forked from StrafesNET/strafe-client
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34 Commits
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3d96517213 |
902
Cargo.lock
generated
902
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@ -9,7 +9,7 @@ edition = "2021"
|
||||
bytemuck = { version = "1.13.1", features = ["derive"] }
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||||
configparser = "3.0.2"
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||||
ddsfile = "0.5.1"
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||||
glam = "0.24.1"
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||||
glam = "0.25.0"
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lazy-regex = "3.0.2"
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||||
obj = "0.10.2"
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parking_lot = "0.12.1"
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@ -18,8 +18,11 @@ rbx_binary = "0.7.1"
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rbx_dom_weak = "2.5.0"
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||||
rbx_reflection_database = "0.2.7"
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rbx_xml = "0.13.1"
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wgpu = "0.18.0"
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winit = { version = "0.29.2", features = ["rwh_05"] }
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strafesnet_common = { git = "https://git.itzana.me/StrafesNET/common", rev = "434ca29aef7e3015c9ca1ed45de8fef42e33fdfb" }
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vbsp = "0.5.0"
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vmdl = "0.1.1"
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wgpu = "0.19.0"
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winit = "0.29.2"
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#[profile.release]
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#lto = true
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|
2
LICENSE
2
LICENSE
@ -1,5 +1,5 @@
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/*******************************************************
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* Copyright (C) 2023 Rhys Lloyd <krakow20@gmail.com>
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* Copyright (C) 2023-2024 Rhys Lloyd <krakow20@gmail.com>
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*
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* This file is part of the StrafesNET bhop/surf client.
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*
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|
46
src/aabb.rs
46
src/aabb.rs
@ -1,46 +0,0 @@
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use crate::integer::Planar64Vec3;
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#[derive(Clone)]
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pub struct Aabb{
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min:Planar64Vec3,
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max:Planar64Vec3,
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}
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impl Default for Aabb {
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fn default()->Self {
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Self{min:Planar64Vec3::MAX,max:Planar64Vec3::MIN}
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}
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}
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impl Aabb{
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pub fn grow(&mut self,point:Planar64Vec3){
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self.min=self.min.min(point);
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self.max=self.max.max(point);
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}
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pub fn join(&mut self,aabb:&Aabb){
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self.min=self.min.min(aabb.min);
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self.max=self.max.max(aabb.max);
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}
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pub fn inflate(&mut self,hs:Planar64Vec3){
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self.min-=hs;
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self.max+=hs;
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}
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pub fn intersects(&self,aabb:&Aabb)->bool{
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(self.min.cmplt(aabb.max)&aabb.min.cmplt(self.max)).all()
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}
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pub fn size(&self)->Planar64Vec3{
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self.max-self.min
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}
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pub fn center(&self)->Planar64Vec3{
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self.min.midpoint(self.max)
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}
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//probably use floats for area & volume because we don't care about precision
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// pub fn area_weight(&self)->f32{
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// let d=self.max-self.min;
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// d.x*d.y+d.y*d.z+d.z*d.x
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// }
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// pub fn volume(&self)->f32{
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// let d=self.max-self.min;
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// d.x*d.y*d.z
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// }
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}
|
123
src/bvh.rs
123
src/bvh.rs
@ -1,123 +0,0 @@
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use crate::aabb::Aabb;
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//da algaritum
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//lista boxens
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//sort by {minx,maxx,miny,maxy,minz,maxz} (6 lists)
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//find the sets that minimizes the sum of surface areas
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//splitting is done when the minimum split sum of surface areas is larger than the node's own surface area
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//start with bisection into octrees because a bad bvh is still 1000x better than no bvh
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//sort the centerpoints on each axis (3 lists)
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//bv is put into octant based on whether it is upper or lower in each list
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enum BvhNodeContent{
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Branch(Vec<BvhNode>),
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Leaf(usize),
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}
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impl Default for BvhNodeContent{
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fn default()->Self{
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Self::Branch(Vec::new())
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}
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}
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#[derive(Default)]
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pub struct BvhNode{
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content:BvhNodeContent,
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aabb:Aabb,
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}
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impl BvhNode{
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pub fn the_tester<F:FnMut(usize)>(&self,aabb:&Aabb,f:&mut F){
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match &self.content{
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&BvhNodeContent::Leaf(model)=>f(model),
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BvhNodeContent::Branch(children)=>for child in children{
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//this test could be moved outside the match statement
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//but that would test the root node aabb
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//you're probably not going to spend a lot of time outside the map,
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//so the test is extra work for nothing
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if aabb.intersects(&child.aabb){
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child.the_tester(aabb,f);
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}
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},
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}
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}
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}
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pub fn generate_bvh(boxen:Vec<Aabb>)->BvhNode{
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generate_bvh_node(boxen.into_iter().enumerate().collect())
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}
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fn generate_bvh_node(boxen:Vec<(usize,Aabb)>)->BvhNode{
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let n=boxen.len();
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if n<20{
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let mut aabb=Aabb::default();
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let nodes=boxen.into_iter().map(|b|{
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aabb.join(&b.1);
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BvhNode{
|
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content:BvhNodeContent::Leaf(b.0),
|
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aabb:b.1,
|
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}
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}).collect();
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BvhNode{
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content:BvhNodeContent::Branch(nodes),
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aabb,
|
||||
}
|
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}else{
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let mut octant=std::collections::HashMap::with_capacity(n);//this ids which octant the boxen is put in
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let mut sort_x=Vec::with_capacity(n);
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let mut sort_y=Vec::with_capacity(n);
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let mut sort_z=Vec::with_capacity(n);
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for (i,aabb) in boxen.iter(){
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let center=aabb.center();
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octant.insert(*i,0);
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sort_x.push((*i,center.x()));
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sort_y.push((*i,center.y()));
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sort_z.push((*i,center.z()));
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}
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sort_x.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
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sort_y.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
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sort_z.sort_by(|tup0,tup1|tup0.1.partial_cmp(&tup1.1).unwrap());
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let h=n/2;
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let median_x=sort_x[h].1;
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let median_y=sort_y[h].1;
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let median_z=sort_z[h].1;
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for (i,c) in sort_x{
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if median_x<c{
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octant.insert(i,octant[&i]+1<<0);
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}
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}
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for (i,c) in sort_y{
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if median_y<c{
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octant.insert(i,octant[&i]+1<<1);
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}
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}
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for (i,c) in sort_z{
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if median_z<c{
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octant.insert(i,octant[&i]+1<<2);
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}
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}
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//generate lists for unique octant values
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let mut list_list=Vec::with_capacity(8);
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let mut octant_list=Vec::with_capacity(8);
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for (i,aabb) in boxen.into_iter(){
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let octant_id=octant[&i];
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let list_id=if let Some(list_id)=octant_list.iter().position(|&id|id==octant_id){
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list_id
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}else{
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let list_id=list_list.len();
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octant_list.push(octant_id);
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list_list.push(Vec::new());
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list_id
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};
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list_list[list_id].push((i,aabb));
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}
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let mut aabb=Aabb::default();
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let children=list_list.into_iter().map(|b|{
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let node=generate_bvh_node(b);
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aabb.join(&node.aabb);
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node
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}).collect();
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BvhNode{
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content:BvhNodeContent::Branch(children),
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aabb,
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}
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}
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}
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@ -1,18 +1,15 @@
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use crate::physics::Body;
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use crate::model_physics::{FEV,MeshQuery,DirectedEdge};
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use crate::integer::{Time,Planar64};
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use crate::zeroes::zeroes2;
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use strafesnet_common::integer::{Time,Planar64};
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use strafesnet_common::zeroes::zeroes2;
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#[derive(Debug)]
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enum Transition<F,E:DirectedEdge,V>
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where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
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enum Transition<F,E:DirectedEdge,V>{
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Miss,
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Next(FEV<F,E,V>,Time),
|
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Hit(F,Time),
|
||||
}
|
||||
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fn next_transition<F:Copy+std::fmt::Debug,E:Copy+DirectedEdge+std::fmt::Debug,V:Copy+std::fmt::Debug>(fev:&FEV<F,E,V>,time:Time,mesh:&impl MeshQuery<F,E,V>,body:&Body,time_limit:Time)->Transition<F,E,V>
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where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
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fn next_transition<F:Copy,E:Copy+DirectedEdge,V:Copy>(fev:&FEV<F,E,V>,time:Time,mesh:&impl MeshQuery<F,E,V>,body:&Body,time_limit:Time)->Transition<F,E,V>{
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//conflicting derivative means it crosses in the wrong direction.
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//if the transition time is equal to an already tested transition, do not replace the current best.
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let mut best_time=time_limit;
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@ -23,10 +20,10 @@ where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
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//n=face.normal d=face.dot
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//n.a t^2+n.v t+n.p-d==0
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let (n,d)=mesh.face_nd(face_id);
|
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println!("Face n={} d={}",n,d);
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//TODO: use higher precision d value?
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//use the mesh transform translation instead of baking it into the d value.
