strafe-client/src
2024-01-22 13:48:30 -05:00
..
aabb.rs Face Crawler™ 2023-12-01 04:41:28 -08:00
bvh.rs we're not using floats anymore 2023-12-12 15:47:31 -08:00
compat_worker.rs enable compat_worker interop with real workers 2023-10-30 19:42:02 -07:00
face_crawler.rs TODO: relative d value 2023-12-02 02:02:51 -08:00
graphics_worker.rs update wgpu and slap lifetimes on everything until it works 2024-01-18 14:26:08 -08:00
graphics.rs update wgpu and slap lifetimes on everything until it works 2024-01-18 14:26:08 -08:00
instruction.rs face crawler prerequisites 2023-12-01 04:41:11 -08:00
integer.rs multiply and check instead of doing bithacks 2023-12-12 15:30:09 -08:00
load_bsp.rs load_bsp module 2024-01-18 13:05:26 -08:00
load_roblox.rs skip objects with zero determinant 2023-12-30 10:36:03 -08:00
luau.rs Add color_print crate and implement it into the Lua error handler 2024-01-22 13:48:30 -05:00
main.rs Error handler so strafe client wont panic on a Lua error 2024-01-22 13:42:52 -05:00
model_graphics.rs rename Model{Graphics|Physics} for consistency 2023-10-30 18:27:52 -07:00
model_physics.rs attempt to fix the bug 2023-12-02 03:06:13 -08:00
model.rs Face Crawler™ 2023-12-01 04:41:28 -08:00
physics_worker.rs graphics thread + refactor everything + drop deps + update winit 2023-10-25 15:41:35 -07:00
physics.rs optimize face_nd: precalculate det 2023-12-01 20:50:38 -08:00
primitives.rs use cubes instead of teapots and monkeys 2023-11-07 16:54:44 -08:00
settings.rs graphics thread + refactor everything + drop deps + update winit 2023-10-25 15:41:35 -07:00
setup.rs update wgpu and slap lifetimes on everything until it works 2024-01-18 14:26:08 -08:00
shader.wgsl there was never a normal vector problem 2023-10-07 01:54:52 -07:00
window.rs update wgpu and slap lifetimes on everything until it works 2024-01-18 14:26:08 -08:00
worker.rs fix test 2023-11-30 01:45:55 -08:00
zeroes.rs comment about conceptual failure case 2023-12-02 03:06:13 -08:00