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5c1f69628d
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update deps
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2024-08-01 09:36:11 -07:00 |
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0c0365746e
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v0.2.1 timers + runs
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2024-08-01 09:32:40 -07:00 |
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0c4a34c9cb
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runs
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2024-08-01 09:31:26 -07:00 |
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1318fd2856
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timers
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2024-08-01 09:30:35 -07:00 |
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44031c8b83
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simple run timer
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2024-08-01 09:29:13 -07:00 |
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d6470ee81b
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denormalize zone data on load
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2024-08-01 09:29:09 -07:00 |
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a7c7088c1f
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model is supposed to be guaranteed to exist
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2024-07-31 12:08:57 -07:00 |
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dd6acbfc2f
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use mem::replace where it is needed
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2024-07-31 12:08:57 -07:00 |
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3fea6ec5a2
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put imports together
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2024-07-30 13:34:34 -07:00 |
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38df41e043
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mouse interpolator abstraction
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2024-07-30 13:01:42 -07:00 |
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171cd8f2e4
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cross compile with all features
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2024-07-30 12:02:28 -07:00 |
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914b5da897
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switch over tooling to snfm
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2024-07-30 12:02:28 -07:00 |
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52e92bfa5a
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no more textures
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2024-07-30 11:37:26 -07:00 |
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938500e39b
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update deps (don't panic on corrupted files)
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2024-07-29 18:24:57 -07:00 |
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d036a33501
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v0.1.1 no panic
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2024-07-29 18:22:26 -07:00 |
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05c8db4750
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don't panic
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2024-07-29 18:20:44 -07:00 |
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d82dfc2bc2
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build smaller
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2024-07-29 17:41:46 -07:00 |
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c59f40892a
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snf optional as well because why not
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2024-07-29 17:41:46 -07:00 |
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4863605af7
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source and roblox map loading feature flags
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2024-07-29 17:11:40 -07:00 |
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685e74575a
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v0.10.1 snf
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2024-07-29 16:53:04 -07:00 |
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d1aca4519b
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change textures path on my pc
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2024-07-29 16:51:36 -07:00 |
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4a4ede36ed
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read snf map
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2024-07-29 16:51:36 -07:00 |
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a0afea050b
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update deps
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2024-07-29 16:43:33 -07:00 |
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e3130661f4
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v0.1.0
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2024-07-29 16:38:32 -07:00 |
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a1ee34c7a3
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binrw enums
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2024-07-29 16:36:00 -07:00 |
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5193d0be71
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update deps
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2024-07-29 16:32:16 -07:00 |
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31725dae0c
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update deps
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2024-07-29 16:29:50 -07:00 |
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6ce2e64961
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v0.2.0 breaking changes
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2024-07-29 16:28:00 -07:00 |
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5d25400942
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there's no way that a max heap is better than just sorting
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2024-07-27 10:31:44 -07:00 |
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a00b6a63c9
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wow it's wrong again
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2024-07-26 17:26:57 -07:00 |
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931cef52b1
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serial file access
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2024-07-26 16:13:51 -07:00 |
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3e8c5167dc
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do not include unused features
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2024-07-26 15:42:38 -07:00 |
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2262c6feac
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fixes
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2024-07-26 15:24:20 -07:00 |
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fa7e7d58bf
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load textures and meshes in ascending order
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2024-07-26 15:10:49 -07:00 |
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0705e879db
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fix block_location
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2024-07-26 12:19:09 -07:00 |
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1401c7ad13
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debug trait
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2024-07-25 17:47:32 -07:00 |
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d3e114c7b6
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implement error traits
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2024-07-25 17:47:00 -07:00 |
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e1cdddc892
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write map
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2024-07-25 16:09:03 -07:00 |
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4abeefa7e8
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todo: header machinery in file (file.add_block)
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2024-07-25 16:09:03 -07:00 |
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7b826e11be
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special method converts Bvh into Bvh with weights
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2024-07-25 15:37:55 -07:00 |
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47aef14ff3
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newtypes from engine types (boilerplate)
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2024-07-25 15:35:51 -07:00 |
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33cc2e1a45
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update common
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2024-07-25 13:53:45 -07:00 |
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f337c71c5b
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relax bvh trait bounds using enumerate
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2024-07-25 13:53:20 -07:00 |
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ba00fed9b8
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accessors
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2024-07-25 13:51:32 -07:00 |
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3434cd394a
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implement map file format
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2024-07-25 11:33:41 -07:00 |
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b6935b4f5f
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file tweaks
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2024-07-25 11:33:41 -07:00 |
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f0035bcee9
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newtypes (boilerplate)
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2024-07-25 11:33:41 -07:00 |
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7e91c85822
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directly visit all bvh nodes
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2024-07-24 14:41:35 -07:00 |
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33aa8d5d9c
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convenience functions for integer types
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2024-07-24 14:41:13 -07:00 |
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6cd5234c91
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constructors for unconstructable types
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2024-07-23 19:04:53 -07:00 |
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