strafe-project/src/load_bsp.rs

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Rust
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const VALVE_SCALE:f32=1.0/16.0;
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pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Result<crate::model::IndexedModelInstances,vbsp::BspError>{
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let mut s=Vec::new();
match input.read_to_end(&mut s){
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Ok(_)=>(),
Err(e)=>println!("load_bsp::generate_indexed_models read_to_end failed: {:?}",e),
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}
match vbsp::Bsp::read(s.as_slice()){
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Ok(bsp)=>{
let mut spawn_point=crate::integer::Planar64Vec3::ZERO;
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let vertices: Vec<_> = bsp
.vertices
.iter()
.map(|vertex|<[f32;3]>::from(vertex.position))
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.collect();
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let mut name_from_texture_id=Vec::new();
let mut texture_id_from_name=std::collections::HashMap::new();
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let models=bsp.models().map(|world_model|{
//non-deduplicated
let mut spam_pos=Vec::new();
let mut spam_tex=Vec::new();
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let mut spam_normal=Vec::new();
let mut spam_vertices=Vec::new();
let groups=world_model.faces()
.filter(|face| face.is_visible())//TODO: look at this
.map(|face|{
let face_texture=face.texture();
let face_texture_data=face_texture.texture_data();
let (s,t)=(glam::Vec3A::from_slice(&face_texture.texture_transforms_u[0..3]),glam::Vec3A::from_slice(&face_texture.texture_transforms_v[0..3]));
let (s0,t0)=(face_texture.texture_transforms_u[3],face_texture.texture_transforms_v[3]);
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//texture
let texture_id=if let Some(&texture_id)=texture_id_from_name.get(face_texture_data.name()){
texture_id
}else{
let texture_id=name_from_texture_id.len() as u32;
texture_id_from_name.insert(face_texture_data.name(),texture_id);
name_from_texture_id.push(face_texture_data.name().to_string());
texture_id
};
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//normal
let normal=face.normal();
let normal_idx=spam_normal.len() as u32;
spam_normal.push(crate::integer::Planar64Vec3::try_from([normal.x,normal.z,normal.y]).unwrap());
crate::model::IndexedGroup{
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texture:Some(texture_id),
polys:vec![crate::model::IndexedPolygon{vertices:face.vertex_indexes().map(|vertex_index|{
let pos=glam::Vec3A::from_array(vertices[vertex_index as usize]);
let pos_idx=spam_pos.len();
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spam_pos.push(crate::integer::Planar64Vec3::try_from(glam::Vec3Swizzles::xzy(pos)*VALVE_SCALE).unwrap());
//calculate texture coordinates
let tex=[(pos.dot(s)+s0)/face_texture_data.width as f32,(pos.dot(t)+t0)/face_texture_data.height as f32];
let tex_idx=spam_tex.len() as u32;
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spam_tex.push(crate::model::TextureCoordinate::from_array(tex));
let i=spam_vertices.len() as u32;
spam_vertices.push(crate::model::IndexedVertex{
pos: pos_idx as u32,
tex: tex_idx as u32,
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normal: normal_idx,
color: 0,
});
i
}).collect()}],
}
}).collect();
crate::model::IndexedModel{
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unique_pos:spam_pos,
unique_tex:spam_tex,
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unique_normal:spam_normal,
unique_color:vec![glam::Vec4::ONE],
unique_vertices:spam_vertices,
groups,
instances:vec![crate::model::ModelInstance{
attributes:crate::model::CollisionAttributes::Decoration,
..Default::default()
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}],
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}
}).collect();
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Ok(crate::model::IndexedModelInstances{
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textures:name_from_texture_id,
models,
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spawn_point,
modes:Vec::new(),
})
},
Err(e)=>{
println!("rotten {:?}",e);
Err(e)
},
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}
}