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fd5a813357
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graphics: bundle FrameState into struct
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2024-08-21 14:20:09 -07:00 |
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50726199b9
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todo
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2024-08-21 14:20:09 -07:00 |
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0676007430
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graphics: drop model_buf after upload
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2024-08-21 14:20:09 -07:00 |
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97c49c9351
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graphics: unused struct
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2024-08-21 14:20:09 -07:00 |
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10689784be
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graphics_worker: untab
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2024-08-21 14:20:09 -07:00 |
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2eff5dda9e
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graphics_worker: tweaks (rust master)
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2024-08-21 14:20:09 -07:00 |
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93b04f4f1f
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physics: recalculate touching parts in set_position
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2024-08-21 14:20:09 -07:00 |
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c616e82c47
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use const
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2024-08-19 17:04:53 -07:00 |
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d3f84c2dbd
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physics: refactor models and attributes with type safety
make invalid states unrepresentable!!!
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2024-08-09 14:47:04 -07:00 |
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5e45753756
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update deps
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2024-08-09 14:46:54 -07:00 |
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2a0afdcc60
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v0.1.5 update common
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2024-08-09 14:37:31 -07:00 |
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cddf8b6f84
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update common
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2024-08-09 14:37:13 -07:00 |
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deabb1769a
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v0.3.4 update common
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2024-08-09 14:34:12 -07:00 |
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418450e7d3
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update common
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2024-08-09 14:34:01 -07:00 |
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f8f44b7b45
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update deps
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2024-08-09 14:33:50 -07:00 |
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eb022b128c
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v0.3.3 update common
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2024-08-09 14:28:39 -07:00 |
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46ceab5526
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update deps
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2024-08-09 14:28:13 -07:00 |
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4eb8ff1928
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v0.1.3 update common
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2024-08-09 14:26:19 -07:00 |
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6a198ad746
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update common
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2024-08-09 14:25:45 -07:00 |
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88b87b1859
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v0.4.0 typed attribute structs
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2024-08-09 14:23:59 -07:00 |
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aa79d9a54e
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update deps
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2024-08-09 14:23:09 -07:00 |
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d95549070b
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gameplay_attributes: split out collision variants into structs
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2024-08-09 13:49:42 -07:00 |
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af1f1aad14
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bvh: don't require T to implement Default
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2024-08-09 13:48:20 -07:00 |
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cfee6f119f
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pull out collision handlers into functions
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2024-08-08 15:54:23 -07:00 |
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b9e34f53c3
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do not set time on idle
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2024-08-08 13:18:28 -07:00 |
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394f1f1dc2
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v0.10.3 physics updates + pause game + fix boosters
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2024-08-07 19:48:09 -07:00 |
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05ec7ea5d8
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physics: rework jumping and boosters
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2024-08-07 18:48:57 -07:00 |
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e1897acca3
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update deps
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2024-08-07 18:41:42 -07:00 |
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5ee149b66e
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update deps
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2024-08-07 18:41:04 -07:00 |
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8e24d5af14
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update deps
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2024-08-07 18:39:54 -07:00 |
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a31bb6c095
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v0.1.2 update common
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2024-08-07 18:15:17 -07:00 |
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8012a459bf
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v0.3.0 rework jumping and boosters
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2024-08-07 18:13:24 -07:00 |
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3255b687e5
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refactor JumpCalculation
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2024-08-07 18:11:24 -07:00 |
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22216846e3
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refactor JumpCalculation
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2024-08-07 18:10:10 -07:00 |
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eebde9b54a
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this should all be pub
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2024-08-07 15:11:41 -07:00 |
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7d1058164b
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rename JumpImpulse variant
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2024-08-07 14:40:59 -07:00 |
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415be69ba8
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zeroes: use arrayvec for our stack allocated variable length array with a fixed capacity
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2024-08-07 12:46:43 -07:00 |
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62e9397c98
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zeroes: branch instead of heap allocation
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2024-08-07 11:26:25 -07:00 |
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7996df532e
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remove a source of non-determinism
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2024-08-06 14:15:57 -07:00 |
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617cae300f
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name some ids
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2024-08-06 13:02:56 -07:00 |
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4b2de6f88c
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update deps
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2024-08-06 12:58:44 -07:00 |
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b4b85b7da4
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refactor physics_worker
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2024-08-06 11:26:27 -07:00 |
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3a98eaff7c
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move physics instruction to common
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2024-08-06 11:10:43 -07:00 |
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4b5b7dc2fb
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update deps
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2024-08-06 11:02:49 -07:00 |
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9563290454
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v0.2.3 physics instructions
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2024-08-06 10:49:43 -07:00 |
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a2d9e97467
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add reset instruction + physics::Instruction is Clone
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2024-08-05 17:26:15 -07:00 |
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62a6af9261
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pull instruction types out of physics
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2024-08-02 13:45:52 -07:00 |
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a819f93fa9
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const opportunity
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2024-08-02 13:45:10 -07:00 |
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8a13640c55
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time travel warning
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2024-08-02 10:42:10 -07:00 |
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85ba12ff92
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pause on focus
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2024-08-02 10:42:10 -07:00 |
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