physics: rework jumping and boosters

This commit is contained in:
Quaternions 2024-08-07 17:08:31 -07:00
parent 7996df532e
commit 05ec7ea5d8
3 changed files with 25 additions and 31 deletions

25
Cargo.lock generated
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@ -326,9 +326,9 @@ dependencies = [
[[package]] [[package]]
name = "cc" name = "cc"
version = "1.1.7" version = "1.1.8"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "26a5c3fd7bfa1ce3897a3a3501d362b2d87b7f2583ebcb4a949ec25911025cbc" checksum = "504bdec147f2cc13c8b57ed9401fd8a147cc66b67ad5cb241394244f2c947549"
dependencies = [ dependencies = [
"jobserver", "jobserver",
"libc", "libc",
@ -1900,9 +1900,9 @@ dependencies = [
[[package]] [[package]]
name = "strafesnet_bsp_loader" name = "strafesnet_bsp_loader"
version = "0.1.3" version = "0.1.4"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "6d4af68c422b5f57febbaa218f44ba02d413fd25e84afff9e45e557a8caee2ce" checksum = "b6b3e1324034abfd648e339580989f8f2c30ac2009296229349d88b8fcb4eedd"
dependencies = [ dependencies = [
"glam", "glam",
"strafesnet_common", "strafesnet_common",
@ -1912,10 +1912,11 @@ dependencies = [
[[package]] [[package]]
name = "strafesnet_common" name = "strafesnet_common"
version = "0.2.3" version = "0.3.0"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "e6155b62ce5d118d1aab0d90d6d6981bca1e046c4ca86829bc93215e8b3bb929" checksum = "1077d45a0b064964906a57de765a5a2bfe47b41f2f807d13b18c70765e76d3dd"
dependencies = [ dependencies = [
"arrayvec",
"bitflags 2.6.0", "bitflags 2.6.0",
"glam", "glam",
"id", "id",
@ -1923,9 +1924,9 @@ dependencies = [
[[package]] [[package]]
name = "strafesnet_deferred_loader" name = "strafesnet_deferred_loader"
version = "0.3.1" version = "0.3.2"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "c3891dcbdbc20b03cf561786b810e839ae7c11dd8810fd005f2474805ee9cccc" checksum = "9d5ad437524fb201fd5be68f76c53dd831e81ccad4655e19e3d1ca201863b566"
dependencies = [ dependencies = [
"lazy-regex", "lazy-regex",
"strafesnet_common", "strafesnet_common",
@ -1934,9 +1935,9 @@ dependencies = [
[[package]] [[package]]
name = "strafesnet_rbx_loader" name = "strafesnet_rbx_loader"
version = "0.3.2" version = "0.3.3"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "21ea93b0170063dd2a063a138c41e6f7a6c14a82c6553fa4ba32df65a26efc6e" checksum = "3a910867e1f5ab2d9cc9c178973aee7fa029547e27465e47fea2eb99b860bb81"
dependencies = [ dependencies = [
"bytemuck", "bytemuck",
"glam", "glam",
@ -1951,9 +1952,9 @@ dependencies = [
[[package]] [[package]]
name = "strafesnet_snf" name = "strafesnet_snf"
version = "0.1.1" version = "0.1.2"
source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/" source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
checksum = "78479f73437a3f10230efd2304be0f3ef30dff98c54d93613ed1621bfd6a7da6" checksum = "d12fc351b2af5fd7a8183175d55ac43e21eb8fd1f76cc70cd4713c0d1a556c96"
dependencies = [ dependencies = [
"binrw 0.14.0", "binrw 0.14.0",
"id", "id",

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@ -23,10 +23,10 @@ id = { version = "0.1.0", registry = "strafesnet" }
parking_lot = "0.12.1" parking_lot = "0.12.1"
pollster = "0.3.0" pollster = "0.3.0"
strafesnet_bsp_loader = { version = "0.1.3", registry = "strafesnet", optional = true } strafesnet_bsp_loader = { version = "0.1.3", registry = "strafesnet", optional = true }
strafesnet_common = { version = "0.2.1", registry = "strafesnet" } strafesnet_common = { version = "0.3.0", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.3.1", features = ["legacy"], registry = "strafesnet", optional = true } strafesnet_deferred_loader = { version = "0.3.1", features = ["legacy"], registry = "strafesnet", optional = true }
strafesnet_rbx_loader = { version = "0.3.2", registry = "strafesnet", optional = true } strafesnet_rbx_loader = { version = "0.3.2", registry = "strafesnet", optional = true }
strafesnet_snf = { version = "0.1.0", registry = "strafesnet", optional = true } strafesnet_snf = { version = "0.1.2", registry = "strafesnet", optional = true }
wgpu = "22.0.0" wgpu = "22.0.0"
winit = "0.30.4" winit = "0.30.4"

