need to patch a bug related to some NEG_X and Y values, start metatable work

This commit is contained in:
unittensor 2024-01-23 00:11:15 -05:00
parent 33cf9f0561
commit d9b6085d7f
2 changed files with 172 additions and 161 deletions

View File

@ -1,3 +1,5 @@
--!strict
local v2 = Vector2.new(1, 3)
local v3 = Vector3.new(-10, 30, 50)
local v4 = Vector4.new(50, 30, 10, -1000)
@ -13,29 +15,32 @@ end
print("----StrafeLua----")
warn(_VERSION)
print(`Vector2=\t{InspectVectorTable(v2)}`)
print(`Vector3=\t{InspectVectorTable(v3)}`)
print(`Vector4=\t{InspectVectorTable(v4)}`)
print(`Vector2.ZERO=\t{InspectVectorTable(Vector2.ZERO)}`)
print(`Vector2.ONE=\t{InspectVectorTable(Vector2.ONE)}`)
print(`Vector2.NEG_ZERO=\t{InspectVectorTable(Vector2.NEG_ZERO)}`)
print(`Vector2.NEG_ONE=\t{InspectVectorTable(Vector2.NEG_ONE)}`)
print(`Vector2.NEG_X=\t{InspectVectorTable(Vector2.NEG_X)}`)
print(`Vector2.NEG_Y=\t{InspectVectorTable(Vector2.NEG_Y)}`)
print(`Vector3.ZERO=\t{InspectVectorTable(Vector3.ZERO)}`)
print(`Vector3.ONE=\t{InspectVectorTable(Vector3.ONE)}`)
print(`Vector3.NEG_ZERO=\t{InspectVectorTable(Vector3.NEG_ZERO)}`)
print(`Vector3.NEG_ONE=\t{InspectVectorTable(Vector3.NEG_ONE)}`)
print(`Vector3.NEG_X=\t{InspectVectorTable(Vector3.NEG_X)}`)
print(`Vector3.NEG_Y=\t{InspectVectorTable(Vector3.NEG_Y)}`)
print(`Vector4.ZERO=\t{InspectVectorTable(Vector4.ZERO)}`)
print(`Vector4.ONE=\t{InspectVectorTable(Vector4.ONE)}`)
print(`Vector4.NEG_ZERO=\t{InspectVectorTable(Vector4.NEG_ZERO)}`)
print(`Vector4.NEG_ONE=\t{InspectVectorTable(Vector4.NEG_ONE)}`)
print(`Vector4.NEG_X=\t{InspectVectorTable(Vector4.NEG_X)}`)
print(`Vector4.NEG_Y=\t{InspectVectorTable(Vector4.NEG_Y)}`)
print(`Vector2 = \t{InspectVectorTable(v2)}`)
print(`Vector3 = \t{InspectVectorTable(v3)}`)
print(`Vector4 = \t{InspectVectorTable(v4)}`)
print(`Vector2.ZERO = \t{InspectVectorTable(Vector2.ZERO)}`)
print(`Vector2.ONE = \t{InspectVectorTable(Vector2.ONE)}`)
print(`Vector2.NEG_ZERO = \t{InspectVectorTable(Vector2.NEG_ZERO)}`)
print(`Vector2.NEG_ONE = \t{InspectVectorTable(Vector2.NEG_ONE)}`)
print(`Vector2.NEG_X = \t{InspectVectorTable(Vector2.NEG_X)}`)
print(`Vector2.NEG_Y = \t{InspectVectorTable(Vector2.NEG_Y)}`)
print(`Vector3.ZERO = \t{InspectVectorTable(Vector3.ZERO)}`)
print(`Vector3.ONE = \t{InspectVectorTable(Vector3.ONE)}`)
print(`Vector3.NEG_ZERO = \t{InspectVectorTable(Vector3.NEG_ZERO)}`)
print(`Vector3.NEG_ONE = \t{InspectVectorTable(Vector3.NEG_ONE)}`)
print(`Vector3.NEG_X = \t{InspectVectorTable(Vector3.NEG_X)}`)
print(`Vector3.NEG_Y = \t{InspectVectorTable(Vector3.NEG_Y)}`)
print(`Vector3.NEG_Z = \t{InspectVectorTable(Vector3.NEG_Z)}`)
print(`Vector4.ZERO = \t{InspectVectorTable(Vector4.ZERO)}`)
print(`Vector4.ONE = \t{InspectVectorTable(Vector4.ONE)}`)
print(`Vector4.NEG_ZERO = \t{InspectVectorTable(Vector4.NEG_ZERO)}`)
