaceId,DirectedEdgeId,VertId> for PhysicsMesh{
|
|||||||
|
|
||||||
pub struct TransformedMesh<'a>{
|
pub struct TransformedMesh<'a>{
|
||||||
mesh:&'a PhysicsMesh,
|
mesh:&'a PhysicsMesh,
|
||||||
transform:&'a crate::integer::Planar64Affine3,
|
transform:&'a integer::Planar64Affine3,
|
||||||
normal_transform:&'a crate::integer::Planar64Mat3,
|
normal_transform:&'a integer::Planar64Mat3,
|
||||||
|
transform_det:Planar64,
|
||||||
}
|
}
|
||||||
impl TransformedMesh<'_>{
|
impl TransformedMesh<'_>{
|
||||||
pub fn new<'a>(
|
pub fn new<'a>(
|
||||||
mesh:&'a PhysicsMesh,
|
mesh:&'a PhysicsMesh,
|
||||||
transform:&'a crate::integer::Planar64Affine3,
|
transform:&'a integer::Planar64Affine3,
|
||||||
normal_transform:&'a crate::integer::Planar64Mat3,
|
normal_transform:&'a integer::Planar64Mat3,
|
||||||
|
transform_det:Planar64,
|
||||||
)->TransformedMesh<'a>{
|
)->TransformedMesh<'a>{
|
||||||
TransformedMesh{
|
TransformedMesh{
|
||||||
mesh,
|
mesh,
|
||||||
transform,
|
transform,
|
||||||
normal_transform,
|
normal_transform,
|
||||||
|
transform_det,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
fn farthest_vert(&self,dir:Planar64Vec3)->VertId{
|
fn farthest_vert(&self,dir:Planar64Vec3)->VertId{
|
||||||
@ -276,8 +273,8 @@ impl MeshQuery<FaceId,DirectedEdgeId,VertId> for TransformedMesh<'_>{
|
|||||||
fn face_nd(&self,face_id:FaceId)->(Planar64Vec3,Planar64){
|
fn face_nd(&self,face_id:FaceId)->(Planar64Vec3,Planar64){
|
||||||
let (n,d)=self.mesh.face_nd(face_id);
|
let (n,d)=self.mesh.face_nd(face_id);
|
||||||
let transformed_n=*self.normal_transform*n;
|
let transformed_n=*self.normal_transform*n;
|
||||||
let transformed_d=Planar64::raw(((transformed_n.dot128(self.transform.matrix3*(n*d))<<32)/n.dot128(n)) as i64)+transformed_n.dot(self.transform.translation);
|
let transformed_d=d+transformed_n.dot(self.transform.translation)/self.transform_det;
|
||||||
(transformed_n,transformed_d)
|
(transformed_n/self.transform_det,transformed_d)
|
||||||
}
|
}
|
||||||
fn vert(&self,vert_id:VertId)->Planar64Vec3{
|
fn vert(&self,vert_id:VertId)->Planar64Vec3{
|
||||||
self.transform.transform_point3(self.mesh.vert(vert_id))
|
self.transform.transform_point3(self.mesh.vert(vert_id))
|
||||||
@ -308,11 +305,11 @@ impl MeshQuery<FaceId,DirectedEdgeId,VertId> for TransformedMesh<'_>{
|
|||||||
//(face,vertex)
|
//(face,vertex)
|
||||||
//(edge,edge)
|
//(edge,edge)
|
||||||
//(vertex,face)
|
//(vertex,face)
|
||||||
#[derive(Clone,Copy,Debug)]
|
#[derive(Clone,Copy)]
|
||||||
pub enum MinkowskiVert{
|
pub enum MinkowskiVert{
|
||||||
VertVert(VertId,VertId),
|
VertVert(VertId,VertId),
|
||||||
}
|
}
|
||||||
#[derive(Clone,Copy,Debug)]
|
#[derive(Clone,Copy)]
|
||||||
pub enum MinkowskiEdge{
|
pub enum MinkowskiEdge{
|
||||||
VertEdge(VertId,EdgeId),
|
VertEdge(VertId,EdgeId),
|
||||||
EdgeVert(EdgeId,VertId),
|
EdgeVert(EdgeId,VertId),
|
||||||
@ -327,7 +324,7 @@ impl UndirectedEdge for MinkowskiEdge{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#[derive(Clone,Copy,Debug)]
|
#[derive(Clone,Copy)]
|
||||||
pub enum MinkowskiDirectedEdge{
|
pub enum MinkowskiDirectedEdge{
|
||||||
VertEdge(VertId,DirectedEdgeId),
|
VertEdge(VertId,DirectedEdgeId),
|
||||||
EdgeVert(DirectedEdgeId,VertId),
|
EdgeVert(DirectedEdgeId,VertId),
|
||||||
@ -348,7 +345,7 @@ impl DirectedEdge for MinkowskiDirectedEdge{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
|
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
|
||||||
pub enum MinkowskiFace{
|
pub enum MinkowskiFace{
|
||||||
VertFace(VertId,FaceId),
|
VertFace(VertId,FaceId),
|
||||||
EdgeEdge(EdgeId,EdgeId,bool),
|
EdgeEdge(EdgeId,EdgeId,bool),
|
||||||
@ -388,12 +385,12 @@ impl MinkowskiMesh<'_>{
|
|||||||
for &directed_edge_id in self.vert_edges(vert_id).iter(){
|
for &directed_edge_id in self.vert_edges(vert_id).iter(){
|
||||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||||
//is boundary uncrossable by a crawl from infinity
|
//is boundary uncrossable by a crawl from infinity
|
||||||
if infinity_dir.dot(edge_n)==Planar64::ZERO{
|
|
||||||
let edge_verts=self.edge_verts(directed_edge_id.as_undirected());
|
let edge_verts=self.edge_verts(directed_edge_id.as_undirected());
|
||||||
//select opposite vertex
|
//select opposite vertex
|
||||||
let test_vert_id=edge_verts[directed_edge_id.parity() as usize];
|
let test_vert_id=edge_verts[directed_edge_id.parity() as usize];
|
||||||
//test if it's closer
|
//test if it's closer
|
||||||
let diff=point-self.vert(test_vert_id);
|
let diff=point-self.vert(test_vert_id);
|
||||||
|
if zeroes::zeroes1(edge_n.dot(diff),edge_n.dot(infinity_dir)).len()==0{
|
||||||
let distance_squared=diff.dot(diff);
|
let distance_squared=diff.dot(diff);
|
||||||
if distance_squared<*best_distance_squared{
|
if distance_squared<*best_distance_squared{
|
||||||
best_transition=Transition::Vert(test_vert_id);
|
best_transition=Transition::Vert(test_vert_id);
|
||||||
@ -409,9 +406,10 @@ impl MinkowskiMesh<'_>{
|
|||||||
for &directed_edge_id in self.vert_edges(vert_id).iter(){
|
for &directed_edge_id in self.vert_edges(vert_id).iter(){
|
||||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||||
//is boundary uncrossable by a crawl from infinity
|
//is boundary uncrossable by a crawl from infinity
|
||||||
if infinity_dir.dot(edge_n)==Planar64::ZERO{
|
//check if time of collision is outside Time::MIN..Time::MAX
|
||||||
|
let d=edge_n.dot(diff);
|
||||||
|
if zeroes::zeroes1(d,edge_n.dot(infinity_dir)).len()==0{
|
||||||
//test the edge
|
//test the edge
|
||||||
let d=diff.dot(edge_n);
|
|
||||||
let edge_nn=edge_n.dot(edge_n);
|
let edge_nn=edge_n.dot(edge_n);
|
||||||
if Planar64::ZERO<=d&&d<=edge_nn{
|
if Planar64::ZERO<=d&&d<=edge_nn{
|
||||||
let distance_squared={
|
let distance_squared={
|
||||||
@ -441,7 +439,6 @@ impl MinkowskiMesh<'_>{
|
|||||||
}
|
}
|
||||||
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
|
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
|
||||||
fn infinity_fev(&self,infinity_dir:Planar64Vec3,point:Planar64Vec3)->FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>{
|
fn infinity_fev(&self,infinity_dir:Planar64Vec3,point:Planar64Vec3)->FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>{
|
||||||
println!("infinity_fev dir={} point={}",infinity_dir,point);
|
|
||||||
//start on any vertex
|
//start on any vertex
|
||||||
//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
|
//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
|
||||||
//cross edge-face boundary if it's uncrossable
|
//cross edge-face boundary if it's uncrossable
|
||||||
@ -449,37 +446,21 @@ impl MinkowskiMesh<'_>{
|
|||||||
//if a vert is returned, it is the closest point to the infinity point
|
//if a vert is returned, it is the closest point to the infinity point
|
||||||
EV::Vert(vert_id)=>FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>::Vert(vert_id),
|
EV::Vert(vert_id)=>FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>::Vert(vert_id),
|
||||||
EV::Edge(edge_id)=>{
|
EV::Edge(edge_id)=>{
|
||||||
println!("fix edge edge_id={:?}",edge_id);
|
|
||||||
match edge_id{
|
|
||||||
MinkowskiEdge::VertEdge(v0,e1)=>{
|
|
||||||
println!("v0={}",self.mesh0.vert(v0));
|
|
||||||
for face_id1 in self.mesh1.edge_faces(e1).iter(){
|
|
||||||
println!("e1 face_n={}",self.mesh1.face_nd(*face_id1).0);
|
|
||||||
}
|
|
||||||
},
|
|
||||||
MinkowskiEdge::EdgeVert(e0,v1)=>{
|
|
||||||
println!("v1={}",self.mesh1.vert(v1));
|
|
||||||
for face_id0 in self.mesh0.edge_faces(e0).iter(){
|
|
||||||
println!("e0 face_n={}",self.mesh0.face_nd(*face_id0).0);
|
|
||||||
}
|
|
||||||
},
|
|
||||||
}
|
|
||||||
//cross to face if the boundary is not crossable and we are on the wrong side
|
//cross to face if the boundary is not crossable and we are on the wrong side
|
||||||
let edge_n=self.edge_n(edge_id);
|
let edge_n=self.edge_n(edge_id);
|
||||||
println!("edge_n={}",edge_n);
|
// point is multiplied by two because vert_sum sums two vertices.
