forked from StrafesNET/strafe-client
attributes: checkpoints, jump count
This commit is contained in:
parent
883be0bc01
commit
bbb1857377
@ -52,6 +52,7 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,force_interse
|
||||
force_can_collide=false;
|
||||
general.accelerator=Some(crate::model::GameMechanicAccelerator{acceleration:velocity});
|
||||
},
|
||||
"UnorderedCheckpoint"=>general.checkpoint=Some(crate::model::GameMechanicCheckpoint::Unordered{mode_id:0}),
|
||||
"SetVelocity"=>general.trajectory=Some(crate::model::GameMechanicSetTrajectory::Velocity(velocity)),
|
||||
"MapFinish"=>{force_can_collide=false;general.zone=Some(crate::model::GameMechanicZone{mode_id:0,behaviour:crate::model::ZoneBehaviour::Finish})},
|
||||
"MapAnticheat"=>{force_can_collide=false;general.zone=Some(crate::model::GameMechanicZone{mode_id:0,behaviour:crate::model::ZoneBehaviour::Anitcheat})},
|
||||
@ -110,6 +111,12 @@ fn get_attributes(name:&str,can_collide:bool,velocity:Planar64Vec3,force_interse
|
||||
"WormholeIn"=>general.teleport_behaviour=Some(crate::model::TeleportBehaviour::Wormhole(crate::model::GameMechanicWormhole{destination_model_id:captures[2].parse::<u32>().unwrap()})),
|
||||
_=>panic!("regex3[1] messed up bad"),
|
||||
}
|
||||
}else if let Some(captures)=lazy_regex::regex!(r"^(OrderedCheckpoint)(\d+)$")
|
||||
.captures(other){
|
||||
match &captures[1]{
|
||||
"OrderedCheckpoint"=>general.checkpoint=Some(crate::model::GameMechanicCheckpoint::Ordered{mode_id:0,checkpoint_id:captures[2].parse::<u32>().unwrap()}),
|
||||
_=>panic!("regex3[1] messed up bad"),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -257,14 +264,12 @@ pub fn generate_indexed_models(dom:rbx_dom_weak::WeakDom) -> crate::model::Index
|
||||
spawn_point=model_transform.transform_point3(Planar64Vec3::ZERO)+Planar64Vec3::Y*5/2;
|
||||
Some(crate::model::TempIndexedAttributes::Start(crate::model::TempAttrStart{mode_id:0}))
|
||||
},
|
||||
"UnorderedCheckpoint"=>Some(crate::model::TempIndexedAttributes::UnorderedCheckpoint(crate::model::TempAttrUnorderedCheckpoint{mode_id:0})),
|
||||
other=>{
|
||||
let regman=lazy_regex::regex!(r"^(BonusStart|Spawn|ForceSpawn|OrderedCheckpoint|WormholeOut)(\d+)$");
|
||||
let regman=lazy_regex::regex!(r"^(BonusStart|Spawn|ForceSpawn|WormholeOut)(\d+)$");
|
||||
if let Some(captures) = regman.captures(other) {
|
||||
match &captures[1]{
|
||||
"BonusStart"=>Some(crate::model::TempIndexedAttributes::Start(crate::model::TempAttrStart{mode_id:captures[2].parse::<u32>().unwrap()})),
|
||||
"Spawn"|"ForceSpawn"=>Some(crate::model::TempIndexedAttributes::Spawn(crate::model::TempAttrSpawn{mode_id:0,stage_id:captures[2].parse::<u32>().unwrap()})),
|
||||
"OrderedCheckpoint"=>Some(crate::model::TempIndexedAttributes::OrderedCheckpoint(crate::model::TempAttrOrderedCheckpoint{mode_id:0,checkpoint_id:captures[2].parse::<u32>().unwrap()})),
|
||||
"WormholeOut"=>Some(crate::model::TempIndexedAttributes::Wormhole(crate::model::TempAttrWormhole{wormhole_id:captures[2].parse::<u32>().unwrap()})),
|
||||
_=>None,
|
||||
}
|
||||
|
39
src/model.rs
39
src/model.rs
@ -52,8 +52,6 @@ pub struct IndexedModelInstances{
|
||||
pub struct ModeDescription{
|
||||
pub start:usize,//start=model_id
|
||||
pub spawns:Vec<usize>,//spawns[spawn_id]=model_id
|
||||
pub ordered_checkpoints:Vec<usize>,//ordered_checkpoints[checkpoint_id]=model_id
|
||||
pub unordered_checkpoints:Vec<usize>,//unordered_checkpoints[checkpoint_id]=model_id
|
||||
pub spawn_from_stage_id:std::collections::HashMap::<u32,usize>,
|
||||
pub ordered_checkpoint_from_checkpoint_id:std::collections::HashMap::<u32,usize>,
|
||||
}
|
||||
@ -61,9 +59,6 @@ impl ModeDescription{
|
||||
pub fn get_spawn_model_id(&self,stage_id:u32)->Option<&usize>{
|
||||
self.spawns.get(*self.spawn_from_stage_id.get(&stage_id)?)
