forked from StrafesNET/strafe-client
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d9b6085d7f
...
e40e960ef2
@ -1,52 +0,0 @@
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type workspace = {[string]: {number}}
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type Service = {}
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export type exports = {[string]: {workspace | number | {}}}
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local workspace: workspace = {}
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local RS = {
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RenderStepped = {},
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Stepped = {},
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Heartbeat = {}
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}
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local game = setmetatable({
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Workspace = workspace,
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Players = {},
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RunService = RS
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}, {
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__index = function(self,i)
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return rawget(self,i)
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end,
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__newindex = function(self,i,_)
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--Roblox actually does this
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local t = type(i)
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return t == "Object" and "Unable to assign property Game. Property is read only" or `Unable to assign property Game. Object expected, got {t}`
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end,
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__metatable = "This metatable is locked."
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})
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function game:GetService(service: string): Service
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return self[service]
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end
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function game:service(service: string): Service
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return self:GetService(service)
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end
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function game:FindService(service: string): boolean | Service
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return self[service] and self[service]
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end
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local tick = os.clock() --just be better (Roblox wants you to use this instead of "tick" anyways because of Wine)
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local task = {
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wait = {},
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delay = {},
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defer = {}
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}
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local exports: exports = {
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game = game, Game = game,
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workspace = workspace, Workspace = workspace,
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tick = tick,
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task = task
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}
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return exports
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@ -1,5 +1,3 @@
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--!strict
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local v2 = Vector2.new(1, 3)
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local v3 = Vector3.new(-10, 30, 50)
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local v4 = Vector4.new(50, 30, 10, -1000)
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@ -15,32 +13,29 @@ end
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print("----StrafeLua----")
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warn(_VERSION)
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print(`Vector2 = \t{InspectVectorTable(v2)}`)