|
||||||
let vert_sum={
|
let delta_pos=point*2-{
|
||||||
let &[v0,v1]=self.edge_verts(edge_id).borrow();
|
let &[v0,v1]=self.edge_verts(edge_id).borrow();
|
||||||
self.vert(v0)+self.vert(v1)
|
self.vert(v0)+self.vert(v1)
|
||||||
};
|
};
|
||||||
for (i,&face_id) in self.edge_faces(edge_id).iter().enumerate(){
|
for (i,&face_id) in self.edge_faces(edge_id).iter().enumerate(){
|
||||||
let face_n=self.face_nd(face_id).0;
|
let face_n=self.face_nd(face_id).0;
|
||||||
println!("face_id={:?} face_n={}",face_id,face_n);
|
|
||||||
//edge-face boundary nd, n facing out of the face towards the edge
|
//edge-face boundary nd, n facing out of the face towards the edge
|
||||||
let boundary_n=face_n.cross(edge_n)*(i as i64*2-1);
|
let boundary_n=face_n.cross(edge_n)*(i as i64*2-1);
|
||||||
let boundary_d=boundary_n.dot(vert_sum);
|
let boundary_d=boundary_n.dot(delta_pos);
|
||||||
println!("dot={} boundary_n={} boundary_d={} point_d={}",infinity_dir.dot(boundary_n),boundary_n,boundary_d,point.dot(boundary_n)*2);
|
//check if time of collision is outside Time::MIN..Time::MAX
|
||||||
// point.dot(boundary_n) is multiplied by two because vert_sum sums two vertices.
|
//infinity_dir can always be treated as a velocity
|
||||||
if infinity_dir.dot(boundary_n)==Planar64::ZERO&&point.dot(boundary_n)*2<=boundary_d{
|
if (boundary_d)<=Planar64::ZERO&&zeroes::zeroes1(boundary_d,boundary_n.dot(infinity_dir)*2).len()==0{
|
||||||
//both faces cannot pass this condition, return early if one does.
|
//both faces cannot pass this condition, return early if one does.
|
||||||
return FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>::Face(face_id);
|
return FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>::Face(face_id);
|
||||||
}
|
}
|
||||||
@ -495,15 +476,14 @@ impl MinkowskiMesh<'_>{
|
|||||||
infinity_body.velocity=dir;
|
infinity_body.velocity=dir;
|
||||||
infinity_body.acceleration=Planar64Vec3::ZERO;
|
infinity_body.acceleration=Planar64Vec3::ZERO;
|
||||||
//crawl in from negative infinity along a tangent line to get the closest fev
|
//crawl in from negative infinity along a tangent line to get the closest fev
|
||||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,crate::integer::Time::MIN,infinity_body.time){
|
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN,infinity_body.time){
|
||||||
crate::face_crawler::CrawlResult::Miss(fev)=>Some(fev),
|
crate::face_crawler::CrawlResult::Miss(fev)=>Some(fev),
|
||||||
crate::face_crawler::CrawlResult::Hit(_,_)=>None,
|
crate::face_crawler::CrawlResult::Hit(_,_)=>None,
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time)->Option<(MinkowskiFace,crate::integer::Time)>{
|
pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{
|
||||||
self.closest_fev_not_inside(relative_body.clone()).map_or(None,|fev|{
|
self.closest_fev_not_inside(relative_body.clone()).map_or(None,|fev|{
|
||||||
println!("@@@BEGIN REAL CRAWL@@@");
|
|
||||||
//continue forwards along the body parabola
|
//continue forwards along the body parabola
|
||||||
match crate::face_crawler::crawl_fev(fev,self,relative_body,relative_body.time,time_limit){
|
match crate::face_crawler::crawl_fev(fev,self,relative_body,relative_body.time,time_limit){
|
||||||
crate::face_crawler::CrawlResult::Miss(_)=>None,
|
crate::face_crawler::CrawlResult::Miss(_)=>None,
|
||||||
@ -511,7 +491,7 @@ impl MinkowskiMesh<'_>{
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time)->Option<(MinkowskiFace,crate::integer::Time)>{
|
pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{
|
||||||
//create an extrapolated body at time_limit
|
//create an extrapolated body at time_limit
|
||||||
let infinity_body=crate::physics::Body::new(
|
let infinity_body=crate::physics::Body::new(
|
||||||
relative_body.extrapolated_position(time_limit),
|
relative_body.extrapolated_position(time_limit),
|
||||||
@ -527,7 +507,7 @@ impl MinkowskiMesh<'_>{
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,crate::integer::Time)>{
|
pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,integer::Time)>{
|
||||||
//no algorithm needed, there is only one state and two cases (Edge,None)
|
//no algorithm needed, there is only one state and two cases (Edge,None)
|
||||||
//determine when it passes an edge ("sliding off" case)
|
//determine when it passes an edge ("sliding off" case)
|
||||||
let mut best_time=time_limit;
|
let mut best_time=time_limit;
|
||||||
@ -540,8 +520,8 @@ impl MinkowskiMesh<'_>{
|
|||||||
let verts=self.edge_verts(directed_edge_id.as_undirected());
|
let verts=self.edge_verts(directed_edge_id.as_undirected());
|
||||||
let d=n.dot(self.vert(verts[0])+self.vert(verts[1]));
|
let d=n.dot(self.vert(verts[0])+self.vert(verts[1]));
|
||||||
//WARNING! d outside of *2
|
//WARNING! d outside of *2
|
||||||
for t in crate::zeroes::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
|
for t in zeroes::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
|
||||||
let t=relative_body.time+crate::integer::Time::from(t);
|
let t=relative_body.time+integer::Time::from(t);
|
||||||
if relative_body.time<t&&t<best_time&&n.dot(relative_body.extrapolated_velocity(t))<Planar64::ZERO{
|
if relative_body.time<t&&t<best_time&&n.dot(relative_body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||||
best_time=t;
|
best_time=t;
|
||||||
best_edge=Some(directed_edge_id);
|
best_edge=Some(directed_edge_id);
|
||||||
@ -625,6 +605,7 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
|||||||
let d=edge_face1_n.dot(edge0_n);
|
let d=edge_face1_n.dot(edge0_n);
|
||||||
if d<Planar64::ZERO{
|
if d<Planar64::ZERO{
|
||||||
let edge0_nn=edge0_n.dot(edge0_n);
|
let edge0_nn=edge0_n.dot(edge0_n);
|
||||||
|
//divide by zero???