|
||||
}
|
||||
pub fn get_ordered_checkpoint_model_id(&self,checkpoint_id:u32)->Option<&usize>{
|
||||
self.ordered_checkpoints.get(*self.ordered_checkpoint_from_checkpoint_id.get(&checkpoint_id)?)
|
||||
}
|
||||
}
|
||||
//I don't want this code to exist!
|
||||
#[derive(Clone)]
|
||||
@ -76,23 +71,12 @@ pub struct TempAttrSpawn{
|
||||
pub stage_id:u32,
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct TempAttrOrderedCheckpoint{
|
||||
pub mode_id:u32,
|
||||
pub checkpoint_id:u32,
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct TempAttrUnorderedCheckpoint{
|
||||
pub mode_id:u32,
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub struct TempAttrWormhole{
|
||||
pub wormhole_id:u32,
|
||||
}
|
||||
pub enum TempIndexedAttributes{
|
||||
Start(TempAttrStart),
|
||||
Spawn(TempAttrSpawn),
|
||||
OrderedCheckpoint(TempAttrOrderedCheckpoint),
|
||||
UnorderedCheckpoint(TempAttrUnorderedCheckpoint),
|
||||
Wormhole(TempAttrWormhole),
|
||||
}
|
||||
|
||||
@ -126,6 +110,16 @@ pub enum GameMechanicBooster{
|
||||
Energy{direction:Planar64Vec3,energy:Planar64},//increase energy in direction
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub enum GameMechanicCheckpoint{
|
||||
Ordered{
|
||||
mode_id:u32,
|
||||
checkpoint_id:u32,
|
||||
},
|
||||
Unordered{
|
||||
mode_id:u32,
|
||||
},
|
||||
}
|
||||
#[derive(Clone)]
|
||||
pub enum TrajectoryChoice{
|
||||
HighArcLongDuration,//underhand lob at target: less horizontal speed and more air time
|
||||
LowArcShortDuration,//overhand throw at target: more horizontal speed and less air time
|
||||
@ -171,6 +165,13 @@ pub enum StageElementBehaviour{
|
||||
Trigger,
|
||||
Teleport,
|
||||
Platform,
|
||||
//Acts like a trigger if you haven't hit all the checkpoints.
|
||||
Checkpoint{
|
||||
//if this is 2 you must have hit OrderedCheckpoint(0) OrderedCheckpoint(1) OrderedCheckpoint(2) to pass
|
||||
ordered_checkpoint_id:Option<u32>,
|
||||
//if this is 2 you must have hit at least 2 UnorderedCheckpoints to pass
|
||||
unordered_checkpoint_count:u32,
|
||||
},
|
||||
JumpLimit(u32),
|
||||
//Speedtrap(TrapCondition),//Acts as a trigger with a speed condition
|
||||
}
|
||||
@ -199,15 +200,17 @@ pub enum TeleportBehaviour{
|
||||
pub struct GameMechanicAttributes{
|
||||
pub zone:Option<GameMechanicZone>,
|
||||
pub booster:Option<GameMechanicBooster>,
|
||||
pub checkpoint:Option<GameMechanicCheckpoint>,
|
||||
pub trajectory:Option<GameMechanicSetTrajectory>,
|
||||
pub teleport_behaviour:Option<TeleportBehaviour>,
|
||||
pub accelerator:Option<GameMechanicAccelerator>,
|
||||
}
|
||||
impl GameMechanicAttributes{
|
||||
pub fn any(&self)->bool{
|
||||
self.booster.is_some()
|
||||
self.zone.is_some()
|
||||
||self.booster.is_some()
|
||||
||self.checkpoint.is_some()
|
||||
||self.trajectory.is_some()
|
||||
||self.zone.is_some()
|
||||
||self.teleport_behaviour.is_some()
|
||||
||self.accelerator.is_some()
|
||||
}
|
||||
|
@ -258,13 +258,18 @@ impl std::default::Default for PhysicsCamera{
|
||||
}
|
||||
|
||||
pub struct GameMechanicsState{
|
||||
pub stage_id:u32,
|
||||
//jump_counts:HashMap<u32,u32>,
|
||||
stage_id:u32,
|
||||
jump_counts:std::collections::HashMap<usize,u32>,//model_id -> jump count