print(`Vector4.NEG_ONE = \t{InspectVectorTable(Vector4.NEG_ONE)}`)
print(`Vector4.NEG_X = \t{InspectVectorTable(Vector4.NEG_X)}`)
print(`Vector4.NEG_Y = \t{InspectVectorTable(Vector4.NEG_Y)}`)
print(`Vector4.NEG_Z = \t{InspectVectorTable(Vector4.NEG_Z)}`)
print(`Vector4.NEG_W = \t{InspectVectorTable(Vector4.NEG_W)}`)
print("-----------------")
print(`No args Vector2.new=\t{InspectVectorTable(Vector2.new())}`)
print(`No args Vector3.new=\t{InspectVectorTable(Vector3.new())}`)
print(`No args Vector4.new=\t{InspectVectorTable(Vector4.new())}`)
print(`No args Vector2.new = \t{InspectVectorTable(Vector2.new())}`)
print(`No args Vector3.new = \t{InspectVectorTable(Vector3.new())}`)
print(`No args Vector4.new = \t{InspectVectorTable(Vector4.new())}`)
print("-----------------")

View File

@ -1,4 +1,4 @@
use mlua::{Lua as Luau, Result, Table, Function};
use mlua::{Lua as Luau, Result};
use glam::{Vec2, Vec3, Vec4, Quat};
use color_print::cprintln;
@ -8,6 +8,28 @@ struct StrafeluaGlobals {
vm: Luau,
}
trait Luavm {
const VEC2_ZERO: Vec2 = Vec2::ZERO;
const VEC2_ONE: Vec2 = Vec2::ONE;
const VEC2_NEG_ZERO: Vec2 = Vec2::ZERO;
const VEC2_NEG_ONE: Vec2 = Vec2::NEG_ONE;
const VEC2_NEG_X: Vec2 = Vec2::NEG_X;
const VEC2_NEG_Y: Vec2 = Vec2::NEG_Y;
const VEC3_ZERO: Vec3 = Vec3::ZERO;
const VEC3_ONE: Vec3 = Vec3::ONE;
const VEC3_NEG_ZERO: Vec3 = Vec3::ZERO;
const VEC3_NEG_ONE: Vec3 = Vec3::NEG_ONE;
const VEC3_NEG_X: Vec3 = Vec3::NEG_X;
const VEC3_NEG_Y: Vec3 = Vec3::NEG_Y;
const VEC3_NEG_Z: Vec3 = Vec3::NEG_Z;
const VEC4_ZERO: Vec4 = Vec4::ZERO;
const VEC4_ONE: Vec4 = Vec4::ONE;
const VEC4_NEG_ZERO: Vec4 = Vec4::ZERO;
const VEC4_NEG_ONE: Vec4 = Vec4::NEG_ONE;
const VEC4_NEG_X: Vec4 = Vec4::NEG_X;
const VEC4_NEG_Y: Vec4 = Vec4::NEG_Y;
const VEC4_NEG_Z: Vec4 = Vec4::NEG_Z;
const VEC4_NEG_W: Vec4 = Vec4::NEG_W;
fn new_vm(isolated: bool) -> StrafeluaGlobals {
let vm = Luau::new();
vm.sandbox(isolated).unwrap();
@ -23,74 +45,73 @@ trait Luavm {
StrafeluaGlobals {vm}
}
fn warn(&self) -> Function;
fn vector2(&self) -> Table;
fn vector3(&self) -> Table;
fn vector4(&self) -> Table;
fn warn(&self) -> mlua::Function;
fn vector2(&self) -> mlua::Table;
fn vector3(&self) -> mlua::Table;
fn vector4(&self) -> mlua::Table;
}
trait Vectors {
fn arg(result: Option<mlua::Number>) -> f32;
}
impl Vectors for StrafeluaGlobals {
fn arg(result: Option<mlua::Number>) -> f32 {
match result {
Some(n) => n as f32,
None => 0.0 as f32,
}
}
}
impl Luavm for StrafeluaGlobals {
//Debug stuff
fn warn(&self) -> Function {
fn warn(&self) -> mlua::Function {
return self.vm.create_function(|_, message: mlua::String| {
match Some(message) {
Some(lua_string) => cprintln!("<yellow>{}</yellow>", lua_string.to_str().unwrap()),
None => println!("Nothing provided to warn"),
Some(lua_string) => cprintln!("<yellow>{}</yellow>", lua_string.to_str().unwrap()),
None => println!("Nothing provided to warn"),