|
||||||
let dd=d*d/(edge_face1_nn*edge0_nn);
|
let dd=d*d/(edge_face1_nn*edge0_nn);
|
||||||
if best_d<dd{
|
if best_d<dd{
|
||||||
best_d=dd;
|
best_d=dd;
|
||||||
|
139
src/physics.rs
139
src/physics.rs
@ -1,6 +1,8 @@
|
|||||||
use crate::instruction::{InstructionEmitter,InstructionConsumer,TimedInstruction};
|
|
||||||
use crate::integer::{Time,Planar64,Planar64Vec3,Planar64Mat3,Angle32,Ratio64,Ratio64Vec2};
|
|
||||||
use crate::model_physics::{PhysicsMesh,TransformedMesh,MeshQuery};
|
use crate::model_physics::{PhysicsMesh,TransformedMesh,MeshQuery};
|
||||||
|
use strafesnet_common::bvh;
|
||||||
|
use strafesnet_common::aabb;
|
||||||
|
use strafesnet_common::instruction::{self,InstructionEmitter,InstructionConsumer,TimedInstruction};
|
||||||
|
use strafesnet_common::integer::{self,Time,Planar64,Planar64Vec3,Planar64Mat3,Angle32,Ratio64,Ratio64Vec2};
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub enum PhysicsInstruction {
|
pub enum PhysicsInstruction {
|
||||||
@ -186,9 +188,9 @@ impl PhysicsModels{
|
|||||||
self.attributes.clear();
|
self.attributes.clear();
|
||||||
self.model_id_from_wormhole_id.clear();
|
self.model_id_from_wormhole_id.clear();
|
||||||
}
|
}
|
||||||
fn aabb_list(&self)->Vec<crate::aabb::Aabb>{
|
fn aabb_list(&self)->Vec<aabb::Aabb>{
|
||||||
self.models.iter().map(|model|{
|
self.models.iter().map(|model|{
|
||||||
let mut aabb=crate::aabb::Aabb::default();
|
let mut aabb=aabb::Aabb::default();
|
||||||
for pos in self.meshes[model.mesh_id].verts(){
|
for pos in self.meshes[model.mesh_id].verts(){
|
||||||
aabb.grow(model.transform.transform_point3(pos));
|
aabb.grow(model.transform.transform_point3(pos));
|
||||||
}
|
}
|
||||||
@ -202,6 +204,7 @@ impl PhysicsModels{
|
|||||||
&self.meshes[self.models[model_id].mesh_id],
|
&self.meshes[self.models[model_id].mesh_id],
|
||||||
&self.models[model_id].transform,
|
&self.models[model_id].transform,
|
||||||
&self.models[model_id].normal_transform,
|
&self.models[model_id].normal_transform,
|
||||||
|
self.models[model_id].transform_det,
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
fn model(&self,model_id:usize)->&PhysicsModel{
|
fn model(&self,model_id:usize)->&PhysicsModel{
|
||||||
@ -341,14 +344,14 @@ struct StrafeSettings{
|
|||||||
struct Hitbox{
|
struct Hitbox{
|
||||||
halfsize:Planar64Vec3,
|
halfsize:Planar64Vec3,
|
||||||
mesh:PhysicsMesh,
|
mesh:PhysicsMesh,
|
||||||
transform:crate::integer::Planar64Affine3,
|
transform:integer::Planar64Affine3,
|
||||||
normal_transform:Planar64Mat3,
|
normal_transform:Planar64Mat3,
|
||||||
|
transform_det:Planar64,
|
||||||
}
|
}
|
||||||
impl Hitbox{
|
impl Hitbox{
|
||||||
fn new(mesh:PhysicsMesh,transform:crate::integer::Planar64Affine3)->Self{
|
fn new(mesh:PhysicsMesh,transform:integer::Planar64Affine3)->Self{
|
||||||
//calculate extents
|
//calculate extents
|
||||||
let normal_transform=transform.matrix3.inverse_times_det().transpose();
|
let mut aabb=aabb::Aabb::default();
|
||||||
let mut aabb=crate::aabb::Aabb::default();
|
|
||||||
for vert in mesh.verts(){
|
for vert in mesh.verts(){
|
||||||
aabb.grow(transform.transform_point3(vert));
|
aabb.grow(transform.transform_point3(vert));
|
||||||
}
|
}
|
||||||
@ -356,23 +359,28 @@ impl Hitbox{
|
|||||||
halfsize:aabb.size()/2,
|
halfsize:aabb.size()/2,
|
||||||
mesh,
|
mesh,
|
||||||
transform,
|
transform,
|
||||||
normal_transform,
|
normal_transform:transform.matrix3.inverse_times_det().transpose(),
|
||||||
|
transform_det:transform.matrix3.determinant(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
fn from_mesh_scale(mesh:PhysicsMesh,scale:Planar64Vec3)->Self{
|
fn from_mesh_scale(mesh:PhysicsMesh,scale:Planar64Vec3)->Self{
|
||||||
|
let matrix3=Planar64Mat3::from_diagonal(scale);
|
||||||
Self{
|
Self{
|
||||||
halfsize:scale,
|
halfsize:scale,
|
||||||
mesh,
|
mesh,
|
||||||
transform:crate::integer::Planar64Affine3::new(Planar64Mat3::from_diagonal(scale),Planar64Vec3::ZERO),
|
normal_transform:matrix3.inverse_times_det().transpose(),
|
||||||
normal_transform:Planar64Mat3::from_diagonal(scale).inverse_times_det().transpose(),
|
transform:integer::Planar64Affine3::new(matrix3,Planar64Vec3::ZERO),
|
||||||
|
transform_det:matrix3.determinant(),//scale.x*scale.y*scale.z but whatever
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
fn from_mesh_scale_offset(mesh:PhysicsMesh,scale:Planar64Vec3,offset:Planar64Vec3)->Self{
|
fn from_mesh_scale_offset(mesh:PhysicsMesh,scale:Planar64Vec3,offset:Planar64Vec3)->Self{
|
||||||
|
let matrix3=Planar64Mat3::from_diagonal(scale);
|
||||||
Self{
|
Self{
|
||||||
halfsize:scale,
|
halfsize:scale,
|
||||||
mesh,
|
mesh,
|
||||||
transform:crate::integer::Planar64Affine3::new(Planar64Mat3::from_diagonal(scale),offset),
|
normal_transform:matrix3.inverse_times_det().transpose(),
|
||||||
normal_transform:Planar64Mat3::from_diagonal(scale).inverse_times_det().transpose(),
|
transform:integer::Planar64Affine3::new(matrix3,offset),
|
||||||
|
transform_det:matrix3.determinant(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
fn roblox()->Self{
|
fn roblox()->Self{
|
||||||
@ -383,7 +391,7 @@ impl Hitbox{
|
|||||||
}
|
}
|
||||||
#[inline]
|
#[inline]
|
||||||
fn transformed_mesh(&self)->TransformedMesh{
|
fn transformed_mesh(&self)->TransformedMesh{
|
||||||
TransformedMesh::new(&self.mesh,&self.transform,&self.normal_transform)
|
TransformedMesh::new(&self.mesh,&self.transform,&self.normal_transform,self.transform_det)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -520,7 +528,7 @@ impl StyleModifiers{
|
|||||||
controls_mask:!0,//&!(Self::CONTROL_MOVEUP|Self::CONTROL_MOVEDOWN),
|
controls_mask:!0,//&!(Self::CONTROL_MOVEUP|Self::CONTROL_MOVEDOWN),
|
||||||
strafe:Some(StrafeSettings{
|
strafe:Some(StrafeSettings{
|
||||||
enable:EnableStrafe::Always,
|
enable:EnableStrafe::Always,
|
||||||
air_accel_limit:Some(Planar64::raw(150<<28)*66),
|
air_accel_limit:Some(Planar64::raw(150<<28)*100),
|
||||||
tick_rate:Ratio64::new(100,Time::ONE_SECOND.nanos() as u64).unwrap(),
|
tick_rate:Ratio64::new(100,Time::ONE_SECOND.nanos() as u64).unwrap(),
|
||||||
}),
|
}),
|
||||||
jump_impulse:JumpImpulse::FromHeight(Planar64::raw(52<<28)),
|
jump_impulse:JumpImpulse::FromHeight(Planar64::raw(52<<28)),
|
||||||
@ -719,7 +727,7 @@ enum MoveState{
|
|||||||
|
|
||||||
pub struct PhysicsState{
|
pub struct PhysicsState{
|
||||||
time:Time,
|
time:Time,
|
||||||
body:Body,
|
pub body:Body,
|
||||||
world:WorldState,//currently there is only one state the world can be in
|
world:WorldState,//currently there is only one state the world can be in
|
||||||
game:GameMechanicsState,
|
game:GameMechanicsState,
|
||||||
style:StyleModifiers,
|
style:StyleModifiers,
|
||||||
@ -730,12 +738,14 @@ pub struct PhysicsState{
|
|||||||
controls:u32,
|
controls:u32,
|
||||||
move_state:MoveState,
|
move_state:MoveState,
|
||||||
models:PhysicsModels,
|
models:PhysicsModels,
|
||||||
bvh:crate::bvh::BvhNode,
|
bvh:bvh::BvhNode,
|
||||||
|
|
||||||
modes:Modes,
|
modes:Modes,
|
||||||
//the spawn point is where you spawn when you load into the map.
