forked from StrafesNET/strafe-client
need to patch a bug related to some NEG_X and Y values, start metatable work
This commit is contained in:
parent
33cf9f0561
commit
d9b6085d7f
@ -1,3 +1,5 @@
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--!strict
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local v2 = Vector2.new(1, 3)
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local v3 = Vector3.new(-10, 30, 50)
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local v4 = Vector4.new(50, 30, 10, -1000)
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@ -13,29 +15,32 @@ end
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print("----StrafeLua----")
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warn(_VERSION)
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print(`Vector2=\t{InspectVectorTable(v2)}`)
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print(`Vector3=\t{InspectVectorTable(v3)}`)
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print(`Vector4=\t{InspectVectorTable(v4)}`)
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print(`Vector2.ZERO=\t{InspectVectorTable(Vector2.ZERO)}`)
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print(`Vector2.ONE=\t{InspectVectorTable(Vector2.ONE)}`)
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print(`Vector2.NEG_ZERO=\t{InspectVectorTable(Vector2.NEG_ZERO)}`)
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print(`Vector2.NEG_ONE=\t{InspectVectorTable(Vector2.NEG_ONE)}`)
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print(`Vector2.NEG_X=\t{InspectVectorTable(Vector2.NEG_X)}`)
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print(`Vector2.NEG_Y=\t{InspectVectorTable(Vector2.NEG_Y)}`)
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print(`Vector3.ZERO=\t{InspectVectorTable(Vector3.ZERO)}`)
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print(`Vector3.ONE=\t{InspectVectorTable(Vector3.ONE)}`)
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print(`Vector3.NEG_ZERO=\t{InspectVectorTable(Vector3.NEG_ZERO)}`)
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print(`Vector3.NEG_ONE=\t{InspectVectorTable(Vector3.NEG_ONE)}`)
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print(`Vector3.NEG_X=\t{InspectVectorTable(Vector3.NEG_X)}`)
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print(`Vector3.NEG_Y=\t{InspectVectorTable(Vector3.NEG_Y)}`)
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print(`Vector4.ZERO=\t{InspectVectorTable(Vector4.ZERO)}`)
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print(`Vector4.ONE=\t{InspectVectorTable(Vector4.ONE)}`)
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print(`Vector4.NEG_ZERO=\t{InspectVectorTable(Vector4.NEG_ZERO)}`)
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print(`Vector4.NEG_ONE=\t{InspectVectorTable(Vector4.NEG_ONE)}`)
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print(`Vector4.NEG_X=\t{InspectVectorTable(Vector4.NEG_X)}`)
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print(`Vector4.NEG_Y=\t{InspectVectorTable(Vector4.NEG_Y)}`)
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print(`Vector2 = \t{InspectVectorTable(v2)}`)
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print(`Vector3 = \t{InspectVectorTable(v3)}`)
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print(`Vector4 = \t{InspectVectorTable(v4)}`)
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print(`Vector2.ZERO = \t{InspectVectorTable(Vector2.ZERO)}`)
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print(`Vector2.ONE = \t{InspectVectorTable(Vector2.ONE)}`)
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print(`Vector2.NEG_ZERO = \t{InspectVectorTable(Vector2.NEG_ZERO)}`)
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print(`Vector2.NEG_ONE = \t{InspectVectorTable(Vector2.NEG_ONE)}`)
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print(`Vector2.NEG_X = \t{InspectVectorTable(Vector2.NEG_X)}`)
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print(`Vector2.NEG_Y = \t{InspectVectorTable(Vector2.NEG_Y)}`)
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print(`Vector3.ZERO = \t{InspectVectorTable(Vector3.ZERO)}`)
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print(`Vector3.ONE = \t{InspectVectorTable(Vector3.ONE)}`)
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print(`Vector3.NEG_ZERO = \t{InspectVectorTable(Vector3.NEG_ZERO)}`)
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print(`Vector3.NEG_ONE = \t{InspectVectorTable(Vector3.NEG_ONE)}`)
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print(`Vector3.NEG_X = \t{InspectVectorTable(Vector3.NEG_X)}`)
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print(`Vector3.NEG_Y = \t{InspectVectorTable(Vector3.NEG_Y)}`)
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print(`Vector3.NEG_Z = \t{InspectVectorTable(Vector3.NEG_Z)}`)
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print(`Vector4.ZERO = \t{InspectVectorTable(Vector4.ZERO)}`)
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print(`Vector4.ONE = \t{InspectVectorTable(Vector4.ONE)}`)
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print(`Vector4.NEG_ZERO = \t{InspectVectorTable(Vector4.NEG_ZERO)}`)
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print(`Vector4.NEG_ONE = \t{InspectVectorTable(Vector4.NEG_ONE)}`)