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print(`Vector3 = \t{InspectVectorTable(v3)}`)
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print(`Vector4 = \t{InspectVectorTable(v4)}`)
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print(`Vector2.ZERO = \t{InspectVectorTable(Vector2.ZERO)}`)
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print(`Vector2.ONE = \t{InspectVectorTable(Vector2.ONE)}`)
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print(`Vector2.NEG_ZERO = \t{InspectVectorTable(Vector2.NEG_ZERO)}`)
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print(`Vector2.NEG_ONE = \t{InspectVectorTable(Vector2.NEG_ONE)}`)
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print(`Vector2.NEG_X = \t{InspectVectorTable(Vector2.NEG_X)}`)
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print(`Vector2.NEG_Y = \t{InspectVectorTable(Vector2.NEG_Y)}`)
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print(`Vector3.ZERO = \t{InspectVectorTable(Vector3.ZERO)}`)
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print(`Vector3.ONE = \t{InspectVectorTable(Vector3.ONE)}`)
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print(`Vector3.NEG_ZERO = \t{InspectVectorTable(Vector3.NEG_ZERO)}`)
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print(`Vector3.NEG_ONE = \t{InspectVectorTable(Vector3.NEG_ONE)}`)
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print(`Vector3.NEG_X = \t{InspectVectorTable(Vector3.NEG_X)}`)
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print(`Vector3.NEG_Y = \t{InspectVectorTable(Vector3.NEG_Y)}`)
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print(`Vector3.NEG_Z = \t{InspectVectorTable(Vector3.NEG_Z)}`)
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print(`Vector4.ZERO = \t{InspectVectorTable(Vector4.ZERO)}`)
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print(`Vector4.ONE = \t{InspectVectorTable(Vector4.ONE)}`)
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print(`Vector4.NEG_ZERO = \t{InspectVectorTable(Vector4.NEG_ZERO)}`)
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print(`Vector4.NEG_ONE = \t{InspectVectorTable(Vector4.NEG_ONE)}`)
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print(`Vector4.NEG_X = \t{InspectVectorTable(Vector4.NEG_X)}`)
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print(`Vector4.NEG_Y = \t{InspectVectorTable(Vector4.NEG_Y)}`)
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print(`Vector4.NEG_Z = \t{InspectVectorTable(Vector4.NEG_Z)}`)
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print(`Vector4.NEG_W = \t{InspectVectorTable(Vector4.NEG_W)}`)
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print(`Vector2=\t{InspectVectorTable(v2)}`)
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print(`Vector3=\t{InspectVectorTable(v3)}`)
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print(`Vector4=\t{InspectVectorTable(v4)}`)
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print(`Vector2.ZERO=\t{InspectVectorTable(Vector2.ZERO)}`)
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print(`Vector2.ONE=\t{InspectVectorTable(Vector2.ONE)}`)
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print(`Vector2.NEG_ZERO=\t{InspectVectorTable(Vector2.NEG_ZERO)}`)
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print(`Vector2.NEG_ONE=\t{InspectVectorTable(Vector2.NEG_ONE)}`)
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print(`Vector2.NEG_X=\t{InspectVectorTable(Vector2.NEG_X)}`)
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print(`Vector2.NEG_Y=\t{InspectVectorTable(Vector2.NEG_Y)}`)
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print(`Vector3.ZERO=\t{InspectVectorTable(Vector3.ZERO)}`)
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print(`Vector3.ONE=\t{InspectVectorTable(Vector3.ONE)}`)
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print(`Vector3.NEG_ZERO=\t{InspectVectorTable(Vector3.NEG_ZERO)}`)
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print(`Vector3.NEG_ONE=\t{InspectVectorTable(Vector3.NEG_ONE)}`)
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print(`Vector3.NEG_X=\t{InspectVectorTable(Vector3.NEG_X)}`)
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print(`Vector3.NEG_Y=\t{InspectVectorTable(Vector3.NEG_Y)}`)
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print(`Vector4.ZERO=\t{InspectVectorTable(Vector4.ZERO)}`)
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print(`Vector4.ONE=\t{InspectVectorTable(Vector4.ONE)}`)
