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aabb.rs
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Face Crawler™
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2023-12-01 04:41:28 -08:00 |
bvh.rs
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we're not using floats anymore
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2023-12-12 15:47:31 -08:00 |
compat_worker.rs
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enable compat_worker interop with real workers
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2023-10-30 19:42:02 -07:00 |
face_crawler.rs
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TODO: relative d value
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2023-12-02 02:02:51 -08:00 |
graphics_worker.rs
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defer resize to next frame render
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2023-11-08 18:20:19 -08:00 |
graphics.rs
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anisotropic filtering
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2023-11-10 19:08:33 -08:00 |
instruction.rs
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face crawler prerequisites
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2023-12-01 04:41:11 -08:00 |
integer.rs
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multiply and check instead of doing bithacks
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2023-12-12 15:30:09 -08:00 |
load_bsp.rs
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make a bit better
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2024-01-08 18:29:57 -08:00 |
load_roblox.rs
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skip objects with zero determinant
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2023-12-30 10:36:03 -08:00 |
main.rs
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do like dis
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2024-01-08 17:32:07 -08:00 |
model_graphics.rs
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rename Model{Graphics|Physics} for consistency
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2023-10-30 18:27:52 -07:00 |
model_physics.rs
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attempt to fix the bug
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2023-12-02 03:06:13 -08:00 |
model.rs
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Face Crawler™
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2023-12-01 04:41:28 -08:00 |
physics_worker.rs
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graphics thread + refactor everything + drop deps + update winit
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2023-10-25 15:41:35 -07:00 |
physics.rs
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optimize face_nd: precalculate det
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2023-12-01 20:50:38 -08:00 |
primitives.rs
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use cubes instead of teapots and monkeys
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2023-11-07 16:54:44 -08:00 |
settings.rs
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graphics thread + refactor everything + drop deps + update winit
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2023-10-25 15:41:35 -07:00 |
setup.rs
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disable vsync for funsies
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2023-10-28 17:04:30 -07:00 |
shader.wgsl
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there was never a normal vector problem
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2023-10-07 01:54:52 -07:00 |
window.rs
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silence many compiler warnings
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2023-10-25 16:07:12 -07:00 |
worker.rs
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fix test
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2023-11-30 01:45:55 -08:00 |
zeroes.rs
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comment about conceptual failure case
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2023-12-02 03:06:13 -08:00 |