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for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
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if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
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best_time=t;
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best_transtition=Transition::Hit(face_id,t);
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@ -38,12 +35,9 @@ where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
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let edge_n=mesh.directed_edge_n(directed_edge_id);
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let n=n.cross(edge_n);
|
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let verts=mesh.edge_verts(directed_edge_id.as_undirected());
|
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let d=n.dot(mesh.vert(verts[0])+mesh.vert(verts[1]));
|
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println!("Face Edge boundary_n={} boundary_d={}",n,d/2);
|
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//WARNING: d is moved out of the *2 block because of adding two vertices!
|
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for t in zeroes2(n.dot(body.position)*2-d,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
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for t in zeroes2(n.dot(body.position*2-(mesh.vert(verts[0])+mesh.vert(verts[1]))),n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
let t=body.time+Time::from(t);
|
||||
println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
|
||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
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best_time=t;
|
||||
best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
|
||||
@ -57,17 +51,14 @@ where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
||||
//test each face collision time, ignoring roots with zero or conflicting derivative
|
||||
let edge_n=mesh.edge_n(edge_id);
|
||||
let edge_verts=mesh.edge_verts(edge_id);
|
||||
let vert_sum=mesh.vert(edge_verts[0])+mesh.vert(edge_verts[1]);
|
||||
let delta_pos=body.position*2-(mesh.vert(edge_verts[0])+mesh.vert(edge_verts[1]));
|
||||
for (i,&edge_face_id) in mesh.edge_faces(edge_id).iter().enumerate(){
|
||||
let face_n=mesh.face_nd(edge_face_id).0;
|
||||
//edge_n gets parity from the order of edge_faces
|
||||
let n=face_n.cross(edge_n)*((i as i64)*2-1);
|
||||
let d=n.dot(vert_sum);
|
||||
println!("Edge Face={:?} boundary_n={} boundary_d={}",edge_face_id,n,d/2);
|
||||
//WARNING yada yada d *2
|
||||
for t in zeroes2((n.dot(body.position))*2-d,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
for t in zeroes2(n.dot(delta_pos),n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
let t=body.time+Time::from(t);
|
||||
println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
|
||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
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best_time=t;
|
||||
best_transtition=Transition::Next(FEV::<F,E,V>::Face(edge_face_id),t);
|
||||
@ -79,11 +70,8 @@ where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
||||
for (i,&vert_id) in edge_verts.iter().enumerate(){
|
||||
//vertex normal gets parity from vert index
|
||||
let n=edge_n*(1-2*(i as i64));
|
||||
let d=n.dot(mesh.vert(vert_id));
|
||||
println!("Edge Vert boundary_n={} boundary_d={}",n,d);
|
||||
for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
for t in zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
let t=body.time+Time::from(t);
|
||||
println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
|
||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||
best_time=t;
|
||||
best_transtition=Transition::Next(FEV::<F,E,V>::Vert(vert_id),t);
|
||||
@ -98,11 +86,8 @@ where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
||||
for &directed_edge_id in mesh.vert_edges(vert_id).iter(){
|
||||
//edge is directed away from vertex, but we want the dot product to turn out negative
|
||||
let n=-mesh.directed_edge_n(directed_edge_id);
|
||||
let d=n.dot(mesh.vert(vert_id));
|
||||
println!("Vert Edge={:?} boundary_n={} boundary_d={}",directed_edge_id,n,d);
|
||||
for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
for t in zeroes2((n.dot(body.position-mesh.vert(vert_id)))*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
|
||||
let t=body.time+Time::from(t);
|
||||
println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
|
||||
if time<=t&&t<best_time&&n.dot(body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||
best_time=t;
|
||||
best_transtition=Transition::Next(FEV::<F,E,V>::Edge(directed_edge_id.as_undirected()),t);
|
||||
@ -119,19 +104,9 @@ pub enum CrawlResult<F,E:DirectedEdge,V>{
|
||||
Miss(FEV<F,E,V>),
|
||||
Hit(F,Time),
|
||||
}
|
||||
pub fn crawl_fev<F:Copy+std::fmt::Debug,E:Copy+std::fmt::Debug+DirectedEdge,V:Copy+std::fmt::Debug>(mut fev:FEV<F,E,V>,mesh:&impl MeshQuery<F,E,V>,relative_body:&Body,start_time:Time,time_limit:Time)->CrawlResult<F,E,V>
|
||||
where <E as DirectedEdge>::UndirectedEdge:std::fmt::Debug{
|
||||
pub fn crawl_fev<F:Copy,E:Copy+DirectedEdge,V:Copy>(mut fev:FEV<F,E,V>,mesh:&impl MeshQuery<F,E,V>,relative_body:&Body,start_time:Time,time_limit:Time)->CrawlResult<F,E,V>{
|
||||
let mut time=start_time;
|
||||
for _ in 0..20{
|
||||
println!("@ fev={:?} time={}",fev,time);
|
||||
match &fev{
|
||||
&FEV::Face(face_id)=>{
|
||||
let a=mesh.face_nd(face_id);
|
||||
println!("face_n={}",a.0);
|
||||
},
|
||||
&FEV::Edge(edge_id)=>println!("edge_n={} verts={:?}",mesh.edge_n(edge_id),mesh.edge_verts(edge_id)),
|
||||
&FEV::Vert(vert_id)=>println!("vert={}",mesh.vert(vert_id)),
|
||||
}
|
||||
match next_transition(&fev,time,mesh,relative_body,time_limit){
|
||||
Transition::Miss=>return CrawlResult::Miss(fev),
|
||||
Transition::Next(next_fev,next_time)=>(fev,time)=(next_fev,next_time),
|
||||
|
@ -1,4 +1,5 @@
|
||||
use std::borrow::Cow;
|
||||
use strafesnet_common::integer;
|
||||
use wgpu::{util::DeviceExt,AstcBlock,AstcChannel};
|
||||
use crate::model_graphics::{GraphicsVertex,GraphicsModelColor4,GraphicsModelInstance,GraphicsModelSingleTexture,IndexedGraphicsModelSingleTexture,IndexedGroupFixedTexture};
|
||||
|
||||
@ -152,11 +153,14 @@ impl GraphicsState{
|
||||
let mut texture_loading_threads=Vec::new();
|
||||
let num_textures=indexed_models.textures.len();
|
||||
for (i,texture_id) in indexed_models.textures.into_iter().enumerate(){
|
||||
if let Ok(mut file) = std::fs::File::open(std::path::Path::new(&format!("textures/{}.dds",texture_id))){
|
||||
let path=std::path::PathBuf::from(format!("textures/{}.dds",texture_id));
|
||||
if let Ok(mut file) = std::fs::File::open(path.clone()){
|
||||
double_map.insert(i as u32, texture_loading_threads.len() as u32);
|
||||
texture_loading_threads.push((texture_id,std::thread::spawn(move ||{
|
||||
ddsfile::Dds::read(&mut file).unwrap()
|
||||
})));
|
||||
}else{
|
||||
//println!("missing texture path={:?}",path);
|
||||
}
|
||||
}
|
||||
|
||||
@ -200,6 +204,7 @@ impl GraphicsState{
|
||||
label: Some(format!("Texture{}",texture_id).as_str()),
|
||||
view_formats: &[],
|
||||
},
|
||||
wgpu::util::TextureDataOrder::LayerMajor,
|
||||
&image.data,
|
||||
);
|
||||
texture.create_view(&wgpu::TextureViewDescriptor {
|
||||
@ -216,7 +221,7 @@ impl GraphicsState{
|
||||
for model in indexed_models.models.into_iter(){
|
||||
//convert ModelInstance into GraphicsModelInstance
|
||||
let instances:Vec<GraphicsModelInstance>=model.instances.into_iter().filter_map(|instance|{
|
||||
if instance.color.w==0.0{
|
||||
if instance.color.w==0.0&&!model.groups.iter().any(|g|g.texture.is_some()){
|
||||
None
|
||||
}else{
|
||||
Some(GraphicsModelInstance{
|
||||
@ -697,6 +702,7 @@ impl GraphicsState{
|
||||
label: Some("Skybox Texture"),
|
||||
view_formats: &[],
|
||||
},
|
||||
wgpu::util::TextureDataOrder::LayerMajor,
|
||||
&skybox_image.data,
|
||||
);
|
||||
|
||||
@ -737,6 +743,7 @@ impl GraphicsState{
|
||||
label: Some("Squid Texture"),
|
||||
view_formats: &[],
|
||||
},
|
||||
wgpu::util::TextureDataOrder::LayerMajor,
|
||||
&image.data,
|
||||
);
|
||||
|
||||
@ -827,7 +834,7 @@ impl GraphicsState{
|
||||
});
|
||||
|
||||
let camera=GraphicsCamera::default();
|
||||
let camera_uniforms = camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(glam::IVec2::ZERO,crate::integer::Time::ZERO));
|
||||
let camera_uniforms = camera.to_uniform_data(crate::physics::PhysicsOutputState::default().extrapolate(glam::IVec2::ZERO,integer::Time::ZERO));
|
||||
let camera_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
label: Some("Camera"),
|
||||
contents: bytemuck::cast_slice(&camera_uniforms),
|
||||
@ -896,7 +903,7 @@ impl GraphicsState{
|
||||
device:&wgpu::Device,
|
||||
queue:&wgpu::Queue,
|
||||
physics_output:crate::physics::PhysicsOutputState,
|
||||
predicted_time:crate::integer::Time,
|
||||
predicted_time:integer::Time,
|
||||
mouse_pos:glam::IVec2,
|
||||
) {
|
||||
//TODO: use scheduled frame times to create beautiful smoothing simulation physics extrapolation assuming no input
|
||||
|
@ -1,5 +1,7 @@
|
||||
use strafesnet_common::integer;
|
||||
|
||||
pub enum Instruction{
|
||||
Render(crate::physics::PhysicsOutputState,crate::integer::Time,glam::IVec2),
|
||||
Render(crate::physics::PhysicsOutputState,integer::Time,glam::IVec2),
|
||||
//UpdateModel(crate::graphics::GraphicsModelUpdate),
|
||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||
GenerateModels(crate::model::IndexedModelInstances),
|
||||
@ -18,7 +20,7 @@ WorkerDescription{
|
||||
pub fn new<'a>(
|
||||
mut graphics:crate::graphics::GraphicsState,
|
||||
mut config:wgpu::SurfaceConfiguration,
|
||||
surface:wgpu::Surface,
|
||||
surface:wgpu::Surface<'a>,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
)->crate::compat_worker::INWorker<'a,Instruction>{
|
||||
|
@ -1,53 +0,0 @@
|
||||
use crate::integer::Time;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct TimedInstruction<I>{
|
||||
pub time:Time,
|
||||
pub instruction:I,
|
||||
}
|
||||
|
||||
pub trait InstructionEmitter<I>{
|
||||
fn next_instruction(&self,time_limit:Time)->Option<TimedInstruction<I>>;
|
||||
}
|
||||
pub trait InstructionConsumer<I>{
|
||||
fn process_instruction(&mut self, instruction:TimedInstruction<I>);
|
||||
}
|
||||
|
||||
//PROPER PRIVATE FIELDS!!!