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print(`Vector4.NEG_ZERO=\t{InspectVectorTable(Vector4.NEG_ZERO)}`)
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print(`Vector4.NEG_ONE=\t{InspectVectorTable(Vector4.NEG_ONE)}`)
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print(`Vector4.NEG_X=\t{InspectVectorTable(Vector4.NEG_X)}`)
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print(`Vector4.NEG_Y=\t{InspectVectorTable(Vector4.NEG_Y)}`)
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print("-----------------")
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print(`No args Vector2.new = \t{InspectVectorTable(Vector2.new())}`)
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print(`No args Vector3.new = \t{InspectVectorTable(Vector3.new())}`)
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print(`No args Vector4.new = \t{InspectVectorTable(Vector4.new())}`)
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print(`No args Vector2.new=\t{InspectVectorTable(Vector2.new())}`)
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print(`No args Vector3.new=\t{InspectVectorTable(Vector3.new())}`)
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print(`No args Vector4.new=\t{InspectVectorTable(Vector4.new())}`)
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print("-----------------")
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@ -1,14 +1,14 @@
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--A type map for the luau analyzer
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type f32 = number
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type f64 = number
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type struct_Vector2 = {x: f32, y: f32}
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type struct_Vector3 = struct_Vector2 & {z: f32}
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type struct_Vector4 = struct_Vector3 & {w: f32}
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type struct_Vector2 = {x: f64, y: f64}
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type struct_Vector3 = struct_Vector2 & {z: f64}
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type struct_Vector4 = struct_Vector3 & {w: f64}
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export type warn = (message: string) -> ()
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export type Vector2 = {
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new: (x: f32?, y: f32?) -> struct_Vector2,
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new: (x: f64?, y: f64?) -> struct_Vector2,
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ONE: struct_Vector2,
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ZERO: struct_Vector2,
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NEG_ZERO: struct_Vector2,
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@ -17,7 +17,7 @@ export type Vector2 = {
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NEG_Y: struct_Vector2,
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}
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export type Vector3 = {
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new: (x: f32?, y: f32?, z: f32?) -> struct_Vector3,
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new: (x: f64?, y: f64?, z: f64?) -> struct_Vector3,
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ONE: struct_Vector3,
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ZERO: struct_Vector3,
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NEG_ZERO: struct_Vector3,
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@ -26,7 +26,7 @@ export type Vector3 = {
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NEG_Y: struct_Vector3,
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}
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export type Vector4 = {
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new: (x: f32?, y: f32?, z: f32?, w: f32?) -> struct_Vector4,
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new: (x: f64?, y: f64?, z: f64?, w: f64?) -> struct_Vector4,
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ONE: struct_Vector4,
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ZERO: struct_Vector4,
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NEG_ZERO: struct_Vector4,
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280
src/luau.rs
280
src/luau.rs
@ -1,4 +1,4 @@
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use mlua::{Lua as Luau, Result};