|
||||
next_ordered_checkpoint_id:u32,//which OrderedCheckpoint model_id you must pass next (if 0 you haven't passed OrderedCheckpoint0)
|
||||
unordered_checkpoints:std::collections::HashSet<usize>,//hashset of UnorderedCheckpoint model ids
|
||||
}
|
||||
impl std::default::Default for GameMechanicsState{
|
||||
fn default() -> Self {
|
||||
fn default()->Self{
|
||||
Self{
|
||||
stage_id:0,
|
||||
next_ordered_checkpoint_id:0,
|
||||
unordered_checkpoints:std::collections::HashSet::new(),
|
||||
jump_counts:std::collections::HashMap::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -784,8 +789,6 @@ impl PhysicsState {
|
||||
pub fn generate_models(&mut self,indexed_models:&crate::model::IndexedModelInstances){
|
||||
let mut starts=Vec::new();
|
||||
let mut spawns=Vec::new();
|
||||
let mut ordered_checkpoints=Vec::new();
|
||||
let mut unordered_checkpoints=Vec::new();
|
||||
for model in &indexed_models.models{
|
||||
//make aabb and run vertices to get realistic bounds
|
||||
for model_instance in &model.instances{
|
||||
@ -795,8 +798,6 @@ impl PhysicsState {
|
||||
match attr{
|
||||
crate::model::TempIndexedAttributes::Start(s)=>starts.push((model_id,s.clone())),
|
||||
crate::model::TempIndexedAttributes::Spawn(s)=>spawns.push((model_id,s.clone())),
|
||||
crate::model::TempIndexedAttributes::OrderedCheckpoint(s)=>ordered_checkpoints.push((model_id,s.clone())),
|
||||
crate::model::TempIndexedAttributes::UnorderedCheckpoint(s)=>unordered_checkpoints.push((model_id,s.clone())),
|
||||
crate::model::TempIndexedAttributes::Wormhole(s)=>{self.models.model_id_from_wormhole_id.insert(s.wormhole_id,model_id);},
|
||||
}
|
||||
}
|
||||
@ -808,9 +809,9 @@ impl PhysicsState {
|
||||
//this code builds ModeDescriptions from the unsorted lists at the top of the function
|
||||
starts.sort_by_key(|tup|tup.1.mode_id);
|
||||
let mut mode_id_from_map_mode_id=std::collections::HashMap::new();
|
||||
let mut modedatas:Vec<(usize,Vec<(u32,usize)>,Vec<(u32,usize)>,Vec<usize>,u32)>=starts.into_iter().enumerate().map(|(i,(model_id,s))|{
|
||||
let mut modedatas:Vec<(usize,Vec<(u32,usize)>,u32)>=starts.into_iter().enumerate().map(|(i,(model_id,s))|{
|
||||
mode_id_from_map_mode_id.insert(s.mode_id,i);
|
||||
(model_id,Vec::new(),Vec::new(),Vec::new(),s.mode_id)
|
||||
(model_id,Vec::new(),s.mode_id)
|
||||
}).collect();
|
||||
for (model_id,s) in spawns{
|
||||
if let Some(mode_id)=mode_id_from_map_mode_id.get(&s.mode_id){
|
||||
@ -819,30 +820,13 @@ impl PhysicsState {
|
||||
}
|
||||
}
|
||||
}
|
||||
for (model_id,s) in ordered_checkpoints{
|
||||
if let Some(mode_id)=mode_id_from_map_mode_id.get(&s.mode_id){
|
||||
if let Some(modedata)=modedatas.get_mut(*mode_id){
|
||||
modedata.2.push((s.checkpoint_id,model_id));
|
||||
}
|
||||
}
|
||||
}
|
||||
for (model_id,s) in unordered_checkpoints{
|
||||
if let Some(mode_id)=mode_id_from_map_mode_id.get(&s.mode_id){
|
||||
if let Some(modedata)=modedatas.get_mut(*mode_id){
|
||||
modedata.3.push(model_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
for mut tup in modedatas.into_iter(){
|
||||
tup.1.sort_by_key(|tup|tup.0);
|
||||
tup.2.sort_by_key(|tup|tup.0);
|
||||