|
||||
pub struct InstructionCollector<I>{
|
||||
time:Time,
|
||||
instruction:Option<I>,
|
||||
}
|
||||
impl<I> InstructionCollector<I>{
|
||||
pub fn new(time:Time)->Self{
|
||||
Self{
|
||||
time,
|
||||
instruction:None
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub fn time(&self)->Time{
|
||||
self.time
|
||||
}
|
||||
pub fn collect(&mut self,instruction:Option<TimedInstruction<I>>){
|
||||
match instruction{
|
||||
Some(unwrap_instruction)=>{
|
||||
if unwrap_instruction.time<self.time {
|
||||
self.time=unwrap_instruction.time;
|
||||
self.instruction=Some(unwrap_instruction.instruction);
|
||||
}
|
||||
},
|
||||
None=>(),
|
||||
}
|
||||
}
|
||||
pub fn instruction(self)->Option<TimedInstruction<I>>{
|
||||
//STEAL INSTRUCTION AND DESTROY INSTRUCTIONCOLLECTOR
|
||||
match self.instruction{
|
||||
Some(instruction)=>Some(TimedInstruction{
|
||||
time:self.time,
|
||||
instruction
|
||||
}),
|
||||
None=>None,
|
||||
}
|
||||
}
|
||||
}
|
1047
src/integer.rs
1047
src/integer.rs
File diff suppressed because it is too large
Load Diff
232
src/load_bsp.rs
Normal file
232
src/load_bsp.rs
Normal file
@ -0,0 +1,232 @@
|
||||
use strafesnet_common::integer;
|
||||
|
||||
const VALVE_SCALE:f32=1.0/16.0;
|
||||
fn valve_transform(v:[f32;3])->integer::Planar64Vec3{
|
||||
integer::Planar64Vec3::try_from([v[0]*VALVE_SCALE,v[2]*VALVE_SCALE,-v[1]*VALVE_SCALE]).unwrap()
|
||||
}
|
||||
pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Result<crate::model::IndexedModelInstances,vbsp::BspError>{
|
||||
let mut s=Vec::new();
|
||||
|
||||
match input.read_to_end(&mut s){
|
||||
Ok(_)=>(),
|
||||
Err(e)=>println!("load_bsp::generate_indexed_models read_to_end failed: {:?}",e),
|
||||
}
|
||||
|
||||
match vbsp::Bsp::read(s.as_slice()){
|
||||
Ok(bsp)=>{
|
||||
let mut spawn_point=integer::Planar64Vec3::ZERO;
|
||||
|
||||
let mut name_from_texture_id=Vec::new();
|
||||
let mut texture_id_from_name=std::collections::HashMap::new();
|
||||
|
||||
let mut models=bsp.models().map(|world_model|{
|
||||
//non-deduplicated
|
||||
let mut spam_pos=Vec::new();
|
||||
let mut spam_tex=Vec::new();
|
||||
let mut spam_normal=Vec::new();
|
||||
let mut spam_vertices=Vec::new();
|
||||
let groups=world_model.faces()
|
||||
.filter(|face| face.is_visible())//TODO: look at this
|
||||
.map(|face|{
|
||||
let face_texture=face.texture();
|
||||
let face_texture_data=face_texture.texture_data();
|
||||
let (texture_u,texture_v)=(glam::Vec3A::from_slice(&face_texture.texture_transforms_u[0..3]),glam::Vec3A::from_slice(&face_texture.texture_transforms_v[0..3]));
|
||||
let texture_offset=glam::vec2(face_texture.texture_transforms_u[3],face_texture.texture_transforms_v[3]);
|
||||
let texture_size=glam::vec2(face_texture_data.width as f32,face_texture_data.height as f32);
|
||||
|
||||
//texture
|
||||
let texture_id=if let Some(&texture_id)=texture_id_from_name.get(face_texture_data.name()){
|
||||
texture_id
|
||||
}else{
|
||||
let texture_id=name_from_texture_id.len() as u32;
|
||||
texture_id_from_name.insert(face_texture_data.name().to_string(),texture_id);
|
||||
name_from_texture_id.push(face_texture_data.name().to_string());
|
||||
texture_id
|
||||
};
|
||||
|
||||
//normal
|
||||
let normal=face.normal();
|
||||
let normal_idx=spam_normal.len() as u32;
|
||||
spam_normal.push(valve_transform(<[f32;3]>::from(normal)));
|
||||
let mut vertices:Vec<u32>=face.vertex_positions().map(|vertex_pos|{
|
||||
let vertex_xyz=<[f32;3]>::from(vertex_pos);
|
||||
let pos=glam::Vec3A::from_array(vertex_xyz);
|
||||
let pos_idx=spam_pos.len();
|
||||
spam_pos.push(valve_transform(vertex_xyz));
|
||||
|
||||
//calculate texture coordinates
|
||||
let tex=(glam::vec2(pos.dot(texture_u),pos.dot(texture_v))+texture_offset)/texture_size;
|
||||
let tex_idx=spam_tex.len() as u32;
|
||||
spam_tex.push(tex);
|
||||
|
||||
let i=spam_vertices.len() as u32;
|
||||
spam_vertices.push(crate::model::IndexedVertex{
|
||||
pos: pos_idx as u32,
|
||||
tex: tex_idx as u32,
|
||||
normal: normal_idx,
|
||||
color: 0,
|
||||
});
|
||||
i
|
||||
}).collect();
|
||||
vertices.reverse();
|
||||
crate::model::IndexedGroup{
|
||||
texture:Some(texture_id),
|
||||
polys:vec![crate::model::IndexedPolygon{vertices}],
|
||||
}
|
||||
}).collect();
|
||||
crate::model::IndexedModel{
|
||||
unique_pos:spam_pos,
|
||||
unique_tex:spam_tex,
|
||||
unique_normal:spam_normal,
|
||||
unique_color:vec![glam::Vec4::ONE],
|
||||
unique_vertices:spam_vertices,
|
||||
groups,
|
||||
instances:vec![crate::model::ModelInstance{
|
||||
attributes:crate::model::CollisionAttributes::Decoration,
|
||||
transform:integer::Planar64Affine3::new(
|
||||
integer::Planar64Mat3::default(),
|
||||
valve_transform(<[f32;3]>::from(world_model.origin))
|
||||
),
|
||||
..Default::default()
|
||||
}],
|
||||
}
|
||||
}).collect();
|
||||
|
||||
//dedupe prop models
|
||||
let mut model_dedupe=std::collections::HashSet::new();
|
||||
for prop in bsp.static_props(){
|
||||
model_dedupe.insert(prop.model());
|
||||
}
|
||||
|
||||
//generate unique meshes
|
||||
let mut model_map=std::collections::HashMap::with_capacity(model_dedupe.len());
|
||||
let mut prop_models=Vec::new();
|
||||
for model_name in model_dedupe{
|
||||
let model_name_lower=model_name.to_lowercase();
|
||||
//.mdl, .vvd, .dx90.vtx
|
||||
let mut path=std::path::PathBuf::from(model_name_lower.as_str());
|
||||
let file_name=std::path::PathBuf::from(path.file_stem().unwrap());
|
||||
path.pop();
|
||||
path.push(file_name);
|
||||
let mut vvd_path=path.clone();
|
||||
let mut vtx_path=path.clone();
|
||||
vvd_path.set_extension("vvd");
|
||||
vtx_path.set_extension("dx90.vtx");
|
||||
match (bsp.pack.get(model_name_lower.as_str()),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
|
||||
(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
|
||||
match (vmdl::mdl::Mdl::read(mdl_file.as_ref()),vmdl::vvd::Vvd::read(vvd_file.as_ref()),vmdl::vtx::Vtx::read(vtx_file.as_ref())){
|
||||
(Ok(mdl),Ok(vvd),Ok(vtx))=>{
|
||||
let model=vmdl::Model::from_parts(mdl,vtx,vvd);
|
||||
let texture_paths=model.texture_directories();
|
||||
if texture_paths.len()!=1{
|
||||
println!("WARNING: multiple texture paths");
|
||||
}
|
||||
let skin=model.skin_tables().nth(0).unwrap();
|
||||
|
||||
let mut spam_pos=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_normal=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_tex=Vec::with_capacity(model.vertices().len());
|
||||
let mut spam_vertices=Vec::with_capacity(model.vertices().len());
|
||||
for (i,vertex) in model.vertices().iter().enumerate(){
|
||||
spam_pos.push(valve_transform(<[f32;3]>::from(vertex.position)));
|
||||
spam_normal.push(valve_transform(<[f32;3]>::from(vertex.normal)));
|
||||
spam_tex.push(glam::Vec2::from_array(vertex.texture_coordinates));
|
||||
spam_vertices.push(crate::model::IndexedVertex{
|
||||
pos:i as u32,
|
||||
tex:i as u32,
|
||||
normal:i as u32,
|
||||
color:0,
|
||||
});
|
||||
}
|
||||
|
||||
let model_id=prop_models.len();
|
||||
model_map.insert(model_name,model_id);
|
||||
prop_models.push(crate::model::IndexedModel{
|
||||
unique_pos:spam_pos,
|
||||
unique_normal:spam_normal,
|
||||
unique_tex:spam_tex,
|
||||
unique_color:vec![glam::Vec4::ONE],
|
||||
unique_vertices:spam_vertices,
|
||||
groups:model.meshes().map(|mesh|{
|
||||
let texture=if let (Some(texture_path),Some(texture_name))=(texture_paths.get(0),skin.texture(mesh.material_index())){
|
||||
let mut path=std::path::PathBuf::from(texture_path.as_str());
|
||||
path.push(texture_name);
|
||||
let texture_location=path.as_os_str().to_str().unwrap();
|
||||
let texture_id=if let Some(&texture_id)=texture_id_from_name.get(texture_location){
|
||||
texture_id
|
||||
}else{
|
||||
println!("texture! {}",texture_location);
|
||||
let texture_id=name_from_texture_id.len() as u32;
|
||||
texture_id_from_name.insert(texture_location.to_string(),texture_id);
|
||||
name_from_texture_id.push(texture_location.to_string());
|
||||
texture_id
|
||||
};
|
||||
Some(texture_id)
|
||||
}else{
|
||||
None
|
||||
};
|
||||
|
||||
crate::model::IndexedGroup{
|
||||
texture,
|
||||
polys:{
|
||||
//looking at the code, it would seem that the strips are pre-deindexed into triangle lists when calling this function
|
||||
mesh.vertex_strip_indices().map(|strip|{
|
||||
strip.collect::<Vec<usize>>().chunks(3).map(|tri|{
|
||||
crate::model::IndexedPolygon{vertices:vec![tri[0] as u32,tri[1] as u32,tri[2] as u32]}
|
||||
}).collect::<Vec<crate::model::IndexedPolygon>>()
|
||||
}).flatten().collect()
|
||||
},
|
||||
}
|
||||
}).collect(),
|
||||
instances:Vec::new(),
|
||||
});
|
||||
},
|
||||