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print(`Vector4.NEG_X = \t{InspectVectorTable(Vector4.NEG_X)}`)
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print(`Vector4.NEG_Y = \t{InspectVectorTable(Vector4.NEG_Y)}`)
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print(`Vector4.NEG_Z = \t{InspectVectorTable(Vector4.NEG_Z)}`)
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print(`Vector4.NEG_W = \t{InspectVectorTable(Vector4.NEG_W)}`)
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print("-----------------")
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print(`No args Vector2.new=\t{InspectVectorTable(Vector2.new())}`)
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print(`No args Vector3.new=\t{InspectVectorTable(Vector3.new())}`)
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print(`No args Vector4.new=\t{InspectVectorTable(Vector4.new())}`)
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print(`No args Vector2.new = \t{InspectVectorTable(Vector2.new())}`)
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print(`No args Vector3.new = \t{InspectVectorTable(Vector3.new())}`)
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print(`No args Vector4.new = \t{InspectVectorTable(Vector4.new())}`)
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print("-----------------")
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246
src/luau.rs
246
src/luau.rs
@ -1,4 +1,4 @@
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use mlua::{Lua as Luau, Result, Table, Function};
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use mlua::{Lua as Luau, Result};
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use glam::{Vec2, Vec3, Vec4, Quat};
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use color_print::cprintln;
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@ -8,6 +8,28 @@ struct StrafeluaGlobals {
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vm: Luau,
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}
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trait Luavm {
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const VEC2_ZERO: Vec2 = Vec2::ZERO;
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const VEC2_ONE: Vec2 = Vec2::ONE;
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const VEC2_NEG_ZERO: Vec2 = Vec2::ZERO;
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const VEC2_NEG_ONE: Vec2 = Vec2::NEG_ONE;
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const VEC2_NEG_X: Vec2 = Vec2::NEG_X;
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const VEC2_NEG_Y: Vec2 = Vec2::NEG_Y;
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const VEC3_ZERO: Vec3 = Vec3::ZERO;
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const VEC3_ONE: Vec3 = Vec3::ONE;
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const VEC3_NEG_ZERO: Vec3 = Vec3::ZERO;
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const VEC3_NEG_ONE: Vec3 = Vec3::NEG_ONE;
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const VEC3_NEG_X: Vec3 = Vec3::NEG_X;
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const VEC3_NEG_Y: Vec3 = Vec3::NEG_Y;
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const VEC3_NEG_Z: Vec3 = Vec3::NEG_Z;
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const VEC4_ZERO: Vec4 = Vec4::ZERO;
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const VEC4_ONE: Vec4 = Vec4::ONE;
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const VEC4_NEG_ZERO: Vec4 = Vec4::ZERO;
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const VEC4_NEG_ONE: Vec4 = Vec4::NEG_ONE;
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const VEC4_NEG_X: Vec4 = Vec4::NEG_X;
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const VEC4_NEG_Y: Vec4 = Vec4::NEG_Y;
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const VEC4_NEG_Z: Vec4 = Vec4::NEG_Z;
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const VEC4_NEG_W: Vec4 = Vec4::NEG_W;
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fn new_vm(isolated: bool) -> StrafeluaGlobals {
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let vm = Luau::new();
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vm.sandbox(isolated).unwrap();
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@ -23,15 +45,27 @@ trait Luavm {
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StrafeluaGlobals {vm}
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}
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fn warn(&self) -> Function;
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fn vector2(&self) -> Table;
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fn vector3(&self) -> Table;
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fn vector4(&self) -> Table;
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fn warn(&self) -> mlua::Function;
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fn vector2(&self) -> mlua::Table;
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fn vector3(&self) -> mlua::Table;
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fn vector4(&self) -> mlua::Table;
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}
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trait Vectors {
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fn arg(result: Option<mlua::Number>) -> f32;
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}