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use mlua::{Lua as Luau, Result, Table, Function};
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use glam::{Vec2, Vec3, Vec4, Quat};
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use color_print::cprintln;
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@ -8,28 +8,6 @@ struct StrafeluaGlobals {
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vm: Luau,
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}
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trait Luavm {
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const VEC2_ZERO: Vec2 = Vec2::ZERO;
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const VEC2_ONE: Vec2 = Vec2::ONE;
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const VEC2_NEG_ZERO: Vec2 = Vec2::ZERO;
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const VEC2_NEG_ONE: Vec2 = Vec2::NEG_ONE;
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const VEC2_NEG_X: Vec2 = Vec2::NEG_X;
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const VEC2_NEG_Y: Vec2 = Vec2::NEG_Y;
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const VEC3_ZERO: Vec3 = Vec3::ZERO;
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const VEC3_ONE: Vec3 = Vec3::ONE;
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const VEC3_NEG_ZERO: Vec3 = Vec3::ZERO;
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const VEC3_NEG_ONE: Vec3 = Vec3::NEG_ONE;
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const VEC3_NEG_X: Vec3 = Vec3::NEG_X;
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const VEC3_NEG_Y: Vec3 = Vec3::NEG_Y;
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const VEC3_NEG_Z: Vec3 = Vec3::NEG_Z;
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const VEC4_ZERO: Vec4 = Vec4::ZERO;
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const VEC4_ONE: Vec4 = Vec4::ONE;
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const VEC4_NEG_ZERO: Vec4 = Vec4::ZERO;
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const VEC4_NEG_ONE: Vec4 = Vec4::NEG_ONE;
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const VEC4_NEG_X: Vec4 = Vec4::NEG_X;
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const VEC4_NEG_Y: Vec4 = Vec4::NEG_Y;
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const VEC4_NEG_Z: Vec4 = Vec4::NEG_Z;
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const VEC4_NEG_W: Vec4 = Vec4::NEG_W;
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fn new_vm(isolated: bool) -> StrafeluaGlobals {
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let vm = Luau::new();
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vm.sandbox(isolated).unwrap();
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@ -45,73 +23,74 @@ trait Luavm {
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StrafeluaGlobals {vm}
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}
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fn warn(&self) -> mlua::Function;
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fn vector2(&self) -> mlua::Table;
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fn vector3(&self) -> mlua::Table;
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fn vector4(&self) -> mlua::Table;
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}
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trait Vectors {
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fn arg(result: Option<mlua::Number>) -> f32;
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}
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impl Vectors for StrafeluaGlobals {
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fn arg(result: Option<mlua::Number>) -> f32 {
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match result {
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Some(n) => n as f32,
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None => 0.0 as f32,
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}
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}
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fn warn(&self) -> Function;
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fn vector2(&self) -> Table;
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fn vector3(&self) -> Table;
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fn vector4(&self) -> Table;
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}
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impl Luavm for StrafeluaGlobals {
