forked from StrafesNET/strafe-project
36 lines
674 B
Rust
36 lines
674 B
Rust
use crate::{Vector2,Vector3,Vector4};
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pub struct Matrix2<T> {
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pub x_axis: T,
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pub y_axis: T,
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}
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pub struct Matrix3<T> {
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pub x_axis: T,
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pub y_axis: T,
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pub z_axis: T,
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}
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pub struct Matrix4<T> {
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pub x_axis: T,
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pub y_axis: T,
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pub z_axis: T,
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pub w_axis: T,
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}
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crate::impl_matrix_named_fields!(
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//outer struct
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(
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(Matrix2 { x_axis, y_axis }, 2),
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(Matrix3 { x_axis, y_axis, z_axis }, 3),
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(Matrix4 { x_axis, y_axis, z_axis, w_axis }, 4)
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),
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//inner struct
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(
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(Vector2 { x, y }, 2),
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(Vector3 { x, y, z }, 3),
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(Vector4 { x, y, z, w }, 4)
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)
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);
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//Special case 3x3 matrix operations because I cba to write macros for the arbitrary cases
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crate::impl_matrix_3x3!();
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