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impl Vectors for StrafeluaGlobals {
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fn arg(result: Option<mlua::Number>) -> f32 {
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match result {
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Some(n) => n as f32,
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None => 0.0 as f32,
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}
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}
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}
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impl Luavm for StrafeluaGlobals {
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//Debug stuff
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fn warn(&self) -> Function {
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fn warn(&self) -> mlua::Function {
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return self.vm.create_function(|_, message: mlua::String| {
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match Some(message) {
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Some(lua_string) => cprintln!("<yellow>{}</yellow>", lua_string.to_str().unwrap()),
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}).unwrap();
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}
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fn vector2(&self) -> Table {
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let zero = Vec2::ZERO;
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let one = Vec2::ONE;
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let neg_zero = Vec2::ZERO;
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let neg_one = Vec2::NEG_ONE;
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let neg_x = Vec2::NEG_X;
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let neg_y = Vec2::NEG_Y;
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fn vector2(&self) -> mlua::Table {
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let field_vector2 = self.vm.create_table().unwrap();
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let vector2_one = self.vm.create_table().unwrap();
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vector2_one.set("x", one.x).unwrap();
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vector2_one.set("y", one.y).unwrap();
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vector2_one.set("x", Self::VEC2_ONE.x).unwrap();
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vector2_one.set("y", Self::VEC2_ONE.y).unwrap();
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let vector2_zero = self.vm.create_table().unwrap();
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vector2_zero.set("x", zero.x).unwrap();
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vector2_zero.set("y", zero.y).unwrap();
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vector2_zero.set("x", Self::VEC2_ZERO.x).unwrap();
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vector2_zero.set("y", Self::VEC2_ZERO.y).unwrap();
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let vector2_neg_zero = self.vm.create_table().unwrap();
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vector2_neg_zero.set("x", neg_zero.x).unwrap();
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vector2_neg_zero.set("y", neg_zero.y).unwrap();
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vector2_neg_zero.set("x", Self::VEC2_NEG_ZERO.x).unwrap();
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vector2_neg_zero.set("y", Self::VEC2_NEG_ZERO.y).unwrap();
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let vector2_neg_one = self.vm.create_table().unwrap();
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vector2_neg_one.set("x", neg_one.x).unwrap();
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vector2_neg_one.set("y", neg_one.y).unwrap();
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vector2_neg_one.set("x", Self::VEC2_NEG_ONE.x).unwrap();
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vector2_neg_one.set("y", Self::VEC2_NEG_ONE.y).unwrap();
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let vector2_neg_x = self.vm.create_table().unwrap();
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vector2_neg_x.set("x", neg_x.x).unwrap();
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vector2_neg_x.set("y", neg_x.y).unwrap();
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vector2_neg_x.set("x", Self::VEC2_NEG_X.x).unwrap();
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vector2_neg_x.set("y", Self::VEC2_NEG_X.y).unwrap();
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let vector2_neg_y = self.vm.create_table().unwrap();
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vector2_neg_y.set("x", neg_y.x).unwrap();
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vector2_neg_y.set("y", neg_y.y).unwrap();
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vector2_neg_y.set("x", Self::VEC2_NEG_Y.x).unwrap();
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vector2_neg_y.set("y", Self::VEC2_NEG_Y.y).unwrap();
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field_vector2.set("ONE", vector2_one).unwrap();
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field_vector2.set("ZERO", vector2_zero).unwrap();
