default texture alpha is zero to reveal model_color

This commit is contained in:
Quaternions 2023-09-29 01:58:44 -07:00
parent 402def667f
commit 7e3bfeb59e

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@ -78,7 +78,7 @@ impl std::default::Default for FaceDescription{
Self{ Self{
texture:None, texture:None,
transform:glam::Affine2::IDENTITY, transform:glam::Affine2::IDENTITY,
color:glam::Vec4::ONE, color:glam::vec4(1.0,1.0,1.0,0.0),//zero alpha to hide the default texture
} }
} }
} }