shrink code

This commit is contained in:
Quaternions 2024-02-07 20:54:56 -08:00
parent 90cca51e6e
commit 3bad427f61

View File

@ -16,12 +16,6 @@ pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Res
Ok(bsp)=>{
let mut spawn_point=integer::Planar64Vec3::ZERO;
let vertices: Vec<_> = bsp
.vertices
.iter()
.map(|vertex|<[f32;3]>::from(vertex.position))
.collect();
let mut name_from_texture_id=Vec::new();
let mut texture_id_from_name=std::collections::HashMap::new();
@ -54,10 +48,11 @@ pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Res
let normal=face.normal();
let normal_idx=spam_normal.len() as u32;
spam_normal.push(valve_transform(<[f32;3]>::from(normal)));
let mut vertices:Vec<u32>=face.vertex_indexes().map(|vertex_index|{
let pos=glam::Vec3A::from_array(vertices[vertex_index as usize]);
let mut vertices:Vec<u32>=face.vertex_positions().map(|vertex_pos|{
let vertex_xyz=<[f32;3]>::from(vertex_pos);
let pos=glam::Vec3A::from_array(vertex_xyz);
let pos_idx=spam_pos.len();
spam_pos.push(valve_transform(vertices[vertex_index as usize]));
spam_pos.push(valve_transform(vertex_xyz));
//calculate texture coordinates
let tex=(glam::vec2(pos.dot(texture_u),pos.dot(texture_v))+texture_offset)/texture_size;