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@ -83,14 +110,8 @@ impl Luavm for StrafeluaGlobals {
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field_vector2.set("NEG_Y", vector2_neg_y).unwrap();
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field_vector2.set("new", self.vm.create_function(|this: &Luau, (x,y): (Option<mlua::Number>, Option<mlua::Number>)| {
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let vec2_x = match x {
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Some(n) => n as f32,
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None => 0.0 as f32,
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};
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let vec2_y = match y {
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Some(n) => n as f32,
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None => 0.0 as f32,
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};
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let vec2_x = <StrafeluaGlobals as Vectors>::arg(x);
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let vec2_y = Vectors::arg(y);
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let glam_vec = Vec2::new(vec2_x,vec2_y);
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let vec2 = this.create_table().unwrap();
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vec2.set("x", glam_vec.x).unwrap();
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@ -102,45 +123,43 @@ impl Luavm for StrafeluaGlobals {
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return field_vector2
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}
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fn vector3(&self) -> Table {
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let zero = Vec3::ZERO;
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let one = Vec3::ONE;
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let neg_zero = Vec3::ZERO;
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let neg_one = Vec3::NEG_ONE;
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let neg_x = Vec3::NEG_X;
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let neg_y = Vec3::NEG_Y;
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fn vector3(&self) -> mlua::Table {
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let field_vector3 = self.vm.create_table().unwrap();
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let vector3_one = self.vm.create_table().unwrap();
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vector3_one.set("x", one.x).unwrap();
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vector3_one.set("y", one.y).unwrap();
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vector3_one.set("z", one.z).unwrap();
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vector3_one.set("x", Self::VEC3_ONE.x).unwrap();
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vector3_one.set("y", Self::VEC3_ONE.y).unwrap();
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vector3_one.set("z", Self::VEC3_ONE.z).unwrap();
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let vector3_zero = self.vm.create_table().unwrap();
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vector3_zero.set("x", zero.x).unwrap();
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vector3_zero.set("y", zero.y).unwrap();
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vector3_zero.set("z", zero.z).unwrap();
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vector3_zero.set("x", Self::VEC3_ZERO.x).unwrap();
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vector3_zero.set("y", Self::VEC3_ZERO.y).unwrap();
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vector3_zero.set("z", Self::VEC3_ZERO.z).unwrap();
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let vector3_neg_zero = self.vm.create_table().unwrap();
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vector3_neg_zero.set("x", neg_zero.x).unwrap();
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vector3_neg_zero.set("y", neg_zero.y).unwrap();
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vector3_neg_zero.set("z", neg_zero.z).unwrap();
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vector3_neg_zero.set("x", Self::VEC3_NEG_ZERO.x).unwrap();
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vector3_neg_zero.set("y", Self::VEC3_NEG_ZERO.y).unwrap();
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vector3_neg_zero.set("z", Self::VEC3_NEG_ZERO.z).unwrap();
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let vector3_neg_one = self.vm.create_table().unwrap();
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vector3_neg_one.set("x", neg_one.x).unwrap();
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vector3_neg_one.set("y", neg_one.y).unwrap();
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vector3_neg_one.set("z", neg_one.z).unwrap();
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vector3_neg_one.set("x", Self::VEC3_NEG_ONE.x).unwrap();
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vector3_neg_one.set("y", Self::VEC3_NEG_ONE.y).unwrap();
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vector3_neg_one.set("z", Self::VEC3_NEG_ONE.z).unwrap();
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let vector3_neg_x = self.vm.create_table().unwrap();
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vector3_neg_x.set("x", neg_x.x).unwrap();