};
Ok(())
}).unwrap();
}
fn vector2(&self) -> Table {
let zero = Vec2::ZERO;
let one = Vec2::ONE;
let neg_zero = Vec2::ZERO;
let neg_one = Vec2::NEG_ONE;
let neg_x = Vec2::NEG_X;
let neg_y = Vec2::NEG_Y;
fn vector2(&self) -> mlua::Table {
let field_vector2 = self.vm.create_table().unwrap();
let vector2_one = self.vm.create_table().unwrap();
vector2_one.set("x", one.x).unwrap();
vector2_one.set("y", one.y).unwrap();
vector2_one.set("x", Self::VEC2_ONE.x).unwrap();
vector2_one.set("y", Self::VEC2_ONE.y).unwrap();
let vector2_zero = self.vm.create_table().unwrap();
vector2_zero.set("x", zero.x).unwrap();
vector2_zero.set("y", zero.y).unwrap();
vector2_zero.set("x", Self::VEC2_ZERO.x).unwrap();
vector2_zero.set("y", Self::VEC2_ZERO.y).unwrap();
let vector2_neg_zero = self.vm.create_table().unwrap();
vector2_neg_zero.set("x", neg_zero.x).unwrap();
vector2_neg_zero.set("y", neg_zero.y).unwrap();
vector2_neg_zero.set("x", Self::VEC2_NEG_ZERO.x).unwrap();
vector2_neg_zero.set("y", Self::VEC2_NEG_ZERO.y).unwrap();
let vector2_neg_one = self.vm.create_table().unwrap();
vector2_neg_one.set("x", neg_one.x).unwrap();
vector2_neg_one.set("y", neg_one.y).unwrap();
vector2_neg_one.set("x", Self::VEC2_NEG_ONE.x).unwrap();
vector2_neg_one.set("y", Self::VEC2_NEG_ONE.y).unwrap();
let vector2_neg_x = self.vm.create_table().unwrap();
vector2_neg_x.set("x", neg_x.x).unwrap();
vector2_neg_x.set("y", neg_x.y).unwrap();
vector2_neg_x.set("x", Self::VEC2_NEG_X.x).unwrap();
vector2_neg_x.set("y", Self::VEC2_NEG_X.y).unwrap();
let vector2_neg_y = self.vm.create_table().unwrap();
vector2_neg_y.set("x", neg_y.x).unwrap();
vector2_neg_y.set("y", neg_y.y).unwrap();
vector2_neg_y.set("x", Self::VEC2_NEG_Y.x).unwrap();
vector2_neg_y.set("y", Self::VEC2_NEG_Y.y).unwrap();
field_vector2.set("ONE", vector2_one).unwrap();
field_vector2.set("ZERO", vector2_zero).unwrap();
field_vector2.set("ONE", vector2_one).unwrap();
field_vector2.set("ZERO", vector2_zero).unwrap();
field_vector2.set("NEG_ZERO", vector2_neg_zero).unwrap();
field_vector2.set("NEG_ONE", vector2_neg_one).unwrap();
field_vector2.set("NEG_X", vector2_neg_x).unwrap();
field_vector2.set("NEG_Y", vector2_neg_y).unwrap();
field_vector2.set("NEG_ONE", vector2_neg_one).unwrap();
field_vector2.set("NEG_X", vector2_neg_x).unwrap();
field_vector2.set("NEG_Y", vector2_neg_y).unwrap();
field_vector2.set("new", self.vm.create_function(|this: &Luau, (x,y): (Option<mlua::Number>, Option<mlua::Number>)| {
let vec2_x = match x {
Some(n) => n as f32,
None => 0.0 as f32,
};
let vec2_y = match y {
Some(n) => n as f32,
None => 0.0 as f32,
};
let vec2_x = <StrafeluaGlobals as Vectors>::arg(x);
let vec2_y = Vectors::arg(y);
let glam_vec = Vec2::new(vec2_x,vec2_y);
let vec2 = this.create_table().unwrap();
vec2.set("x", glam_vec.x).unwrap();
@ -102,66 +123,56 @@ impl Luavm for StrafeluaGlobals {
