forked from StrafesNET/strafe-client
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4 Commits
push-solve
...
master
Author | SHA1 | Date | |
---|---|---|---|
|
fcacf7026f | ||
a67aa71fb0 | |||
7cc0fd59c8 | |||
bded9fccdf |
21
Cargo.lock
generated
21
Cargo.lock
generated
@ -324,9 +324,9 @@ dependencies = [
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[[package]]
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name = "cc"
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version = "1.1.24"
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version = "1.1.25"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "812acba72f0a070b003d3697490d2b55b837230ae7c6c6497f05cc2ddbb8d938"
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checksum = "e8d9e0b4957f635b8d3da819d0db5603620467ecf1f692d22a8c2717ce27e6d8"
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dependencies = [
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"jobserver",
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"libc",
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@ -1933,9 +1933,9 @@ dependencies = [
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[[package]]
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name = "roblox_emulator"
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version = "0.2.3"
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version = "0.4.1"
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source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
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checksum = "2fa2c785a17f607aad6bdd19eef6d19f9476f308ce38de139df931a99132bd46"
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checksum = "6935943e8d473c8d19b52623877bee18421743072e2675730886d13592008266"
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dependencies = [
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"glam",
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"mlua",
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@ -2107,7 +2107,6 @@ checksum = "a2eb9349b6444b326872e140eb1cf5e7c522154d69e7a0ffb0fb81c06b37543f"
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name = "strafe-client"
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version = "0.10.5"
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dependencies = [
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"arrayvec",
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"bytemuck",
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"configparser",
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"ddsfile",
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@ -2153,9 +2152,9 @@ dependencies = [
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[[package]]
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name = "strafesnet_deferred_loader"
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version = "0.4.0"
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version = "0.4.1"
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source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
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checksum = "9985192a282473ddd40d03114e67afe057cba031bea665e9020b139a621afb07"
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checksum = "cb47034893e945c640063a6c0fb09c6186dcc9f0b221b8c41f5a22070fe430f4"
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dependencies = [
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"strafesnet_common",
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"url",
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@ -2164,9 +2163,9 @@ dependencies = [
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[[package]]
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name = "strafesnet_rbx_loader"
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version = "0.4.1"
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version = "0.5.2"
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source = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"
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checksum = "a1540fa66518857886cf4094dc597b3228341046d8973ccc70196fb52a47105b"
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checksum = "bb852ee329d26410daee50f1e583ea8286caf6a81a42ff887b78f21477c48731"
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dependencies = [
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"bytemuck",
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"glam",
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@ -2367,9 +2366,9 @@ checksum = "5be21190ff5d38e8b4a2d3b6a3ae57f612cc39c96e83cedeaf7abc338a8bac4a"
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[[package]]
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name = "unicode-bidi"
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version = "0.3.15"
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version = "0.3.17"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "08f95100a766bf4f8f28f90d77e0a5461bbdb219042e7679bebe79004fed8d75"
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checksum = "5ab17db44d7388991a428b2ee655ce0c212e862eff1768a455c58f9aad6e7893"
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[[package]]
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name = "unicode-ident"
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|
@ -15,7 +15,6 @@ source = ["dep:strafesnet_deferred_loader", "dep:strafesnet_bsp_loader"]
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roblox = ["dep:strafesnet_deferred_loader", "dep:strafesnet_rbx_loader"]
