commands for valve maps

This commit is contained in:
Quaternions 2024-01-08 22:15:46 -08:00
parent 835d4bbecd
commit b88c6b899a

View File

@ -6,6 +6,8 @@ use anyhow::Result as AResult;
#[command(author, version, about, long_about = None)]
#[command(propagate_version = true)]
struct Cli {
#[arg(long)]
path:Option<std::path::PathBuf>,
#[command(subcommand)]
command: Commands,
}
@ -14,7 +16,10 @@ struct Cli {
enum Commands {
Download(MapList),
DownloadTextures(PathBufList),
ExtractTextures(PathBufList),
ConvertTextures,
VPKContents,
BSPContents,
DownloadMeshes(PathBufList),
Extract(PathBufList),
WriteAttributes,
@ -40,6 +45,9 @@ fn main() -> AResult<()> {
match cli.command {
Commands::Download(map_list)=>download(map_list.maps),
Commands::DownloadTextures(pathlist)=>download_textures(pathlist.paths),
Commands::ExtractTextures(pathlist)=>extract_textures(vec![cli.path.unwrap()],pathlist.paths),
Commands::VPKContents=>vpk_contents(cli.path.unwrap()),
Commands::BSPContents=>bsp_contents(cli.path.unwrap()),
Commands::ConvertTextures=>convert_textures(),
Commands::DownloadMeshes(pathlist)=>download_meshes(pathlist.paths),
Commands::Extract(pathlist)=>extract(pathlist.paths),
@ -1038,3 +1046,227 @@ fn write_attributes() -> AResult<()>{
}
Ok(())
}
enum VMTContent{
VMT(String),
VTF(String),
Patch(vmt_parser::material::PatchMaterial),
Unsupported,//don't want to deal with whatever vmt variant
Unresolved,//could not locate a texture because of vmt content
}
impl VMTContent{
fn vtf(opt:Option<String>)->Self{
match opt{
Some(s)=>Self::VTF(s),
None=>Self::Unresolved,
}
}
}
fn get_some_texture(material:vmt_parser::material::Material)->AResult<VMTContent>{
//just grab some texture from somewhere for now
Ok(match material{
vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
_=>return Err(anyhow::Error::msg("vmt failed to parse")),
})
}
fn get_vmt<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,search_name:String)->AResult<vmt_parser::material::Material>{
if let Some(stuff)=find_stuff(search_name)?{
//decode vmt and then write
let stuff=String::from_utf8(stuff)?;
let material=vmt_parser::from_str(stuff.as_str())?;
println!("vmt material={:?}",material);
return Ok(material);
}
Err(anyhow::Error::msg("vmt not found"))
}
fn recursive_vmt_loader<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,material:vmt_parser::material::Material)->AResult<Option<Vec<u8>>>{
match get_some_texture(material)?{
VMTContent::VMT(s)=>recursive_vmt_loader(find_stuff,get_vmt(find_stuff,s)?),
VMTContent::VTF(s)=>{
let mut texture_file_name=std::path::PathBuf::from("materials");
texture_file_name.push(s);
texture_file_name.set_extension("vtf");
find_stuff(texture_file_name.into_os_string().into_string().unwrap())
},
VMTContent::Patch(mat)=>recursive_vmt_loader(find_stuff,
mat.resolve(|search_name|{
match find_stuff(search_name.to_string())?{
Some(bytes)=>Ok(String::from_utf8(bytes)?),
None=>Err(anyhow::Error::msg("could not find vmt")),
}
})?
),
VMTContent::Unsupported=>{println!("Unsupported vmt");Ok(None)},//print and move on
VMTContent::Unresolved=>{println!("Unresolved vmt");Ok(None)},
}
}
fn extract_textures(paths:Vec<std::path::PathBuf>,vpk_paths:Vec<std::path::PathBuf>)->AResult<()>{
let vpk_list:Vec<vpk::VPK>=vpk_paths.into_iter().map(|vpk_path|vpk::VPK::read(&vpk_path).expect("vpk file does not exist")).collect();
for path in paths{
let mut deduplicate=std::collections::HashSet::new();
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
for texture in bsp.textures(){
deduplicate.insert(std::path::PathBuf::from(texture.name()));
}
//dedupe prop models
let mut model_dedupe=std::collections::HashSet::new();
for prop in bsp.static_props(){
model_dedupe.insert(prop.model());
}
//grab texture names from props
for model_name in model_dedupe{
//.mdl, .vvd, .dx90.vtx
let mut path=std::path::PathBuf::from(model_name);