|
//the spawn point is where you spawn when you load into the map.
|
||||||
//This is not the same as Reset which teleports you to Spawn0
|
//This is not the same as Reset which teleports you to Spawn0
|
||||||
spawn_point:Planar64Vec3,
|
spawn_point:Planar64Vec3,
|
||||||
|
//lmao lets go
|
||||||
|
start_time:Option<Time>,
|
||||||
}
|
}
|
||||||
#[derive(Clone,Default)]
|
#[derive(Clone,Default)]
|
||||||
pub struct PhysicsOutputState{
|
pub struct PhysicsOutputState{
|
||||||
@ -777,18 +787,19 @@ pub struct PhysicsModel{
|
|||||||
//in this iteration, all it needs is extents.
|
//in this iteration, all it needs is extents.
|
||||||
mesh_id:usize,
|
mesh_id:usize,
|
||||||
attr_id:usize,
|
attr_id:usize,
|
||||||
transform:crate::integer::Planar64Affine3,
|
transform:integer::Planar64Affine3,
|
||||||
normal_transform:crate::integer::Planar64Mat3,
|
normal_transform:integer::Planar64Mat3,
|
||||||
|
transform_det:Planar64,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl PhysicsModel{
|
impl PhysicsModel{
|
||||||
pub fn new(mesh_id:usize,attr_id:usize,transform:crate::integer::Planar64Affine3)->Self{
|
pub fn new(mesh_id:usize,attr_id:usize,transform:integer::Planar64Affine3)->Self{
|
||||||
let normal_transform=transform.matrix3.inverse_times_det().transpose();
|
|
||||||
Self{
|
Self{
|
||||||
mesh_id,
|
mesh_id,
|
||||||
attr_id,
|
attr_id,
|
||||||
transform,
|
transform,
|
||||||
normal_transform,
|
normal_transform:transform.matrix3.inverse_times_det().transpose(),
|
||||||
|
transform_det:transform.matrix3.determinant(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -937,7 +948,7 @@ impl TouchingState{
|
|||||||
self.constrain_acceleration(models,&style_mesh,&mut a);
|
self.constrain_acceleration(models,&style_mesh,&mut a);
|
||||||
(move_state,a)
|
(move_state,a)
|
||||||
}
|
}
|
||||||
fn predict_collision_end(&self,collector:&mut crate::instruction::InstructionCollector<PhysicsInstruction>,models:&PhysicsModels,style_mesh:&TransformedMesh,body:&Body,time:Time){
|
fn predict_collision_end(&self,collector:&mut instruction::InstructionCollector<PhysicsInstruction>,models:&PhysicsModels,style_mesh:&TransformedMesh,body:&Body,time:Time){
|
||||||
let relative_body=VirtualBody::relative(&Body::default(),body).body(time);
|
let relative_body=VirtualBody::relative(&Body::default(),body).body(time);
|
||||||
for contact in &self.contacts{
|
for contact in &self.contacts{
|
||||||
//detect face slide off
|
//detect face slide off
|
||||||
@ -956,7 +967,6 @@ impl TouchingState{
|
|||||||
//detect model collision in reverse
|
//detect model collision in reverse
|
||||||
let model_mesh=models.mesh(intersect.model_id);
|
let model_mesh=models.mesh(intersect.model_id);
|
||||||
let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&model_mesh,&style_mesh);
|
let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&model_mesh,&style_mesh);
|
||||||
println!("### predict_collision_out id={} body={} time_limit={}",intersect.model_id,relative_body,collector.time());
|
|
||||||
collector.collect(minkowski.predict_collision_out(&relative_body,collector.time()).map(|(face,time)|{
|
collector.collect(minkowski.predict_collision_out(&relative_body,collector.time()).map(|(face,time)|{
|
||||||
TimedInstruction{
|
TimedInstruction{
|
||||||
time,
|
time,
|
||||||
@ -1002,7 +1012,7 @@ impl Body{
|
|||||||
Some(self.velocity)
|
Some(self.velocity)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
pub fn grow_aabb(&self,aabb:&mut crate::aabb::Aabb,t0:Time,t1:Time){
|
pub fn grow_aabb(&self,aabb:&mut aabb::Aabb,t0:Time,t1:Time){
|
||||||
aabb.grow(self.extrapolated_position(t0));
|
aabb.grow(self.extrapolated_position(t0));
|
||||||
aabb.grow(self.extrapolated_position(t1));
|
aabb.grow(self.extrapolated_position(t1));
|
||||||
//v+a*t==0
|
//v+a*t==0
|
||||||
@ -1070,7 +1080,7 @@ impl Default for PhysicsState{
|
|||||||
style:StyleModifiers::default(),
|
style:StyleModifiers::default(),
|
||||||
touching:TouchingState::default(),
|
touching:TouchingState::default(),
|
||||||
models:PhysicsModels::default(),
|
models:PhysicsModels::default(),
|
||||||
bvh:crate::bvh::BvhNode::default(),
|
bvh:bvh::BvhNode::default(),
|
||||||
move_state: MoveState::Air,
|
move_state: MoveState::Air,
|
||||||
camera:PhysicsCamera::default(),
|
camera:PhysicsCamera::default(),
|
||||||
next_mouse:MouseState::default(),
|
next_mouse:MouseState::default(),
|
||||||
@ -1078,6 +1088,7 @@ impl Default for PhysicsState{
|
|||||||
world:WorldState{},
|
world:WorldState{},
|
||||||
game:GameMechanicsState::default(),
|
game:GameMechanicsState::default(),
|
||||||
modes:Modes::default(),
|
modes:Modes::default(),
|
||||||
|
start_time:None,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1087,7 +1098,7 @@ impl PhysicsState {
|
|||||||
self.models.clear();
|
self.models.clear();
|
||||||
self.modes.clear();
|
self.modes.clear();
|
||||||
self.touching.clear();
|
self.touching.clear();
|
||||||
self.bvh=crate::bvh::BvhNode::default();
|
self.bvh=bvh::BvhNode::default();
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn output(&self)->PhysicsOutputState{
|
pub fn output(&self)->PhysicsOutputState{
|
||||||
@ -1101,7 +1112,7 @@ impl PhysicsState {
|
|||||||
pub fn spawn(&mut self,spawn_point:Planar64Vec3){
|
pub fn spawn(&mut self,spawn_point:Planar64Vec3){
|
||||||
self.game.stage_id=0;
|
self.game.stage_id=0;
|
||||||
self.spawn_point=spawn_point;
|
self.spawn_point=spawn_point;
|
||||||
self.process_instruction(crate::instruction::TimedInstruction{
|
self.process_instruction(instruction::TimedInstruction{
|
||||||
time:self.time,
|
time:self.time,
|
||||||
instruction: PhysicsInstruction::Input(PhysicsInputInstruction::Reset),
|
instruction: PhysicsInstruction::Input(PhysicsInputInstruction::Reset),
|
||||||
});
|
});
|
||||||
@ -1139,7 +1150,7 @@ impl PhysicsState {
|
|||||||
self.models.push_mesh(PhysicsMesh::from(model));
|
self.models.push_mesh(PhysicsMesh::from(model));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
self.bvh=crate::bvh::generate_bvh(self.models.aabb_list());
|
self.bvh=bvh::generate_bvh(self.models.aabb_list());
|
||||||
//I don't wanna write structs for temporary structures
|
//I don't wanna write structs for temporary structures
|
||||||
//this code builds ModeDescriptions from the unsorted lists at the top of the function
|
//this code builds ModeDescriptions from the unsorted lists at the top of the function
|
||||||
starts.sort_by_key(|tup|tup.1.mode_id);
|
starts.sort_by_key(|tup|tup.1.mode_id);
|
||||||
@ -1275,11 +1286,11 @@ impl PhysicsState {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl crate::instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState{
|
impl instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState{
|
||||||
//this little next instruction function can cache its return value and invalidate the cached value by watching the State.