_=>println!("model_name={} error",model_name),
|
||||
}
|
||||
},
|
||||
_=>println!("no model name={}",model_name),
|
||||
}
|
||||
}
|
||||
|
||||
//generate model instances
|
||||
for prop in bsp.static_props(){
|
||||
let placement=prop.as_prop_placement();
|
||||
if let Some(&model_index)=model_map.get(placement.model){
|
||||
prop_models[model_index].instances.push(crate::model::ModelInstance{
|
||||
transform:integer::Planar64Affine3::new(
|
||||
integer::Planar64Mat3::try_from(
|
||||
glam::Mat3A::from_diagonal(glam::Vec3::splat(placement.scale))
|
||||
//TODO: figure this out
|
||||
*glam::Mat3A::from_quat(glam::Quat::from_xyzw(
|
||||
placement.rotation.v.x,//b
|
||||
placement.rotation.v.y,//c
|
||||
placement.rotation.v.z,//d
|
||||
placement.rotation.s,//a
|
||||
))
|
||||
).unwrap(),
|
||||
valve_transform(<[f32;3]>::from(placement.origin)),
|
||||
),
|
||||
attributes:crate::model::CollisionAttributes::Decoration,
|
||||
..Default::default()
|
||||
});
|
||||
}else{
|
||||
//println!("model not found {}",placement.model);
|
||||
}
|
||||
}
|
||||
|
||||
//actually add the prop models
|
||||
prop_models.append(&mut models);
|
||||
|
||||
Ok(crate::model::IndexedModelInstances{
|
||||
textures:name_from_texture_id,
|
||||
models:prop_models,
|
||||
spawn_point,
|
||||
modes:Vec::new(),
|
||||
})
|
||||
},
|
||||
Err(e)=>{
|
||||
println!("rotten {:?}",e);
|
||||
Err(e)
|
||||
},
|
||||
}
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
use crate::primitives;
|
||||
use crate::integer::{Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3};
|
||||
use strafesnet_common::integer::{Planar64,Planar64Vec3,Planar64Mat3,Planar64Affine3};
|
||||
|
||||
fn class_is_a(class: &str, superclass: &str) -> bool {
|
||||
if class==superclass {
|
||||
@ -14,12 +14,15 @@ fn class_is_a(class: &str, superclass: &str) -> bool {
|
||||
return false
|
||||
}
|
||||
fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, superclass: &str){
|
||||
for &referent in instance.children() {
|
||||
if let Some(c) = dom.get_by_ref(referent) {
|
||||
if class_is_a(c.class.as_str(), superclass) {
|
||||
objects.push(c.referent());//copy ref
|
||||
let mut stack=vec![instance];
|
||||
while let Some(item)=stack.pop(){
|
||||
for &referent in item.children(){
|
||||
if let Some(c)=dom.get_by_ref(referent){
|
||||
if class_is_a(c.class.as_str(),superclass){
|
||||
objects.push(c.referent());//copy ref
|
||||
}
|
||||
stack.push(c);
|
||||
}
|
||||
recursive_collect_superclass(objects,dom,c,superclass);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -262,6 +265,18 @@ pub fn generate_indexed_models(dom:rbx_dom_weak::WeakDom) -> crate::model::Index
|
||||
{
|
||||
let model_transform=planar64_affine3_from_roblox(cf,size);
|
||||
|
||||
if model_transform.matrix3.determinant()==Planar64::ZERO{
|
||||
let mut parent_ref=object.parent();
|
||||
let mut full_path=object.name.clone();
|
||||
while let Some(parent)=dom.get_by_ref(parent_ref){
|
||||
full_path=format!("{}.{}",parent.name,full_path);
|
||||
parent_ref=parent.parent();
|
||||
}
|
||||
println!("Zero determinant CFrame at location {}",full_path);
|
||||
println!("matrix3:{}",model_transform.matrix3);
|
||||
continue;
|
||||
}
|
||||
|
||||
//push TempIndexedAttributes
|
||||
let mut force_intersecting=false;
|
||||
let mut temp_indexing_attributes=Vec::new();
|
||||
|
13
src/main.rs
13
src/main.rs
@ -1,16 +1,14 @@
|
||||
mod bvh;
|
||||
mod aabb;
|
||||
use strafesnet_common::integer;
|
||||
|
||||
mod model;
|
||||
mod setup;
|
||||
mod window;
|
||||
mod worker;
|
||||
mod zeroes;
|
||||
mod integer;
|
||||
mod physics;
|
||||
mod graphics;
|
||||
mod settings;
|
||||
mod primitives;
|
||||
mod instruction;
|
||||
mod load_bsp;
|
||||
mod load_roblox;
|
||||
mod face_crawler;
|
||||
mod compat_worker;
|
||||
@ -46,7 +44,7 @@ fn load_file(path: std::path::PathBuf)->Option<model::IndexedModelInstances>{
|
||||
},
|
||||
}
|
||||
},
|
||||
//b"VBSP"=>Some(load_bsp::generate_indexed_models(input)),
|
||||
b"VBSP"=>load_bsp::generate_indexed_models(&mut input).ok(),
|
||||
//b"SNFM"=>Some(sniffer::generate_indexed_models(input)),
|
||||
//b"SNFB"=>Some(sniffer::load_bot(input)),
|
||||
other=>{
|
||||
@ -116,6 +114,5 @@ pub fn default_models()->model::IndexedModelInstances{
|
||||
}
|
||||
|
||||
fn main(){
|
||||
let context=setup::setup(format!("Strafe Client v{}",env!("CARGO_PKG_VERSION")).as_str());
|
||||
context.start();//creates and runs a window context
|
||||
setup::setup_and_start(format!("Strafe Client v{}",env!("CARGO_PKG_VERSION")));
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
use crate::integer::{Time,Planar64,Planar64Vec3,Planar64Affine3};
|
||||
use strafesnet_common::integer::{Time,Planar64,Planar64Vec3,Planar64Affine3};
|
||||
pub type TextureCoordinate=glam::Vec2;
|
||||
pub type Color4=glam::Vec4;
|
||||
#[derive(Clone,Hash,PartialEq,Eq)]
|
||||
@ -259,7 +259,6 @@ impl IntersectingAttributes{
|
||||
}
|
||||
}
|
||||
//Spawn(u32) NO! spawns are indexed in the map header instead of marked with attibutes
|
||||
//TODO: deduplicate attributes
|
||||
pub enum CollisionAttributes{
|
||||
Decoration,//visual only
|
||||
Contact{//track whether you are contacting the object
|
||||
|
@ -1,5 +1,6 @@
|
||||
use crate::integer::{Planar64,Planar64Vec3};
|
||||
use std::borrow::{Borrow,Cow};
|
||||
use strafesnet_common::zeroes;
|
||||
use strafesnet_common::integer::{self,Planar64,Planar64Vec3};
|
||||
|
||||
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
|
||||
pub struct VertId(usize);
|
||||
@ -40,7 +41,6 @@ impl DirectedEdge for DirectedEdgeId{
|
||||
pub struct FaceId(usize);
|
||||
|
||||
//Vertex <-> Edge <-> Face -> Collide
|
||||
#[derive(Debug)]
|
||||
pub enum FEV<F,E:DirectedEdge,V>{
|
||||
Face(F),
|
||||
Edge(E::UndirectedEdge),
|
||||
@ -48,12 +48,10 @@ pub enum FEV<F,E:DirectedEdge,V>{
|
||||
}
|
||||
|
||||
//use Unit32 #[repr(C)] for map files
|
||||
#[derive(Debug)]
|
||||
struct Face{
|
||||
normal:Planar64Vec3,
|
||||
dot:Planar64,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct Vert(Planar64Vec3);
|
||||
pub trait MeshQuery<FACE:Clone,EDGE:Clone+DirectedEdge,VERT:Clone>{
|
||||
fn edge_n(&self,edge_id:EDGE::UndirectedEdge)->Planar64Vec3{
|
||||
@ -72,22 +70,18 @@ pub trait MeshQuery<FACE:Clone,EDGE:Clone+DirectedEdge,VERT:Clone>{
|
||||
fn vert_edges(&self,vert_id:VERT)->Cow<Vec<EDGE>>;
|
||||
fn vert_faces(&self,vert_id:VERT)->Cow<Vec<FACE>>;
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct FaceRefs{
|
||||
edges:Vec<DirectedEdgeId>,
|
||||
//verts:Vec<VertId>,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct EdgeRefs{
|
||||
faces:[FaceId;2],//left, right
|
||||
verts:[VertId;2],//bottom, top
|
||||
}
|
||||
#[derive(Debug)]
|
||||
struct VertRefs{
|
||||
faces:Vec<FaceId>,
|
||||
edges:Vec<DirectedEdgeId>,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub struct PhysicsMesh{
|
||||
faces:Vec<Face>,
|
||||
verts:Vec<Vert>,
|
||||
@ -243,19 +237,22 @@ impl MeshQuery<FaceId,DirectedEdgeId,VertId> for PhysicsMesh{
|
||||
|
||||
pub struct TransformedMesh<'a>{
|
||||
mesh:&'a PhysicsMesh,
|
||||
transform:&'a crate::integer::Planar64Affine3,
|
||||
normal_transform:&'a crate::integer::Planar64Mat3,
|
||||
transform:&'a integer::Planar64Affine3,
|
||||
normal_transform:&'a integer::Planar64Mat3,
|
||||
transform_det:Planar64,
|
||||
}
|
||||
impl TransformedMesh<'_>{
|
||||
pub fn new<'a>(
|
||||
mesh:&'a PhysicsMesh,
|
||||
transform:&'a crate::integer::Planar64Affine3,
|
||||
normal_transform:&'a crate::integer::Planar64Mat3,
|
||||
transform:&'a integer::Planar64Affine3,
|
||||
normal_transform:&'a integer::Planar64Mat3,
|
||||
transform_det:Planar64,
|
||||
)->TransformedMesh<'a>{
|
||||
TransformedMesh{
|
||||
mesh,
|
||||
transform,
|
||||
normal_transform,
|
||||
transform_det,
|
||||
}
|
||||
}
|
||||
fn farthest_vert(&self,dir:Planar64Vec3)->VertId{
|
||||
@ -276,8 +273,8 @@ impl MeshQuery<FaceId,DirectedEdgeId,VertId> for TransformedMesh<'_>{
|
||||
fn face_nd(&self,face_id:FaceId)->(Planar64Vec3,Planar64){
|
||||
let (n,d)=self.mesh.face_nd(face_id);
|
||||
let transformed_n=*self.normal_transform*n;
|
||||
let transformed_d=Planar64::raw(((transformed_n.dot128(self.transform.matrix3*(n*d))<<32)/n.dot128(n)) as i64)+transformed_n.dot(self.transform.translation);
|
||||
(transformed_n,transformed_d)
|
||||
let transformed_d=d+transformed_n.dot(self.transform.translation)/self.transform_det;
|
||||
(transformed_n/self.transform_det,transformed_d)
|
||||
}
|
||||
fn vert(&self,vert_id:VertId)->Planar64Vec3{
|
||||
self.transform.transform_point3(self.mesh.vert(vert_id))
|
||||