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vector3_neg_x.set("y", neg_x.y).unwrap();
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vector3_neg_x.set("z", neg_x.z).unwrap();
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vector3_neg_x.set("x", Self::VEC3_NEG_X.x).unwrap();
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vector3_neg_x.set("y", Self::VEC3_NEG_X.y).unwrap();
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vector3_neg_x.set("z", Self::VEC3_NEG_X.z).unwrap();
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let vector3_neg_y = self.vm.create_table().unwrap();
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vector3_neg_y.set("x", neg_y.x).unwrap();
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vector3_neg_y.set("y", neg_y.y).unwrap();
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vector3_neg_y.set("y", neg_y.z).unwrap();
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vector3_neg_y.set("x", Self::VEC3_NEG_Y.x).unwrap();
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vector3_neg_y.set("y", Self::VEC3_NEG_Y.y).unwrap();
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vector3_neg_x.set("z", Self::VEC3_NEG_Y.z).unwrap();
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let vector3_neg_z = self.vm.create_table().unwrap();
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vector3_neg_z.set("x", Self::VEC3_NEG_Z.x).unwrap();
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vector3_neg_z.set("y", Self::VEC3_NEG_Z.y).unwrap();
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vector3_neg_z.set("z", Self::VEC3_NEG_Z.z).unwrap();
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field_vector3.set("ONE", vector3_one).unwrap();
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field_vector3.set("ZERO", vector3_zero).unwrap();
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@ -148,20 +167,12 @@ impl Luavm for StrafeluaGlobals {
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field_vector3.set("NEG_ONE", vector3_neg_one).unwrap();
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field_vector3.set("NEG_X", vector3_neg_x).unwrap();
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field_vector3.set("NEG_Y", vector3_neg_y).unwrap();
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field_vector3.set("NEG_Z", vector3_neg_z).unwrap();
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field_vector3.set("new", self.vm.create_function(|this: &Luau, (x,y,z): (Option<mlua::Number>, Option<mlua::Number>, Option<mlua::Number>)| {
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let vec3_x = match x {
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Some(n) => n as f32,
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None => 0.0 as f32,
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};
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let vec3_y = match y {
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Some(n) => n as f32,
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None => 0.0 as f32,
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};
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let vec3_z = match z {
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Some(n) => n as f32,
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None => 0.0 as f32,
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};
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let vec3_x = vector_arg(x);
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let vec3_y = vector_arg(y);
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let vec3_z = vector_arg(z);
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let glam_vec = Vec3::new(vec3_x,vec3_y,vec3_z);
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let vec3 = this.create_table().unwrap();
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vec3.set("x", glam_vec.x).unwrap();
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@ -173,51 +184,56 @@ impl Luavm for StrafeluaGlobals {
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return field_vector3;
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}
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fn vector4(&self) -> Table {
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let zero = Vec4::ZERO;
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let one = Vec4::ONE;
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let neg_zero = Vec4::ZERO;
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let neg_one = Vec4::NEG_ONE;
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let neg_x = Vec4::NEG_X;
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let neg_y = Vec4::NEG_Y;
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fn vector4(&self) -> mlua::Table {
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let field_vector4 = self.vm.create_table().unwrap();
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let vector4_one = self.vm.create_table().unwrap();
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vector4_one.set("x", one.x).unwrap();
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vector4_one.set("y", one.y).unwrap();
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vector4_one.set("z", one.z).unwrap();
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vector4_one.set("w", one.w).unwrap();