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[dependencies]
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arrayvec = "0.7.6"
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bytemuck = { version = "1.13.1", features = ["derive"] }
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configparser = "3.0.2"
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ddsfile = "0.5.1"
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@ -26,7 +25,7 @@ pollster = "0.3.0"
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strafesnet_bsp_loader = { version = "0.2.1", registry = "strafesnet", optional = true }
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strafesnet_common = { version = "0.5.2", registry = "strafesnet" }
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strafesnet_deferred_loader = { version = "0.4.0", features = ["legacy"], registry = "strafesnet", optional = true }
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strafesnet_rbx_loader = { version = "0.4.1", registry = "strafesnet", optional = true }
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strafesnet_rbx_loader = { version = "0.5.1", registry = "strafesnet", optional = true }
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strafesnet_snf = { version = "0.2.0", registry = "strafesnet", optional = true }
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wgpu = "22.1.0"
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winit = "0.30.5"
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@ -22,7 +22,7 @@ impl std::error::Error for ReadError{}
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pub enum DataStructure{
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#[cfg(feature="roblox")]
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Roblox(strafesnet_rbx_loader::Dom),
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Roblox(strafesnet_rbx_loader::Model),
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#[cfg(feature="source")]
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Source(strafesnet_bsp_loader::Bsp),
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#[cfg(feature="snf")]
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@ -66,15 +66,16 @@ pub fn load<P:AsRef<std::path::Path>>(path:P)->Result<strafesnet_common::map::Co
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#[cfg(feature="snf")]
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DataStructure::StrafesNET(map)=>Ok(map),
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#[cfg(feature="roblox")]
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DataStructure::Roblox(mut dom)=>{
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dom.run_scripts();
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DataStructure::Roblox(model)=>{
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let mut place=model.into_place();
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place.run_scripts();
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let mut loader=strafesnet_deferred_loader::roblox_legacy();
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let (texture_loader,mesh_loader)=loader.get_inner_mut();
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let map_step1=strafesnet_rbx_loader::convert(
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&dom,
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&place,
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|name|texture_loader.acquire_render_config_id(name),
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|name|mesh_loader.acquire_mesh_id(name),
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);
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@ -5,7 +5,6 @@ mod worker;
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mod physics;
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mod graphics;
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mod settings;
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mod push_solve;
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mod face_crawler;
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mod compat_worker;
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mod model_physics;
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@ -766,31 +766,23 @@ impl TouchingState{
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a
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}
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fn constrain_velocity(&self,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,velocity:&mut Planar64Vec3){
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let contacts=self.contacts.iter().map(|contact|{
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//TODO: trey push solve
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for contact in &self.contacts{
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let n=contact_normal(models,hitbox_mesh,contact);
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crate::push_solve::Contact{
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position:Planar64Vec3::ZERO,
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velocity:n,
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normal:n,
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let d=n.dot(*velocity);
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if d.is_negative(){
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*velocity-=(n*d/n.length_squared()).divide().fix_1();
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}