@ -308,11 +305,11 @@ impl MeshQuery<FaceId,DirectedEdgeId,VertId> for TransformedMesh<'_>{
|
||||
//(face,vertex)
|
||||
//(edge,edge)
|
||||
//(vertex,face)
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
#[derive(Clone,Copy)]
|
||||
pub enum MinkowskiVert{
|
||||
VertVert(VertId,VertId),
|
||||
}
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
#[derive(Clone,Copy)]
|
||||
pub enum MinkowskiEdge{
|
||||
VertEdge(VertId,EdgeId),
|
||||
EdgeVert(EdgeId,VertId),
|
||||
@ -327,7 +324,7 @@ impl UndirectedEdge for MinkowskiEdge{
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug)]
|
||||
#[derive(Clone,Copy)]
|
||||
pub enum MinkowskiDirectedEdge{
|
||||
VertEdge(VertId,DirectedEdgeId),
|
||||
EdgeVert(DirectedEdgeId,VertId),
|
||||
@ -348,7 +345,7 @@ impl DirectedEdge for MinkowskiDirectedEdge{
|
||||
}
|
||||
}
|
||||
}
|
||||
#[derive(Clone,Copy,Debug,Hash,Eq,PartialEq)]
|
||||
#[derive(Debug,Clone,Copy,Hash,Eq,PartialEq)]
|
||||
pub enum MinkowskiFace{
|
||||
VertFace(VertId,FaceId),
|
||||
EdgeEdge(EdgeId,EdgeId,bool),
|
||||
@ -388,12 +385,12 @@ impl MinkowskiMesh<'_>{
|
||||
for &directed_edge_id in self.vert_edges(vert_id).iter(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
//is boundary uncrossable by a crawl from infinity
|
||||
if infinity_dir.dot(edge_n)==Planar64::ZERO{
|
||||
let edge_verts=self.edge_verts(directed_edge_id.as_undirected());
|
||||
//select opposite vertex
|
||||
let test_vert_id=edge_verts[directed_edge_id.parity() as usize];
|
||||
//test if it's closer
|
||||
let diff=point-self.vert(test_vert_id);
|
||||
let edge_verts=self.edge_verts(directed_edge_id.as_undirected());
|
||||
//select opposite vertex
|
||||
let test_vert_id=edge_verts[directed_edge_id.parity() as usize];
|
||||
//test if it's closer
|
||||
let diff=point-self.vert(test_vert_id);
|
||||
if zeroes::zeroes1(edge_n.dot(diff),edge_n.dot(infinity_dir)).len()==0{
|
||||
let distance_squared=diff.dot(diff);
|
||||
if distance_squared<*best_distance_squared{
|
||||
best_transition=Transition::Vert(test_vert_id);
|
||||
@ -409,9 +406,10 @@ impl MinkowskiMesh<'_>{
|
||||
for &directed_edge_id in self.vert_edges(vert_id).iter(){
|
||||
let edge_n=self.directed_edge_n(directed_edge_id);
|
||||
//is boundary uncrossable by a crawl from infinity
|
||||
if infinity_dir.dot(edge_n)==Planar64::ZERO{
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
let d=edge_n.dot(diff);
|
||||
if zeroes::zeroes1(d,edge_n.dot(infinity_dir)).len()==0{
|
||||
//test the edge
|
||||
let d=diff.dot(edge_n);
|
||||
let edge_nn=edge_n.dot(edge_n);
|
||||
if Planar64::ZERO<=d&&d<=edge_nn{
|
||||
let distance_squared={
|
||||
@ -441,7 +439,6 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
/// This function drops a vertex down to an edge or a face if the path from infinity did not cross any vertex-edge boundaries but the point is supposed to have already crossed a boundary down from a vertex
|
||||
fn infinity_fev(&self,infinity_dir:Planar64Vec3,point:Planar64Vec3)->FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>{
|
||||
println!("infinity_fev dir={} point={}",infinity_dir,point);
|
||||
//start on any vertex
|
||||
//cross uncrossable vertex-edge boundaries until you find the closest vertex or edge
|
||||
//cross edge-face boundary if it's uncrossable
|
||||
@ -449,37 +446,21 @@ impl MinkowskiMesh<'_>{
|
||||
//if a vert is returned, it is the closest point to the infinity point
|
||||
EV::Vert(vert_id)=>FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>::Vert(vert_id),
|
||||
EV::Edge(edge_id)=>{
|
||||
println!("fix edge edge_id={:?}",edge_id);
|
||||
match edge_id{
|
||||
MinkowskiEdge::VertEdge(v0,e1)=>{
|
||||
println!("v0={}",self.mesh0.vert(v0));
|
||||
for face_id1 in self.mesh1.edge_faces(e1).iter(){
|
||||
println!("e1 face_n={}",self.mesh1.face_nd(*face_id1).0);
|
||||
}
|
||||
},
|
||||
MinkowskiEdge::EdgeVert(e0,v1)=>{
|
||||
println!("v1={}",self.mesh1.vert(v1));
|
||||
for face_id0 in self.mesh0.edge_faces(e0).iter(){
|
||||
println!("e0 face_n={}",self.mesh0.face_nd(*face_id0).0);
|
||||
}
|
||||
},
|
||||
}
|
||||
//cross to face if the boundary is not crossable and we are on the wrong side
|
||||
let edge_n=self.edge_n(edge_id);
|
||||
println!("edge_n={}",edge_n);
|
||||
let vert_sum={
|
||||
// point is multiplied by two because vert_sum sums two vertices.
|
||||
let delta_pos=point*2-{
|
||||
let &[v0,v1]=self.edge_verts(edge_id).borrow();
|
||||
self.vert(v0)+self.vert(v1)
|
||||
};
|
||||
for (i,&face_id) in self.edge_faces(edge_id).iter().enumerate(){
|
||||
let face_n=self.face_nd(face_id).0;
|
||||
println!("face_id={:?} face_n={}",face_id,face_n);
|
||||
//edge-face boundary nd, n facing out of the face towards the edge
|
||||
let boundary_n=face_n.cross(edge_n)*(i as i64*2-1);
|
||||
let boundary_d=boundary_n.dot(vert_sum);
|
||||
println!("dot={} boundary_n={} boundary_d={} point_d={}",infinity_dir.dot(boundary_n),boundary_n,boundary_d,point.dot(boundary_n)*2);
|
||||
// point.dot(boundary_n) is multiplied by two because vert_sum sums two vertices.
|
||||
if infinity_dir.dot(boundary_n)==Planar64::ZERO&&point.dot(boundary_n)*2<=boundary_d{
|
||||
let boundary_d=boundary_n.dot(delta_pos);
|
||||
//check if time of collision is outside Time::MIN..Time::MAX
|
||||
//infinity_dir can always be treated as a velocity
|
||||
if (boundary_d)<=Planar64::ZERO&&zeroes::zeroes1(boundary_d,boundary_n.dot(infinity_dir)*2).len()==0{
|
||||
//both faces cannot pass this condition, return early if one does.
|
||||
return FEV::<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert>::Face(face_id);
|
||||
}
|
||||
@ -495,15 +476,14 @@ impl MinkowskiMesh<'_>{
|
||||
infinity_body.velocity=dir;
|
||||
infinity_body.acceleration=Planar64Vec3::ZERO;
|
||||
//crawl in from negative infinity along a tangent line to get the closest fev
|
||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,crate::integer::Time::MIN,infinity_body.time){
|
||||
match crate::face_crawler::crawl_fev(infinity_fev,self,&infinity_body,integer::Time::MIN,infinity_body.time){
|
||||
crate::face_crawler::CrawlResult::Miss(fev)=>Some(fev),
|
||||
crate::face_crawler::CrawlResult::Hit(_,_)=>None,
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time)->Option<(MinkowskiFace,crate::integer::Time)>{
|
||||
pub fn predict_collision_in(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{
|
||||
self.closest_fev_not_inside(relative_body.clone()).map_or(None,|fev|{
|
||||
println!("@@@BEGIN REAL CRAWL@@@");
|
||||
//continue forwards along the body parabola
|
||||
match crate::face_crawler::crawl_fev(fev,self,relative_body,relative_body.time,time_limit){
|
||||
crate::face_crawler::CrawlResult::Miss(_)=>None,
|
||||
@ -511,7 +491,7 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time)->Option<(MinkowskiFace,crate::integer::Time)>{
|
||||
pub fn predict_collision_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time)->Option<(MinkowskiFace,integer::Time)>{
|
||||
//create an extrapolated body at time_limit
|
||||
let infinity_body=crate::physics::Body::new(
|
||||
relative_body.extrapolated_position(time_limit),
|
||||
@ -527,7 +507,7 @@ impl MinkowskiMesh<'_>{
|
||||
}
|
||||
})
|
||||
}
|
||||
pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:crate::integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,crate::integer::Time)>{
|
||||
pub fn predict_collision_face_out(&self,relative_body:&crate::physics::Body,time_limit:integer::Time,contact_face_id:MinkowskiFace)->Option<(MinkowskiEdge,integer::Time)>{
|
||||
//no algorithm needed, there is only one state and two cases (Edge,None)
|
||||
//determine when it passes an edge ("sliding off" case)
|
||||
let mut best_time=time_limit;
|
||||
@ -540,8 +520,8 @@ impl MinkowskiMesh<'_>{
|
||||
let verts=self.edge_verts(directed_edge_id.as_undirected());
|
||||
let d=n.dot(self.vert(verts[0])+self.vert(verts[1]));
|
||||
//WARNING! d outside of *2
|
||||
for t in crate::zeroes::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
|
||||
let t=relative_body.time+crate::integer::Time::from(t);
|
||||
for t in zeroes::zeroes2((n.dot(relative_body.position))*2-d,n.dot(relative_body.velocity)*2,n.dot(relative_body.acceleration)){
|
||||
let t=relative_body.time+integer::Time::from(t);
|
||||
if relative_body.time<t&&t<best_time&&n.dot(relative_body.extrapolated_velocity(t))<Planar64::ZERO{
|
||||
best_time=t;
|
||||
best_edge=Some(directed_edge_id);
|
||||
@ -625,6 +605,7 @@ impl MeshQuery<MinkowskiFace,MinkowskiDirectedEdge,MinkowskiVert> for MinkowskiM
|
||||
let d=edge_face1_n.dot(edge0_n);
|
||||
if d<Planar64::ZERO{
|
||||
let edge0_nn=edge0_n.dot(edge0_n);
|
||||
//divide by zero???
