From 02a509868aaa3c383fc3ac8b3701b2cb8e60a141 Mon Sep 17 00:00:00 2001 From: Quaternions Date: Sun, 1 Oct 2023 19:25:16 -0700 Subject: [PATCH] some bullshit to reduce line count --- src/body.rs | 52 +++++++++++++++++++--------------------------------- src/main.rs | 10 ++-------- 2 files changed, 21 insertions(+), 41 deletions(-) diff --git a/src/body.rs b/src/body.rs index 99c1ef96..4febf2b4 100644 --- a/src/body.rs +++ b/src/body.rs @@ -976,64 +976,50 @@ impl crate::instruction::InstructionConsumer for PhysicsStat self.walk.state=WalkEnum::Reached; }, PhysicsInstruction::Input(input_instruction) => { - let mut refresh_walk_target=false; + let mut refresh_walk_target=true; + let mut refresh_walk_target_velocity=true; match input_instruction{ InputInstruction::MoveMouse(m) => { self.camera.angles=self.camera.simulate_move_angles(self.mouse_interpolation.mouse1-self.mouse_interpolation.mouse0); self.mouse_interpolation.move_mouse(self.time,m); - refresh_walk_target=true; - }, - InputInstruction::MoveForward(s) => { - self.set_control(CONTROL_MOVEFORWARD,s); - refresh_walk_target=true; - }, - InputInstruction::MoveLeft(s) => { - self.set_control(CONTROL_MOVELEFT,s); - refresh_walk_target=true; - }, - InputInstruction::MoveBack(s) => { - self.set_control(CONTROL_MOVEBACK,s); - refresh_walk_target=true; - }, - InputInstruction::MoveRight(s) => { - self.set_control(CONTROL_MOVERIGHT,s); - refresh_walk_target=true; - }, - InputInstruction::MoveUp(s) => { - self.set_control(CONTROL_MOVEUP,s); - refresh_walk_target=true; - }, - InputInstruction::MoveDown(s) => { - self.set_control(CONTROL_MOVEDOWN,s); - refresh_walk_target=true; }, + InputInstruction::MoveForward(s) => self.set_control(CONTROL_MOVEFORWARD,s), + InputInstruction::MoveLeft(s) => self.set_control(CONTROL_MOVELEFT,s), + InputInstruction::MoveBack(s) => self.set_control(CONTROL_MOVEBACK,s), + InputInstruction::MoveRight(s) => self.set_control(CONTROL_MOVERIGHT,s), + InputInstruction::MoveUp(s) => self.set_control(CONTROL_MOVEUP,s), + InputInstruction::MoveDown(s) => self.set_control(CONTROL_MOVEDOWN,s), InputInstruction::Jump(s) => { self.set_control(CONTROL_JUMP,s); - refresh_walk_target=true; if self.grounded{ self.jump(); } + refresh_walk_target_velocity=false; }, InputInstruction::Zoom(s) => { self.set_control(CONTROL_ZOOM,s); + refresh_walk_target=false; }, InputInstruction::Reset => { //temp self.body.position=self.spawn_point; + self.body.velocity=glam::Vec3::ZERO; //manual clear //for c in self.contacts{process_instruction(CollisionEnd(c))} self.contacts.clear(); self.body.acceleration=self.gravity; self.walk.state=WalkEnum::Reached; self.grounded=false; + refresh_walk_target=false; }, - InputInstruction::Idle => (),//literally idle! + InputInstruction::Idle => {refresh_walk_target=false;},//literally idle! } - //calculate control dir - let camera_mat=self.camera.simulate_move_rotation_y(self.mouse_interpolation.interpolated_position(self.time).x-self.mouse_interpolation.mouse0.x); - let control_dir=camera_mat*get_control_dir(self.controls); - //calculate walk target velocity if refresh_walk_target{ - self.walk.target_velocity=self.walkspeed*control_dir; + //calculate walk target velocity + if refresh_walk_target_velocity{ + let camera_mat=self.camera.simulate_move_rotation_y(self.mouse_interpolation.interpolated_position(self.time).x-self.mouse_interpolation.mouse0.x); + let control_dir=camera_mat*get_control_dir(self.controls); + self.walk.target_velocity=self.walkspeed*control_dir; + } self.refresh_walk_target(); } }, diff --git a/src/main.rs b/src/main.rs index 10122136..e574f710 100644 --- a/src/main.rs +++ b/src/main.rs @@ -854,14 +854,8 @@ impl framework::Example for GraphicsData { }; match virtual_keycode{ Some(winit::event::VirtualKeyCode::Tab)=>{ - if s{ - if let Ok(())=window.set_cursor_grab(winit::window::CursorGrabMode::None){ - window.set_cursor_visible(true); - } - }else{ - if let Ok(())=window.set_cursor_grab(winit::window::CursorGrabMode::Locked){ - window.set_cursor_visible(false); - } + if let Ok(())=window.set_cursor_grab(if s{winit::window::CursorGrabMode::None}else{winit::window::CursorGrabMode::Locked}){ + window.set_cursor_visible(s); } }, _=>(),