return field_vector2
}
fn vector3(&self) -> Table {
let zero = Vec3::ZERO;
let one = Vec3::ONE;
let neg_zero = Vec3::ZERO;
let neg_one = Vec3::NEG_ONE;
let neg_x = Vec3::NEG_X;
let neg_y = Vec3::NEG_Y;
fn vector3(&self) -> mlua::Table {
let field_vector3 = self.vm.create_table().unwrap();
let vector3_one = self.vm.create_table().unwrap();
vector3_one.set("x", one.x).unwrap();
vector3_one.set("y", one.y).unwrap();
vector3_one.set("z", one.z).unwrap();
vector3_one.set("x", Self::VEC3_ONE.x).unwrap();
vector3_one.set("y", Self::VEC3_ONE.y).unwrap();
vector3_one.set("z", Self::VEC3_ONE.z).unwrap();
let vector3_zero = self.vm.create_table().unwrap();
vector3_zero.set("x", zero.x).unwrap();
vector3_zero.set("y", zero.y).unwrap();
vector3_zero.set("z", zero.z).unwrap();
vector3_zero.set("x", Self::VEC3_ZERO.x).unwrap();
vector3_zero.set("y", Self::VEC3_ZERO.y).unwrap();
vector3_zero.set("z", Self::VEC3_ZERO.z).unwrap();
let vector3_neg_zero = self.vm.create_table().unwrap();
vector3_neg_zero.set("x", neg_zero.x).unwrap();
vector3_neg_zero.set("y", neg_zero.y).unwrap();
vector3_neg_zero.set("z", neg_zero.z).unwrap();
vector3_neg_zero.set("x", Self::VEC3_NEG_ZERO.x).unwrap();
vector3_neg_zero.set("y", Self::VEC3_NEG_ZERO.y).unwrap();
vector3_neg_zero.set("z", Self::VEC3_NEG_ZERO.z).unwrap();
let vector3_neg_one = self.vm.create_table().unwrap();
vector3_neg_one.set("x", neg_one.x).unwrap();
vector3_neg_one.set("y", neg_one.y).unwrap();
vector3_neg_one.set("z", neg_one.z).unwrap();
vector3_neg_one.set("x", Self::VEC3_NEG_ONE.x).unwrap();
vector3_neg_one.set("y", Self::VEC3_NEG_ONE.y).unwrap();
vector3_neg_one.set("z", Self::VEC3_NEG_ONE.z).unwrap();
let vector3_neg_x = self.vm.create_table().unwrap();
vector3_neg_x.set("x", neg_x.x).unwrap();
vector3_neg_x.set("y", neg_x.y).unwrap();
vector3_neg_x.set("z", neg_x.z).unwrap();
vector3_neg_x.set("x", Self::VEC3_NEG_X.x).unwrap();
vector3_neg_x.set("y", Self::VEC3_NEG_X.y).unwrap();
vector3_neg_x.set("z", Self::VEC3_NEG_X.z).unwrap();
let vector3_neg_y = self.vm.create_table().unwrap();
vector3_neg_y.set("x", neg_y.x).unwrap();
vector3_neg_y.set("y", neg_y.y).unwrap();
vector3_neg_y.set("y", neg_y.z).unwrap();
vector3_neg_y.set("x", Self::VEC3_NEG_Y.x).unwrap();
vector3_neg_y.set("y", Self::VEC3_NEG_Y.y).unwrap();
vector3_neg_x.set("z", Self::VEC3_NEG_Y.z).unwrap();
field_vector3.set("ONE", vector3_one).unwrap();
field_vector3.set("ZERO", vector3_zero).unwrap();
let vector3_neg_z = self.vm.create_table().unwrap();
vector3_neg_z.set("x", Self::VEC3_NEG_Z.x).unwrap();
vector3_neg_z.set("y", Self::VEC3_NEG_Z.y).unwrap();
vector3_neg_z.set("z", Self::VEC3_NEG_Z.z).unwrap();
field_vector3.set("ONE", vector3_one).unwrap();
field_vector3.set("ZERO", vector3_zero).unwrap();
field_vector3.set("NEG_ZERO", vector3_neg_zero).unwrap();
field_vector3.set("NEG_ONE", vector3_neg_one).unwrap();