let file_name=std::path::PathBuf::from(path.file_stem().unwrap());
path.pop();
path.push(file_name);
let mut vvd_path=path.clone();
let mut vtx_path=path.clone();
vvd_path.set_extension("vvd");
vtx_path.set_extension("dx90.vtx");
match (bsp.pack.get(model_name),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
match (vmdl::mdl::Mdl::read(mdl_file.as_ref()),vmdl::vvd::Vvd::read(vvd_file.as_ref()),vmdl::vtx::Vtx::read(vtx_file.as_ref())){
(Ok(mdl),Ok(vvd),Ok(vtx))=>{
let model=vmdl::Model::from_parts(mdl,vtx,vvd);
for texture in model.textures(){
for search_path in &texture.search_paths{
let mut path=std::path::PathBuf::from(search_path.as_str());
path.push(texture.name.as_str());
deduplicate.insert(path);
}
}
},
_=>println!("model_name={} error",model_name),
}
},
_=>println!("no model name={}",model_name),
}
}
let pack=&bsp.pack;
let vpk_list=&vpk_list;
std::thread::scope(move|s|{
let mut thread_handles=Vec::new();
for texture_name in deduplicate{
let mut found_texture=false;
//LMAO imagine having to write type names
let write_image=|mut stuff,write_file_name|{
let image=vtf::from_bytes(&mut stuff)?.highres_image.decode(0)?.to_rgba8();
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::R8G8B8A8Srgb
}else{
image_dds::ImageFormat::BC7Srgb
};
//this fails if the image dimensions are not a multiple of 4
let dds = image_dds::dds_from_image(
&image,
format,
image_dds::Quality::Slow,
image_dds::Mipmaps::GeneratedAutomatic,
)?;
//write dds
let mut dest=std::path::PathBuf::from("textures/dds");
dest.push(write_file_name);
dest.set_extension("dds");
std::fs::create_dir_all(dest.parent().unwrap())?;
let mut writer = std::io::BufWriter::new(std::fs::File::create(dest)?);
dds.write(&mut writer)?;
Ok::<(),anyhow::Error>(())
};
let find_stuff=|search_file_name:String|{
println!("search_file_name={}",search_file_name);
match pack.get(search_file_name.as_str())?{
Some(file)=>return Ok(Some(file)),
_=>(),
}
//search pak list
for vpk_index in vpk_list{
if let Some(vpk_entry)=vpk_index.tree.get(search_file_name.as_str()){
return Ok(Some(match vpk_entry.get()?{
std::borrow::Cow::Borrowed(bytes)=>bytes.to_vec(),
std::borrow::Cow::Owned(bytes)=>bytes,
}));
}
}
Ok::<Option<Vec<u8>>,anyhow::Error>(None)
};
let loader=|texture_name:String|{
let mut texture_file_name=std::path::PathBuf::from("materials");
//lower case
let texture_file_name_lowercase=texture_name.to_lowercase();
texture_file_name.push(texture_file_name_lowercase.clone());
//remove stem and search for both vtf and vmt files
let stem=std::path::PathBuf::from(texture_file_name.file_stem().unwrap());
texture_file_name.pop();
texture_file_name.push(stem);
//somehow search for both files
let mut texture_file_name_vmt=texture_file_name.clone();
texture_file_name.set_extension("vtf");
texture_file_name_vmt.set_extension("vmt");
if let Some(stuff)=find_stuff(texture_file_name.to_string_lossy().to_string())?{
return Ok(Some(stuff))
}
recursive_vmt_loader(&find_stuff,get_vmt(&find_stuff,texture_file_name_vmt.to_string_lossy().to_string())?)
};
if let Some(stuff)=loader(texture_name.to_string_lossy().to_string())?{
found_texture=true;
let texture_name=texture_name.clone();
thread_handles.push(s.spawn(move||write_image(stuff,texture_name)));
}
if !found_texture{
println!("no data");
}
}
for thread in thread_handles{
match thread.join(){
Ok(Err(e))=>println!("write error: {:?}",e),
Err(e)=>println!("thread error: {:?}",e),
Ok(_)=>(),
}
}
Ok::<(),anyhow::Error>(())
})?
}
Ok(())
}
fn vpk_contents(vpk_path:std::path::PathBuf)->AResult<()>{
let vpk_index=vpk::VPK::read(&vpk_path)?;
for (label,entry) in vpk_index.tree.into_iter(){
println!("vpk label={} entry={:?}",label,entry);
}
Ok(())
}
fn bsp_contents(path:std::path::PathBuf)->AResult<()>{
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
println!("file_name={:?}",file_name);
}
Ok(())
}