|
//this little next instruction function can cache its return value and invalidate the cached value by watching the State.
|
||||||
fn next_instruction(&self,time_limit:Time)->Option<TimedInstruction<PhysicsInstruction>>{
|
fn next_instruction(&self,time_limit:Time)->Option<TimedInstruction<PhysicsInstruction>>{
|
||||||
//JUST POLLING!!! NO MUTATION
|
//JUST POLLING!!! NO MUTATION
|
||||||
let mut collector = crate::instruction::InstructionCollector::new(time_limit);
|
let mut collector = instruction::InstructionCollector::new(time_limit);
|
||||||
|
|
||||||
collector.collect(self.next_move_instruction());
|
collector.collect(self.next_move_instruction());
|
||||||
|
|
||||||
@ -1287,7 +1298,7 @@ impl crate::instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState
|
|||||||
//check for collision ends
|
//check for collision ends
|
||||||
self.touching.predict_collision_end(&mut collector,&self.models,&style_mesh,&self.body,self.time);
|
self.touching.predict_collision_end(&mut collector,&self.models,&style_mesh,&self.body,self.time);
|
||||||
//check for collision starts
|
//check for collision starts
|
||||||
let mut aabb=crate::aabb::Aabb::default();
|
let mut aabb=aabb::Aabb::default();
|
||||||
self.body.grow_aabb(&mut aabb,self.time,collector.time());
|
self.body.grow_aabb(&mut aabb,self.time,collector.time());
|
||||||
aabb.inflate(self.style.hitbox.halfsize);
|
aabb.inflate(self.style.hitbox.halfsize);
|
||||||
//common body
|
//common body
|
||||||
@ -1296,7 +1307,6 @@ impl crate::instruction::InstructionEmitter<PhysicsInstruction> for PhysicsState
|
|||||||
//no checks are needed because of the time limits.
|
//no checks are needed because of the time limits.
|
||||||
let model_mesh=self.models.mesh(id);
|
let model_mesh=self.models.mesh(id);
|
||||||
let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&model_mesh,&style_mesh);
|
let minkowski=crate::model_physics::MinkowskiMesh::minkowski_sum(&model_mesh,&style_mesh);
|
||||||
println!("### predict_collision_in id={} body={} time_limit={}",id,relative_body,collector.time());
|
|
||||||
collector.collect(minkowski.predict_collision_in(&relative_body,collector.time())
|
collector.collect(minkowski.predict_collision_in(&relative_body,collector.time())
|
||||||
//temp (?) code to avoid collision loops
|
//temp (?) code to avoid collision loops
|
||||||
.map_or(None,|(face,time)|if time==self.time{None}else{Some((face,time))})
|
.map_or(None,|(face,time)|if time==self.time{None}else{Some((face,time))})
|
||||||
@ -1459,7 +1469,7 @@ fn run_teleport_behaviour(teleport_behaviour:&Option<crate::model::TeleportBehav
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl crate::instruction::InstructionConsumer<PhysicsInstruction> for PhysicsState {
|
impl instruction::InstructionConsumer<PhysicsInstruction> for PhysicsState {
|
||||||
fn process_instruction(&mut self, ins:TimedInstruction<PhysicsInstruction>) {
|
fn process_instruction(&mut self, ins:TimedInstruction<PhysicsInstruction>) {
|
||||||
match &ins.instruction{
|
match &ins.instruction{
|
||||||
PhysicsInstruction::Input(PhysicsInputInstruction::Idle)
|
PhysicsInstruction::Input(PhysicsInputInstruction::Idle)
|
||||||
@ -1562,6 +1572,21 @@ impl crate::instruction::InstructionConsumer<PhysicsInstruction> for PhysicsStat
|
|||||||
set_acceleration(&mut self.body,&self.touching,&self.models,&self.style.mesh(),a);
|
set_acceleration(&mut self.body,&self.touching,&self.models,&self.style.mesh(),a);
|
||||||
},
|
},
|
||||||
(PhysicsCollisionAttributes::Intersect{intersecting: _,general},Collision::Intersect(intersect))=>{
|
(PhysicsCollisionAttributes::Intersect{intersecting: _,general},Collision::Intersect(intersect))=>{
|
||||||
|
//check for mapstart and set start time
|
||||||
|
let model_id=c.model_id();
|
||||||
|
let start_model_id=self.modes.get_mode(0).unwrap().start;
|
||||||
|
if model_id==start_model_id{
|
||||||
|
//object touched is a mapstart
|
||||||
|
println!("Start!");
|
||||||
|
self.start_time=Some(self.time);
|
||||||
|
}
|
||||||
|
|
||||||
|
//check for map finish and print end time
|
||||||
|
if general.zone.as_ref().is_some_and(|zone|zone.behaviour==crate::model::ZoneBehaviour::Finish){
|
||||||
|
if let Some(start_time)=self.start_time.take(){
|
||||||
|
println!("Finish! Time={}",self.time-start_time);
|
||||||
|
}
|
||||||
|
}
|
||||||
//I think that setting the velocity to 0 was preventing surface contacts from entering an infinite loop
|
//I think that setting the velocity to 0 was preventing surface contacts from entering an infinite loop
|
||||||
self.touching.insert(c);
|
self.touching.insert(c);
|
||||||
run_teleport_behaviour(&general.teleport_behaviour,&mut self.game,&self.models,&self.modes,&self.style,&mut self.touching,&mut self.body,model_id);
|
run_teleport_behaviour(&general.teleport_behaviour,&mut self.game,&self.models,&self.modes,&self.style,&mut self.touching,&mut self.body,model_id);
|
||||||
@ -1671,7 +1696,7 @@ impl crate::instruction::InstructionConsumer<PhysicsInstruction> for PhysicsStat
|
|||||||
|
|
||||||
#[allow(dead_code)]
|
#[allow(dead_code)]
|
||||||
fn test_collision_axis_aligned(relative_body:Body,expected_collision_time:Option<Time>){
|
fn test_collision_axis_aligned(relative_body:Body,expected_collision_time:Option<Time>){
|
||||||
let h0=Hitbox::from_mesh_scale(PhysicsMesh::from(&crate::primitives::unit_cube()),Planar64Vec3::int(256,1,256)/2);
|
let h0=Hitbox::from_mesh_scale(PhysicsMesh::from(&crate::primitives::unit_cube()),Planar64Vec3::int(5,1,5)/2);
|
||||||
let h1=Hitbox::roblox();
|
let h1=Hitbox::roblox();
|
||||||
let hitbox_mesh=h1.transformed_mesh();
|
let hitbox_mesh=h1.transformed_mesh();
|
||||||
let platform_mesh=h0.transformed_mesh();
|
let platform_mesh=h0.transformed_mesh();
|
||||||
@ -1682,11 +1707,11 @@ fn test_collision_axis_aligned(relative_body:Body,expected_collision_time:Option
|
|||||||
#[allow(dead_code)]
|
#[allow(dead_code)]
|
||||||
fn test_collision_rotated(relative_body:Body,expected_collision_time:Option<Time>){
|
fn test_collision_rotated(relative_body:Body,expected_collision_time:Option<Time>){
|
||||||
let h0=Hitbox::new(PhysicsMesh::from(&crate::primitives::unit_cube()),
|
let h0=Hitbox::new(PhysicsMesh::from(&crate::primitives::unit_cube()),
|
||||||
crate::integer::Planar64Affine3::new(
|
integer::Planar64Affine3::new(
|
||||||
crate::integer::Planar64Mat3::from_cols(
|
integer::Planar64Mat3::from_cols(
|
||||||
Planar64Vec3::int(256,0,1)/2,
|
Planar64Vec3::int(5,0,1)/2,
|
||||||
Planar64Vec3::int(0,1,0)/2,
|
Planar64Vec3::int(0,1,0)/2,
|
||||||
Planar64Vec3::int(-1,0,256)/2,
|
Planar64Vec3::int(-1,0,5)/2,
|
||||||
),
|
),
|
||||||
Planar64Vec3::ZERO,
|
Planar64Vec3::ZERO,
|
||||||
)
|
)
|
||||||
@ -1866,42 +1891,6 @@ fn test_collision_oblique(){
|
|||||||
),Some(Time::from_secs(2)));
|
),Some(Time::from_secs(2)));
|
||||||
}
|
}
|
||||||
#[test]
|
#[test]
|
||||||
fn test_collision_oblique_north(){
|
|
||||||
test_collision(Body::new(
|
|
||||||
Planar64Vec3::int(0,4,0),
|
|
||||||
Planar64Vec3::int(0,-1,-1),
|
|
||||||
Planar64Vec3::int(0,-1,0),
|
|
||||||
Time::ZERO
|
|
||||||
),Some(Time::from_nanos(732050807)));
|
|
||||||
}
|
|
||||||
#[test]
|
|
||||||
fn test_collision_oblique_east(){
|
|
||||||
test_collision(Body::new(
|
|
||||||
Planar64Vec3::int(0,4,0),
|
|
||||||
Planar64Vec3::int(1,-1,0),
|
|
||||||
Planar64Vec3::int(0,-1,0),
|
|
||||||
Time::ZERO
|
|
||||||
),Some(Time::from_nanos(732050807)));
|
|
||||||
}
|
|
||||||