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}).collect();
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match crate::push_solve::push_solve(&contacts,*velocity){
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Some(new_velocity)=>*velocity=new_velocity,
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None=>println!("Algorithm silently failing :)"),
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}
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}
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fn constrain_acceleration(&self,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,acceleration:&mut Planar64Vec3){
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let contacts=self.contacts.iter().map(|contact|{
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//TODO: trey push solve
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for contact in &self.contacts{
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let n=contact_normal(models,hitbox_mesh,contact);
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crate::push_solve::Contact{
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position:Planar64Vec3::ZERO,
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velocity:n,
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normal:n,
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let d=n.dot(*acceleration);
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if d.is_negative(){
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*acceleration-=(n*d/n.length_squared()).divide().fix_1();
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}
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}).collect();
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match crate::push_solve::push_solve(&contacts,*acceleration){
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Some(new_acceleration)=>*acceleration=new_acceleration,
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None=>println!("Algorithm silently failing :)"),
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}
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}
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fn predict_collision_end(&self,collector:&mut instruction::InstructionCollector<PhysicsInternalInstruction>,models:&PhysicsModels,hitbox_mesh:&HitboxMesh,body:&Body,time:Time){
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@ -885,8 +877,7 @@ impl Body{
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T1:integer::Fix<Planar64>,
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{
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// a*dt + v
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self.acceleration.map(|elem|dt*elem)
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.map(|elem|elem.divide().fix())+self.velocity
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self.acceleration.map(|elem|(dt*elem).divide().fix())+self.velocity
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}
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pub fn advance_time_ratio_dt(&mut self,dt:model_physics::GigaTime){
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self.position=self.extrapolated_position_ratio_dt(dt);
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@ -1,321 +0,0 @@
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use strafesnet_common::integer::{vec3::{self, Vector3}, Fixed, Planar64, Planar64Vec3, Ratio};
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// This algorithm is based on Lua code
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// written by Trey Reynolds in 2021
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// 1/2^10
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const EPSILON:Planar64=Planar64::raw(1<<(32-10));
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// A stack-allocated variable-size list that holds up to 4 elements
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// Direct references are used instead of indices i0, i1, i2, i3
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type Conts<'a>=arrayvec::ArrayVec<&'a Contact,4>;
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struct Ray{
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origin:Planar64Vec3,
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direction:Planar64Vec3,
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}
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impl Ray{
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fn extrapolate(&self,t:Planar64)->Planar64Vec3{
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self.origin+self.direction*t
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}
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}
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/// Information about a contact restriction
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pub struct Contact{
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pub position:Planar64Vec3,
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pub velocity:Planar64Vec3,
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pub normal:Planar64Vec3,
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}
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impl Contact{
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fn relative_to(&self,point:Planar64Vec3)->Self{
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Self{
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position:self.position-point,
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velocity:self.velocity,
