forked from StrafesNET/strafe-project
physics: fix lint
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@ -982,7 +982,7 @@ impl PhysicsContext<'_>{
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impl PhysicsData{
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/// use with caution, this is the only non-instruction way to mess with physics
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pub fn generate_models(&mut self,map:&map::CompleteMap){
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let mut modes=map.modes.clone().denormalize();
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let modes=map.modes.clone().denormalize();
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let mut used_contact_attributes=Vec::new();
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let mut used_intersect_attributes=Vec::new();
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