field_vector3.set("NEG_X", vector3_neg_x).unwrap();
field_vector3.set("NEG_Y", vector3_neg_y).unwrap();
field_vector3.set("NEG_ONE", vector3_neg_one).unwrap();
field_vector3.set("NEG_X", vector3_neg_x).unwrap();
field_vector3.set("NEG_Y", vector3_neg_y).unwrap();
field_vector3.set("NEG_Z", vector3_neg_z).unwrap();
field_vector3.set("new", self.vm.create_function(|this: &Luau, (x,y,z): (Option<mlua::Number>, Option<mlua::Number>, Option<mlua::Number>)| {
let vec3_x = match x {
Some(n) => n as f32,
None => 0.0 as f32,
};
let vec3_y = match y {
Some(n) => n as f32,
None => 0.0 as f32,
};
let vec3_z = match z {
Some(n) => n as f32,
None => 0.0 as f32,
};
let vec3_x = vector_arg(x);
let vec3_y = vector_arg(y);
let vec3_z = vector_arg(z);
let glam_vec = Vec3::new(vec3_x,vec3_y,vec3_z);
let vec3 = this.create_table().unwrap();
vec3.set("x", glam_vec.x).unwrap();
@ -173,76 +184,71 @@ impl Luavm for StrafeluaGlobals {
return field_vector3;
}
fn vector4(&self) -> Table {
let zero = Vec4::ZERO;
let one = Vec4::ONE;
let neg_zero = Vec4::ZERO;
let neg_one = Vec4::NEG_ONE;
let neg_x = Vec4::NEG_X;
let neg_y = Vec4::NEG_Y;
fn vector4(&self) -> mlua::Table {
let field_vector4 = self.vm.create_table().unwrap();
let vector4_one = self.vm.create_table().unwrap();
vector4_one.set("x", one.x).unwrap();
vector4_one.set("y", one.y).unwrap();
vector4_one.set("z", one.z).unwrap();
vector4_one.set("w", one.w).unwrap();
vector4_one.set("x", Self::VEC4_ONE.x).unwrap();
vector4_one.set("y", Self::VEC4_ONE.y).unwrap();
vector4_one.set("z", Self::VEC4_ONE.z).unwrap();
vector4_one.set("w", Self::VEC4_ONE.w).unwrap();
let vector4_zero = self.vm.create_table().unwrap();
vector4_zero.set("x", zero.x).unwrap();
vector4_zero.set("y", zero.y).unwrap();
vector4_zero.set("z", zero.z).unwrap();
vector4_zero.set("w", zero.w).unwrap();
vector4_zero.set("x", Self::VEC4_ZERO.x).unwrap();
vector4_zero.set("y", Self::VEC4_ZERO.y).unwrap();
vector4_zero.set("z", Self::VEC4_ZERO.z).unwrap();
vector4_zero.set("w", Self::VEC4_ZERO.w).unwrap();
let vector4_neg_zero = self.vm.create_table().unwrap();
vector4_neg_zero.set("x", neg_zero.x).unwrap();
vector4_neg_zero.set("y", neg_zero.y).unwrap();
vector4_neg_zero.set("z", neg_zero.z).unwrap();
vector4_neg_zero.set("w", neg_zero.w).unwrap();
vector4_neg_zero.set("x", Self::VEC4_NEG_ZERO.x).unwrap();
vector4_neg_zero.set("y", Self::VEC4_NEG_ZERO.y).unwrap();
vector4_neg_zero.set("z", Self::VEC4_NEG_ZERO.z).unwrap();
vector4_neg_zero.set("w", Self::VEC4_NEG_ZERO.w).unwrap();
let vector4_neg_one = self.vm.create_table().unwrap();
vector4_neg_one.set("x", neg_one.x).unwrap();
vector4_neg_one.set("y", neg_one.y).unwrap();
vector4_neg_one.set("z", neg_one.z).unwrap();
vector4_neg_one.set("w", neg_one.w).unwrap();
vector4_neg_one.set("x", Self::VEC4_NEG_ONE.x).unwrap();
vector4_neg_one.set("y", Self::VEC4_NEG_ONE.y).unwrap();