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normal:self.normal,
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}
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}
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fn relative_dot(&self,direction:Planar64Vec3)->Fixed<2,64>{
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(direction-self.velocity).dot(self.normal)
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}
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/// Calculate the time of intersection. (previously get_touch_time)
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fn solve(&self,ray:&Ray)->Ratio<Fixed<2,64>,Fixed<2,64>>{
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(self.position-ray.origin).dot(self.normal)/(ray.direction-self.velocity).dot(self.normal)
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}
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}
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//note that this is horrible with fixed point arithmetic
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fn solve1(c0:&Contact)->Ratio<Vector3<Fixed<3,96>>,Fixed<2,64>>{
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let det=c0.normal.dot(c0.velocity);
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let d0=c0.normal.dot(c0.position);
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c0.normal*d0/det
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}
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fn solve2(c0:&Contact,c1:&Contact)->Ratio<Vector3<Fixed<5,160>>,Fixed<4,128>>{
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let u0_u1=c0.velocity.cross(c1.velocity);
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let n0_n1=c0.normal.cross(c1.normal);
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let det=u0_u1.dot(n0_n1);
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let d0=c0.normal.dot(c0.position);
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let d1=c1.normal.dot(c1.position);
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(c1.normal.cross(u0_u1)*d0+u0_u1.cross(c0.normal)*d1)/det
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}
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fn solve3(c0:&Contact,c1:&Contact,c2:&Contact)->Ratio<Vector3<Fixed<4,128>>,Fixed<3,96>>{
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let n0_n1=c0.normal.cross(c1.normal);
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let det=c2.normal.dot(n0_n1);
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let d0=c0.normal.dot(c0.position);
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let d1=c1.normal.dot(c1.position);
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let d2=c2.normal.dot(c2.position);
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(c1.normal.cross(c2.normal)*d0+c2.normal.cross(c0.normal)*d1+c0.normal.cross(c1.normal)*d2)/det
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}
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fn decompose1(point:Planar64Vec3,u0:Planar64Vec3)->[Ratio<Fixed<2,64>,Fixed<2,64>>;1]{
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let det=u0.dot(u0);
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let s0=u0.dot(point)/det;
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[s0]
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}
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fn decompose2(point:Planar64Vec3,u0:Planar64Vec3,u1:Planar64Vec3)->[Ratio<Fixed<4,128>,Fixed<4,128>>;2]{
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let u0_u1=u0.cross(u1);
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let det=u0_u1.dot(u0_u1);
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let s0=u0_u1.dot(point.cross(u1))/det;
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let s1=u0_u1.dot(u0.cross(point))/det;
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[s0,s1]
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}
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fn decompose3(point:Planar64Vec3,u0:Planar64Vec3,u1:Planar64Vec3,u2:Planar64Vec3)->[Ratio<Fixed<3,96>,Fixed<3,96>>;3]{
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let det=u0.cross(u1).dot(u2);
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let s0=point.cross(u1).dot(u2)/det;
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let s1=u0.cross(point).dot(u2)/det;
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let s2=u0.cross(u1).dot(point)/det;
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[s0,s1,s2]
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}
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fn is_space_enclosed_2(
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a:Planar64Vec3,
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b:Planar64Vec3,
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)->bool{
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a.cross(b)==Vector3::new([Fixed::ZERO;3])
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&&a.dot(b).is_negative()
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}
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fn is_space_enclosed_3(
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a:Planar64Vec3,
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b:Planar64Vec3,
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c:Planar64Vec3
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)->bool{
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a.cross(b).dot(c)==Fixed::ZERO