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vector4_one.set("x", Self::VEC4_ONE.x).unwrap();
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vector4_one.set("y", Self::VEC4_ONE.y).unwrap();
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vector4_one.set("z", Self::VEC4_ONE.z).unwrap();
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vector4_one.set("w", Self::VEC4_ONE.w).unwrap();
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let vector4_zero = self.vm.create_table().unwrap();
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vector4_zero.set("x", zero.x).unwrap();
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vector4_zero.set("y", zero.y).unwrap();
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vector4_zero.set("z", zero.z).unwrap();
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vector4_zero.set("w", zero.w).unwrap();
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vector4_zero.set("x", Self::VEC4_ZERO.x).unwrap();
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vector4_zero.set("y", Self::VEC4_ZERO.y).unwrap();
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vector4_zero.set("z", Self::VEC4_ZERO.z).unwrap();
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vector4_zero.set("w", Self::VEC4_ZERO.w).unwrap();
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let vector4_neg_zero = self.vm.create_table().unwrap();
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vector4_neg_zero.set("x", neg_zero.x).unwrap();
|
||||
vector4_neg_zero.set("y", neg_zero.y).unwrap();
|
||||
vector4_neg_zero.set("z", neg_zero.z).unwrap();
|
||||
vector4_neg_zero.set("w", neg_zero.w).unwrap();
|
||||
vector4_neg_zero.set("x", Self::VEC4_NEG_ZERO.x).unwrap();
|
||||
vector4_neg_zero.set("y", Self::VEC4_NEG_ZERO.y).unwrap();
|
||||
vector4_neg_zero.set("z", Self::VEC4_NEG_ZERO.z).unwrap();
|
||||
vector4_neg_zero.set("w", Self::VEC4_NEG_ZERO.w).unwrap();
|
||||
|
||||
let vector4_neg_one = self.vm.create_table().unwrap();
|
||||
vector4_neg_one.set("x", neg_one.x).unwrap();
|
||||
vector4_neg_one.set("y", neg_one.y).unwrap();
|
||||
vector4_neg_one.set("z", neg_one.z).unwrap();
|
||||
vector4_neg_one.set("w", neg_one.w).unwrap();
|
||||
vector4_neg_one.set("x", Self::VEC4_NEG_ONE.x).unwrap();
|
||||
vector4_neg_one.set("y", Self::VEC4_NEG_ONE.y).unwrap();
|
||||
vector4_neg_one.set("z", Self::VEC4_NEG_ONE.z).unwrap();
|
||||
vector4_neg_one.set("w", Self::VEC4_NEG_ONE.w).unwrap();
|
||||
|
||||
let vector4_neg_x = self.vm.create_table().unwrap();
|
||||
vector4_neg_x.set("x", neg_x.x).unwrap();
|
||||
vector4_neg_x.set("y", neg_x.y).unwrap();
|
||||
vector4_neg_x.set("z", neg_x.z).unwrap();
|
||||
vector4_neg_x.set("w", neg_x.w).unwrap();
|
||||
vector4_neg_x.set("x", Self::VEC4_NEG_X.x).unwrap();
|
||||
vector4_neg_x.set("y", Self::VEC4_NEG_X.y).unwrap();
|
||||
vector4_neg_x.set("z", Self::VEC4_NEG_X.z).unwrap();
|
||||
vector4_neg_x.set("w", Self::VEC4_NEG_X.w).unwrap();
|
||||
|
||||
let vector4_neg_y = self.vm.create_table().unwrap();
|
||||
vector4_neg_y.set("x", neg_y.x).unwrap();
|
||||
vector4_neg_y.set("y", neg_y.y).unwrap();
|
||||
vector4_neg_y.set("y", neg_y.z).unwrap();
|
||||
vector4_neg_y.set("w", neg_y.w).unwrap();
|
||||
vector4_neg_y.set("x", Self::VEC4_NEG_Y.x).unwrap();
|
||||
vector4_neg_y.set("y", Self::VEC4_NEG_Y.y).unwrap();
|
||||
vector4_neg_x.set("z", Self::VEC4_NEG_Y.z).unwrap();
|
||||
vector4_neg_x.set("w", Self::VEC4_NEG_Y.w).unwrap();
|
||||
|
||||
let vector4_neg_z = self.vm.create_table().unwrap();
|
||||
vector4_neg_z.set("x", Self::VEC4_NEG_Z.x).unwrap();
|
||||
vector4_neg_z.set("y", Self::VEC4_NEG_Z.y).unwrap();
|
||||
vector4_neg_z.set("z", Self::VEC4_NEG_Z.z).unwrap();
|
||||
vector4_neg_z.set("w", Self::VEC4_NEG_Z.w).unwrap();
|
||||
|
||||
let vector4_neg_w = self.vm.create_table().unwrap();
|
||||
vector4_neg_w.set("x", Self::VEC4_NEG_W.x).unwrap();
|
||||
vector4_neg_w.set("y", Self::VEC4_NEG_W.y).unwrap();
|
||||
vector4_neg_w.set("z", Self::VEC4_NEG_W.z).unwrap();
|
||||
vector4_neg_w.set("w", Self::VEC4_NEG_W.w).unwrap();
|
||||
|
||||
field_vector4.set("ONE", vector4_one).unwrap();
|
||||
field_vector4.set("ZERO", vector4_zero).unwrap();
|
||||
@ -225,24 +241,14 @@ impl Luavm for StrafeluaGlobals {
|
||||
field_vector4.set("NEG_ONE", vector4_neg_one).unwrap();
|
||||
field_vector4.set("NEG_X", vector4_neg_x).unwrap();
|
||||
field_vector4.set("NEG_Y", vector4_neg_y).unwrap();
|
||||
field_vector4.set("NEG_Z", vector4_neg_z).unwrap();
|
||||
field_vector4.set("NEG_W", vector4_neg_w).unwrap();
|
||||
|
||||
let new_vector4 = self.vm.create_function(|this: &Luau, (x,y,z,w): (Option<mlua::Number>, Option<mlua::Number>, Option<mlua::Number>, Option<mlua::Number>)| {
|
||||
let vec4_x = match x {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let vec4_y = match y {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let vec4_z = match z {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let vec4_w = match w {
|
||||
Some(n) => n as f32,
|
||||
None => 0.0 as f32,
|
||||
};
|
||||
let vec4_x = vector_arg(x);
|
||||
let vec4_y = vector_arg(y);
|
||||
let vec4_z = vector_arg(z);
|
||||
let vec4_w = vector_arg(w);
|
||||
let glam_vec = Vec4::new(vec4_x,vec4_y,vec4_z,vec4_w);
|
||||
let vec4 = this.create_table().unwrap();
|
||||
vec4.set("x", glam_vec.x).unwrap();
|
||||
|
Loading…
Reference in New Issue
Block a user