|
||||
let dd=d*d/(edge_face1_nn*edge0_nn);
|
||||
if best_d<dd{
|
||||
best_d=dd;
|
||||
@ -761,4 +742,4 @@ fn build_me_a_cube(){
|
||||
let unit_cube=crate::primitives::unit_cube();
|
||||
let mesh=PhysicsMesh::from(&unit_cube);
|
||||
//println!("mesh={:?}",mesh);
|
||||
}
|
||||
}
|
3831
src/physics.rs
3831
src/physics.rs
File diff suppressed because it is too large
Load Diff
@ -1,133 +1,165 @@
|
||||
use crate::integer::Time;
|
||||
use crate::physics::{MouseState,PhysicsInputInstruction};
|
||||
use crate::instruction::{TimedInstruction,InstructionConsumer};
|
||||
#[derive(Debug)]
|
||||
pub enum InputInstruction {
|
||||
MoveMouse(glam::IVec2),
|
||||
MoveRight(bool),
|
||||
MoveUp(bool),
|
||||
MoveBack(bool),
|
||||
MoveLeft(bool),
|
||||
MoveDown(bool),
|
||||
MoveForward(bool),
|
||||
Jump(bool),
|
||||
Zoom(bool),
|
||||
Reset,
|
||||
}
|
||||
pub enum Instruction{
|
||||
Input(InputInstruction),
|
||||
Render,
|
||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||
GenerateModels(crate::model::IndexedModelInstances),
|
||||
ClearModels,
|
||||
//Graphics(crate::graphics_worker::Instruction),
|
||||
}
|
||||
|
||||
pub fn new(mut physics:crate::physics::PhysicsState,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
|
||||
let mut mouse_blocking=true;
|
||||
let mut last_mouse_time=physics.next_mouse.time;
|
||||
let mut timeline=std::collections::VecDeque::new();
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
|
||||
if if let Some(phys_input)=match &ins.instruction{
|
||||
Instruction::Input(input_instruction)=>match input_instruction{
|
||||
&InputInstruction::MoveMouse(m)=>{
|
||||
if mouse_blocking{
|
||||
//tell the game state which is living in the past about its future
|
||||
timeline.push_front(TimedInstruction{
|
||||
time:last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:m}),
|
||||
});
|
||||
}else{
|
||||
//mouse has just started moving again after being still for longer than 10ms.
|
||||
//replace the entire mouse interpolation state to avoid an intermediate state with identical m0.t m1.t timestamps which will divide by zero
|
||||
timeline.push_front(TimedInstruction{
|
||||
time:last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::ReplaceMouse(
|
||||
MouseState{time:last_mouse_time,pos:physics.next_mouse.pos},
|
||||
MouseState{time:ins.time,pos:m}
|
||||
),
|
||||
});
|
||||
//delay physics execution until we have an interpolation target
|
||||
mouse_blocking=true;
|
||||
}
|
||||
last_mouse_time=ins.time;
|
||||
None
|
||||
},
|
||||
&InputInstruction::MoveForward(s)=>Some(PhysicsInputInstruction::SetMoveForward(s)),
|
||||
&InputInstruction::MoveLeft(s)=>Some(PhysicsInputInstruction::SetMoveLeft(s)),
|
||||
&InputInstruction::MoveBack(s)=>Some(PhysicsInputInstruction::SetMoveBack(s)),
|
||||
&InputInstruction::MoveRight(s)=>Some(PhysicsInputInstruction::SetMoveRight(s)),
|
||||
&InputInstruction::MoveUp(s)=>Some(PhysicsInputInstruction::SetMoveUp(s)),
|
||||
&InputInstruction::MoveDown(s)=>Some(PhysicsInputInstruction::SetMoveDown(s)),
|
||||
&InputInstruction::Jump(s)=>Some(PhysicsInputInstruction::SetJump(s)),
|
||||
&InputInstruction::Zoom(s)=>Some(PhysicsInputInstruction::SetZoom(s)),
|
||||
InputInstruction::Reset=>Some(PhysicsInputInstruction::Reset),
|
||||
},
|
||||
Instruction::GenerateModels(_)=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::ClearModels=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::Resize(_,_)=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::Render=>Some(PhysicsInputInstruction::Idle),
|
||||
}{
|
||||
//non-mouse event
|
||||
timeline.push_back(TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:phys_input,
|
||||
});
|
||||
|
||||
if mouse_blocking{
|
||||
//assume the mouse has stopped moving after 10ms.
|
||||
//shitty mice are 125Hz which is 8ms so this should cover that.
|
||||
//setting this to 100us still doesn't print even though it's 10x lower than the polling rate,
|
||||
//so mouse events are probably not handled separately from drawing and fire right before it :(
|
||||
if Time::from_millis(10)<ins.time-physics.next_mouse.time{
|
||||
//push an event to extrapolate no movement from
|
||||
timeline.push_front(TimedInstruction{
|
||||
time:last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:physics.next_mouse.pos}),
|
||||
});
|
||||
last_mouse_time=ins.time;
|
||||
//stop blocking. the mouse is not moving so the physics does not need to live in the past and wait for interpolation targets.
|
||||
mouse_blocking=false;
|
||||
true
|
||||
}else{
|
||||
false
|
||||
}
|
||||
}else{
|
||||
//keep this up to date so that it can be used as a known-timestamp
|
||||
//that the mouse was not moving when the mouse starts moving again
|
||||
last_mouse_time=ins.time;
|
||||
true
|
||||
}
|
||||
}else{
|
||||
//mouse event
|
||||
true
|
||||
}{
|
||||
//empty queue
|
||||
while let Some(instruction)=timeline.pop_front(){
|
||||
physics.run(instruction.time);
|
||||
physics.process_instruction(TimedInstruction{
|
||||
time:instruction.time,
|
||||
instruction:crate::physics::PhysicsInstruction::Input(instruction.instruction),
|
||||
});
|
||||
}
|
||||
}
|
||||
match ins.instruction{
|
||||
Instruction::Render=>{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Render(physics.output(),ins.time,physics.next_mouse.pos)).unwrap();
|
||||
},
|
||||
Instruction::Resize(size,user_settings)=>{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,user_settings)).unwrap();
|
||||
},
|
||||
Instruction::GenerateModels(indexed_model_instances)=>{
|
||||
physics.generate_models(&indexed_model_instances);
|
||||
physics.spawn(indexed_model_instances.spawn_point);
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::GenerateModels(indexed_model_instances)).unwrap();
|
||||
},
|
||||
Instruction::ClearModels=>{
|
||||
physics.clear();
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::ClearModels).unwrap();
|
||||
},
|
||||
_=>(),
|
||||
}
|
||||
})
|
||||
use crate::physics::{MouseState,PhysicsInputInstruction};
|
||||
use strafesnet_common::integer::Time;
|
||||
use strafesnet_common::instruction::{TimedInstruction,InstructionConsumer};
|
||||
use strafesnet_common::integer::{self,Planar64,Planar64Vec3,Planar64Mat3,Angle32,Ratio64,Ratio64Vec2};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum InputInstruction {
|
||||
MoveMouse(glam::IVec2),
|
||||
MoveRight(bool),
|
||||
MoveUp(bool),
|
||||
MoveBack(bool),
|
||||
MoveLeft(bool),
|
||||
MoveDown(bool),
|
||||
MoveForward(bool),
|
||||
Jump(bool),
|
||||
Zoom(bool),
|
||||
Reset,
|
||||
}
|
||||
pub enum Instruction{
|
||||
Input(InputInstruction),
|
||||
Render,
|
||||
Resize(winit::dpi::PhysicalSize<u32>,crate::settings::UserSettings),
|
||||
GenerateModels(crate::model::IndexedModelInstances),
|
||||
ClearModels,
|
||||
//Graphics(crate::graphics_worker::Instruction),
|
||||
}
|
||||
|
||||
pub struct Speed{
|
||||
pub player_vel:Planar64Vec3,
|
||||
pub time:Time
|
||||
}
|
||||
|
||||
impl std::ops::Neg for Speed{
|
||||
type Output=Self;
|
||||
fn neg(self)->Self::Output{
|
||||
Self{
|
||||
player_vel:self.player_vel,
|
||||
time:self.time
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Speed{
|
||||
pub fn new(player_vel:Planar64Vec3,time:Time)->Self{
|
||||
Self{
|
||||
player_vel,
|
||||
time,
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn new(mut physics:crate::physics::PhysicsState,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
|
||||
let mut mouse_blocking=true;
|
||||
let mut last_mouse_time=physics.next_mouse.time;
|
||||
let mut timeline=std::collections::VecDeque::new();
|
||||
let mut next_velocity_print=std::time::Instant::now();
|
||||
let mut player_vel = physics.body.velocity.length();
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
|
||||
if if let Some(phys_input)=match &ins.instruction{
|
||||
Instruction::Input(input_instruction)=>match input_instruction{
|
||||
&InputInstruction::MoveMouse(m)=>{
|
||||
if mouse_blocking{
|
||||
//tell the game state which is living in the past about its future
|
||||
timeline.push_front(TimedInstruction{
|
||||
time:last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:m}),
|
||||
});
|
||||
}else{
|
||||
//mouse has just started moving again after being still for longer than 10ms.