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&&{
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let det_abac=a.cross(b).dot(a.cross(c));
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let det_abbc=a.cross(b).dot(b.cross(c));
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let det_acbc=a.cross(c).dot(b.cross(c));
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return!( det_abac*det_abbc).is_positive()
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&&!( det_abbc*det_acbc).is_positive()
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&&!(-det_acbc*det_abac).is_positive()
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||is_space_enclosed_2(a,b)
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||is_space_enclosed_2(a,c)
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||is_space_enclosed_2(b,c)
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}
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}
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fn is_space_enclosed_4(
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a:Planar64Vec3,
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b:Planar64Vec3,
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c:Planar64Vec3,
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d:Planar64Vec3,
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)->bool{
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let det_abc=a.cross(b).dot(c);
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let det_abd=a.cross(b).dot(d);
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let det_acd=a.cross(c).dot(d);
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let det_bcd=b.cross(c).dot(d);
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return( det_abc*det_abd).is_negative()
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&&(-det_abc*det_acd).is_negative()
|
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&&( det_abd*det_acd).is_negative()
|
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&&( det_abc*det_bcd).is_negative()
|
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&&(-det_abd*det_bcd).is_negative()
|
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&&( det_acd*det_bcd).is_negative()
|
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||is_space_enclosed_3(a,b,c)
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||is_space_enclosed_3(a,b,d)
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||is_space_enclosed_3(a,c,d)
|
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||is_space_enclosed_3(b,c,d)
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}
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const fn get_push_ray_0(point:Planar64Vec3)->Option<Ray>{
|
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Some(Ray{origin:point,direction:vec3::ZERO})
|
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}
|
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fn get_push_ray_1(point:Planar64Vec3,c0:&Contact)->Option<Ray>{
|
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let direction=solve1(c0);
|
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let s0=decompose1(direction,c0.velocity);
|
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if s0<Planar64::ZERO{
|
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return None;
|
||||
}
|
||||
let origin=point+solve1(
|
||||
&c0.relative_to(point),
|
||||
).divide().fix_1();
|
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Some(Ray{origin,direction})
|
||||
}
|
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fn get_push_ray_2(point:Planar64Vec3,c0:&Contact,c1:&Contact)->Option<Ray>{
|
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let direction=solve2(c0,c1)?;
|
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let (s0,s1)=decompose2(direction,c0.velocity,c1.velocity)?;
|
||||
if s0<Planar64::ZERO||s1<Planar64::ZERO{
|
||||
return None;
|
||||
}
|
||||
let origin=point+solve2(
|
||||
&c0.relative_to(point),
|
||||
&c1.relative_to(point),
|
||||
)?;
|
||||
Some(Ray{origin,direction})
|
||||
}
|
||||
fn get_push_ray_3(point:Planar64Vec3,c0:&Contact,c1:&Contact,c2:&Contact)->Option<Ray>{
|
||||
let direction=solve3(c0,c1,c2)?;
|
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let (s0,s1,s2)=decompose3(direction,c0.velocity,c1.velocity,c2.velocity)?;
|
||||
if s0<Planar64::ZERO||s1<Planar64::ZERO||s2<Planar64::ZERO{
|
||||
return None;
|
||||
}
|
||||
let origin=point+solve3(
|
||||
&c0.relative_to(point),
|
||||
&c1.relative_to(point),
|
||||
&c2.relative_to(point),
|
||||
)?;
|
||||
Some(Ray{origin,direction})
|
||||
}
|
||||
|
||||
const fn get_best_push_ray_and_conts_0<'a>(point:Planar64Vec3)->Option<(Ray,Conts<'a>)>{
|
||||
match get_push_ray_0(point){
|
||||
Some(ray)=>Some((ray,Conts::new_const())),
|
||||
None=>None,
|
||||
}
|
||||
}
|
||||
fn get_best_push_ray_and_conts_1(point:Planar64Vec3,c0:&Contact)->Option<(Ray,Conts)>{
|
||||
get_push_ray_1(point,c0)
|
||||
.map(|ray|(ray,Conts::from_iter([c0])))
|
||||
}
|
||||
fn get_best_push_ray_and_conts_2<'a>(point:Planar64Vec3,c0:&'a Contact,c1:&'a Contact)->Option<(Ray,Conts<'a>)>{
|
||||
if is_space_enclosed_2(c0.normal,c1.normal){
|
||||
return None;
|
||||
}
|
||||
if let Some(ray)=get_push_ray_2(point,c0,c1){
|
||||
return Some((ray,Conts::from_iter([c0,c1])));
|
||||
}
|
||||
if let Some(ray)=get_push_ray_1(point,c0){
|
||||
if !c1.relative_dot(ray.direction).is_negative(){
|
||||
return Some((ray,Conts::from_iter([c0])));
|
||||
}
|
||||
}
|
||||
return None;
|
||||
}
|
||||