#[test]
|
|
||||||
fn test_collision_oblique_south(){
|
|
||||||
test_collision(Body::new(
|
|
||||||
Planar64Vec3::int(0,4,0),
|
|
||||||
Planar64Vec3::int(0,-1,1),
|
|
||||||
Planar64Vec3::int(0,-1,0),
|
|
||||||
Time::ZERO
|
|
||||||
),Some(Time::from_nanos(732050807)));
|
|
||||||
}
|
|
||||||
#[test]
|
|
||||||
fn test_collision_oblique_west(){
|
|
||||||
test_collision(Body::new(
|
|
||||||
Planar64Vec3::int(0,4,0),
|
|
||||||
Planar64Vec3::int(-1,-1,0),
|
|
||||||
Planar64Vec3::int(0,-1,0),
|
|
||||||
Time::ZERO
|
|
||||||
),Some(Time::from_nanos(732050807)));
|
|
||||||
}
|
|
||||||
#[test]
|
|
||||||
fn zoom_hit_nothing(){
|
fn zoom_hit_nothing(){
|
||||||
test_collision(Body::new(
|
test_collision(Body::new(
|
||||||
Planar64Vec3::int(0,10,0),
|
Planar64Vec3::int(0,10,0),
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
use crate::integer::Time;
|
|
||||||
use crate::physics::{MouseState,PhysicsInputInstruction};
|
use crate::physics::{MouseState,PhysicsInputInstruction};
|
||||||
use crate::instruction::{TimedInstruction,InstructionConsumer};
|
use strafesnet_common::integer::Time;
|
||||||
|
use strafesnet_common::instruction::{TimedInstruction,InstructionConsumer};
|
||||||
|
use strafesnet_common::integer::{self,Planar64,Planar64Vec3,Planar64Mat3,Angle32,Ratio64,Ratio64Vec2};
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub enum InputInstruction {
|
pub enum InputInstruction {
|
||||||
MoveMouse(glam::IVec2),
|
MoveMouse(glam::IVec2),
|
||||||
@ -23,10 +25,35 @@ pub enum Instruction{
|
|||||||
//Graphics(crate::graphics_worker::Instruction),
|
//Graphics(crate::graphics_worker::Instruction),
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub struct Speed{
|
||||||
|
pub player_vel:Planar64Vec3,
|
||||||
|
pub time:Time
|
||||||
|
}
|
||||||
|
|
||||||
|
impl std::ops::Neg for Speed{
|
||||||
|
type Output=Self;
|
||||||
|
fn neg(self)->Self::Output{
|
||||||
|
Self{
|
||||||
|
player_vel:self.player_vel,
|
||||||
|
time:self.time
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Speed{
|
||||||
|
pub fn new(player_vel:Planar64Vec3,time:Time)->Self{
|
||||||
|
Self{
|
||||||
|
player_vel,
|
||||||
|
time,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
pub fn new(mut physics:crate::physics::PhysicsState,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
|
pub fn new(mut physics:crate::physics::PhysicsState,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
|
||||||
let mut mouse_blocking=true;
|
let mut mouse_blocking=true;
|
||||||
let mut last_mouse_time=physics.next_mouse.time;
|
let mut last_mouse_time=physics.next_mouse.time;
|
||||||
let mut timeline=std::collections::VecDeque::new();
|
let mut timeline=std::collections::VecDeque::new();
|
||||||
|
let mut next_velocity_print=std::time::Instant::now();
|
||||||
|
let mut player_vel = physics.body.velocity.length();
|
||||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
|
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
|
||||||
if if let Some(phys_input)=match &ins.instruction{
|
if if let Some(phys_input)=match &ins.instruction{
|
||||||
Instruction::Input(input_instruction)=>match input_instruction{
|
Instruction::Input(input_instruction)=>match input_instruction{
|
||||||
@ -110,6 +137,11 @@ pub enum Instruction{
|
|||||||
instruction:crate::physics::PhysicsInstruction::Input(instruction.instruction),
|
instruction:crate::physics::PhysicsInstruction::Input(instruction.instruction),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
//some random print stuff
|
||||||
|
if 3.0/5.0<next_velocity_print.elapsed().as_secs_f64(){
|
||||||
|
next_velocity_print=next_velocity_print+std::time::Duration::from_secs_f64(1.0/30.0);
|
||||||
|
println!("velocity: {} u/s", (Planar64Vec3::new(physics.body.velocity.x(), Planar64::int(0), physics.body.velocity.z())).length()*(Planar64::int(130)/9));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
match ins.instruction{
|
match ins.instruction{
|
||||||
Instruction::Render=>{
|
Instruction::Render=>{
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
use crate::model::{Color4,TextureCoordinate,IndexedModel,IndexedPolygon,IndexedGroup,IndexedVertex};
|
use crate::model::{Color4,TextureCoordinate,IndexedModel,IndexedPolygon,IndexedGroup,IndexedVertex};
|
||||||
use crate::integer::Planar64Vec3;
|
use strafesnet_common::integer::Planar64Vec3;
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub enum Primitives{
|
pub enum Primitives{
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
use crate::integer::{Ratio64,Ratio64Vec2};
|
use strafesnet_common::integer::{Ratio64,Ratio64Vec2};
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
struct Ratio{
|
struct Ratio{
|
||||||
ratio:f64,
|
ratio:f64,
|
||||||
|
76
src/setup.rs
76
src/setup.rs
@ -1,5 +1,6 @@
|
|||||||
use crate::instruction::TimedInstruction;
|
|
||||||
use crate::window::WindowInstruction;
|
use crate::window::WindowInstruction;
|
||||||
|
use strafesnet_common::instruction::TimedInstruction;
|
||||||
|
use strafesnet_common::integer;
|
||||||
|
|
||||||
fn optional_features()->wgpu::Features{
|
fn optional_features()->wgpu::Features{
|
||||||
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|
||||||
@ -46,21 +47,21 @@ fn create_instance()->SetupContextPartial1{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
impl SetupContextPartial1{
|
impl SetupContextPartial1{
|
||||||
fn create_surface(self,window:&winit::window::Window)->Result<SetupContextPartial2,wgpu::CreateSurfaceError>{
|
fn create_surface<'a>(self,window:&'a winit::window::Window)->Result<SetupContextPartial2<'a>,wgpu::CreateSurfaceError>{
|
||||||
Ok(SetupContextPartial2{
|
Ok(SetupContextPartial2{
|
||||||
backends:self.backends,
|
backends:self.backends,
|
||||||
surface:unsafe{self.instance.create_surface(window)}?,
|
surface:self.instance.create_surface(window)?,
|
||||||
instance:self.instance,
|
instance:self.instance,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
struct SetupContextPartial2{
|
struct SetupContextPartial2<'a>{
|
||||||
backends:wgpu::Backends,
|
backends:wgpu::Backends,
|
||||||
instance:wgpu::Instance,
|
instance:wgpu::Instance,
|
||||||
surface:wgpu::Surface,
|
surface:wgpu::Surface<'a>,
|
||||||
}
|
}
|
||||||
impl SetupContextPartial2{
|
impl<'a> SetupContextPartial2<'a>{
|
||||||
fn pick_adapter(self)->SetupContextPartial3{
|
fn pick_adapter(self)->SetupContextPartial3<'a>{
|
||||||
let adapter;
|
let adapter;
|
||||||
|
|
||||||
//TODO: prefer adapter that implements optional features
|
//TODO: prefer adapter that implements optional features
|
||||||
@ -122,13 +123,13 @@ impl SetupContextPartial2{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
struct SetupContextPartial3{
|
struct SetupContextPartial3<'a>{
|
||||||
instance:wgpu::Instance,
|
instance:wgpu::Instance,
|
||||||
surface:wgpu::Surface,
|
surface:wgpu::Surface<'a>,
|
||||||
adapter:wgpu::Adapter,
|
adapter:wgpu::Adapter,
|
||||||
}
|
}
|
||||||
impl SetupContextPartial3{
|
impl<'a> SetupContextPartial3<'a>{
|
||||||
fn request_device(self)->SetupContextPartial4{
|
fn request_device(self)->SetupContextPartial4<'a>{
|
||||||
let optional_features=optional_features();
|
let optional_features=optional_features();
|
||||||
let required_features=required_features();
|
let required_features=required_features();
|
||||||
|
|
||||||
@ -140,8 +141,8 @@ impl SetupContextPartial3{
|
|||||||
.request_device(
|
.request_device(
|
||||||
&wgpu::DeviceDescriptor {
|