|
||||
//replace the entire mouse interpolation state to avoid an intermediate state with identical m0.t m1.t timestamps which will divide by zero
|
||||
timeline.push_front(TimedInstruction{
|
||||
time:last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::ReplaceMouse(
|
||||
MouseState{time:last_mouse_time,pos:physics.next_mouse.pos},
|
||||
MouseState{time:ins.time,pos:m}
|
||||
),
|
||||
});
|
||||
//delay physics execution until we have an interpolation target
|
||||
mouse_blocking=true;
|
||||
}
|
||||
last_mouse_time=ins.time;
|
||||
None
|
||||
},
|
||||
&InputInstruction::MoveForward(s)=>Some(PhysicsInputInstruction::SetMoveForward(s)),
|
||||
&InputInstruction::MoveLeft(s)=>Some(PhysicsInputInstruction::SetMoveLeft(s)),
|
||||
&InputInstruction::MoveBack(s)=>Some(PhysicsInputInstruction::SetMoveBack(s)),
|
||||
&InputInstruction::MoveRight(s)=>Some(PhysicsInputInstruction::SetMoveRight(s)),
|
||||
&InputInstruction::MoveUp(s)=>Some(PhysicsInputInstruction::SetMoveUp(s)),
|
||||
&InputInstruction::MoveDown(s)=>Some(PhysicsInputInstruction::SetMoveDown(s)),
|
||||
&InputInstruction::Jump(s)=>Some(PhysicsInputInstruction::SetJump(s)),
|
||||
&InputInstruction::Zoom(s)=>Some(PhysicsInputInstruction::SetZoom(s)),
|
||||
InputInstruction::Reset=>Some(PhysicsInputInstruction::Reset),
|
||||
},
|
||||
Instruction::GenerateModels(_)=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::ClearModels=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::Resize(_,_)=>Some(PhysicsInputInstruction::Idle),
|
||||
Instruction::Render=>Some(PhysicsInputInstruction::Idle),
|
||||
}{
|
||||
//non-mouse event
|
||||
timeline.push_back(TimedInstruction{
|
||||
time:ins.time,
|
||||
instruction:phys_input,
|
||||
});
|
||||
|
||||
if mouse_blocking{
|
||||
//assume the mouse has stopped moving after 10ms.
|
||||
//shitty mice are 125Hz which is 8ms so this should cover that.
|
||||
//setting this to 100us still doesn't print even though it's 10x lower than the polling rate,
|
||||
//so mouse events are probably not handled separately from drawing and fire right before it :(
|
||||
if Time::from_millis(10)<ins.time-physics.next_mouse.time{
|
||||
//push an event to extrapolate no movement from
|
||||
timeline.push_front(TimedInstruction{
|
||||
time:last_mouse_time,
|
||||
instruction:PhysicsInputInstruction::SetNextMouse(MouseState{time:ins.time,pos:physics.next_mouse.pos}),
|
||||
});
|
||||
last_mouse_time=ins.time;
|
||||
//stop blocking. the mouse is not moving so the physics does not need to live in the past and wait for interpolation targets.
|
||||
mouse_blocking=false;
|
||||
true
|
||||
}else{
|
||||
false
|
||||
}
|
||||
}else{
|
||||
//keep this up to date so that it can be used as a known-timestamp
|
||||
//that the mouse was not moving when the mouse starts moving again
|
||||
last_mouse_time=ins.time;
|
||||
true
|
||||
}
|
||||
}else{
|
||||
//mouse event
|
||||
true
|
||||
}{
|
||||
//empty queue
|
||||
while let Some(instruction)=timeline.pop_front(){
|
||||
physics.run(instruction.time);
|
||||
physics.process_instruction(TimedInstruction{
|
||||
time:instruction.time,
|
||||
instruction:crate::physics::PhysicsInstruction::Input(instruction.instruction),
|
||||
});
|
||||
}
|
||||
//some random print stuff
|
||||
if 3.0/5.0<next_velocity_print.elapsed().as_secs_f64(){
|
||||
next_velocity_print=next_velocity_print+std::time::Duration::from_secs_f64(1.0/30.0);
|
||||
println!("velocity: {} u/s", (Planar64Vec3::new(physics.body.velocity.x(), Planar64::int(0), physics.body.velocity.z())).length()*(Planar64::int(130)/9));
|
||||
}
|
||||
}
|
||||
match ins.instruction{
|
||||
Instruction::Render=>{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Render(physics.output(),ins.time,physics.next_mouse.pos)).unwrap();
|
||||
},
|
||||
Instruction::Resize(size,user_settings)=>{
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::Resize(size,user_settings)).unwrap();
|
||||
},
|
||||
Instruction::GenerateModels(indexed_model_instances)=>{
|
||||
physics.generate_models(&indexed_model_instances);
|
||||
physics.spawn(indexed_model_instances.spawn_point);
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::GenerateModels(indexed_model_instances)).unwrap();
|
||||
},
|
||||
Instruction::ClearModels=>{
|
||||
physics.clear();
|
||||
graphics_worker.send(crate::graphics_worker::Instruction::ClearModels).unwrap();
|
||||
},
|
||||
_=>(),
|
||||
}
|
||||
})
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
use crate::model::{Color4,TextureCoordinate,IndexedModel,IndexedPolygon,IndexedGroup,IndexedVertex};
|
||||
use crate::integer::Planar64Vec3;
|
||||
use strafesnet_common::integer::Planar64Vec3;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Primitives{
|
||||
|
@ -1,4 +1,4 @@
|
||||
use crate::integer::{Ratio64,Ratio64Vec2};
|
||||
use strafesnet_common::integer::{Ratio64,Ratio64Vec2};
|
||||
#[derive(Clone)]
|
||||
struct Ratio{
|
||||
ratio:f64,
|
||||
|
88
src/setup.rs
88
src/setup.rs
@ -1,5 +1,6 @@
|
||||
use crate::instruction::TimedInstruction;
|
||||
use crate::window::WindowInstruction;
|
||||
use strafesnet_common::instruction::TimedInstruction;
|
||||
use strafesnet_common::integer;
|
||||
|
||||
fn optional_features()->wgpu::Features{
|
||||
wgpu::Features::TEXTURE_COMPRESSION_ASTC
|
||||
@ -46,21 +47,21 @@ fn create_instance()->SetupContextPartial1{
|
||||
}
|
||||
}
|
||||
impl SetupContextPartial1{
|
||||
fn create_surface(self,window:&winit::window::Window)->Result<SetupContextPartial2,wgpu::CreateSurfaceError>{
|
||||
fn create_surface<'a>(self,window:&'a winit::window::Window)->Result<SetupContextPartial2<'a>,wgpu::CreateSurfaceError>{
|
||||
Ok(SetupContextPartial2{
|
||||
backends:self.backends,
|
||||
surface:unsafe{self.instance.create_surface(window)}?,
|
||||
surface:self.instance.create_surface(window)?,
|
||||
instance:self.instance,
|
||||
})
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial2{
|
||||
struct SetupContextPartial2<'a>{
|
||||
backends:wgpu::Backends,
|
||||
instance:wgpu::Instance,
|
||||
surface:wgpu::Surface,
|
||||
surface:wgpu::Surface<'a>,
|
||||
}
|
||||
impl SetupContextPartial2{
|
||||
fn pick_adapter(self)->SetupContextPartial3{
|
||||
impl<'a> SetupContextPartial2<'a>{
|
||||
fn pick_adapter(self)->SetupContextPartial3<'a>{
|
||||
let adapter;
|
||||
|
||||
//TODO: prefer adapter that implements optional features
|
||||
@ -122,13 +123,13 @@ impl SetupContextPartial2{
|
||||
}
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial3{
|
||||
struct SetupContextPartial3<'a>{
|
||||
instance:wgpu::Instance,
|
||||
surface:wgpu::Surface,
|
||||
surface:wgpu::Surface<'a>,
|
||||
adapter:wgpu::Adapter,
|
||||
}
|
||||
impl SetupContextPartial3{
|
||||
fn request_device(self)->SetupContextPartial4{
|
||||
impl<'a> SetupContextPartial3<'a>{
|
||||
fn request_device(self)->SetupContextPartial4<'a>{
|
||||
let optional_features=optional_features();
|
||||
let required_features=required_features();
|
||||
|
||||
@ -140,8 +141,8 @@ impl SetupContextPartial3{
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: None,
|
||||
features: (optional_features & self.adapter.features()) | required_features,
|
||||
limits: needed_limits,
|
||||
required_features: (optional_features & self.adapter.features()) | required_features,
|
||||
required_limits: needed_limits,
|
||||
},
|
||||
trace_dir.ok().as_ref().map(std::path::Path::new),
|
||||
))
|
||||
@ -156,15 +157,15 @@ impl SetupContextPartial3{
|
||||
}
|
||||
}
|
||||
}
|
||||
struct SetupContextPartial4{
|
||||
struct SetupContextPartial4<'a>{
|
||||
instance:wgpu::Instance,
|
||||
surface:wgpu::Surface,
|
||||
surface:wgpu::Surface<'a>,
|
||||
adapter:wgpu::Adapter,
|
||||
device:wgpu::Device,
|
||||
queue:wgpu::Queue,
|
||||
}
|
||||
impl SetupContextPartial4{
|
||||
fn configure_surface(self,size:&winit::dpi::PhysicalSize<u32>)->SetupContext{
|
||||
impl<'a> SetupContextPartial4<'a>{
|
||||
fn configure_surface(self,size:&'a winit::dpi::PhysicalSize<u32>)->SetupContext<'a>{
|
||||
let mut config=self.surface
|
||||
.get_default_config(&self.adapter, size.width, size.height)
|
||||
.expect("Surface isn't supported by the adapter.");
|
||||
@ -182,65 +183,42 @@ impl SetupContextPartial4{
|
||||
}
|
||||
}
|
||||
}
|
||||
pub struct SetupContext{
|
||||
pub struct SetupContext<'a>{
|
||||
pub instance:wgpu::Instance,
|
||||
pub surface:wgpu::Surface,
|
||||
pub surface:wgpu::Surface<'a>,
|
||||
pub device:wgpu::Device,
|
||||
pub queue:wgpu::Queue,
|
||||
pub config:wgpu::SurfaceConfiguration,
|
||||
}
|
||||
|
||||
pub fn setup(title:&str)->SetupContextSetup{
|
||||
pub fn setup_and_start(title:String){