fn get_best_push_ray_and_conts_3<'a>(point:Planar64Vec3,c0:&'a Contact,c1:&'a Contact,c2:&'a Contact)->Option<(Ray,Conts<'a>)>{
|
||||
if is_space_enclosed_3(c0.normal,c1.normal,c2.normal){
|
||||
return None;
|
||||
}
|
||||
if let Some(ray)=get_push_ray_3(point,c0,c1,c2){
|
||||
return Some((ray,Conts::from_iter([c0,c1,c2])));
|
||||
}
|
||||
if let Some(ray)=get_push_ray_2(point,c0,c1){
|
||||
if !c2.relative_dot(ray.direction).is_negative(){
|
||||
return Some((ray,Conts::from_iter([c0,c1])));
|
||||
}
|
||||
}
|
||||
if let Some(ray)=get_push_ray_2(point,c0,c2){
|
||||
if !c1.relative_dot(ray.direction).is_negative(){
|
||||
return Some((ray,Conts::from_iter([c0,c2])));
|
||||
}
|
||||
}
|
||||
if let Some(ray)=get_push_ray_1(point,c0){
|
||||
if !c1.relative_dot(ray.direction).is_negative()
|
||||
&&!c2.relative_dot(ray.direction).is_negative(){
|
||||
return Some((ray,Conts::from_iter([c0])));
|
||||
}
|
||||
}
|
||||
return None;
|
||||
}
|
||||
fn get_best_push_ray_and_conts_4<'a>(point:Planar64Vec3,c0:&'a Contact,c1:&'a Contact,c2:&'a Contact,c3:&'a Contact)->Option<(Ray,Conts<'a>)>{
|
||||
if is_space_enclosed_4(c0.normal,c1.normal,c2.normal,c3.normal){
|
||||
return None;
|
||||
}
|
||||
|
||||
let (ray012,conts012)=get_best_push_ray_and_conts_3(point,c0,c1,c2)?;
|
||||
let (ray013,conts013)=get_best_push_ray_and_conts_3(point,c0,c1,c3)?;
|
||||
let (ray023,conts023)=get_best_push_ray_and_conts_3(point,c0,c2,c3)?;
|
||||
|
||||
let err012=c3.relative_dot(ray012.direction);
|
||||
let err013=c2.relative_dot(ray013.direction);
|
||||
let err023=c1.relative_dot(ray023.direction);
|
||||
|
||||
let best_err=err012.max(err013).max(err023);
|
||||
|
||||
if best_err==err012{
|
||||
return Some((ray012,conts012))
|
||||
}else if best_err==err013{
|
||||
return Some((ray013,conts013))
|
||||
}else if best_err==err023{
|
||||
return Some((ray023,conts023))
|
||||
}
|
||||
unreachable!()
|
||||
}
|
||||
|
||||
fn get_best_push_ray_and_conts<'a>(
|
||||
point:Planar64Vec3,
|
||||
conts:Conts<'a>,
|
||||
)->Option<(Ray,Conts<'a>)>{
|
||||
match conts.as_slice(){
|
||||
&[c0,c1,c2,c3]=>get_best_push_ray_and_conts_4(point,c0,c1,c2,c3),
|
||||
&[c0,c1,c2]=>get_best_push_ray_and_conts_3(point,c0,c1,c2),
|
||||
&[c0,c1]=>get_best_push_ray_and_conts_2(point,c0,c1),
|
||||
&[c0]=>get_best_push_ray_and_conts_1(point,c0),
|
||||
&[]=>get_best_push_ray_and_conts_0(point),
|
||||
_=>unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
fn get_first_touch<'a>(contacts:&'a Vec<Contact>,ray:&Ray,conts:&Conts)->Option<(Ratio<Fixed<2,64>,Fixed<2,64>>,&'a Contact)>{
|
||||
contacts.iter()
|
||||
.filter(|&contact|
|
||||
!conts.iter().any(|&c|std::ptr::eq(c,contact))
|
||||
&&contact.relative_dot(ray.direction).is_negative()
|
||||
)
|
||||
.map(|contact|(contact.solve(ray),contact))
|
||||
.min_by_key(|&(t,_)|t)
|
||||
}
|
||||
|
||||
pub fn push_solve(contacts:&Vec<Contact>,point:Planar64Vec3)->Option<Planar64Vec3>{
|
||||
let (mut ray,mut conts)=get_best_push_ray_and_conts_0(point)?;
|
||||
loop{
|
||||
let (next_t,next_cont)=match get_first_touch(contacts,&ray,&conts){
|
||||
Some((t,conts))=>(t,conts),
|
||||
None=>return Some(ray.origin),
|
||||
};
|
||||
|
||||
if Planar64::ZERO<=next_t{
|
||||
return Some(ray.origin);
|
||||
}
|
||||
|
||||
//push_front
|
||||
if conts.len()==conts.capacity(){
|
||||
//this is a dead case, new_conts never has more than 3 elements
|
||||
conts.rotate_right(1);
|
||||
conts[0]=next_cont;
|
||||
}else{
|
||||
conts.push(next_cont);
|
||||
conts.rotate_right(1);
|
||||
}
|
||||
|
||||
let meet_point=ray.extrapolate(next_t);
|
||||
match get_best_push_ray_and_conts(meet_point,conts){
|
||||
Some((new_ray,new_conts))=>(ray,conts)=(new_ray,new_conts),
|
||||
None=>return Some(meet_point),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests{
|
||||
use super::*;
|
||||
#[test]
|
||||
fn test_push_solve(){
|
||||
let contacts=vec![
|
||||
Contact{
|
||||
position:vec3::ZERO,
|
||||
velocity:vec3::Y,
|
||||
normal:vec3::Y,
|
||||
}
|
||||
];
|
||||
assert_eq!(
|
||||
Some(vec3::ZERO),
|
||||
push_solve(&contacts,vec3::NEG_Y)
|
||||
);
|
||||
}
|
||||
}
|
@ -100,19 +100,19 @@ impl WindowContext<'_>{
|
||||
if let Some(input_instruction)=match keycode{
|
||||
winit::keyboard::Key::Named(winit::keyboard::NamedKey::Space)=>Some(InputInstruction::Jump(s)),
|
||||
winit::keyboard::Key::Character(key)=>match key.as_str(){
|
||||
"w"=>Some(InputInstruction::MoveForward(s)),
|
||||
"a"=>Some(InputInstruction::MoveLeft(s)),
|
||||
"s"=>Some(InputInstruction::MoveBack(s)),
|
||||
"d"=>Some(InputInstruction::MoveRight(s)),
|
||||
"e"=>Some(InputInstruction::MoveUp(s)),
|
||||
"q"=>Some(InputInstruction::MoveDown(s)),
|
||||
"z"=>Some(InputInstruction::Zoom(s)),
|
||||
"r"=>if s{
|
||||
"w"|"W"=>Some(InputInstruction::MoveForward(s)),
|
||||
"a"|"A"=>Some(InputInstruction::MoveLeft(s)),
|
||||
"s"|"S"=>Some(InputInstruction::MoveBack(s)),
|
||||
"d"|"D"=>Some(InputInstruction::MoveRight(s)),
|
||||
"e"|"E"=>Some(InputInstruction::MoveUp(s)),
|
||||
"q"|"Q"=>Some(InputInstruction::MoveDown(s)),
|
||||
"z"|"Z"=>Some(InputInstruction::Zoom(s)),
|
||||
"r"|"R"=>if s{
|
||||
//mouse needs to be reset since the position is absolute
|
||||
self.mouse=strafesnet_common::mouse::MouseState::default();
|
||||
Some(InputInstruction::ResetAndRestart)
|
||||
}else{None},
|
||||
"f"=>if s{Some(InputInstruction::PracticeFly)}else{None},
|
||||
"f"|"F"=>if s{Some(InputInstruction::PracticeFly)}else{None},
|
||||
_=>None,
|
||||
},
|
||||
_=>None,
|
||||
|
Loading…
Reference in New Issue
Block a user