let mut eshmep1=std::collections::HashMap::new();
|
||||
let mut eshmep2=std::collections::HashMap::new();
|
||||
self.modes.insert(tup.4,crate::model::ModeDescription{
|
||||
self.modes.insert(tup.2,crate::model::ModeDescription{
|
||||
start:tup.0,
|
||||
spawns:tup.1.into_iter().enumerate().map(|(i,tup)|{eshmep1.insert(tup.0,i);tup.1}).collect(),
|
||||
ordered_checkpoints:tup.2.into_iter().enumerate().map(|(i,tup)|{eshmep2.insert(tup.0,i);tup.1}).collect(),
|
||||
unordered_checkpoints:tup.3,
|
||||
spawn_from_stage_id:eshmep1,
|
||||
ordered_checkpoint_from_checkpoint_id:eshmep2,
|
||||
});
|
||||
@ -1273,6 +1257,11 @@ fn teleport(body:&mut Body,touching:&mut TouchingState,style:&StyleModifiers,poi
|
||||
//TODO: calculate contacts and determine the actual state
|
||||
//touching.recalculate(body);
|
||||
}
|
||||
fn teleport_to_spawn(body:&mut Body,touching:&mut TouchingState,style:&StyleModifiers,mode:&crate::model::ModeDescription,models:&PhysicsModels,stage_id:u32)->Option<MoveState>{
|
||||
let model=models.get(*mode.get_spawn_model_id(stage_id)? as usize)?;
|
||||
let point=model.transform.transform_point3(Planar64Vec3::Y)+Planar64Vec3::Y*(style.hitbox_halfsize.y()+Planar64::ONE/16);
|
||||
Some(teleport(body,touching,style,point))
|
||||
}
|
||||
|
||||
fn run_teleport_behaviour(teleport_behaviour:&Option<crate::model::TeleportBehaviour>,game:&mut GameMechanicsState,models:&PhysicsModels,modes:&Modes,style:&StyleModifiers,touching:&mut TouchingState,body:&mut Body,model:&ModelPhysics)->Option<MoveState>{
|
||||
match teleport_behaviour{
|
||||
@ -1285,12 +1274,24 @@ fn run_teleport_behaviour(teleport_behaviour:&Option<crate::model::TeleportBehav
|
||||
crate::model::StageElementBehaviour::Trigger
|
||||
|crate::model::StageElementBehaviour::Teleport=>{
|
||||
//I guess this is correct behaviour when trying to teleport to a non-existent spawn but it's still weird
|
||||
let model=models.get(*modes.get_mode(stage_element.mode_id)?.get_spawn_model_id(game.stage_id)? as usize)?;
|
||||
let point=model.transform.transform_point3(Planar64Vec3::Y)+Planar64Vec3::Y*(style.hitbox_halfsize.y()+Planar64::ONE/16);
|
||||
Some(teleport(body,touching,style,point))
|
||||
teleport_to_spawn(body,touching,style,modes.get_mode(stage_element.mode_id)?,models,game.stage_id)
|
||||
},
|
||||
crate::model::StageElementBehaviour::Platform=>None,
|
||||
crate::model::StageElementBehaviour::JumpLimit(_)=>None,//TODO
|
||||
&crate::model::StageElementBehaviour::JumpLimit(jump_limit)=>{
|
||||
//let count=game.jump_counts.get(&model.id);
|
||||
//TODO
|
||||
None
|
||||
},
|
||||
&crate::model::StageElementBehaviour::Checkpoint{ordered_checkpoint_id,unordered_checkpoint_count}=>{
|
||||
if (ordered_checkpoint_id.is_none()||ordered_checkpoint_id.is_some_and(|id|id<game.next_ordered_checkpoint_id))
|
||||
&&unordered_checkpoint_count<=game.unordered_checkpoints.len() as u32{
|
||||
//pass
|
||||
None
|
||||
}else{
|
||||
//fail
|
||||
teleport_to_spawn(body,touching,style,modes.get_mode(stage_element.mode_id)?,models,game.stage_id)
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
Some(crate::model::TeleportBehaviour::Wormhole(wormhole))=>{
|
||||
|
Loading…
Reference in New Issue
Block a user