View File

@ -1325,25 +1325,10 @@ fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:Tim
if let Some(mode)=data.modes.get_mode(state.mode_state.get_mode_id()){ if let Some(mode)=data.modes.get_mode(state.mode_state.get_mode_id()){
run_teleport_behaviour(&general.wormhole,&data.models,mode,&state.style,&data.hitbox_mesh,&mut state.mode_state,&mut state.touching,&mut state.body,convex_mesh_id); run_teleport_behaviour(&general.wormhole,&data.models,mode,&state.style,&data.hitbox_mesh,&mut state.mode_state,&mut state.touching,&mut state.body,convex_mesh_id);
} }
match &general.booster{
Some(booster)=>{
//DELETE THIS when boosters get converted to height machines
match booster{
//&gameplay_attributes::Booster::Affine(transform)=>v=transform.transform_point3(v),
&gameplay_attributes::Booster::Velocity(velocity)=>{
let boosted_velocity=state.body.velocity+velocity;
//fall through boosters
state.cull_velocity(data,boosted_velocity);
},
&gameplay_attributes::Booster::Energy{direction: _,energy: _}=>todo!(),
}
},
None=>(),
}
if state.style.get_control(Controls::Jump,state.input_state.controls){ if state.style.get_control(Controls::Jump,state.input_state.controls){
if let (Some(jump_settings),Some(walk_state))=(&state.style.jump,state.move_state.get_walk_state()){ if let (Some(jump_settings),Some(walk_state))=(&state.style.jump,state.move_state.get_walk_state()){
let jump_dir=walk_state.jump_direction.direction(&data.models,&data.hitbox_mesh,&walk_state.contact); let jump_dir=walk_state.jump_direction.direction(&data.models,&data.hitbox_mesh,&walk_state.contact);
let jumped_velocity=jump_settings.jumped_velocity(&state.style,jump_dir,state.body.velocity); let jumped_velocity=jump_settings.jumped_velocity(&state.style,jump_dir,state.body.velocity,general.booster.as_ref());
state.cull_velocity(data,jumped_velocity); state.cull_velocity(data,jumped_velocity);
} }
} }
@ -1369,6 +1354,10 @@ fn atomic_internal_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:Tim
(PhysicsCollisionAttributes::Intersect{intersecting:_,general},Collision::Intersect(_intersect))=>{ (PhysicsCollisionAttributes::Intersect{intersecting:_,general},Collision::Intersect(_intersect))=>{
//I think that setting the velocity to 0 was preventing surface contacts from entering an infinite loop //I think that setting the velocity to 0 was preventing surface contacts from entering an infinite loop
state.touching.insert(collision); state.touching.insert(collision);
//insta booster!
if let Some(booster)=&general.booster{
state.cull_velocity(data,booster.boost(state.body.velocity));
}
if let Some(mode)=data.modes.get_mode(state.mode_state.get_mode_id()){ if let Some(mode)=data.modes.get_mode(state.mode_state.get_mode_id()){
let zone=mode.get_zone(convex_mesh_id.model_id.into()); let zone=mode.get_zone(convex_mesh_id.model_id.into());
match zone{ match zone{
@ -1526,7 +1515,11 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
if let Some(walk_state)=state.move_state.get_walk_state(){ if let Some(walk_state)=state.move_state.get_walk_state(){
if let Some(jump_settings)=&state.style.jump{ if let Some(jump_settings)=&state.style.jump{
let jump_dir=walk_state.jump_direction.direction(&data.models,&data.hitbox_mesh,&walk_state.contact); let jump_dir=walk_state.jump_direction.direction(&data.models,&data.hitbox_mesh,&walk_state.contact);
let jumped_velocity=jump_settings.jumped_velocity(&state.style,jump_dir,state.body.velocity); let booster_option=match data.models.attr(walk_state.contact.convex_mesh_id.model_id){
PhysicsCollisionAttributes::Contact{contacting:_,general}=>general.booster.as_ref(),
PhysicsCollisionAttributes::Intersect{..}=>None,
};
let jumped_velocity=jump_settings.jumped_velocity(&state.style,jump_dir,state.body.velocity,booster_option);
state.cull_velocity(&data,jumped_velocity); state.cull_velocity(&data,jumped_velocity);
} }
} }