.. |
aabb.rs
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integer physics
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2023-10-14 12:34:20 -07:00 |
bvh.rs
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use enum for bvh node content + wrap every model in aabb
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2023-10-30 18:59:51 -07:00 |
compat_worker.rs
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graphics thread + refactor everything + drop deps + update winit
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2023-10-25 15:41:35 -07:00 |
graphics_worker.rs
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rename Model{Graphics|Physics} for consistency
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2023-10-30 18:27:52 -07:00 |
graphics.rs
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rename Model{Graphics|Physics} for consistency
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2023-10-30 18:27:52 -07:00 |
instruction.rs
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integer physics
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2023-10-14 12:34:20 -07:00 |
integer.rs
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as works here
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2023-10-30 16:40:56 -07:00 |
load_roblox.rs
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attributes: checkpoints, jump count
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2023-10-28 17:04:30 -07:00 |
main.rs
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graphics thread + refactor everything + drop deps + update winit
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2023-10-25 15:41:35 -07:00 |
model_graphics.rs
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rename Model{Graphics|Physics} for consistency
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2023-10-30 18:27:52 -07:00 |
model_physics.rs
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integer physics
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2023-10-14 12:34:20 -07:00 |
model.rs
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attributes: checkpoints, jump count
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2023-10-28 17:04:30 -07:00 |
physics_worker.rs
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graphics thread + refactor everything + drop deps + update winit
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2023-10-25 15:41:35 -07:00 |
physics.rs
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rename Model{Graphics|Physics} for consistency
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2023-10-30 18:27:52 -07:00 |
primitives.rs
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delete some dead code
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2023-10-27 00:24:11 -07:00 |
settings.rs
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graphics thread + refactor everything + drop deps + update winit
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2023-10-25 15:41:35 -07:00 |
setup.rs
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disable vsync for funsies
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2023-10-28 17:04:30 -07:00 |
shader.wgsl
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there was never a normal vector problem
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2023-10-07 01:54:52 -07:00 |
sweep.rs
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stage sweep
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2023-09-08 11:38:47 -07:00 |
window.rs
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silence many compiler warnings
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2023-10-25 16:07:12 -07:00 |
worker.rs
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silence many compiler warnings
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2023-10-25 16:07:12 -07:00 |
zeroes.rs
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unneeded mut
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2023-10-18 16:30:02 -07:00 |