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//Debug stuff
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fn warn(&self) -> mlua::Function {
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fn warn(&self) -> Function {
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return self.vm.create_function(|_, message: mlua::String| {
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match Some(message) {
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Some(lua_string) => cprintln!("<yellow>{}</yellow>", lua_string.to_str().unwrap()),
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None => println!("Nothing provided to warn"),
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Some(lua_string) => cprintln!("<yellow>{}</yellow>", lua_string.to_str().unwrap()),
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None => println!("Nothing provided to warn"),
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};
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Ok(())
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}).unwrap();
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}
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fn vector2(&self) -> mlua::Table {
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fn vector2(&self) -> Table {
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let zero = Vec2::ZERO;
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let one = Vec2::ONE;
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let neg_zero = Vec2::ZERO;
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let neg_one = Vec2::NEG_ONE;
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let neg_x = Vec2::NEG_X;
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let neg_y = Vec2::NEG_Y;
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let field_vector2 = self.vm.create_table().unwrap();
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let vector2_one = self.vm.create_table().unwrap();
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vector2_one.set("x", Self::VEC2_ONE.x).unwrap();
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vector2_one.set("y", Self::VEC2_ONE.y).unwrap();
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vector2_one.set("x", one.x).unwrap();
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vector2_one.set("y", one.y).unwrap();
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let vector2_zero = self.vm.create_table().unwrap();
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vector2_zero.set("x", Self::VEC2_ZERO.x).unwrap();
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vector2_zero.set("y", Self::VEC2_ZERO.y).unwrap();
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vector2_zero.set("x", zero.x).unwrap();
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vector2_zero.set("y", zero.y).unwrap();
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let vector2_neg_zero = self.vm.create_table().unwrap();
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vector2_neg_zero.set("x", Self::VEC2_NEG_ZERO.x).unwrap();
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vector2_neg_zero.set("y", Self::VEC2_NEG_ZERO.y).unwrap();
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vector2_neg_zero.set("x", neg_zero.x).unwrap();
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vector2_neg_zero.set("y", neg_zero.y).unwrap();
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let vector2_neg_one = self.vm.create_table().unwrap();
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vector2_neg_one.set("x", Self::VEC2_NEG_ONE.x).unwrap();
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vector2_neg_one.set("y", Self::VEC2_NEG_ONE.y).unwrap();
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vector2_neg_one.set("x", neg_one.x).unwrap();
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vector2_neg_one.set("y", neg_one.y).unwrap();
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let vector2_neg_x = self.vm.create_table().unwrap();
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vector2_neg_x.set("x", Self::VEC2_NEG_X.x).unwrap();
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vector2_neg_x.set("y", Self::VEC2_NEG_X.y).unwrap();
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vector2_neg_x.set("x", neg_x.x).unwrap();
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vector2_neg_x.set("y", neg_x.y).unwrap();
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let vector2_neg_y = self.vm.create_table().unwrap();
