mod bvh; mod aabb; mod luau; mod model; mod setup; mod window; mod worker; mod zeroes; mod integer; mod physics; mod graphics; mod settings; mod primitives; mod instruction; mod load_bsp; mod load_roblox; mod face_crawler; mod compat_worker; mod model_physics; mod model_graphics; mod physics_worker; mod graphics_worker; fn load_file(path: std::path::PathBuf)->Option{ println!("Loading file: {:?}", &path); //oh boy! let's load the map! if let Ok(file)=std::fs::File::open(path){ let mut input = std::io::BufReader::new(file); let mut first_8=[0u8;8]; //.rbxm roblox binary = "{ match match &first_8[4..8]{ b"lox!"=>rbx_binary::from_reader(input).map_err(|e|format!("{:?}",e)), b"lox "=>rbx_xml::from_reader(input,rbx_xml::DecodeOptions::default()).map_err(|e|format!("{:?}",e)), other=>Err(format!("Unknown Roblox file type {:?}",other)), }{ Ok(dom)=>Some(load_roblox::generate_indexed_models(dom)), Err(e)=>{ println!("Error loading roblox file:{:?}",e); None }, } }, b"VBSP"=>load_bsp::generate_indexed_models(&mut input).ok(), //b"SNFM"=>Some(sniffer::generate_indexed_models(input)), //b"SNFB"=>Some(sniffer::load_bot(input)), other=>{ println!("loser file {:?}",other); None }, } }else{ println!("Failed to read first 8 bytes and seek back to beginning of file."); None } }else{ println!("Could not open file"); None } } pub fn default_models()->model::IndexedModelInstances{ let mut indexed_models = Vec::new(); indexed_models.push(primitives::unit_sphere()); indexed_models.push(primitives::unit_cylinder()); indexed_models.push(primitives::unit_cube()); println!("models.len = {:?}", indexed_models.len()); //quad monkeys indexed_models[0].instances.push(model::ModelInstance{ transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(10.,5.,10.))).unwrap(), ..Default::default() }); indexed_models[0].instances.push(model::ModelInstance{ transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(20.,5.,10.))).unwrap(), color:glam::vec4(1.0,0.0,0.0,1.0), ..Default::default() }); indexed_models[0].instances.push(model::ModelInstance{ transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(10.,5.,20.))).unwrap(), color:glam::vec4(0.0,1.0,0.0,1.0), ..Default::default() }); indexed_models[0].instances.push(model::ModelInstance{ transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(20.,5.,20.))).unwrap(), color:glam::vec4(0.0,0.0,1.0,1.0), ..Default::default() }); //decorative monkey indexed_models[0].instances.push(model::ModelInstance{ transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(15.,10.,15.))).unwrap(), color:glam::vec4(0.5,0.5,0.5,0.5), attributes:model::CollisionAttributes::Decoration, ..Default::default() }); //teapot indexed_models[1].instances.push(model::ModelInstance{ transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_scale_rotation_translation(glam::vec3(0.5, 1.0, 0.2),glam::quat(-0.22248298016985793,-0.839457167990537,-0.05603504040830783,-0.49261857546227916),glam::vec3(-10.,7.,10.))).unwrap(), ..Default::default() }); //ground indexed_models[2].instances.push(model::ModelInstance{ transform:integer::Planar64Affine3::try_from(glam::Affine3A::from_translation(glam::vec3(0.,0.,0.))*glam::Affine3A::from_scale(glam::vec3(160.0, 1.0, 160.0))).unwrap(), ..Default::default() }); model::IndexedModelInstances{ textures:Vec::new(), models:indexed_models, spawn_point:integer::Planar64Vec3::Y*50, modes:Vec::new(), } } fn main(){ let strafelua_vm = luau::new_state(true).expect("Failed to load strafe lua"); // luau/tests/Vector.lua strafelua_vm.load(r#" local v2 = Vector2.new(1, 3) local v3 = Vector3.new(-10, 30, 50) local v4 = Vector4.new(50, 30, 10, -1000) local function InspectVectorTable(Vector: {[string]: number}) local aye: {string} = {"{"} for k,v in Vector do table.insert(aye, `{tostring(k)}={tostring(v)}`) end table.insert(aye, "}") return table.concat(aye, " ") end print("----StrafeLua----") print(_VERSION) print("Vector2=",InspectVectorTable(v2)) print("Vector3=",InspectVectorTable(v3)) print("Vector4=",InspectVectorTable(v4)) print("Vector2.ZERO=",InspectVectorTable(Vector2.ZERO)) print("Vector2.ONE=",InspectVectorTable(Vector2.ONE)) print("Vector2.NEG_ZERO=",InspectVectorTable(Vector2.NEG_ZERO)) print("Vector2.NEG_ONE=",InspectVectorTable(Vector2.NEG_ONE)) print("Vector2.NEG_X=",InspectVectorTable(Vector2.NEG_X)) print("Vector2.NEG_Y=",InspectVectorTable(Vector2.NEG_Y)) print("-----------------") "#).exec().expect("Lua syntax error!"); //Lua syntax error!: SyntaxError { message: "[string \"src/main.rs:122:18\"]:7: Expected ')' (to close '(' at column 7), got ','", incomplete_input: false } //we got our first lua syntax error, todo: make an error handler in luau.rs setup::setup_and_start(format!("Strafe Client v{}",env!("CARGO_PKG_VERSION"))); }