diff --git a/src/main.rs b/src/main.rs index 67887cb1..18632df8 100644 --- a/src/main.rs +++ b/src/main.rs @@ -111,7 +111,7 @@ pub struct Skybox { entity_pipeline: wgpu::RenderPipeline, ground_pipeline: wgpu::RenderPipeline, bind_group: wgpu::BindGroup, - uniform_buf: wgpu::Buffer, + camera_buf: wgpu::Buffer, entities: Vec, depth_view: wgpu::TextureView, staging_belt: wgpu::util::StagingBelt, @@ -245,10 +245,10 @@ impl strafe_client::framework::Example for Skybox { grounded: true, walkspeed: 18.0, }; - let raw_uniforms = camera.to_uniform_data(); - let uniform_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { - label: Some("Buffer"), - contents: bytemuck::cast_slice(&raw_uniforms), + let camera_uniforms = camera.to_uniform_data(); + let camera_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor { + label: Some("Camera"), + contents: bytemuck::cast_slice(&camera_uniforms), usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST, }); @@ -433,7 +433,7 @@ impl strafe_client::framework::Example for Skybox { entries: &[ wgpu::BindGroupEntry { binding: 0, - resource: uniform_buf.as_entire_binding(), + resource: camera_buf.as_entire_binding(), }, wgpu::BindGroupEntry { binding: 1, @@ -455,7 +455,7 @@ impl strafe_client::framework::Example for Skybox { entity_pipeline, ground_pipeline, bind_group, - uniform_buf, + camera_buf, entities, depth_view, staging_belt: wgpu::util::StagingBelt::new(0x100), @@ -573,16 +573,16 @@ impl strafe_client::framework::Example for Skybox { device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None }); // update rotation - let raw_uniforms = self.camera.to_uniform_data(); + let camera_uniforms = self.camera.to_uniform_data(); self.staging_belt .write_buffer( &mut encoder, - &self.uniform_buf, + &self.camera_buf, 0, - wgpu::BufferSize::new((raw_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(), + wgpu::BufferSize::new((camera_uniforms.len() * 4) as wgpu::BufferAddress).unwrap(), device, ) - .copy_from_slice(bytemuck::cast_slice(&raw_uniforms)); + .copy_from_slice(bytemuck::cast_slice(&camera_uniforms)); self.staging_belt.finish();