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vector2_neg_y.set("x", Self::VEC2_NEG_Y.x).unwrap();
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vector2_neg_y.set("y", Self::VEC2_NEG_Y.y).unwrap();
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vector2_neg_y.set("x", neg_y.x).unwrap();
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vector2_neg_y.set("y", neg_y.y).unwrap();
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field_vector2.set("ONE", vector2_one).unwrap();
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field_vector2.set("ZERO", vector2_zero).unwrap();
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field_vector2.set("ONE", vector2_one).unwrap();
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field_vector2.set("ZERO", vector2_zero).unwrap();
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field_vector2.set("NEG_ZERO", vector2_neg_zero).unwrap();
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field_vector2.set("NEG_ONE", vector2_neg_one).unwrap();
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field_vector2.set("NEG_X", vector2_neg_x).unwrap();
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field_vector2.set("NEG_Y", vector2_neg_y).unwrap();
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field_vector2.set("NEG_ONE", vector2_neg_one).unwrap();
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field_vector2.set("NEG_X", vector2_neg_x).unwrap();
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field_vector2.set("NEG_Y", vector2_neg_y).unwrap();
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field_vector2.set("new", self.vm.create_function(|this: &Luau, (x,y): (Option<mlua::Number>, Option<mlua::Number>)| {
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let vec2_x = <StrafeluaGlobals as Vectors>::arg(x);
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let vec2_y = Vectors::arg(y);
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let vec2_x = match x {
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Some(n) => n as f32,
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None => 0.0 as f32,
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};
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let vec2_y = match y {
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Some(n) => n as f32,
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None => 0.0 as f32,
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};
|
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let glam_vec = Vec2::new(vec2_x,vec2_y);
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let vec2 = this.create_table().unwrap();
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vec2.set("x", glam_vec.x).unwrap();
|
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@ -123,56 +102,66 @@ impl Luavm for StrafeluaGlobals {
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return field_vector2
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}
|
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|
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fn vector3(&self) -> mlua::Table {
|
||||
fn vector3(&self) -> Table {
|
||||
let zero = Vec3::ZERO;
|
||||
let one = Vec3::ONE;
|
||||
let neg_zero = Vec3::ZERO;
|
||||
let neg_one = Vec3::NEG_ONE;
|
||||
let neg_x = Vec3::NEG_X;
|
||||
let neg_y = Vec3::NEG_Y;
|
||||
|
||||
let field_vector3 = self.vm.create_table().unwrap();
|
||||
|
||||
let vector3_one = self.vm.create_table().unwrap();
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||||
vector3_one.set("x", Self::VEC3_ONE.x).unwrap();
|
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vector3_one.set("y", Self::VEC3_ONE.y).unwrap();
|
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vector3_one.set("z", Self::VEC3_ONE.z).unwrap();
|
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vector3_one.set("x", one.x).unwrap();
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||||
vector3_one.set("y", one.y).unwrap();
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vector3_one.set("z", one.z).unwrap();
|
||||
|
||||
let vector3_zero = self.vm.create_table().unwrap();
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vector3_zero.set("x", Self::VEC3_ZERO.x).unwrap();
|
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vector3_zero.set("y", Self::VEC3_ZERO.y).unwrap();
|
||||
vector3_zero.set("z", Self::VEC3_ZERO.z).unwrap();
|
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vector3_zero.set("x", zero.x).unwrap();