|
||||
let event_loop=winit::event_loop::EventLoop::new().unwrap();
|
||||
|
||||
let window=create_window(title,&event_loop).unwrap();
|
||||
|
||||
println!("Initializing the surface...");
|
||||
|
||||
let partial_1=create_instance();
|
||||
|
||||
let window=create_window(title.as_str(),&event_loop).unwrap();
|
||||
|
||||
let partial_2=partial_1.create_surface(&window).unwrap();
|
||||
|
||||
let partial_3=partial_2.pick_adapter();
|
||||
|
||||
let partial_4=partial_3.request_device();
|
||||
|
||||
SetupContextSetup{
|
||||
window,
|
||||
event_loop,
|
||||
partial_context:partial_4,
|
||||
}
|
||||
}
|
||||
let size=window.inner_size();
|
||||
|
||||
pub struct SetupContextSetup{
|
||||
window:winit::window::Window,
|
||||
event_loop:winit::event_loop::EventLoop<()>,
|
||||
partial_context:SetupContextPartial4,
|
||||
}
|
||||
let setup_context=partial_4.configure_surface(&size);
|
||||
|
||||
impl SetupContextSetup{
|
||||
fn into_split(self)->(winit::window::Window,winit::event_loop::EventLoop<()>,SetupContext){
|
||||
let size=self.window.inner_size();
|
||||
//Steal values and drop self
|
||||
(
|
||||
self.window,
|
||||
self.event_loop,
|
||||
self.partial_context.configure_surface(&size),
|
||||
)
|
||||
}
|
||||
pub fn start(self){
|
||||
let (window,event_loop,setup_context)=self.into_split();
|
||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||
|
||||
//dedicated thread to ping request redraw back and resize the window doesn't seem logical
|
||||
let window=crate::window::WindowContextSetup::new(&setup_context,&window);
|
||||
//the thread that spawns the physics thread
|
||||
let window_thread=window.into_worker(setup_context);
|
||||
|
||||
let window=crate::window::WindowContextSetup::new(&setup_context,window);
|
||||
//the thread that spawns the physics thread
|
||||
let window_thread=window.into_worker(setup_context);
|
||||
|
||||
println!("Entering event loop...");
|
||||
let root_time=std::time::Instant::now();
|
||||
run_event_loop(event_loop,window_thread,root_time).unwrap();
|
||||
}
|
||||
println!("Entering event loop...");
|
||||
let root_time=std::time::Instant::now();
|
||||
run_event_loop(event_loop,window_thread,root_time).unwrap();
|
||||
}
|
||||
|
||||
fn run_event_loop(
|
||||
@ -249,7 +227,7 @@ fn run_event_loop(
|
||||
root_time:std::time::Instant
|
||||
)->Result<(),winit::error::EventLoopError>{
|
||||
event_loop.run(move |event,elwt|{
|
||||
let time=crate::integer::Time::from_nanos(root_time.elapsed().as_nanos() as i64);
|
||||
let time=integer::Time::from_nanos(root_time.elapsed().as_nanos() as i64);
|
||||
// *control_flow=if cfg!(feature="metal-auto-capture"){
|
||||
// winit::event_loop::ControlFlow::Exit
|
||||
// }else{
|
||||
|
@ -1,5 +1,6 @@
|
||||
use crate::instruction::TimedInstruction;
|
||||
use crate::physics_worker::InputInstruction;
|
||||
use strafesnet_common::integer;
|
||||
use strafesnet_common::instruction::TimedInstruction;
|
||||
|
||||
pub enum WindowInstruction{
|
||||
Resize(winit::dpi::PhysicalSize<u32>),
|
||||
@ -15,7 +16,7 @@ struct WindowContext<'a>{
|
||||
mouse:crate::physics::MouseState,//std::sync::Arc<std::sync::Mutex<>>
|
||||
screen_size:glam::UVec2,
|
||||
user_settings:crate::settings::UserSettings,
|
||||
window:winit::window::Window,
|
||||
window:&'a winit::window::Window,
|
||||
physics_thread:crate::compat_worker::QNWorker<'a, TimedInstruction<crate::physics_worker::Instruction>>,
|
||||
}
|
||||
|
||||
@ -23,7 +24,7 @@ impl WindowContext<'_>{
|
||||
fn get_middle_of_screen(&self)->winit::dpi::PhysicalPosition<f32>{
|
||||
winit::dpi::PhysicalPosition::new(self.screen_size.x as f32/2.0,self.screen_size.y as f32/2.0)
|
||||
}
|
||||
fn window_event(&mut self,time:crate::integer::Time,event: winit::event::WindowEvent) {
|
||||
fn window_event(&mut self,time:integer::Time,event: winit::event::WindowEvent) {
|
||||
match event {
|
||||
winit::event::WindowEvent::DroppedFile(path)=>{
|
||||
//blocking because it's simpler...
|
||||
@ -121,7 +122,7 @@ impl WindowContext<'_>{
|
||||
}
|
||||
}
|
||||
|
||||
fn device_event(&mut self,time:crate::integer::Time,event: winit::event::DeviceEvent) {
|
||||
fn device_event(&mut self,time:integer::Time,event: winit::event::DeviceEvent) {
|
||||
match event {
|
||||
winit::event::DeviceEvent::MouseMotion {
|
||||
delta,//these (f64,f64) are integers on my machine
|
||||
@ -158,15 +159,15 @@ impl WindowContext<'_>{
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WindowContextSetup{
|
||||
pub struct WindowContextSetup<'a>{
|
||||
user_settings:crate::settings::UserSettings,
|
||||
window:winit::window::Window,
|
||||
window:&'a winit::window::Window,
|
||||
physics:crate::physics::PhysicsState,
|
||||
graphics:crate::graphics::GraphicsState,
|
||||
}
|
||||
|
||||
impl WindowContextSetup{
|
||||
pub fn new(context:&crate::setup::SetupContext,window:winit::window::Window)->Self{
|
||||
impl<'a> WindowContextSetup<'a>{
|
||||
pub fn new(context:&crate::setup::SetupContext,window:&'a winit::window::Window)->Self{
|
||||
//wee
|
||||
let user_settings=crate::settings::read_user_settings();
|
||||
|
||||
@ -194,7 +195,7 @@ impl WindowContextSetup{
|
||||
}
|
||||
}
|
||||
|
||||
fn into_context<'a>(self,setup_context:crate::setup::SetupContext)->WindowContext<'a>{
|
||||
fn into_context(self,setup_context:crate::setup::SetupContext<'a>)->WindowContext<'a>{
|
||||
let screen_size=glam::uvec2(setup_context.config.width,setup_context.config.height);
|
||||
let graphics_thread=crate::graphics_worker::new(self.graphics,setup_context.config,setup_context.surface,setup_context.device,setup_context.queue);
|
||||
WindowContext{
|
||||
@ -208,7 +209,7 @@ impl WindowContextSetup{
|
||||
}
|
||||
}
|
||||
|
||||
pub fn into_worker<'a>(self,setup_context:crate::setup::SetupContext)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
||||
pub fn into_worker(self,setup_context:crate::setup::SetupContext<'a>)->crate::compat_worker::QNWorker<'a,TimedInstruction<WindowInstruction>>{
|
||||
let mut window_context=self.into_context(setup_context);
|
||||
crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<WindowInstruction>|{
|
||||
match ins.instruction{
|
||||
|
@ -183,8 +183,8 @@ fn test_worker() {
|
||||
|
||||
// Send tasks to the worker
|
||||
for _ in 0..5 {
|
||||
let task = crate::instruction::TimedInstruction{
|
||||
time:crate::integer::Time::ZERO,
|
||||
let task = strafesnet_common::instruction::TimedInstruction{
|
||||
time:strafesnet_common::integer::Time::ZERO,
|
||||
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
||||
};
|
||||
worker.send(task).unwrap();
|
||||
@ -197,8 +197,8 @@ fn test_worker() {
|
||||
thread::sleep(std::time::Duration::from_millis(10));
|
||||
|
||||
// Send a new task
|
||||
let task = crate::instruction::TimedInstruction{
|
||||
time:crate::integer::Time::ZERO,
|
||||
let task = strafesnet_common::instruction::TimedInstruction{
|
||||
time:strafesnet_common::integer::Time::ZERO,
|
||||
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
||||
};
|
||||
worker.send(task).unwrap();
|
||||
|
@ -1,34 +0,0 @@
|
||||
//find roots of polynomials
|
||||
use crate::integer::Planar64;
|
||||
|
||||
#[inline]
|
||||
pub fn zeroes2(a0:Planar64,a1:Planar64,a2:Planar64) -> Vec<Planar64>{
|
||||
if a2==Planar64::ZERO{
|
||||
return zeroes1(a0, a1);
|
||||
}
|
||||
let radicand=a1.get() as i128*a1.get() as i128-a2.get() as i128*a0.get() as i128*4;
|
||||
if 0<radicand {
|
||||
//start with f64 sqrt
|
||||
let planar_radicand=Planar64::raw(unsafe{(radicand as f64).sqrt().to_int_unchecked()});
|
||||
//TODO: one or two newtons
|
||||
//sort roots ascending and avoid taking the difference of large numbers
|
||||
match (Planar64::ZERO<a2,Planar64::ZERO<a1){
|
||||
(true, true )=>vec![(-a1-planar_radicand)/(a2*2),(a0*2)/(-a1-planar_radicand)],
|
||||
(true, false)=>vec![(a0*2)/(-a1+planar_radicand),(-a1+planar_radicand)/(a2*2)],
|
||||
(false,true )=>vec![(a0*2)/(-a1-planar_radicand),(-a1-planar_radicand)/(a2*2)],
|
||||
(false,false)=>vec![(-a1+planar_radicand)/(a2*2),(a0*2)/(-a1+planar_radicand)],
|
||||
}
|
||||
} else if radicand==0 {
|
||||
return vec![a1/(a2*-2)];
|
||||
} else {
|
||||
return vec![];
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
pub fn zeroes1(a0:Planar64,a1:Planar64) -> Vec<Planar64> {
|
||||
if a1==Planar64::ZERO{
|
||||
return vec![];
|
||||
} else {
|
||||
return vec![-a0/a1];
|
||||
}
|
||||
}
|
@ -1,5 +1,4 @@
|
||||
[camera]
|
||||
sensitivity_x=49192
|
||||
#sensitivity_x=98384
|
||||
sensitivity_x=98384
|
||||
fov_y=1.0
|
||||
#fov_x_from_y_ratio=1.33333333333333333333333333333333
|
Loading…
Reference in New Issue
Block a user