&wgpu::DeviceDescriptor {
|
||||||
label: None,
|
label: None,
|
||||||
features: (optional_features & self.adapter.features()) | required_features,
|
required_features: (optional_features & self.adapter.features()) | required_features,
|
||||||
limits: needed_limits,
|
required_limits: needed_limits,
|
||||||
},
|
},
|
||||||
trace_dir.ok().as_ref().map(std::path::Path::new),
|
trace_dir.ok().as_ref().map(std::path::Path::new),
|
||||||
))
|
))
|
||||||
@ -156,15 +157,15 @@ impl SetupContextPartial3{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
struct SetupContextPartial4{
|
struct SetupContextPartial4<'a>{
|
||||||
instance:wgpu::Instance,
|
instance:wgpu::Instance,
|
||||||
surface:wgpu::Surface,
|
surface:wgpu::Surface<'a>,
|
||||||
adapter:wgpu::Adapter,
|
adapter:wgpu::Adapter,
|
||||||
device:wgpu::Device,
|
device:wgpu::Device,
|
||||||
queue:wgpu::Queue,
|
queue:wgpu::Queue,
|
||||||
}
|
}
|
||||||
impl SetupContextPartial4{
|
impl<'a> SetupContextPartial4<'a>{
|
||||||
fn configure_surface(self,size:&winit::dpi::PhysicalSize<u32>)->SetupContext{
|
fn configure_surface(self,size:&'a winit::dpi::PhysicalSize<u32>)->SetupContext<'a>{
|
||||||
let mut config=self.surface
|
let mut config=self.surface
|
||||||
.get_default_config(&self.adapter, size.width, size.height)
|
.get_default_config(&self.adapter, size.width, size.height)
|
||||||
.expect("Surface isn't supported by the adapter.");
|
.expect("Surface isn't supported by the adapter.");
|
||||||
@ -182,58 +183,36 @@ impl SetupContextPartial4{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
pub struct SetupContext{
|
pub struct SetupContext<'a>{
|
||||||
pub instance:wgpu::Instance,
|
pub instance:wgpu::Instance,
|
||||||
pub surface:wgpu::Surface,
|
pub surface:wgpu::Surface<'a>,
|
||||||
pub device:wgpu::Device,
|
pub device:wgpu::Device,
|
||||||
pub queue:wgpu::Queue,
|
pub queue:wgpu::Queue,
|
||||||
pub config:wgpu::SurfaceConfiguration,
|
pub config:wgpu::SurfaceConfiguration,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn setup(title:&str)->SetupContextSetup{
|
pub fn setup_and_start(title:String){
|
||||||
let event_loop=winit::event_loop::EventLoop::new().unwrap();
|
let event_loop=winit::event_loop::EventLoop::new().unwrap();
|
||||||
|
|
||||||
let window=create_window(title,&event_loop).unwrap();
|
|
||||||
|
|
||||||
println!("Initializing the surface...");
|
println!("Initializing the surface...");
|
||||||
|
|
||||||
let partial_1=create_instance();
|
let partial_1=create_instance();
|
||||||
|
|
||||||
|
let window=create_window(title.as_str(),&event_loop).unwrap();
|
||||||
|
|
||||||
let partial_2=partial_1.create_surface(&window).unwrap();
|
let partial_2=partial_1.create_surface(&window).unwrap();
|
||||||
|
|
||||||
let partial_3=partial_2.pick_adapter();
|
let partial_3=partial_2.pick_adapter();
|
||||||
|
|
||||||
let partial_4=partial_3.request_device();
|
let partial_4=partial_3.request_device();
|
||||||
|
|
||||||
SetupContextSetup{
|
let size=window.inner_size();
|
||||||
window,
|
|
||||||
event_loop,
|
|
||||||
partial_context:partial_4,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub struct SetupContextSetup{
|
let setup_context=partial_4.configure_surface(&size);
|
||||||
window:winit::window::Window,
|
|
||||||
event_loop:winit::event_loop::EventLoop<()>,
|
|
||||||
partial_context:SetupContextPartial4,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl SetupContextSetup{
|
|
||||||
fn into_split(self)->(winit::window::Window,winit::event_loop::EventLoop<()>,SetupContext){
|
|
||||||
let size=self.window.inner_size();
|
|
||||||
//Steal values and drop self
|
|
||||||
(
|
|
||||||
self.window,
|
|
||||||
self.event_loop,
|
|
||||||
self.partial_context.configure_surface(&size),
|
|
||||||
)
|
|
||||||
}
|
|
||||||
pub fn start(self){
|
|
||||||
let (window,event_loop,setup_context)=self.into_split();
|
|
||||||
|
|
||||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||||
|
|
||||||
let window=crate::window::WindowContextSetup::new(&setup_context,window);
|
let window=crate::window::WindowContextSetup::new(&setup_context,&window);
|
||||||
//the thread that spawns the physics thread
|
//the thread that spawns the physics thread
|
||||||
let window_thread=window.into_worker(setup_context);
|
let window_thread=window.into_worker(setup_context);
|
||||||
|
|
||||||
@ -241,7 +220,6 @@ impl SetupContextSetup{
|
|||||||
let root_time=std::time::Instant::now();
|
let root_time=std::time::Instant::now();
|
||||||
run_event_loop(event_loop,window_thread,root_time).unwrap();
|
run_event_loop(event_loop,window_thread,root_time).unwrap();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
fn run_event_loop(
|
fn run_event_loop(
|
||||||
event_loop:winit::event_loop::EventLoop<()>,
|
event_loop:winit::event_loop::EventLoop<()>,
|
||||||
@ -249,7 +227,7 @@ fn run_event_loop(
|
|||||||
root_time:std::time::Instant
|
root_time:std::time::Instant
|
||||||
)->Result<(),winit::error::EventLoopError>{
|
)->Result<(),winit::error::EventLoopError>{
|
||||||
event_loop.run(move |event,elwt|{
|
event_loop.run(move |event,elwt|{
|
||||||
let time=crate::integer::Time::from_nanos(root_time.elapsed().as_nanos() as i64);
|
let time=integer::Time::from_nanos(root_time.elapsed().as_nanos() as i64);
|
||||||
// *control_flow=if cfg!(feature="metal-auto-capture"){
|
// *control_flow=if cfg!(feature="metal-auto-capture"){
|
||||||
// winit::event_loop::ControlFlow::Exit
|
// winit::event_loop::ControlFlow::Exit
|
||||||
// }else{
|
// }else{
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
use crate::instruction::TimedInstruction;
|
|
||||||
use crate::physics_worker::InputInstruction;
|
use crate::physics_worker::InputInstruction;
|
||||||
|
use strafesnet_common::integer;
|
||||||
|
use strafesnet_common::instruction::TimedInstruction;
|
||||||
|
|
||||||
pub enum WindowInstruction{
|
pub enum WindowInstruction{
|
||||||
Resize(winit::dpi::PhysicalSize<u32>),
|
Resize(winit::dpi::PhysicalSize<u32>),
|
||||||
@ -15,7 +16,7 @@ struct WindowContext<'a>{
|
|||||||
mouse:crate::physics::MouseState,//std::sync::Arc<std::sync::Mutex<>>
|
mouse:crate::physics::MouseState,//std::sync::Arc<std::sync::Mutex<>>
|
||||||
screen_size:glam::UVec2,
|
screen_size:glam::UVec2,
|
||||||
user_settings:crate::settings::UserSettings,
|
user_settings:crate::settings::UserSettings,
|
||||||
window:winit::window::Window,
|
window:&'a winit::window::Window,
|
||||||
physics_thread:crate::compat_worker::QNWorker<'a, TimedInstruction<crate::physics_worker::Instruction>>,
|
physics_thread:crate::compat_worker::QNWorker<'a, TimedInstruction<crate::physics_worker::Instruction>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -23,7 +24,7 @@ impl WindowContext<'_>{
|
|||||||
fn get_middle_of_screen(&self)->winit::dpi::PhysicalPosition<f32>{
|
fn get_middle_of_screen(&self)->winit::dpi::PhysicalPosition<f32>{
|
||||||
winit::dpi::PhysicalPosition::new(self.screen_size.x as f32/2.0,self.screen_size.y as f32/2.0)
|
winit::dpi::PhysicalPosition::new(self.screen_size.x as f32/2.0,self.screen_size.y as f32/2.0)
|
||||||
}
|
}
|
||||||
fn window_event(&mut self,time:crate::integer::Time,event: winit::event::WindowEvent) {
|
fn window_event(&mut self,time:integer::Time,event: winit::event::WindowEvent) {
|
||||||
match event {
|
match event {
|
||||||
winit::event::WindowEvent::DroppedFile(path)=>{
|
winit::event::WindowEvent::DroppedFile(path)=>{
|
||||||
//blocking because it's simpler...