|
||||
vector3_zero.set("y", zero.y).unwrap();
|
||||
vector3_zero.set("z", zero.z).unwrap();
|
||||
|
||||
let vector3_neg_zero = self.vm.create_table().unwrap();
|
||||
vector3_neg_zero.set("x", Self::VEC3_NEG_ZERO.x).unwrap();
|
||||
vector3_neg_zero.set("y", Self::VEC3_NEG_ZERO.y).unwrap();
|
||||
vector3_neg_zero.set("z", Self::VEC3_NEG_ZERO.z).unwrap();
|
||||
vector3_neg_zero.set("x", neg_zero.x).unwrap();
|
||||
vector3_neg_zero.set("y", neg_zero.y).unwrap();
|
||||
vector3_neg_zero.set("z", neg_zero.z).unwrap();
|
||||
|
||||
let vector3_neg_one = self.vm.create_table().unwrap();
|
||||
vector3_neg_one.set("x", Self::VEC3_NEG_ONE.x).unwrap();
|
||||
vector3_neg_one.set("y", Self::VEC3_NEG_ONE.y).unwrap();
|
||||
vector3_neg_one.set("z", Self::VEC3_NEG_ONE.z).unwrap();
|
||||
vector3_neg_one.set("x", neg_one.x).unwrap();
|
||||
vector3_neg_one.set("y", neg_one.y).unwrap();
|
||||
vector3_neg_one.set("z", neg_one.z).unwrap();
|
||||
|
||||
let vector3_neg_x = self.vm.create_table().unwrap();
|
||||
vector3_neg_x.set("x", Self::VEC3_NEG_X.x).unwrap();
|
||||
vector3_neg_x.set("y", Self::VEC3_NEG_X.y).unwrap();
|
||||
vector3_neg_x.set("z", Self::VEC3_NEG_X.z).unwrap();
|
||||
vector3_neg_x.set("x", neg_x.x).unwrap();
|
||||
vector3_neg_x.set("y", neg_x.y).unwrap();
|
||||
vector3_neg_x.set("z", neg_x.z).unwrap();
|
||||
|
||||
let vector3_neg_y = self.vm.create_table().unwrap();
|
||||
vector3_neg_y.set("x", Self::VEC3_NEG_Y.x).unwrap();
|
||||
vector3_neg_y.set("y", Self::VEC3_NEG_Y.y).unwrap();
|
||||
vector3_neg_x.set("z", Self::VEC3_NEG_Y.z).unwrap();
|
||||
vector3_neg_y.set("x", neg_y.x).unwrap();
|
||||
vector3_neg_y.set("y", neg_y.y).unwrap();
|
||||
vector3_neg_y.set("y", neg_y.z).unwrap();
|
||||
|
||||
let vector3_neg_z = self.vm.create_table().unwrap();
|
||||
vector3_neg_z.set("x", Self::VEC3_NEG_Z.x).unwrap();
|
||||
vector3_neg_z.set("y", Self::VEC3_NEG_Z.y).unwrap();
|
||||
vector3_neg_z.set("z", Self::VEC3_NEG_Z.z).unwrap();
|
||||
|
||||
field_vector3.set("ONE", vector3_one).unwrap();
|
||||
field_vector3.set("ZERO", vector3_zero).unwrap();
|
||||
field_vector3.set("ONE", vector3_one).unwrap();
|
||||
field_vector3.set("ZERO", vector3_zero).unwrap();
|
||||
field_vector3.set("NEG_ZERO", vector3_neg_zero).unwrap();
|
||||
field_vector3.set("NEG_ONE", vector3_neg_one).unwrap();
|
||||
field_vector3.set("NEG_X", vector3_neg_x).unwrap();
|
||||
field_vector3.set("NEG_Y", vector3_neg_y).unwrap();
|
||||
field_vector3.set("NEG_Z", vector3_neg_z).unwrap();
|
||||
field_vector3.set("NEG_ONE", vector3_neg_one).unwrap();
|
||||
field_vector3.set("NEG_X", vector3_neg_x).unwrap();
|
||||
field_vector3.set("NEG_Y", vector3_neg_y).unwrap();
|
||||
|
||||
field_vector3.set("new", self.vm.create_function(|this: &Luau, (x,y,z): (Option<mlua::Number>, Option<mlua::Number>, Option<mlua::Number>)| {
|
||||
let vec3_x = vector_arg(x);
|
||||
let vec3_y = vector_arg(y);
|
||||
let vec3_z = vector_arg(z);
|
||||
let vec3_x = match x {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let vec3_y = match y {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let vec3_z = match z {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let glam_vec = Vec3::new(vec3_x,vec3_y,vec3_z);
|
||||
let vec3 = this.create_table().unwrap();
|
||||
vec3.set("x", glam_vec.x).unwrap();
|
||||
@ -184,71 +173,76 @@ impl Luavm for StrafeluaGlobals {
|
||||
return field_vector3;
|
||||
}
|
||||
|
||||
fn vector4(&self) -> mlua::Table {
|
||||
fn vector4(&self) -> Table {
|
||||
let zero = Vec4::ZERO;
|
||||
let one = Vec4::ONE;
|
||||
let neg_zero = Vec4::ZERO;
|
||||
let neg_one = Vec4::NEG_ONE;
|
||||
let neg_x = Vec4::NEG_X;
|
||||
let neg_y = Vec4::NEG_Y;
|
||||
|
||||
let field_vector4 = self.vm.create_table().unwrap();
|
||||
|
||||
let vector4_one = self.vm.create_table().unwrap();
|
||||
vector4_one.set("x", Self::VEC4_ONE.x).unwrap();
|
||||
vector4_one.set("y", Self::VEC4_ONE.y).unwrap();
|
||||
vector4_one.set("z", Self::VEC4_ONE.z).unwrap();
|
||||
vector4_one.set("w", Self::VEC4_ONE.w).unwrap();
|
||||
vector4_one.set("x", one.x).unwrap();
|
||||
vector4_one.set("y", one.y).unwrap();
|
||||
vector4_one.set("z", one.z).unwrap();
|
||||
vector4_one.set("w", one.w).unwrap();
|
||||
|
||||
let vector4_zero = self.vm.create_table().unwrap();
|
||||
vector4_zero.set("x", Self::VEC4_ZERO.x).unwrap();
|
||||
vector4_zero.set("y", Self::VEC4_ZERO.y).unwrap();
|
||||
vector4_zero.set("z", Self::VEC4_ZERO.z).unwrap();
|
||||
