Add script support

This commit is contained in:
itzaname 2020-10-07 16:18:35 -04:00
parent 478b907071
commit 484bf4901f
3 changed files with 153 additions and 6 deletions

View File

@ -9,7 +9,7 @@ import (
"os"
)
var isModel = flag.Bool("model", false, "If the target is a model.")
var script = flag.Bool("script", false, "If the target is a script.")
var doUpload = flag.Bool("upload", false, "If the model should be uploaded.")
var output = flag.String("output", "d", "Output path.")
var input = flag.String("input", "", "Input path.")
@ -27,11 +27,19 @@ func build() {
settings.Writer = buffer
}
if err := rbxbuilder.BuildPlace(settings); err != nil {
fmt.Println("Failed to start build place.")
if *script {
if err := rbxbuilder.BuildScript(settings); err != nil {
fmt.Println("Failed to build script.")
os.Exit(1)
return
}
} else {
if err := rbxbuilder.BuildPlace(settings); err != nil {
fmt.Println("Failed to build place.")
os.Exit(1)
return
}
}
if *doUpload {
rbx, err := roblox.New(os.Getenv("RBXCOOKIE"))
@ -61,7 +69,7 @@ func build() {
}
func generate() {
if *isModel {
if *script {
fmt.Println("Model not supported for generation.")
os.Exit(2)
}

View File

@ -0,0 +1,133 @@
package rbxbuilder
import (
"ci.itzana.me/itzaname/rbxfile"
"ci.itzana.me/itzaname/rbxfile/xml"
"fmt"
"os"
"path/filepath"
"sort"
"strings"
)
type ScriptBuilder struct {
Options *BuildSettings
root *rbxfile.Root
}
func (b *ScriptBuilder) loadScript(path string) error {
scriptName := strings.TrimSuffix(filepath.Base(path), ".lua")
scriptFilePath := strings.TrimPrefix(path, "/MainModule")
parentPath := filepath.Dir(path)
parentName := filepath.Base(parentPath)
basePath := strings.TrimSuffix(strings.TrimSuffix(path, parentName+string(os.PathSeparator)+filepath.Base(path)), seperator)
if basePath == "" {
basePath = parentPath
}
if scriptFilePath == "/main.lua" {
script := loadScript("MainModule", "ModuleScript", b.Options.Source+scriptFilePath)
if script != nil {
b.root.Instances = append(b.root.Instances, script)
} else {
return fmt.Errorf("failed to load script: %s", scriptFilePath)
}
return nil
}
parentInstance := instanceFromScriptPath(b.root, parentPath)
parentBaseInstance := instanceFromScriptPath(b.root, basePath)
if parentBaseInstance == nil {
return fmt.Errorf("parent and base instance doesn't exist: %s %s", parentPath, basePath)
}
if parentInstance == nil {
path := strings.TrimPrefix(parentPath+seperator+parentName+".lua", "/MainModule")
script := loadScript(parentName, "ModuleScript", b.Options.Source+path)
if script != nil {
if err := parentBaseInstance.AddChild(script); err != nil {
return err
}
parentInstance = script
} else {
folder := generateFolder(parentName)
if err := parentBaseInstance.AddChild(folder); err != nil {
return err
}
parentInstance = folder
}
}
if scriptName == parentName {
return nil
}
// Load normal scripts
script := loadScript(scriptName, "ModuleScript", b.Options.Source+scriptFilePath)
if script != nil {
if err := parentInstance.AddChild(script); err != nil {
return err
}
} else {
return fmt.Errorf("failed to load script: %s", scriptFilePath)
}
return nil
}
func (b *ScriptBuilder) scriptTree() ([]string, error) {
var filelist []string
err := filepath.Walk(b.Options.Source, func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if !info.IsDir() {
if filepath.Ext(path) == ".lua" {
filelist = append(filelist, "/MainModule"+strings.TrimPrefix(path, b.Options.Source))
}
}
return nil
})
sort.Slice(filelist, func(i, j int) bool {
return strings.Count(filelist[i], string(os.PathSeparator)) < strings.Count(filelist[j], string(os.PathSeparator))
})
return filelist, err
}
func (b *ScriptBuilder) createScripts() error {
tree, err := b.scriptTree()
if err != nil {
return err
}
for i := 0; i < len(tree); i++ {
if err := b.loadScript(tree[i]); err != nil {
return err
}
}
return nil
}
func (b ScriptBuilder) Build() error {
b.root = rbxfile.NewRoot()
if err := b.createScripts(); err != nil {
fmt.Println(err)
return err
}
if b.Options.Writer != nil {
return xml.Serialize(b.Options.Writer, nil, b.root)
}
file, err := os.OpenFile(b.Options.Output, os.O_CREATE|os.O_WRONLY, 0644)
if err != nil {
return fmt.Errorf("failed to open output file")
}
defer file.Close()
return xml.Serialize(file, nil, b.root)
}

View File

@ -39,3 +39,9 @@ func BuildPlace(options *BuildSettings) error {
Options: options,
}.Build()
}
func BuildScript(options *BuildSettings) error {
return ScriptBuilder{
Options: options,
}.Build()
}