vector4_neg_one.set("z", Self::VEC4_NEG_ONE.z).unwrap();
vector4_neg_one.set("w", Self::VEC4_NEG_ONE.w).unwrap();
let vector4_neg_x = self.vm.create_table().unwrap();
vector4_neg_x.set("x", neg_x.x).unwrap();
vector4_neg_x.set("y", neg_x.y).unwrap();
vector4_neg_x.set("z", neg_x.z).unwrap();
vector4_neg_x.set("w", neg_x.w).unwrap();
vector4_neg_x.set("x", Self::VEC4_NEG_X.x).unwrap();
vector4_neg_x.set("y", Self::VEC4_NEG_X.y).unwrap();
vector4_neg_x.set("z", Self::VEC4_NEG_X.z).unwrap();
vector4_neg_x.set("w", Self::VEC4_NEG_X.w).unwrap();
let vector4_neg_y = self.vm.create_table().unwrap();
vector4_neg_y.set("x", neg_y.x).unwrap();
vector4_neg_y.set("y", neg_y.y).unwrap();
vector4_neg_y.set("y", neg_y.z).unwrap();
vector4_neg_y.set("w", neg_y.w).unwrap();
vector4_neg_y.set("x", Self::VEC4_NEG_Y.x).unwrap();
vector4_neg_y.set("y", Self::VEC4_NEG_Y.y).unwrap();
vector4_neg_x.set("z", Self::VEC4_NEG_Y.z).unwrap();
vector4_neg_x.set("w", Self::VEC4_NEG_Y.w).unwrap();
field_vector4.set("ONE", vector4_one).unwrap();
field_vector4.set("ZERO", vector4_zero).unwrap();
let vector4_neg_z = self.vm.create_table().unwrap();
vector4_neg_z.set("x", Self::VEC4_NEG_Z.x).unwrap();
vector4_neg_z.set("y", Self::VEC4_NEG_Z.y).unwrap();
vector4_neg_z.set("z", Self::VEC4_NEG_Z.z).unwrap();
vector4_neg_z.set("w", Self::VEC4_NEG_Z.w).unwrap();
let vector4_neg_w = self.vm.create_table().unwrap();
vector4_neg_w.set("x", Self::VEC4_NEG_W.x).unwrap();
vector4_neg_w.set("y", Self::VEC4_NEG_W.y).unwrap();
vector4_neg_w.set("z", Self::VEC4_NEG_W.z).unwrap();
vector4_neg_w.set("w", Self::VEC4_NEG_W.w).unwrap();
field_vector4.set("ONE", vector4_one).unwrap();
field_vector4.set("ZERO", vector4_zero).unwrap();
field_vector4.set("NEG_ZERO", vector4_neg_zero).unwrap();
field_vector4.set("NEG_ONE", vector4_neg_one).unwrap();
field_vector4.set("NEG_X", vector4_neg_x).unwrap();
field_vector4.set("NEG_Y", vector4_neg_y).unwrap();
field_vector4.set("NEG_ONE", vector4_neg_one).unwrap();
field_vector4.set("NEG_X", vector4_neg_x).unwrap();
field_vector4.set("NEG_Y", vector4_neg_y).unwrap();
field_vector4.set("NEG_Z", vector4_neg_z).unwrap();
field_vector4.set("NEG_W", vector4_neg_w).unwrap();
let new_vector4 = self.vm.create_function(|this: &Luau, (x,y,z,w): (Option<mlua::Number>, Option<mlua::Number>, Option<mlua::Number>, Option<mlua::Number>)| {
let vec4_x = match x {
Some(n) => n as f32,
None => 0.0 as f32,
};
let vec4_y = match y {
Some(n) => n as f32,
None => 0.0 as f32,
};
let vec4_z = match z {
Some(n) => n as f32,
None => 0.0 as f32,
};
let vec4_w = match w {
Some(n) => n as f32,
None => 0.0 as f32,
};
let vec4_x = vector_arg(x);
let vec4_y = vector_arg(y);
let vec4_z = vector_arg(z);
let vec4_w = vector_arg(w);
let glam_vec = Vec4::new(vec4_x,vec4_y,vec4_z,vec4_w);
let vec4 = this.create_table().unwrap();
vec4.set("x", glam_vec.x).unwrap();