vector4_zero.set("w", Self::VEC4_ZERO.w).unwrap();
|
||||
vector4_zero.set("x", zero.x).unwrap();
|
||||
vector4_zero.set("y", zero.y).unwrap();
|
||||
vector4_zero.set("z", zero.z).unwrap();
|
||||
vector4_zero.set("w", zero.w).unwrap();
|
||||
|
||||
let vector4_neg_zero = self.vm.create_table().unwrap();
|
||||
vector4_neg_zero.set("x", Self::VEC4_NEG_ZERO.x).unwrap();
|
||||
vector4_neg_zero.set("y", Self::VEC4_NEG_ZERO.y).unwrap();
|
||||
vector4_neg_zero.set("z", Self::VEC4_NEG_ZERO.z).unwrap();
|
||||
vector4_neg_zero.set("w", Self::VEC4_NEG_ZERO.w).unwrap();
|
||||
vector4_neg_zero.set("x", neg_zero.x).unwrap();
|
||||
vector4_neg_zero.set("y", neg_zero.y).unwrap();
|
||||
vector4_neg_zero.set("z", neg_zero.z).unwrap();
|
||||
vector4_neg_zero.set("w", neg_zero.w).unwrap();
|
||||
|
||||
let vector4_neg_one = self.vm.create_table().unwrap();
|
||||
vector4_neg_one.set("x", Self::VEC4_NEG_ONE.x).unwrap();
|
||||
vector4_neg_one.set("y", Self::VEC4_NEG_ONE.y).unwrap();
|
||||
vector4_neg_one.set("z", Self::VEC4_NEG_ONE.z).unwrap();
|
||||
vector4_neg_one.set("w", Self::VEC4_NEG_ONE.w).unwrap();
|
||||
vector4_neg_one.set("x", neg_one.x).unwrap();
|
||||
vector4_neg_one.set("y", neg_one.y).unwrap();
|
||||
vector4_neg_one.set("z", neg_one.z).unwrap();
|
||||
vector4_neg_one.set("w", neg_one.w).unwrap();
|
||||
|
||||
let vector4_neg_x = self.vm.create_table().unwrap();
|
||||
vector4_neg_x.set("x", Self::VEC4_NEG_X.x).unwrap();
|
||||
vector4_neg_x.set("y", Self::VEC4_NEG_X.y).unwrap();
|
||||
vector4_neg_x.set("z", Self::VEC4_NEG_X.z).unwrap();
|
||||
vector4_neg_x.set("w", Self::VEC4_NEG_X.w).unwrap();
|
||||
vector4_neg_x.set("x", neg_x.x).unwrap();
|
||||
vector4_neg_x.set("y", neg_x.y).unwrap();
|
||||
vector4_neg_x.set("z", neg_x.z).unwrap();
|
||||
vector4_neg_x.set("w", neg_x.w).unwrap();
|
||||
|
||||
let vector4_neg_y = self.vm.create_table().unwrap();
|
||||
vector4_neg_y.set("x", Self::VEC4_NEG_Y.x).unwrap();
|
||||
vector4_neg_y.set("y", Self::VEC4_NEG_Y.y).unwrap();
|
||||
vector4_neg_x.set("z", Self::VEC4_NEG_Y.z).unwrap();
|
||||
vector4_neg_x.set("w", Self::VEC4_NEG_Y.w).unwrap();
|
||||
vector4_neg_y.set("x", neg_y.x).unwrap();
|
||||
vector4_neg_y.set("y", neg_y.y).unwrap();
|
||||
vector4_neg_y.set("y", neg_y.z).unwrap();
|
||||
vector4_neg_y.set("w", neg_y.w).unwrap();
|
||||
|
||||
let vector4_neg_z = self.vm.create_table().unwrap();
|
||||
vector4_neg_z.set("x", Self::VEC4_NEG_Z.x).unwrap();
|
||||
vector4_neg_z.set("y", Self::VEC4_NEG_Z.y).unwrap();
|
||||
vector4_neg_z.set("z", Self::VEC4_NEG_Z.z).unwrap();
|
||||
vector4_neg_z.set("w", Self::VEC4_NEG_Z.w).unwrap();
|
||||
|
||||
let vector4_neg_w = self.vm.create_table().unwrap();
|
||||
vector4_neg_w.set("x", Self::VEC4_NEG_W.x).unwrap();
|
||||
vector4_neg_w.set("y", Self::VEC4_NEG_W.y).unwrap();
|
||||
vector4_neg_w.set("z", Self::VEC4_NEG_W.z).unwrap();
|
||||
vector4_neg_w.set("w", Self::VEC4_NEG_W.w).unwrap();
|
||||
|
||||
field_vector4.set("ONE", vector4_one).unwrap();
|
||||
field_vector4.set("ZERO", vector4_zero).unwrap();
|
||||
field_vector4.set("ONE", vector4_one).unwrap();
|
||||
field_vector4.set("ZERO", vector4_zero).unwrap();
|
||||
field_vector4.set("NEG_ZERO", vector4_neg_zero).unwrap();
|
||||
field_vector4.set("NEG_ONE", vector4_neg_one).unwrap();
|
||||
field_vector4.set("NEG_X", vector4_neg_x).unwrap();
|
||||
field_vector4.set("NEG_Y", vector4_neg_y).unwrap();
|
||||
field_vector4.set("NEG_Z", vector4_neg_z).unwrap();
|
||||
field_vector4.set("NEG_W", vector4_neg_w).unwrap();
|
||||
field_vector4.set("NEG_ONE", vector4_neg_one).unwrap();
|
||||
field_vector4.set("NEG_X", vector4_neg_x).unwrap();
|
||||
field_vector4.set("NEG_Y", vector4_neg_y).unwrap();
|
||||
|
||||
let new_vector4 = self.vm.create_function(|this: &Luau, (x,y,z,w): (Option<mlua::Number>, Option<mlua::Number>, Option<mlua::Number>, Option<mlua::Number>)| {
|
||||
let vec4_x = vector_arg(x);
|
||||
let vec4_y = vector_arg(y);
|
||||
let vec4_z = vector_arg(z);
|
||||
let vec4_w = vector_arg(w);
|
||||
let vec4_x = match x {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let vec4_y = match y {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let vec4_z = match z {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let vec4_w = match w {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let glam_vec = Vec4::new(vec4_x,vec4_y,vec4_z,vec4_w);
|
||||
let vec4 = this.create_table().unwrap();
|
||||
vec4.set("x", glam_vec.x).unwrap();
|
||||
|
Loading…
Reference in New Issue
Block a user