|
//blocking because it's simpler...
|
||||||
@ -121,7 +122,7 @@ impl WindowContext<'_>{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn device_event(&mut self,time:crate::integer::Time,event: winit::event::DeviceEvent) {
|
fn device_event(&mut self,time:integer::Time,event: winit::event::DeviceEvent) {
|
||||||
match event {
|
match event {
|
||||||
winit::event::DeviceEvent::MouseMotion {
|
winit::event::DeviceEvent::MouseMotion {
|
||||||
delta,//these (f64,f64) are integers on my machine
|
delta,//these (f64,f64) are integers on my machine
|
||||||
@ -158,15 +159,15 @@ impl WindowContext<'_>{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct WindowContextSetup{
|
pub struct WindowContextSetup<'a>{
|
||||||
user_settings:crate::settings::UserSettings,
|
user_settings:crate::settings::UserSettings,
|
||||||
window:winit::window::Window,
|
window:&'a winit::window::Window,
|
||||||
physics:crate::physics::PhysicsState,
|
physics:crate::physics::PhysicsState,
|
||||||
graphics:crate::graphics::GraphicsState,
|
graphics:crate::graphics::GraphicsState,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl WindowContextSetup{
|
impl<'a> WindowContextSetup<'a>{
|
||||||
pub fn new(context:&crate::setup::SetupContext,window:winit::window::Window)->Self{
|
pub fn new(context:&crate::setup::SetupContext,window:&'a winit::window::Window)->Self{
|
||||||
//wee
|
//wee
|
||||||
let user_settings=crate::settings::read_user_settings();
|
let user_settings=crate::settings::read_user_settings();
|
||||||
|
|
||||||
@ -194,7 +195,7 @@ impl WindowContextSetup{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn into_context<'a>(self,setup_context:crate::setup::SetupContext)->WindowContext<'a>{
|
fn into_context(self,setup_context:crate::setup::SetupContext<'a>)->WindowContext<'a>{
|
||||||
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
|
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
|
||||||
let graphics_thread=crate::graphics_worker::new(self.graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
let graphics_thread=crate::graphics_worker::new(self.graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
||||||
WindowContext{
|
WindowContext{
|
||||||
@ -208,7 +209,7 @@ impl WindowContextSetup{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn into_worker<'a>(self,setup_context:crate::setup::SetupContext)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
pub fn into_worker(self,setup_context:crate::setup::SetupContext<'a>)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
||||||
let mut window_context=self.into_context(setup_context);
|
let mut window_context=self.into_context(setup_context);
|
||||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<WindowInstruction>|{
|
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<WindowInstruction>|{
|
||||||
match ins.instruction{
|
match ins.instruction{
|
||||||
|
@ -183,8 +183,8 @@ fn test_worker() {
|
|||||||
|
|
||||||
// Send tasks to the worker
|
// Send tasks to the worker
|
||||||
for _ in 0..5 {
|
for _ in 0..5 {
|
||||||
let task = crate::instruction::TimedInstruction{
|
let task = strafesnet_common::instruction::TimedInstruction{
|
||||||
time:crate::integer::Time::ZERO,
|
time:strafesnet_common::integer::Time::ZERO,
|
||||||
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
||||||
};
|
};
|
||||||
worker.send(task).unwrap();
|
worker.send(task).unwrap();
|
||||||
@ -197,8 +197,8 @@ fn test_worker() {
|
|||||||
thread::sleep(std::time::Duration::from_millis(10));
|
thread::sleep(std::time::Duration::from_millis(10));
|
||||||
|
|
||||||
// Send a new task
|
// Send a new task
|
||||||
let task = crate::instruction::TimedInstruction{
|
let task = strafesnet_common::instruction::TimedInstruction{
|
||||||
time:crate::integer::Time::ZERO,
|
time:strafesnet_common::integer::Time::ZERO,
|
||||||
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
||||||
};
|
};
|
||||||
worker.send(task).unwrap();
|
worker.send(task).unwrap();
|
||||||
|
@ -1,34 +0,0 @@
|
|||||||
//find roots of polynomials
|
|
||||||
use crate::integer::Planar64;
|
|
||||||
|
|
||||||
#[inline]
|
|
||||||
pub fn zeroes2(a0:Planar64,a1:Planar64,a2:Planar64) -> Vec<Planar64>{
|
|
||||||
if a2==Planar64::ZERO{
|
|
||||||
return zeroes1(a0, a1);
|
|
||||||
}
|
|
||||||
let radicand=a1.get() as i128*a1.get() as i128-a2.get() as i128*a0.get() as i128*4;
|
|
||||||
if 0<radicand {
|
|
||||||
//start with f64 sqrt
|
|
||||||
let planar_radicand=Planar64::raw(unsafe{(radicand as f64).sqrt().to_int_unchecked()});
|
|
||||||
//TODO: one or two newtons
|
|
||||||
//sort roots ascending and avoid taking the difference of large numbers
|
|
||||||
match (Planar64::ZERO<a2,Planar64::ZERO<a1){
|
|
||||||
(true, true )=>vec![(-a1-planar_radicand)/(a2*2),(a0*2)/(-a1-planar_radicand)],
|
|
||||||
(true, false)=>vec![(a0*2)/(-a1+planar_radicand),(-a1+planar_radicand)/(a2*2)],
|
|
||||||
(false,true )=>vec![(a0*2)/(-a1-planar_radicand),(-a1-planar_radicand)/(a2*2)],
|
|
||||||
(false,false)=>vec![(-a1+planar_radicand)/(a2*2),(a0*2)/(-a1+planar_radicand)],
|
|
||||||
}
|
|
||||||
} else if radicand==0 {
|
|
||||||
return vec![a1/(a2*-2)];
|
|
||||||
} else {
|
|
||||||
return vec![];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#[inline]
|
|
||||||
pub fn zeroes1(a0:Planar64,a1:Planar64) -> Vec<Planar64> {
|
|
||||||
if a1==Planar64::ZERO{
|
|
||||||
return vec![];
|
|
||||||
} else {
|
|
||||||
return vec![-a0/a1];
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,5 +1,4 @@
|
|||||||
[camera]
|
[camera]
|
||||||
sensitivity_x=49192
|
sensitivity_x=98384
|
||||||
#sensitivity_x=98384
|
|
||||||
fov_y=1.0
|
fov_y=1.0
|
||||||
#fov_x_from_y_ratio=1.33333333333333333333333333333333
|
#fov_x_from_y_ratio=1.33333333333333333333333333333333
|
Loading…
Reference in New Issue
Block a user